@wayward/types 2.14.7-beta.dev.20250817.1 → 2.14.7-beta.dev.20250819.1

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@@ -136,13 +136,26 @@ export declare enum MoveType {
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  Tree = 8,
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  Mountain = 16,
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  Fire = 32,
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- BreakDoodads = 64,
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- BreakItems = 128,
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+ /**
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+ * If set, this entity will damage facing doodads when moving randomly.
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+ */
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+ DamageFacingDoodads = 64,
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+ /**
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+ * If set, this entity will randomly damage facing items (only if the tile is full) as well as items on they have stepped on.
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+ */
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+ DamageAnyNearbyItems = 128,
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  WetLand = 256,
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  Void = 512,
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- LandBlind = 1024,// Will not attempt to move towards targets on land
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+ /**
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+ * Will not attempt to move towards targets on land.
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+ */
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+ LandBlind = 1024,
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  Hole = 2048,
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  Fast = 4096,
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+ /**
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+ * If set, this entity will damage any crushable item they have stepped on.
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+ */
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+ DamageCrushableTileItems = 8192,
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  Flying = 15
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  }
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  export declare enum AttackType {
@@ -22,7 +22,7 @@ interface IFlowFieldHuman {
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  export default class FlowFieldManager {
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  private readonly island;
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  private readonly size;
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- flowFields: Map<"-1-0" | "-1-1" | "-1-2" | "-1-4" | "-1-8" | "-1-16" | "-1-32" | "-1-64" | "-1-128" | "-1-256" | "-1-512" | "-1-1024" | "-1-2048" | "-1-4096" | "-1-15" | "0-0" | "0-1" | "0-2" | "0-4" | "0-8" | "0-16" | "0-32" | "0-64" | "0-128" | "0-256" | "0-512" | "0-1024" | "0-2048" | "0-4096" | "0-15" | "1-0" | "1-1" | "1-2" | "1-4" | "1-8" | "1-16" | "1-32" | "1-64" | "1-128" | "1-256" | "1-512" | "1-1024" | "1-2048" | "1-4096" | "1-15", FlowField>;
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+ flowFields: Map<"-1-0" | "-1-1" | "-1-2" | "-1-4" | "-1-8" | "-1-16" | "-1-32" | "-1-64" | "-1-128" | "-1-256" | "-1-512" | "-1-1024" | "-1-2048" | "-1-4096" | "-1-8192" | "-1-15" | "0-0" | "0-1" | "0-2" | "0-4" | "0-8" | "0-16" | "0-32" | "0-64" | "0-128" | "0-256" | "0-512" | "0-1024" | "0-2048" | "0-4096" | "0-8192" | "0-15" | "1-0" | "1-1" | "1-2" | "1-4" | "1-8" | "1-16" | "1-32" | "1-64" | "1-128" | "1-256" | "1-512" | "1-1024" | "1-2048" | "1-4096" | "1-8192" | "1-15", FlowField>;
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  humans: IFlowFieldHuman[];
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  private _flowFieldHumans;
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  constructor(island: Island, size: number);
@@ -117,7 +117,7 @@ export default class Island extends EventEmitter.Host<IIslandEvents> implements
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  /**
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  * Entity move types in fov on this island
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  */
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- readonly moveTypesInFov: Map<"-1-0" | "-1-1" | "-1-2" | "-1-4" | "-1-8" | "-1-16" | "-1-32" | "-1-64" | "-1-128" | "-1-256" | "-1-512" | "-1-1024" | "-1-2048" | "-1-4096" | "-1-15" | "0-0" | "0-1" | "0-2" | "0-4" | "0-8" | "0-16" | "0-32" | "0-64" | "0-128" | "0-256" | "0-512" | "0-1024" | "0-2048" | "0-4096" | "0-15" | "1-0" | "1-1" | "1-2" | "1-4" | "1-8" | "1-16" | "1-32" | "1-64" | "1-128" | "1-256" | "1-512" | "1-1024" | "1-2048" | "1-4096" | "1-15", Set<Human<unknown, number, import("@wayward/game/game/reference/IReferenceManager").ReferenceType.NPC | import("@wayward/game/game/reference/IReferenceManager").ReferenceType.Player>>>;
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+ readonly moveTypesInFov: Map<"-1-0" | "-1-1" | "-1-2" | "-1-4" | "-1-8" | "-1-16" | "-1-32" | "-1-64" | "-1-128" | "-1-256" | "-1-512" | "-1-1024" | "-1-2048" | "-1-4096" | "-1-8192" | "-1-15" | "0-0" | "0-1" | "0-2" | "0-4" | "0-8" | "0-16" | "0-32" | "0-64" | "0-128" | "0-256" | "0-512" | "0-1024" | "0-2048" | "0-4096" | "0-8192" | "0-15" | "1-0" | "1-1" | "1-2" | "1-4" | "1-8" | "1-16" | "1-32" | "1-64" | "1-128" | "1-256" | "1-512" | "1-1024" | "1-2048" | "1-4096" | "1-8192" | "1-15", Set<Human<unknown, number, import("@wayward/game/game/reference/IReferenceManager").ReferenceType.NPC | import("@wayward/game/game/reference/IReferenceManager").ReferenceType.Player>>>;
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  /**
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  * Helps instruct when to tick when in simulated turn mode
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  */
@@ -233,7 +233,7 @@ export interface IItemDescription extends IObjectDescription, IModdable, ITemper
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  prefix?: string;
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  spawnOnDecay?: CreatureType;
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  /**
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- * Creates creatures or tile events when it breaks.
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+ * Creates creatures, tile events, or items when it breaks.
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  */
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  createOnBreak?: ICreateOnBreak;
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  /**
@@ -1872,8 +1872,16 @@ export declare enum ItemTypeGroup {
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  ExcludedFromRandom = -9856,
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  Leaves = -9855,
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  Flute = -9854,
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- InternalNoDropOnDoodadBreak = -9853,
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- All = -9852
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+ /**
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+ * If set, the item will take damage when the player steps over it when wearing any foot equipment.
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+ * Creatures with a MoveType.DamageCrushableTileItems will also break them when stepping over them.
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+ */
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+ Crushable = -9853,
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+ /**
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+ * If set, this item will not drop when a doodad (plant) is broken. Set on plant roots for example.
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+ */
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+ InternalNoDropOnDoodadBreak = -9852,
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+ All = -9851
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  }
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  export type StillContainerBaseItemType = ItemType.Waterskin | ItemType.GlassBottle | ItemType.ClayJug | ItemType.CoconutContainer;
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  export interface IItemMovementResult {
@@ -874,6 +874,7 @@ declare enum Message {
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  YouUnequip = 862,
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  YouUsed = 863,
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  YouViewTheItemsOn = 864,
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- YouWhileTraveling = 865
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+ YouWhileTraveling = 865,
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+ CrushedItemsUnderfoot = 866
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  }
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  export default Message;
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "@wayward/types",
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  "description": "TypeScript declarations for Wayward, used for modding.",
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- "version": "2.14.7-beta.dev.20250817.1",
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+ "version": "2.14.7-beta.dev.20250819.1",
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  "license": "MIT",
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  "repository": {
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  "type": "git",