@wayward/types 2.15.5-beta.dev.20260427.1 → 2.15.5-beta.dev.20260428.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -51,6 +51,7 @@ import type { IVector2 } from "@wayward/game/utilities/math/IVector";
51
51
  import { WebWorkerManager } from "@wayward/game/webWorker/WebWorkerManager";
52
52
  import EventEmitter from "@wayward/utilities/event/EventEmitter";
53
53
  import type { Random } from "@wayward/utilities/random/Random";
54
+ import MessageManager from "@wayward/game/game/entity/player/MessageManager";
54
55
  export declare class Game extends EventEmitter.Host<IGameEvents> {
55
56
  get isChallenge(): boolean;
56
57
  private difficultyOptions;
@@ -90,6 +91,7 @@ export declare class Game extends EventEmitter.Host<IGameEvents> {
90
91
  */
91
92
  readonly tickHelper: TickHelper;
92
93
  get actionExecutor(): typeof ActionExecutor;
94
+ get messageManager(): typeof MessageManager;
93
95
  readonly islands: IslandManager;
94
96
  readonly playerManager: PlayerManager;
95
97
  readonly references: ReferenceManager;
@@ -47,6 +47,7 @@ import type { IUnserializedCallback } from "@wayward/game/save/serializer/ISeria
47
47
  import type { IVector3 } from "@wayward/game/utilities/math/IVector";
48
48
  import type { IRGB } from "@wayward/utilities/Color";
49
49
  import type { IEventEmitter } from "@wayward/utilities/event/EventEmitter";
50
+ import type DoodadManager from "@wayward/game/game/doodad/DoodadManager";
50
51
  type DoodadMagicEvents = {
51
52
  [EVENT in keyof IMagicalPropertyManagerEvents as `magic${Capitalize<EVENT>}`]: IMagicalPropertyManagerEvents[EVENT];
52
53
  };
@@ -98,6 +99,7 @@ export default class Doodad extends EntityMovable<IDoodadDescription, DoodadType
98
99
  get entityType(): EntityType.Doodad;
99
100
  get tileUpdateType(): TileUpdateType;
100
101
  get reference(): Reference<ReferenceType.Doodad> | undefined;
102
+ get manager(): DoodadManager;
101
103
  event: IEventEmitter<this, IDoodadEvents>;
102
104
  maxDur: number;
103
105
  minDur: number;
@@ -17,7 +17,7 @@ import type EntityWithStats from "@wayward/game/game/entity/EntityWithStats";
17
17
  import type Human from "@wayward/game/game/entity/Human";
18
18
  import type { EntityTag, ICastable, IEntityConstructorOptions, IEntityEvents } from "@wayward/game/game/entity/IEntity";
19
19
  import { EntityType } from "@wayward/game/game/entity/IEntity";
20
- import type { IHumanBound } from "@wayward/game/game/entity/IEntityManager";
20
+ import type { IEntityManager, IHumanBound } from "@wayward/game/game/entity/IEntityManager";
21
21
  import type { ActionType } from "@wayward/game/game/entity/action/IAction";
22
22
  import type Creature from "@wayward/game/game/entity/creature/Creature";
23
23
  import type Corpse from "@wayward/game/game/entity/creature/corpse/Corpse";
@@ -29,7 +29,7 @@ import type { IUncastableContainer } from "@wayward/game/game/item/IItem";
29
29
  import type Item from "@wayward/game/game/item/Item";
30
30
  import { type EntityReferenceTypes, type IReferenceable, type Reference } from "@wayward/game/game/reference/IReferenceManager";
31
31
  import type { ITemperatureSource } from "@wayward/game/game/temperature/ITemperature";
32
- import type Tile from "@wayward/game/game/tile/Tile";
32
+ import Tile from "@wayward/game/game/tile/Tile";
33
33
  import type TileEvent from "@wayward/game/game/tile/TileEvent";
34
34
  import { type ISerializedTranslation } from "@wayward/game/language/ITranslation";
35
35
  import type Translation from "@wayward/game/language/Translation";
@@ -88,6 +88,7 @@ export default abstract class Entity<DescriptionType = unknown, TypeType extends
88
88
  * Called when filling out the entities description for the first time
89
89
  */
90
90
  protected abstract getDescription(): DescriptionType | undefined;
91
+ protected abstract get manager(): IEntityManager<Entity>;
91
92
  toString(): string;
92
93
  /**
93
94
  * Location of the entity on the world.
@@ -40,6 +40,7 @@ export default abstract class EntityManager<T extends Entity, RemoveOptions exte
40
40
  protected abstract onRemove(entity: T, options?: RemoveOptions & IEntityRemoveOptions): boolean;
41
41
  protected abstract loadEntity?(entity: T): void;
42
42
  load(): void;
43
+ exists(entity: T): boolean;
43
44
  /**
44
45
  * Restores a previous removed entity
45
46
  */
@@ -12,6 +12,7 @@ import type Entity from "@wayward/game/game/entity/Entity";
12
12
  import type Human from "@wayward/game/game/entity/Human";
13
13
  import type { IBound3 } from "@wayward/game/utilities/math/Bound3";
14
14
  export interface IEntityManager<T extends Entity> {
15
+ exists(entity: T): boolean;
15
16
  remove(entity: T): void;
16
17
  updateFov(humanBounds: IHumanBound[]): void;
17
18
  }
@@ -19,5 +19,5 @@ export interface ISetCreatureAiCanUse extends IActionUsable {
19
19
  creatures: Creature[];
20
20
  }
21
21
  export declare function hasSkillToSetCreatureAi(human: Human, creatureDescription: ICreatureDescription | undefined, ai: AiType): boolean;
22
- declare const _default: Action<[[arg1: ActionArgument.Undefined, ActionArgument.Creature], [arg1: ActionArgument.Undefined, ActionArgument.ItemInventory], import("../argument/ActionArgumentEnum").default<AiType, "None" | "Attack" | "Idle" | "Neutral" | "Scared" | "Hostile" | "Fearless" | "HostileFearless" | "Alerted" | "Waiting" | "Hidden" | "Pacified" | "CanSwapWith" | "CanSwapLayers" | "FollowClose" | "FollowFar" | "Stay" | "AttackAdjacent" | "AttackInSight" | "Defend" | "Heel">], ActionType.SetCreatureAi, Human<unknown, number, import("../../../reference/IReferenceManager").ReferenceType.NPC | import("../../../reference/IReferenceManager").ReferenceType.Player, unknown>, void, ISetCreatureAiCanUse, [Creature | undefined, import("../../../item/Item").default | undefined, AiType]>;
22
+ declare const _default: Action<[[arg1: ActionArgument.Undefined, ActionArgument.Creature], [arg1: ActionArgument.Undefined, ActionArgument.ItemInventory], import("../argument/ActionArgumentEnum").default<AiType, "None" | "Attack" | "Idle" | "Neutral" | "Scared" | "Hostile" | "Fearless" | "HostileFearless" | "Alerted" | "Waiting" | "Hidden" | "Pacified" | "CanSwapWith" | "CanSwapLayers" | "FollowClose" | "FollowFar" | "Stay" | "AttackAdjacent" | "AttackInSight" | "Defend" | "Heel" | "AiDisabled">], ActionType.SetCreatureAi, Human<unknown, number, import("../../../reference/IReferenceManager").ReferenceType.NPC | import("../../../reference/IReferenceManager").ReferenceType.Player, unknown>, void, ISetCreatureAiCanUse, [Creature | undefined, import("../../../item/Item").default | undefined, AiType]>;
23
23
  export default _default;
@@ -10,5 +10,5 @@
10
10
  */
11
11
  import { ActionType } from "@wayward/game/game/entity/action/IAction";
12
12
  import { AiType } from "@wayward/game/game/entity/ai/AI";
13
- declare const _default: import("@wayward/game/game/entity/action/Action").Action<[[arg1: import("@wayward/game/game/entity/action/IAction").ActionArgument.Undefined, import("@wayward/game/game/entity/action/IAction").ActionArgument.Creature], [arg1: import("@wayward/game/game/entity/action/IAction").ActionArgument.Undefined, import("@wayward/game/game/entity/action/IAction").ActionArgument.ItemInventory], import("../argument/ActionArgumentEnum").default<AiType, "None" | "Attack" | "Idle" | "Neutral" | "Scared" | "Hostile" | "Fearless" | "HostileFearless" | "Alerted" | "Waiting" | "Hidden" | "Pacified" | "CanSwapWith" | "CanSwapLayers" | "FollowClose" | "FollowFar" | "Stay" | "AttackAdjacent" | "AttackInSight" | "Defend" | "Heel">], ActionType.SetCreatureAiAll, import("../../Human").default<unknown, number, import("../../../reference/IReferenceManager").ReferenceType.NPC | import("../../../reference/IReferenceManager").ReferenceType.Player, unknown>, void, import("@wayward/game/game/entity/action/actions/SetCreatureAi").ISetCreatureAiCanUse, [import("../../creature/Creature").default | undefined, import("../../../item/Item").default | undefined, AiType]>;
13
+ declare const _default: import("@wayward/game/game/entity/action/Action").Action<[[arg1: import("@wayward/game/game/entity/action/IAction").ActionArgument.Undefined, import("@wayward/game/game/entity/action/IAction").ActionArgument.Creature], [arg1: import("@wayward/game/game/entity/action/IAction").ActionArgument.Undefined, import("@wayward/game/game/entity/action/IAction").ActionArgument.ItemInventory], import("../argument/ActionArgumentEnum").default<AiType, "None" | "Attack" | "Idle" | "Neutral" | "Scared" | "Hostile" | "Fearless" | "HostileFearless" | "Alerted" | "Waiting" | "Hidden" | "Pacified" | "CanSwapWith" | "CanSwapLayers" | "FollowClose" | "FollowFar" | "Stay" | "AttackAdjacent" | "AttackInSight" | "Defend" | "Heel" | "AiDisabled">], ActionType.SetCreatureAiAll, import("../../Human").default<unknown, number, import("../../../reference/IReferenceManager").ReferenceType.NPC | import("../../../reference/IReferenceManager").ReferenceType.Player, unknown>, void, import("@wayward/game/game/entity/action/actions/SetCreatureAi").ISetCreatureAiCanUse, [import("../../creature/Creature").default | undefined, import("../../../item/Item").default | undefined, AiType]>;
14
14
  export default _default;
@@ -49,7 +49,9 @@ export declare enum AiType {
49
49
  /** Follows the owner and never attacks, even when attacked itself or sees owner attacked */
50
50
  Heel = 16384,
51
51
  /** Not currently wandering. This AI type is managed by the wander system. Do not put it in AI masks. */
52
- Idle = 128
52
+ Idle = 128,
53
+ /** All AI mask checks are disabled. Used for caged creatures */
54
+ AiDisabled = 131072
53
55
  }
54
56
  declare namespace AI {
55
57
  function debugString(ai: AiType): string;
@@ -38,6 +38,8 @@ export default class AiManager<ENTITY extends EntityMovable = EntityMovable> {
38
38
  get entity(): ENTITY | undefined;
39
39
  protected get entityEvent(): IEventEmitter<EntityMovable, IEntityMovableEvents & IEntityAiEvents> | undefined;
40
40
  protected get island(): Island | undefined;
41
+ /** Whether AI masks are disabled */
42
+ get disabled(): boolean;
41
43
  /**
42
44
  * Gets the latest synced state of the ai.
43
45
  * This should only be used clientside.
@@ -45,6 +47,10 @@ export default class AiManager<ENTITY extends EntityMovable = EntityMovable> {
45
47
  get lastCalculatedAiClientSide(): AiType;
46
48
  calculate(): AiType;
47
49
  private emitChange;
50
+ /** Disables AI masks */
51
+ disable(): void;
52
+ /** Enables AI masks */
53
+ enable(): void;
48
54
  has(aiType: AiType): boolean;
49
55
  hasAny(aiTypes: AiType[]): boolean;
50
56
  hasBase(aiType: AiType): boolean;
@@ -43,11 +43,13 @@ import type { IVector2, IVector3 } from "@wayward/game/utilities/math/IVector";
43
43
  import Vector2 from "@wayward/game/utilities/math/Vector2";
44
44
  import type { IEventEmitter } from "@wayward/utilities/event/EventEmitter";
45
45
  import { IRange } from "@wayward/utilities/math/Range";
46
+ import type CreatureManager from "@wayward/game/game/entity/creature/CreatureManager";
46
47
  export default class Creature extends EntityWithStats<ICreatureDescription, CreatureType, ReferenceType.Creature, CreatureTag> implements IUnserializedCallback, IObject<CreatureType> {
47
48
  static is(value: any): value is Creature;
48
49
  get entityType(): EntityType.Creature;
49
50
  get tileUpdateType(): TileUpdateType;
50
51
  get reference(): Reference<ReferenceType.Creature> | undefined;
52
+ get manager(): CreatureManager;
51
53
  event: IEventEmitter<this, ICreatureEvents>;
52
54
  anim: number;
53
55
  direction: Vector2;
@@ -56,7 +56,6 @@ export default class CreatureManager extends EntityManager<Creature, IEntityRemo
56
56
  spawnFromZone(tile: Tile, bypassCreatureLimit?: boolean, checkTerrainType?: boolean): Creature | undefined;
57
57
  getAberrantChance(tile: Tile): number;
58
58
  createFake(type: CreatureType, aberrant: boolean, tile?: Tile, id?: number): Creature;
59
- exists(creature: Creature): boolean;
60
59
  maybeSpawnClawWorm(target: Human | Creature): void;
61
60
  /**
62
61
  * Maybe spawns a Dryad based on target's skill, zone tier, plants around target, and chance.
@@ -31,6 +31,7 @@ import type Translation from "@wayward/game/language/Translation";
31
31
  import type { Article } from "@wayward/game/language/ITranslation";
32
32
  import type { IVector3 } from "@wayward/game/utilities/math/IVector";
33
33
  import type { IEventEmitter } from "@wayward/utilities/event/EventEmitter";
34
+ import type CorpseManager from "@wayward/game/game/entity/creature/corpse/CorpseManager";
34
35
  export interface ICorpseEvents extends IEntityEvents {
35
36
  /**
36
37
  * Called when the entity is created in the game
@@ -47,6 +48,7 @@ export default class Corpse extends Entity<ICorpseDescription, CreatureType, Ref
47
48
  get entityType(): EntityType.Corpse;
48
49
  get tileUpdateType(): TileUpdateType;
49
50
  get reference(): Reference<ReferenceType.Corpse> | undefined;
51
+ get manager(): CorpseManager;
50
52
  event: IEventEmitter<this, ICorpseEvents>;
51
53
  aberrant?: boolean | undefined;
52
54
  decay?: number | undefined;
@@ -22,6 +22,7 @@ import type { IEntityAiEvents } from "@wayward/game/game/entity/ai/AiManager";
22
22
  import AiManager from "@wayward/game/game/entity/ai/AiManager";
23
23
  import type { INPCDescription, NPCTag } from "@wayward/game/game/entity/npc/INPC";
24
24
  import { NPCType } from "@wayward/game/game/entity/npc/INPCs";
25
+ import type NPCManager from "@wayward/game/game/entity/npc/NPCManager";
25
26
  import type MerchantNPC from "@wayward/game/game/entity/npc/npcs/Merchant";
26
27
  import type ShipperNPC from "@wayward/game/game/entity/npc/npcs/Shipper";
27
28
  import { MessageManagerNoOp } from "@wayward/game/game/entity/player/MessageManager";
@@ -58,6 +59,7 @@ export default abstract class NPC extends Human<INPCDescription, NPCType, Refere
58
59
  get entityType(): EntityType.NPC;
59
60
  get tileUpdateType(): TileUpdateType;
60
61
  get reference(): Reference<ReferenceType.NPC> | undefined;
62
+ get manager(): NPCManager;
61
63
  event: IEventEmitter<this, INPCEvents>;
62
64
  private weightCapacity;
63
65
  ai: AiManager<this>;
@@ -38,10 +38,12 @@ import type { IContainerSortInfo, IDialogInfo } from "@wayward/game/ui/old/IOldU
38
38
  import { IActionBarSlotData } from "@wayward/game/ui/screen/screens/game/static/actions/IActionBar";
39
39
  import { Direction } from "@wayward/game/utilities/math/Direction";
40
40
  import { type IEventEmitter } from "@wayward/utilities/event/EventEmitter";
41
+ import type PlayerManager from "@wayward/game/game/entity/player/PlayerManager";
41
42
  export default class Player extends Human<undefined, number, ReferenceType.Player, PlayerTag> implements IPreSerializeCallback, IUnserializedCallback {
42
43
  get entityType(): EntityType.Player;
43
44
  get tileUpdateType(): TileUpdateType;
44
45
  get reference(): Reference<ReferenceType.Player> | undefined;
46
+ get manager(): PlayerManager;
45
47
  event: IEventEmitter<this, IPlayerEvents>;
46
48
  absentLastUsedTime: number;
47
49
  containerSortInfo: Record<string | number, IContainerSortInfo | undefined>;
@@ -9,6 +9,8 @@
9
9
  * https://github.com/WaywardGame/types/wiki
10
10
  */
11
11
  import type { IEntityManagerEvents } from "@wayward/game/game/entity/EntityManager";
12
+ import type { IHumanBound } from "@wayward/game/game/entity/IEntityManager";
13
+ import type IEntityManager from "@wayward/game/game/entity/IEntityManager";
12
14
  import Player from "@wayward/game/game/entity/player/Player";
13
15
  import type { Game } from "@wayward/game/game/Game";
14
16
  import type { IPlayerOptions, IPlayOptions } from "@wayward/game/game/IGame";
@@ -40,11 +42,14 @@ export interface IPlayerManagerEvents extends IEntityManagerEvents<Player> {
40
42
  */
41
43
  removePlayingEntity(entity: Player): any;
42
44
  }
43
- export default class PlayerManager extends EventEmitter.Host<IPlayerManagerEvents> {
45
+ export default class PlayerManager extends EventEmitter.Host<IPlayerManagerEvents> implements IEntityManager<Player> {
44
46
  private readonly game;
45
47
  readonly players: Array<Player | undefined>;
46
48
  readonly absentPlayers: Array<Player | undefined>;
47
49
  constructor(game: Game);
50
+ exists(player: Player): boolean;
51
+ /** No-op */
52
+ updateFov(humanBounds: IHumanBound[]): void;
48
53
  reset(): void;
49
54
  /**
50
55
  * Get players. Parameters include additional players that may not be relevant, such as ghosts, connecting players, absent players, the dedicated server fake player.
@@ -54,6 +54,7 @@ import Debug from "@wayward/game/utilities/dev/Debug";
54
54
  import type { Direction } from "@wayward/game/utilities/math/Direction";
55
55
  import type { IVector3 } from "@wayward/game/utilities/math/IVector";
56
56
  import type { IEventEmitter } from "@wayward/utilities/event/EventEmitter";
57
+ import type ItemManager from "@wayward/game/game/item/ItemManager";
57
58
  export interface IItemAttackContributionBreakdown {
58
59
  baseDamage: number;
59
60
  qualityBonus: number;
@@ -110,6 +111,7 @@ export default class Item extends EntityMovable<IItemDescription, ItemType, Refe
110
111
  get entityType(): EntityType.Item;
111
112
  get tileUpdateType(): TileUpdateType;
112
113
  get reference(): Reference<ReferenceType.Item> | undefined;
114
+ get manager(): ItemManager;
113
115
  event: IEventEmitter<this, IItemEvents>;
114
116
  private maxDur;
115
117
  private minDur;
@@ -220,7 +220,6 @@ export default class ItemManager extends EntityManager<Item, IItemRemoveOptions>
220
220
  */
221
221
  getItemInsertIndexInContainer(container: IContainer, item: Item, sorter?: ISorter<Item | undefined>): number | undefined;
222
222
  removeContainerItems(container: IContainer, options?: IItemRemoveOptions): void;
223
- exists(item: Item): boolean;
224
223
  remove(item: Item, options?: IItemRemoveOptions): void;
225
224
  /**
226
225
  * No need to run special logic when loading items
@@ -123,6 +123,15 @@ export default class Tile implements IVector4, Partial<ITileContainer>, IFieldOf
123
123
  */
124
124
  private _minDur?;
125
125
  private _maxDur?;
126
+ /**
127
+ * Whether this is not a real tile in the world, instead just an ephemeral instance.
128
+ *
129
+ * Note that fake tiles can still be pointing to a real position in the world,
130
+ * and as such *can* affect the real world with their methods.
131
+ *
132
+ * The concept mostly just exists to stop a class of errors.
133
+ */
134
+ readonly isFake?: true;
126
135
  get zone(): CreatureZone;
127
136
  /**
128
137
  * Gets the tier of the zone the tile is in
@@ -32,6 +32,7 @@ import type { Article } from "@wayward/game/language/ITranslation";
32
32
  import type TranslationImpl from "@wayward/game/language/impl/TranslationImpl";
33
33
  import type { IVector3 } from "@wayward/game/utilities/math/IVector";
34
34
  import type { IEventEmitter } from "@wayward/utilities/event/EventEmitter";
35
+ import type TileEventManager from "@wayward/game/game/tile/TileEventManager";
35
36
  export interface ITileEventEvents extends IEntityMovableEvents {
36
37
  /**
37
38
  * Emitted when the fire stage of this tile event changes.
@@ -45,6 +46,7 @@ export default class TileEvent extends EntityMovable<ITileEventDescription, Tile
45
46
  get entityType(): EntityType.TileEvent;
46
47
  get tileUpdateType(): TileUpdateType;
47
48
  get reference(): Reference<ReferenceType.TileEvent> | undefined;
49
+ get manager(): TileEventManager;
48
50
  event: IEventEmitter<this, ITileEventEvents>;
49
51
  anim: number;
50
52
  fromX: number;
@@ -878,64 +878,65 @@ declare enum UiTranslation {
878
878
  MenuMultiplayerOptionsConnectedPlayersHeading = 863,
879
879
  MenuMultiplayerOptionsAbsentPlayersHeading = 864,
880
880
  MenuMultiplayerOptionsDeletePlayerTooltip = 865,
881
- MenuJoinServerTitle = 866,
882
- MenuJoinServerDescription = 867,
883
- MenuJoinServerInputPlaceholder = 868,
884
- MenuJoinServerChooseModifiersTitle = 869,
885
- MenuJoinServerChooseModifiersDescription = 870,
886
- MenuSharedMultiplayerChoiceLobbyTypeFriends = 871,
887
- MenuSharedMultiplayerChoiceLobbyTypeFriendsDescription = 872,
888
- MenuSharedMultiplayerChoiceLobbyTypePublic = 873,
889
- MenuSharedMultiplayerChoiceLobbyTypePublicDescription = 874,
890
- MenuSharedMultiplayerChoiceLobbyTypePrivate = 875,
891
- MenuSharedMultiplayerChoiceLobbyTypePrivateDescription = 876,
892
- MenuSharedMultiplayerChoicePVP = 877,
893
- MenuSharedMultiplayerChoicePVPDescription = 878,
894
- MenuSharedMultiplayerChoiceAllowTraveling = 879,
895
- MenuSharedMultiplayerChoiceAllowTravelingDescription = 880,
896
- MenuSharedMultiplayerChoiceAllowHardcoreRespawns = 881,
897
- MenuSharedMultiplayerChoiceAllowHardcoreRespawnsDescription = 882,
898
- MenuSharedMultiplayerChoicePauseOnDesync = 883,
899
- MenuSharedMultiplayerChoicePauseOnDesyncDescription = 884,
900
- MenuSharedMultiplayerDescription = 885,
901
- MenuSharedMultiplayerMessageOfTheDay = 886,
902
- MenuSharedMultiplayerMaxPlayers = 887,
903
- MenuSharedRealTimeTickSpeedTooltip = 888,
904
- MenuSharedRealTimeTickSpeedLabel = 889,
905
- MenuSharedButtonDefault = 890,
906
- MenuSharedValueSeconds = 891,
907
- MenuSharedValueMilliseconds = 892,
908
- MenuSharedValuePercentage = 893,
909
- MenuSharedMilestonesNotUnlockable = 894,
910
- MenuSharedMilestonesNotUnlockableDescription = 895,
911
- MenuSharedMilestonesNotUnlockableButtonShowMods = 896,
912
- MenuSharedButtonDisableAll = 897,
913
- MenuSharedButtonEnableAll = 898,
914
- MenuSharedMilestoneModifiersSelected = 899,
915
- MiscSortBy = 900,
916
- MiscSortCustom = 901,
917
- MiscSortDirection = 902,
918
- MiscFilter = 903,
919
- MiscNone = 904,
920
- MiscPlayerNameDefault = 905,
921
- MiscPlayerNameServer = 906,
922
- MiscSaveNameDefault = 907,
923
- MiscSaveNameDailyChallenge = 908,
924
- MiscSaveNameChallenge = 909,
925
- MiscSaveVersionUnknown = 910,
926
- MiscVersion = 911,
927
- MiscVersionBuildInfoTooltip = 912,
928
- MiscVersionUpdate = 913,
929
- MiscTime = 914,
930
- MiscTimeMeridiem = 915,
931
- MiscError = 916,
932
- MiscContextMenuCopyTooltip = 917,
933
- MiscBindableNoBindings = 918,
934
- MiscBindingIcon = 919,
935
- MiscBindingIconThen = 920,
936
- TabCrafting = 921,
937
- TabDismantle = 922,
938
- WindowTitleContainer = 923,
939
- WindowTitleInventory = 924
881
+ MenuMultiplayerOptionsCopyPlayerInfoTooltip = 866,
882
+ MenuJoinServerTitle = 867,
883
+ MenuJoinServerDescription = 868,
884
+ MenuJoinServerInputPlaceholder = 869,
885
+ MenuJoinServerChooseModifiersTitle = 870,
886
+ MenuJoinServerChooseModifiersDescription = 871,
887
+ MenuSharedMultiplayerChoiceLobbyTypeFriends = 872,
888
+ MenuSharedMultiplayerChoiceLobbyTypeFriendsDescription = 873,
889
+ MenuSharedMultiplayerChoiceLobbyTypePublic = 874,
890
+ MenuSharedMultiplayerChoiceLobbyTypePublicDescription = 875,
891
+ MenuSharedMultiplayerChoiceLobbyTypePrivate = 876,
892
+ MenuSharedMultiplayerChoiceLobbyTypePrivateDescription = 877,
893
+ MenuSharedMultiplayerChoicePVP = 878,
894
+ MenuSharedMultiplayerChoicePVPDescription = 879,
895
+ MenuSharedMultiplayerChoiceAllowTraveling = 880,
896
+ MenuSharedMultiplayerChoiceAllowTravelingDescription = 881,
897
+ MenuSharedMultiplayerChoiceAllowHardcoreRespawns = 882,
898
+ MenuSharedMultiplayerChoiceAllowHardcoreRespawnsDescription = 883,
899
+ MenuSharedMultiplayerChoicePauseOnDesync = 884,
900
+ MenuSharedMultiplayerChoicePauseOnDesyncDescription = 885,
901
+ MenuSharedMultiplayerDescription = 886,
902
+ MenuSharedMultiplayerMessageOfTheDay = 887,
903
+ MenuSharedMultiplayerMaxPlayers = 888,
904
+ MenuSharedRealTimeTickSpeedTooltip = 889,
905
+ MenuSharedRealTimeTickSpeedLabel = 890,
906
+ MenuSharedButtonDefault = 891,
907
+ MenuSharedValueSeconds = 892,
908
+ MenuSharedValueMilliseconds = 893,
909
+ MenuSharedValuePercentage = 894,
910
+ MenuSharedMilestonesNotUnlockable = 895,
911
+ MenuSharedMilestonesNotUnlockableDescription = 896,
912
+ MenuSharedMilestonesNotUnlockableButtonShowMods = 897,
913
+ MenuSharedButtonDisableAll = 898,
914
+ MenuSharedButtonEnableAll = 899,
915
+ MenuSharedMilestoneModifiersSelected = 900,
916
+ MiscSortBy = 901,
917
+ MiscSortCustom = 902,
918
+ MiscSortDirection = 903,
919
+ MiscFilter = 904,
920
+ MiscNone = 905,
921
+ MiscPlayerNameDefault = 906,
922
+ MiscPlayerNameServer = 907,
923
+ MiscSaveNameDefault = 908,
924
+ MiscSaveNameDailyChallenge = 909,
925
+ MiscSaveNameChallenge = 910,
926
+ MiscSaveVersionUnknown = 911,
927
+ MiscVersion = 912,
928
+ MiscVersionBuildInfoTooltip = 913,
929
+ MiscVersionUpdate = 914,
930
+ MiscTime = 915,
931
+ MiscTimeMeridiem = 916,
932
+ MiscError = 917,
933
+ MiscContextMenuCopyTooltip = 918,
934
+ MiscBindableNoBindings = 919,
935
+ MiscBindingIcon = 920,
936
+ MiscBindingIconThen = 921,
937
+ TabCrafting = 922,
938
+ TabDismantle = 923,
939
+ WindowTitleContainer = 924,
940
+ WindowTitleInventory = 925
940
941
  }
941
942
  export default UiTranslation;
@@ -74,6 +74,7 @@ export default class Multiplayer extends EventEmitter.Host<IMultiplayerEvents> {
74
74
  get areSyncChecksSuppressed(): boolean;
75
75
  getPlayerIdentifier(): string;
76
76
  setPlayerIdentifier(identifier: string): void;
77
+ getPlayAsPlayerUrl(...playerNames: string[]): string[];
77
78
  get options(): ImmutableObject<IMultiplayerOptions>;
78
79
  setOptions(options: IMultiplayerOptions, updateGame?: boolean): void;
79
80
  updateOptions(updates: Partial<IMultiplayerOptions>): void;
@@ -73,7 +73,7 @@ export declare class ApplicationManager {
73
73
  waitUntilLoadingIsFinished(): Promise<void>;
74
74
  removeNearbyCreatures(): Promise<void>;
75
75
  randomMovement(count: number): Promise<void>;
76
- moveToTowardsIsland(app: Application, direction: Direction.Cardinal, recoverStats?: boolean): Promise<void>;
76
+ moveToTowardsIsland(app: Application, direction: Direction.Cardinal, recoverStats?: boolean, distance?: number): Promise<void>;
77
77
  recoverStats(app: Application): Promise<void>;
78
78
  ascendDesend(app: Application): Promise<void>;
79
79
  moveInDirection(app: Application, direction: Direction.Cardinal | Direction.None, steps?: number): Promise<void>;
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@wayward/types",
3
3
  "description": "TypeScript declarations for Wayward, used for modding.",
4
- "version": "2.15.5-beta.dev.20260427.1",
4
+ "version": "2.15.5-beta.dev.20260428.1",
5
5
  "license": "MIT",
6
6
  "repository": {
7
7
  "type": "git",