@wayward/types 2.15.5-beta.dev.20260704.1 → 2.15.5-beta.dev.20260707.1
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@@ -169,6 +169,7 @@ export default abstract class EntityMovable<DescriptionType = unknown, TypeType
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protected onMovementCompleted(movingData: IMovingData): void;
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get isFlying(): boolean;
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get isFastMoving(): boolean;
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setFastMoving(fastMoving: boolean): void;
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/**
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* Checks if the entity is moving.
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* This is based on the local client state (renderer).
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@@ -332,6 +332,7 @@ export default abstract class Human<DescriptionType = unknown, TypeType extends
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* All the milestones we need to check on game load.
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*/
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protected checkOnLoadMilestones(): void;
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private resetDebugToolsMovementFlagsIfDisabled;
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setVehicle(item: Item | undefined, extinguishTorches?: boolean, skipMessage?: boolean): boolean;
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getWeightStatus(): WeightStatus;
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/**
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package/package.json
CHANGED