@wayward/types 2.15.0-beta.dev.20251006.1 → 2.15.0-beta.dev.20251008.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/definitions/game/game/ILoot.d.ts +3 -1
- package/definitions/game/game/curse/Curse.d.ts +12 -4
- package/definitions/game/game/curse/CurseEvent.d.ts +8 -6
- package/definitions/game/game/doodad/IDoodad.d.ts +5 -0
- package/definitions/game/game/entity/Entity.d.ts +7 -1
- package/definitions/game/game/entity/Human.d.ts +7 -3
- package/definitions/game/game/entity/IHuman.d.ts +3 -0
- package/definitions/game/game/entity/action/actions/Absorb.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/AddFuel.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/AddItemDiscovered.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Alter.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Apply.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/AscendDescend.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/AttachContainer.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Attack.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Build.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Butcher.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/CageCreature.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Cast.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Chop.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/CloseContainer.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/CloseDoor.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/ConsumeItem.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/CopyMap.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Craft.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/CraftNew.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/CreateControllableNPC.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Cure.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/DamageMap.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/DetachContainer.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Dig.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Disassemble.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/DiscoverRecipe.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Dismantle.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Dismount.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/DisplayItem.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/DrawMap.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/DrinkInFront.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/DrinkItem.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Drop.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/DumpItems.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Eat.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Enchant.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Enhance.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Equip.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/EquipFromArmorStand.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/ExcavateCollapse.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Extinguish.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Exude.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Fire.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Gather.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/GatherLiquid.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Grasp.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Harvest.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Heal.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/HealOther.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Hitch.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Idle.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Ignite.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Jump.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Kneel.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Learn.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Lockpick.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Melee.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Mine.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Move.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/MoveItem.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/MoveTo.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/NPCInteract.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Navigate.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Noclip.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Offer.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/OpenBottle.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/OpenContainer.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/OpenDoor.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/PackGround.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Pet.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/PickUp.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/PickUpAllItems.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/PickUpExcrement.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/PickUpItem.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/PlaceDown.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Plant.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Pour.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/PourOnYourself.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Preserve.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/PropOpenDoor.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/ProtectItem.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Read.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/ReadMap.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Refine.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Reinforce.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Release.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/RemoveControllableNPC.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Rename.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/RenameIsland.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Repair.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/ResetItemDiscovered.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Reshape.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Rest.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/RestCancel.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Ride.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Rotate.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/SailToIsland.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/SetCreatureAi.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/SetCreatureAiAll.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/SetDown.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/SetTitle.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/ShipToIsland.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Shoot.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Sleep.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/SmotherFire.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Squeeze.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Squish.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/StartFire.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/StokeFire.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Summon.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/SwapWithArmorStand.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/TakeFromArmorStand.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Tame.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Teleport.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/TellTime.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/TestDepth.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Throw.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Till.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/ToggleContainer.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/ToggleDoor.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/ToggleHitch.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/ToggleProtectItem.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/ToggleTilled.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/ToggleVehicle.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Trade.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Transmogrify.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Uncage.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Unequip.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Unhitch.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/UnprotectItem.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/UpdateDirection.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/UpdateGameOption.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/UpdateItemOrder.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/UpdateOption.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/UpdateWalkTo.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Upgrade.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/ViewItems.d.ts +1 -1
- package/definitions/game/game/entity/creature/Creature.d.ts +2 -1
- package/definitions/game/game/entity/creature/ICreature.d.ts +5 -0
- package/definitions/game/game/entity/creature/corpse/Corpse.d.ts +2 -2
- package/definitions/game/game/entity/creature/corpse/ICorpse.d.ts +3 -0
- package/definitions/game/game/entity/npc/INPC.d.ts +3 -0
- package/definitions/game/game/entity/npc/NPC.d.ts +2 -2
- package/definitions/game/game/entity/player/IPlayer.d.ts +3 -0
- package/definitions/game/game/entity/player/Player.d.ts +2 -2
- package/definitions/game/game/entity/status/IStatus.d.ts +13 -2
- package/definitions/game/game/entity/status/IStatusContext.d.ts +1 -1
- package/definitions/game/game/entity/status/Status.d.ts +1 -1
- package/definitions/game/game/island/Island.d.ts +2 -2
- package/definitions/game/game/milestones/IMilestone.d.ts +3 -1
- package/definitions/game/game/milestones/MilestoneDefinition.d.ts +4 -3
- package/definitions/game/game/options/IGameOptions.d.ts +4 -0
- package/definitions/game/game/options/modifiers/milestone/IMilestoneModifier.d.ts +2 -1
- package/definitions/game/game/options/modifiers/milestone/MilestoneModifiersManager.d.ts +4 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Cursebreaker.d.ts +17 -0
- package/definitions/game/game/options/modifiers/milestone/modifiers/Cursed.d.ts +17 -0
- package/definitions/game/game/tile/ITileEvent.d.ts +3 -0
- package/definitions/game/game/tile/Tile.d.ts +2 -1
- package/definitions/game/game/tile/TileEvent.d.ts +2 -2
- package/definitions/game/language/dictionary/Message.d.ts +4 -4
- package/definitions/game/language/dictionary/UiTranslation.d.ts +692 -691
- package/definitions/game/renderer/RenderersNotifiers.d.ts +1 -1
- package/definitions/game/renderer/fieldOfView/IFieldOfView.d.ts +4 -1
- package/definitions/game/renderer/notifier/INotifier.d.ts +2 -2
- package/definitions/game/renderer/notifier/Notifier.d.ts +1 -1
- package/package.json +1 -1
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@@ -23,7 +23,7 @@ export declare class RenderersNotifiers {
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addNotifierIcon(location: INotificationLocation, type: NotifierIconType): void;
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addStat(location: INotificationLocation, type: StatNotificationType, value: number): void;
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addStatus(location: INotificationLocation, status: Status, reason: StatusChangeReason): void;
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addItem(location: INotificationLocation, itemNotifierType: ItemNotifierType, type: DisplayableItemType): void;
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addItem(location: INotificationLocation, itemNotifierType: ItemNotifierType, type: DisplayableItemType, baseType?: DisplayableItemType): void;
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addCreature(location: INotificationLocation, creatureNotifierType: CreatureNotifierType, type: CreatureType, aberrant?: boolean): void;
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addMarker(location: INotificationLocation, marker: MarkerDescription): void;
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removeMarker(location: INotificationLocation, guid: string): void;
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@@ -32,7 +32,7 @@ export declare class Notifier {
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setResources(resourceContainer: IResourceContainer): void;
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clear(): void;
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delete(): void;
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addItem(location: INotificationLocation, itemNotifierType: ItemNotifierType, type: DisplayableItemType): void;
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addItem(location: INotificationLocation, itemNotifierType: ItemNotifierType, type: DisplayableItemType, baseType?: DisplayableItemType): void;
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addCreature(location: INotificationLocation, creatureNotifierType: CreatureNotifierType, type: CreatureType, aberrant?: boolean): void;
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addStat(location: INotificationLocation, type: StatNotificationType, value: number): void;
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addStatus(location: INotificationLocation, status: Status, reason: StatusChangeReason): void;
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package/package.json
CHANGED