@wayward/types 2.15.5-beta.dev.20260505.1 → 2.15.5-beta.dev.20260508.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/definitions/game/game/entity/action/ActionExecutor.d.ts +0 -3
- package/definitions/game/game/entity/action/IAction.d.ts +2 -2
- package/definitions/game/game/tile/Tile.d.ts +2 -1
- package/definitions/game/renderer/Renderers.d.ts +2 -1
- package/definitions/game/renderer/particle/IParticle.d.ts +8 -1
- package/definitions/game/renderer/particle/ParticleSystem.d.ts +13 -2
- package/package.json +1 -1
|
@@ -26,7 +26,6 @@ import type Translation from "@wayward/game/language/Translation";
|
|
|
26
26
|
import ActionPacket from "@wayward/game/multiplayer/packets/shared/ActionPacket";
|
|
27
27
|
import type { Direction } from "@wayward/game/utilities/math/Direction";
|
|
28
28
|
import type { IVector3 } from "@wayward/game/utilities/math/IVector";
|
|
29
|
-
import type { IRGB } from "@wayward/utilities/Color";
|
|
30
29
|
import EventEmitter from "@wayward/utilities/event/EventEmitter";
|
|
31
30
|
export default class ActionExecutor<A extends ActionArguments, E extends Entity, R, CU extends IActionUsable, AV extends any[]> extends EventEmitter.Host<ActionExecutorEvents> implements IActionApi<E, CU>, IActionConfirmerApi<E, CU> {
|
|
32
31
|
/**
|
|
@@ -123,8 +122,6 @@ export default class ActionExecutor<A extends ActionArguments, E extends Entity,
|
|
|
123
122
|
setMilestone(milestone: Milestone, data?: number): this;
|
|
124
123
|
setSoundEffect(soundEffect: IActionSoundEffect): this;
|
|
125
124
|
setSoundEffect(type: SfxType, inFront?: boolean): this;
|
|
126
|
-
setParticle(color: IRGB, inFront?: boolean): this;
|
|
127
|
-
setParticle(color: IRGB, count?: number, inFront?: boolean): this;
|
|
128
125
|
setParticle(particle: IActionParticle): this;
|
|
129
126
|
addItems(...addItems: Array<Item | undefined>): this;
|
|
130
127
|
canProtectedItemBeUsed(items: IProtectedItems): true | IActionNotUsable;
|
|
@@ -42,6 +42,7 @@ import type { TranslationArg } from "@wayward/game/language/ITranslation";
|
|
|
42
42
|
import type Translation from "@wayward/game/language/Translation";
|
|
43
43
|
import type Message from "@wayward/game/language/dictionary/Message";
|
|
44
44
|
import type { IModdable } from "@wayward/game/mod/ModRegistry";
|
|
45
|
+
import type { ParticlePhysics } from "@wayward/game/renderer/particle/IParticle";
|
|
45
46
|
import type { Direction } from "@wayward/game/utilities/math/Direction";
|
|
46
47
|
import type { IVector2, IVector3 } from "@wayward/game/utilities/math/IVector";
|
|
47
48
|
import type { IRGB } from "@wayward/utilities/Color";
|
|
@@ -345,8 +346,6 @@ export interface IActionApi<E extends Entity = Entity, CU extends IActionUsable
|
|
|
345
346
|
*/
|
|
346
347
|
setRuneChance(alignment: ArrayOr<Deity> | undefined, chance: number): this;
|
|
347
348
|
setMilestone(milestone: Milestone, data?: number): this;
|
|
348
|
-
setParticle(color: IRGB, count?: number, inFront?: boolean): this;
|
|
349
|
-
setParticle(color: IRGB, inFront?: boolean): this;
|
|
350
349
|
setParticle(particle: IActionParticle): this;
|
|
351
350
|
/**
|
|
352
351
|
* The items passed to this method will be registered as items potentially to be damaged when the action completes.
|
|
@@ -423,6 +422,7 @@ export interface IActionParticle {
|
|
|
423
422
|
color: IRGB;
|
|
424
423
|
tile?: Tile;
|
|
425
424
|
count?: number;
|
|
425
|
+
physics?: ParticlePhysics;
|
|
426
426
|
inFront?: boolean;
|
|
427
427
|
}
|
|
428
428
|
export interface IActionTargetAdjacent {
|
|
@@ -37,6 +37,7 @@ import type { IRendererOrigin } from "@wayward/game/renderer/context/RendererOri
|
|
|
37
37
|
import { FieldOfView } from "@wayward/game/renderer/fieldOfView/FieldOfView";
|
|
38
38
|
import type { IFieldOfViewOrigin } from "@wayward/game/renderer/fieldOfView/IFieldOfView";
|
|
39
39
|
import { CanASeeBType } from "@wayward/game/renderer/fieldOfView/IFieldOfView";
|
|
40
|
+
import { ParticlePhysics } from "@wayward/game/renderer/particle/IParticle";
|
|
40
41
|
import Debug from "@wayward/game/utilities/dev/Debug";
|
|
41
42
|
import { Direction } from "@wayward/game/utilities/math/Direction";
|
|
42
43
|
import type { IVector2, IVector3 } from "@wayward/game/utilities/math/IVector";
|
|
@@ -365,7 +366,7 @@ export default class Tile implements IVector4, Partial<ITileContainer>, IFieldOf
|
|
|
365
366
|
*/
|
|
366
367
|
private canSwitchCave;
|
|
367
368
|
queueSoundEffect(type: SfxType, delay?: number, speed?: number): void;
|
|
368
|
-
createParticles(particle: IRGB | undefined, count?: number, intensity?: number): void;
|
|
369
|
+
createParticles(particle: IRGB | undefined, physics?: ParticlePhysics, count?: number, intensity?: number): void;
|
|
369
370
|
/**
|
|
370
371
|
* Finds either lava or water ajacent to either lava or water, and cools the lava down based its findings.
|
|
371
372
|
*/
|
|
@@ -13,6 +13,7 @@ import type Island from "@wayward/game/game/island/Island";
|
|
|
13
13
|
import type { IOverlayInfo } from "@wayward/game/game/tile/ITerrain";
|
|
14
14
|
import type Tile from "@wayward/game/game/tile/Tile";
|
|
15
15
|
import type { RenderSource, UpdateRenderFlag } from "@wayward/game/renderer/IRenderer";
|
|
16
|
+
import { ParticlePhysics } from "@wayward/game/renderer/particle/IParticle";
|
|
16
17
|
import type { Renderer } from "@wayward/game/renderer/Renderer";
|
|
17
18
|
import { RenderersNotifiers } from "@wayward/game/renderer/RenderersNotifiers";
|
|
18
19
|
import type { IVector4 } from "@wayward/game/utilities/math/Vector4";
|
|
@@ -24,7 +25,7 @@ export default class Renderers {
|
|
|
24
25
|
readonly renderers: Set<Renderer>;
|
|
25
26
|
readonly notifier: RenderersNotifiers;
|
|
26
27
|
readonly particle: {
|
|
27
|
-
create: (tile: Tile, particle: IRGB, count?: number, intensity?: number) => void;
|
|
28
|
+
create: (tile: Tile, particle: IRGB, count?: number, intensity?: number, physics?: ParticlePhysics) => void;
|
|
28
29
|
};
|
|
29
30
|
getRenderersForObject(object: IVector4): Renderer[];
|
|
30
31
|
getRenderersForIslandId(islandId?: IslandId): Renderer[];
|
|
@@ -8,6 +8,7 @@
|
|
|
8
8
|
* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
|
|
9
9
|
* https://github.com/WaywardGame/types/wiki
|
|
10
10
|
*/
|
|
11
|
+
import { ParticlePhysics } from "@wayward/game/renderer/particle/IParticle";
|
|
11
12
|
import type { WorldRenderer } from "@wayward/game/renderer/world/WorldRenderer";
|
|
12
13
|
import type { IRGB } from "@wayward/utilities/Color";
|
|
13
14
|
import type Tile from "@wayward/game/game/tile/Tile";
|
|
@@ -17,7 +18,7 @@ export declare class ParticleSystem {
|
|
|
17
18
|
private readonly worldRenderer;
|
|
18
19
|
private readonly maxParticles;
|
|
19
20
|
readonly particles: Float32Array;
|
|
20
|
-
readonly dataPerParticle =
|
|
21
|
+
readonly dataPerParticle = 12;
|
|
21
22
|
private readonly positionSizeData;
|
|
22
23
|
private readonly colorData;
|
|
23
24
|
private count;
|
|
@@ -26,7 +27,7 @@ export declare class ParticleSystem {
|
|
|
26
27
|
private readonly renderer;
|
|
27
28
|
constructor(context: IRendererContext, worldRenderer: WorldRenderer, maxParticles?: number);
|
|
28
29
|
delete(): void;
|
|
29
|
-
create(tile: Tile, particle: IRGB, count?: number, intensity?: number): number[] | undefined;
|
|
30
|
+
create(tile: Tile, particle: IRGB, count?: number, intensity?: number, physics?: ParticlePhysics): number[] | undefined;
|
|
30
31
|
clear(): void;
|
|
31
32
|
/**
|
|
32
33
|
* Updates particles (ticks their life)
|
|
@@ -34,6 +35,16 @@ export declare class ParticleSystem {
|
|
|
34
35
|
*/
|
|
35
36
|
private update;
|
|
36
37
|
render(timeStamp: number, x: number, y: number): boolean;
|
|
38
|
+
private updateParticlePhysics;
|
|
39
|
+
private updateFallParticle;
|
|
40
|
+
private updateEmberParticle;
|
|
41
|
+
private updateExplodeParticle;
|
|
37
42
|
private findUnusedParticle;
|
|
43
|
+
private getPixelAlignedPosition;
|
|
44
|
+
private getParticleLifetime;
|
|
45
|
+
private getParticleFloorY;
|
|
46
|
+
private getParticleSize;
|
|
47
|
+
private getParticleVelocityX;
|
|
48
|
+
private getParticleVelocityY;
|
|
38
49
|
private spawn;
|
|
39
50
|
}
|
package/package.json
CHANGED