@wayward/types 2.15.0-beta.dev.20251008.1 → 2.15.0-beta.dev.20251009.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/definitions/game/audio/IAudio.d.ts +2 -1
- package/definitions/game/game/curse/Curse.d.ts +21 -7
- package/definitions/game/game/curse/ICurse.d.ts +5 -6
- package/definitions/game/game/doodad/Doodad.d.ts +5 -0
- package/definitions/game/game/entity/Human.d.ts +0 -4
- package/definitions/game/game/entity/data/DataComponent.d.ts +38 -0
- package/definitions/game/game/inspection/infoProviders/doodad/StillWater.d.ts +1 -0
- package/definitions/game/language/dictionary/Message.d.ts +190 -189
- package/definitions/game/language/dictionary/UiTranslation.d.ts +666 -664
- package/package.json +1 -1
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@@ -71,7 +71,8 @@ export declare enum SfxType {
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UiUnstack = 59,
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Walk = 60,
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Water = 61,
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-
Wheelbarrow = 62
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Wheelbarrow = 62,
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CraftFail = 63
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}
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export type SfxUi = Extract<keyof typeof SfxType, `Ui${string}`> extends `Ui${infer RESULT}` ? Lowercase<RESULT> : never;
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export declare enum Music {
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@@ -16,13 +16,24 @@ import { SkillType } from "@wayward/game/game/entity/IHuman";
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import type Island from "@wayward/game/game/island/Island";
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import type { IVector2 } from "@wayward/game/utilities/math/IVector";
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import { IRange, IRangeRange } from "@wayward/utilities/math/Range";
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export declare const
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export declare const
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export declare const
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export declare const
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export declare const
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export declare const
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import DataComponent from "@wayward/game/game/entity/data/DataComponent";
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export declare const CURSE_CAP = 10000;
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export declare const CURSE_COMPONENT_ATTACK_CAP = 50;
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export declare const CURSE_COMPONENT_DEFENSE_CAP = 100;
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export declare const CURSE_COMPONENT_CRAFTING_CAP = 3000;
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export declare const CURSE_COMPONENT_KILLING_CAP = 500;
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export declare const CURSE_COMPONENT_SKILL_CAP = 100;
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export declare const CURSE_COMPONENT_SLEEPLESSNESS_CAP_DAYS = 6;
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interface CurseComponentDefinition {
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readonly maxCurseContribution: number | null;
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compute(human: Human): number;
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}
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export declare const CURSE_COMPONENTS: Record<CurseComponent, CurseComponentDefinition>;
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export declare const CumulativeEvilCrafting: DataComponent<number, number>;
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export declare const CumulativeKilling: DataComponent<number, number>;
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export declare const Sleeplessness: DataComponent<number, number>;
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export declare const HighestAttack: DataComponent.Live<number>;
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export declare const HighestDefense: DataComponent.Live<number>;
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/**
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* Gets the highest value of either current or max skill multiplied by the "evilness" of each skill (from rune chance)
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* (Basically, high values in any of the evil-er skills make curse go brrrr)
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@@ -34,6 +45,7 @@ declare function getSkillValue(human: Human): {
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declare namespace Curse {
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const getSkill: typeof getSkillValue;
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function getComponentValue(human: Human, component: CurseComponent): number;
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function getComponentCap(component: CurseComponent): number | null;
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function getValue(human: Human): number;
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}
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/**
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@@ -90,6 +102,7 @@ declare namespace Curse {
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}
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declare const SYMBOL_CURSE_EVENT_SUBSCRIBER_INSTANCES: unique symbol;
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declare const SYMBOL_CURSE_EVENT_GLOBAL_SUBSCRIBER_INSTANCE: unique symbol;
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declare const SYMBOL_CURSE_EVENT_ACTIVE_SUBSCRIBER_INSTANCE: unique symbol;
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interface Curse {
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night?: true;
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events?: CurseEventInstance[];
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@@ -97,6 +110,7 @@ interface Curse {
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warned?: true;
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ephemeralCreatures?: number[];
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[SYMBOL_CURSE_EVENT_GLOBAL_SUBSCRIBER_INSTANCE]?: CurseEventSubscriber;
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[SYMBOL_CURSE_EVENT_ACTIVE_SUBSCRIBER_INSTANCE]?: CurseEventSubscriber;
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}
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interface CurseEventInstance {
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type: CurseEventType;
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@@ -63,12 +63,11 @@ export declare enum CursePosition {
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}
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export declare enum CurseComponent {
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Skill = 0,
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CumulativeKilling = 6
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AttackDefense = 1,
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CumulativeEvilCrafting = 2,
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Modifier = 3,
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CumulativeKilling = 4,
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Sleeplessness = 5
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}
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export declare enum CurseSystemDiscovery {
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CurseFactors = 0,
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@@ -398,6 +398,11 @@ export default class Doodad extends EntityMovable<IDoodadDescription, DoodadType
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* Gets the skill type associated with the doodad, or choose a random one if the description is an array.
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*/
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getSkillUse(): SkillType;
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/**
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* Checks if a solar still can work in the current temperature.
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* @returns True if the solar still can work in the current temperature, false if not.
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*/
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willStillWorkInTemperature(): boolean;
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/**
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* Decay over time
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*/
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@@ -127,10 +127,6 @@ export default abstract class Human<DescriptionType = unknown, TypeType extends
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quests: IQuestManager;
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messages: IMessageManager;
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notes: INoteManager;
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highestAttack?: number;
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highestDefense?: number;
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cumulativeEvilCrafting: number;
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cumulativeKilling: number;
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itemDiscovered: ItemType[];
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private _humanTags?;
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/** @deprecated (use the entity itself) */
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@@ -0,0 +1,38 @@
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1
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/*!
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* Copyright 2011-2025 Unlok
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* https://www.unlok.ca
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*
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* Credits & Thanks:
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* https://www.unlok.ca/credits-thanks/
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*
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* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
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* https://github.com/WaywardGame/types/wiki
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*/
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import type Entity from "@wayward/game/game/entity/Entity";
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export declare enum DataComponentType {
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None = 0,
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CurseSleeplessness = 1,
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CurseCumulativeEvilCrafting = 2,
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CurseCumulativeKilling = 3,
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CurseHighestAttack = 4,
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CurseHighestDefense = 5
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}
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interface DataComponent<T, DEFAULT_VALUE extends T | undefined = undefined> {
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readonly type: DataComponentType;
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has(entity: Entity): boolean;
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get(entity: Entity): T | DEFAULT_VALUE;
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compute(entity: Entity, compute: (defaultValue: DEFAULT_VALUE) => T): T;
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set(entity: Entity, value: T): void;
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modify(entity: Entity, modify: (current: T | DEFAULT_VALUE) => T): T;
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remove(entity: Entity): void;
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}
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declare function DataComponent<T>(type: DataComponentType, defaultValue: T): DataComponent<T, T>;
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declare function DataComponent<T>(type: DataComponentType, defaultValue?: T): DataComponent<T>;
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declare namespace DataComponent {
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interface Live<T> {
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get(entity: Entity): T;
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update(entity: Entity): void;
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}
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function Live<T>(type: DataComponentType, compute: (entity: Entity, current: T | undefined) => T): Live<T>;
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}
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export default DataComponent;
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private readonly waterTopMessage;
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private readonly waterBottomMessage;
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private readonly waterContainerMessage;
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private readonly willStillWorkInTemperature;
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private constructor();
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getClass(): string[];
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hasContent(): boolean;
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Still = 688,
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StillHasNoWaterToPurify = 689,
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StillNoContainer = 690,
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SummonedGuardiansByDiggingTreasure = 696,
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SummonedGuardiansByLockpicking = 697,
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TakenFromGroundBecomeTamed = 704,
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TeleportBlocked = 705,
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Teleported = 706,
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TheirFist = 707,
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TierGroup = 717,
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TileMakeCaveEntranceNearby = 718,
|
|
731
|
+
TileMakeCaveEntrancePassable = 719,
|
|
732
|
+
TileMakeCaveEntranceVoid = 720,
|
|
733
|
+
Till = 721,
|
|
734
|
+
Tilling = 722,
|
|
735
|
+
TimeIs = 723,
|
|
736
|
+
TimeIsDawn = 724,
|
|
737
|
+
TimeIsDaytime = 725,
|
|
738
|
+
TimeIsDusk = 726,
|
|
739
|
+
TimeIsNighttime = 727,
|
|
740
|
+
TimeIsSunrise = 728,
|
|
741
|
+
TimeIsSunset = 729,
|
|
742
|
+
ToFight = 730,
|
|
743
|
+
TooDamaged = 731,
|
|
744
|
+
TooExhaustedToJump = 732,
|
|
745
|
+
Touching = 733,
|
|
746
|
+
TrampledFire = 734,
|
|
747
|
+
TrampledFireFail = 735,
|
|
748
|
+
TrampledFirePartial = 736,
|
|
749
|
+
TrampledIntoGround = 737,
|
|
750
|
+
TrampleIntoGround = 738,
|
|
751
|
+
Trampling = 739,
|
|
752
|
+
TransmogrificationNoEffect = 740,
|
|
753
|
+
TransmogrificationNotPossible = 741,
|
|
754
|
+
Transmogrified = 742,
|
|
755
|
+
TrapMissed = 743,
|
|
756
|
+
TrapStoppedYou = 744,
|
|
757
|
+
Traveling = 745,
|
|
758
|
+
Treasure = 746,
|
|
759
|
+
TreasureIsBlocked = 747,
|
|
760
|
+
UiActionCannotUseInaccessibleItem = 748,
|
|
761
|
+
UiActionCannotUseInThisSituation = 749,
|
|
762
|
+
UiActionCannotUseNoItemHovered = 750,
|
|
763
|
+
UiActionCannotUseNotInRange = 751,
|
|
764
|
+
UiActionCannotUseOnThisIsland = 752,
|
|
765
|
+
UiActionCannotUseRequiresCreature = 753,
|
|
766
|
+
UiActionCannotUseRequiresDoodad = 754,
|
|
767
|
+
UiActionCannotUseRequiresItem = 755,
|
|
768
|
+
UiActionCannotUseRequiresNPC = 756,
|
|
769
|
+
UiActionCannotUseRequiresVehicle = 757,
|
|
770
|
+
UiDialogTradeIndicateTradeAlreadyTradedBuyDialogue1 = 758,
|
|
771
|
+
UiDialogTradeIndicateTradeAlreadyTradedBuyDialogue2 = 759,
|
|
772
|
+
UiDialogTradeIndicateTradeAlreadyTradedBuyDialogue3 = 760,
|
|
773
|
+
UiDialogTradeIndicateTradeAlreadyTradedSellDialogue1 = 761,
|
|
774
|
+
UiDialogTradeIndicateTradeAlreadyTradedSellDialogue2 = 762,
|
|
775
|
+
UiDialogTradeIndicateTradeAlreadyTradedSellDialogue3 = 763,
|
|
776
|
+
UiDialogTradeIndicateTradeTooMuchTradesDialogue1 = 764,
|
|
777
|
+
UiDialogTradeIndicateTradeTooMuchTradesDialogue2 = 765,
|
|
778
|
+
UiDialogTradeIndicateTradeTooMuchTradesDialogue3 = 766,
|
|
779
|
+
UnhitchCreature = 767,
|
|
780
|
+
Unknown = 768,
|
|
781
|
+
Unlimited = 769,
|
|
782
|
+
UnlockedChest = 770,
|
|
783
|
+
UnpurifiedFreshWater = 771,
|
|
784
|
+
UnpurifiedWaterInStill = 772,
|
|
785
|
+
UnpurifiedWaterInTop = 773,
|
|
786
|
+
Use = 774,
|
|
787
|
+
UsingBareHands = 775,
|
|
788
|
+
VehicleDefense = 776,
|
|
789
|
+
Vulnerable = 777,
|
|
790
|
+
Water = 778,
|
|
791
|
+
WaterGathering = 779,
|
|
792
|
+
WaterPutOutFire = 780,
|
|
793
|
+
WellIsDry = 781,
|
|
794
|
+
WellIsFull = 782,
|
|
795
|
+
WildGoatRefusedToBeMilked = 783,
|
|
796
|
+
WorkingYourselfIntoExhaustion = 784,
|
|
797
|
+
WorkingYourselfIntoExhaustionAndDrowning = 785,
|
|
798
|
+
WorldContainer = 786,
|
|
799
|
+
You = 787,
|
|
800
|
+
YouAbsorb = 788,
|
|
801
|
+
YouApplied = 789,
|
|
802
|
+
YouAreAlready = 790,
|
|
803
|
+
YouAte = 791,
|
|
804
|
+
YouBeginResting = 792,
|
|
805
|
+
YouCannotDoThatYet = 793,
|
|
806
|
+
YouCanNowCombatTheTides = 794,
|
|
807
|
+
YouCrafted = 795,
|
|
808
|
+
YouDoNotFindTreasureYet = 796,
|
|
809
|
+
YouDrank = 797,
|
|
810
|
+
YouDropTheTorch = 798,
|
|
811
|
+
YouEnchant = 799,
|
|
812
|
+
YouEquip = 800,
|
|
813
|
+
YouExude = 801,
|
|
814
|
+
YouExudeSome = 802,
|
|
815
|
+
YouExudeSomeReasonConflicting = 803,
|
|
816
|
+
YouExudeSomeReasonMax = 804,
|
|
817
|
+
YouExudeSomeReasonProperties = 805,
|
|
818
|
+
YouFailedTo = 806,
|
|
819
|
+
YouFailedToExtinguishedFireFully = 807,
|
|
820
|
+
YouFailedToHeal = 808,
|
|
821
|
+
YouFailedToHealOther = 809,
|
|
822
|
+
YouFire = 810,
|
|
823
|
+
YouGathered = 811,
|
|
824
|
+
YouHarvested = 812,
|
|
825
|
+
YouHave = 813,
|
|
826
|
+
YouHaveAlreadyLearned = 814,
|
|
827
|
+
YouHaveBeenCut = 815,
|
|
828
|
+
YouHaveCaged = 816,
|
|
829
|
+
YouHaveCommanded = 817,
|
|
830
|
+
YouHaveDied = 818,
|
|
831
|
+
YouHaveHealedOther = 819,
|
|
832
|
+
YouHaveKilled = 820,
|
|
833
|
+
YouHaveNotCommanded = 821,
|
|
834
|
+
YouHaveReleased = 822,
|
|
835
|
+
YouHaveSummoned = 823,
|
|
836
|
+
YouHaveTamed = 824,
|
|
837
|
+
YouHaveUncaged = 825,
|
|
838
|
+
YouNoticeBarren = 826,
|
|
839
|
+
YouNoticeBecomeEnraged = 827,
|
|
840
|
+
YouNoticeDying = 828,
|
|
841
|
+
YouNoticeFertilityDecreasing = 829,
|
|
842
|
+
YouNoticeFertilityIncreasing = 830,
|
|
843
|
+
YouNoticeGrowing = 831,
|
|
844
|
+
YouNoticeLavaCooling = 832,
|
|
845
|
+
YouNoticeLavaHardening = 833,
|
|
846
|
+
YouNoticePerish = 834,
|
|
847
|
+
YouNoticePlantDamage = 835,
|
|
848
|
+
YouNoticePlantRegenerated = 836,
|
|
849
|
+
YouNoticeRegrowing = 837,
|
|
850
|
+
YouNoticeStumbleInjureItself = 838,
|
|
851
|
+
YouNoticeTakeFromGround = 839,
|
|
852
|
+
YouNoticeWoundsClosing = 840,
|
|
853
|
+
YouOfferedToCreature = 841,
|
|
854
|
+
YouOfferedToCreatureRejects = 842,
|
|
855
|
+
YouOpen = 843,
|
|
856
|
+
YouPacked = 844,
|
|
857
|
+
YouPickedUp = 845,
|
|
858
|
+
YouRefine = 846,
|
|
859
|
+
YouReinforce = 847,
|
|
860
|
+
YouRepair = 848,
|
|
861
|
+
YouReturnFromCivilizationWith = 849,
|
|
862
|
+
YourFist = 850,
|
|
863
|
+
YourHands = 851,
|
|
864
|
+
YourInventory = 852,
|
|
865
|
+
YourIsland = 853,
|
|
866
|
+
YouSeeALivingMushroomSpore = 854,
|
|
867
|
+
YouSeeASkeletonCollapse = 855,
|
|
868
|
+
YouSeeASlimeCombine = 856,
|
|
869
|
+
YouSeeAZombieBleeding = 857,
|
|
870
|
+
YouSeeCoolDown = 858,
|
|
871
|
+
YouSeeDrop = 859,
|
|
872
|
+
YouSeeEngulfFire = 860,
|
|
873
|
+
YouSeeFireSpread = 861,
|
|
874
|
+
YouSeeHelpingPlant = 862,
|
|
875
|
+
YouSeeLay = 863,
|
|
876
|
+
YouSeeLayingTrap = 864,
|
|
877
|
+
YouSeeSpewLava = 865,
|
|
878
|
+
YouSeeSpiderSpin = 866,
|
|
879
|
+
YouSeeSpitAcid = 867,
|
|
880
|
+
YouSeeSpringForth = 868,
|
|
881
|
+
YouSeeSummon = 869,
|
|
882
|
+
YouSeeSwampFlood = 870,
|
|
883
|
+
YouSeeTrampling = 871,
|
|
884
|
+
YouSetTheTrapOff = 872,
|
|
885
|
+
YouStokeTheCreature = 873,
|
|
886
|
+
YouSwapMainHandAndOffHand = 874,
|
|
887
|
+
YouThrew = 875,
|
|
888
|
+
YouTilled = 876,
|
|
889
|
+
YouUnequip = 877,
|
|
890
|
+
YouUsed = 878,
|
|
891
|
+
YouViewTheItemsOn = 879,
|
|
892
|
+
YouWhileTraveling = 880
|
|
892
893
|
}
|
|
893
894
|
export default Message;
|