@wayward/types 2.15.5-beta.dev.20260512.1 → 2.15.5-beta.dev.20260513.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -136,7 +136,7 @@ declare namespace Curse {
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function reload(island: Island, isNew?: boolean): void;
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function spawnCurseEvents(island: Island, humans: Human[], requiresEvents: boolean): void;
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function attemptCurseEventSpawn(category: CurseCategory | null, human: Human, curse: number, humans: Human[], events: CurseEventInstance[], allowDependents?: boolean): CurseEventInstance | undefined;
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function attemptSpecificCurseEventSpawn(human: Human, type: CurseEventType, humans: Human[], curse?: number, force?: boolean | "full"): CurseEventInstance | undefined;
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function attemptSpecificCurseEventSpawn(human: Human, type: CurseEventType, humans: Human[], curse?: number, force?: boolean | "full", deferStart?: boolean): CurseEventInstance | undefined;
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function attemptSpecificCurseEventSpawnOnPlayer(player: Human, curseType: CurseEventType, force: boolean | "full"): CurseEventInstance | undefined;
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function resetVisualExploredState(island: Island): void;
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function obscureVisualExploredState(island: Island): void;
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@@ -47,9 +47,9 @@ export declare enum CurseCategory {
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*/
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Secondary = 1,
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/**
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* Dependent curses are
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* Dependent curses are selected during the secondary phase and can affect later curse-event rolls that same night.
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*
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* They
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* They do not satisfy the night's non-dependent curse event quota and are discarded if no primary or secondary curse event ends up spawning.
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*/
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Dependent = 2
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}
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package/package.json
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