@wayward/types 2.15.4-beta.dev.20260412.1 → 2.15.5-beta.dev.20260414.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -93,6 +93,7 @@ export interface IUsableActionPossibleUsing {
93
93
  targetTile?: Tile;
94
94
  fromTile?: Tile;
95
95
  item?: Item;
96
+ stackItems?: readonly Item[];
96
97
  itemType?: ItemType;
97
98
  itemQuality?: ArrayOr<Quality>;
98
99
  container?: IContainer;
@@ -33,6 +33,8 @@ export interface IUsableActionResolveUsingOptions {
33
33
  skipTiles?: boolean;
34
34
  /** Whether to skip filling in the `item`. Defaults to `false` */
35
35
  skipItem?: boolean;
36
+ /** Whether to keep the already-provided `item` instead of resolving it again. */
37
+ useProvidedItem?: boolean;
36
38
  }
37
39
  export interface IUsableActionEvents {
38
40
  preExecute(player: Player, using: IUsableActionPossibleUsing, context: IUsableActionExecutionContext): any;
@@ -81,6 +83,7 @@ declare class UsableAction<REQUIREMENTS extends IUsableActionRequirements = IUsa
81
83
  resolveUsing(player: Player, using: IUsableActionUsing<REQUIREMENTS>, options?: IUsableActionResolveUsingOptions): Message | IUsableActionUsing<REQUIREMENTS>;
82
84
  resolveUsingOrUndefined(player: Player, using: IUsableActionUsing<REQUIREMENTS>, options?: IUsableActionResolveUsingOptions): IUsableActionUsing<REQUIREMENTS> | undefined;
83
85
  isUsable(player: Player, provided: IUsableActionUsing<REQUIREMENTS>, context: UsableActionExecutionContext | IUsableActionExecutionContext): UsableActionUsability<REQUIREMENTS>;
86
+ private getResolvedUsability;
84
87
  isApplicable(player: Player, provided?: IUsableActionPossibleUsing, fullUsabilityCheck?: boolean, requireItem?: boolean): provided is IUsableActionUsing<REQUIREMENTS>;
85
88
  private isItemApplicable;
86
89
  private isDoodadApplicable;
@@ -89,6 +92,9 @@ declare class UsableAction<REQUIREMENTS extends IUsableActionRequirements = IUsa
89
92
  private readonly findItemCannotUse;
90
93
  getFindItemCannotUse(): IUsableActionNotUsable[];
91
94
  getItem(player: Player, provided?: IUsableActionPossibleUsing, fullUsabilityCheck?: boolean): Item | false | undefined;
95
+ private getProvidedItems;
96
+ private isProvidedStackItem;
97
+ private getProvidedItem;
92
98
  private requirementsItemFinders?;
93
99
  private getItemFinder;
94
100
  createItemFinder(player: Player, options?: IItemFinderOptions, provided?: IUsableActionPossibleUsing): ItemFinder;
@@ -235,7 +235,7 @@ declare namespace Translation {
235
235
  private addComponent;
236
236
  }
237
237
  export type RefreshEvents = Map<GameEmitterOrBus, Map<string, Set<AnyFunction<boolean> | undefined>>>;
238
- export function getRefreshEvents(translation: Translation): Generator<RefreshEvents>;
238
+ export function getRefreshEvents(translation: Translation, visited?: WeakSet<object>): Generator<RefreshEvents>;
239
239
  export {};
240
240
  }
241
241
  export default Translation;