@wayward/types 2.14.5-beta.dev.20250613.1 → 2.14.5-beta.dev.20250614.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -15,6 +15,7 @@
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export declare const actionDescriptionsSlow: {
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109: import("./Action").Action<[import("@wayward/game/game/entity/action/IAction").ActionArgument.ItemNearby, [arg1: import("@wayward/game/game/entity/action/IAction").ActionArgument.Undefined, import("@wayward/game/game/entity/action/IAction").ActionArgument.ItemNearby]], import("../Human").default<unknown, number, import("../../reference/IReferenceManager").ReferenceType.NPC | import("../../reference/IReferenceManager").ReferenceType.Player>, void, import("@wayward/game/game/entity/action/actions/Absorb").IAbsorbCanUse, [import("../../item/Item").default, (import("../../item/Item").default | undefined)?]>;
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51: import("./Action").Action<[import("@wayward/game/game/entity/action/IAction").ActionArgument.ItemNearby, import("@wayward/game/game/entity/action/IAction").ActionArgument.ItemInventory], import("../Human").default<unknown, number, import("../../reference/IReferenceManager").ReferenceType.NPC | import("../../reference/IReferenceManager").ReferenceType.Player>, void, import("@wayward/game/game/entity/action/actions/AddFuel").IAddFuelCanUse, [import("../../item/Item").default, import("../../item/Item").default]>;
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142: import("./Action").Action<[import("@wayward/game/game/entity/action/IAction").ActionArgument.Integer32], import("../Human").default<unknown, number, import("../../reference/IReferenceManager").ReferenceType.NPC | import("../../reference/IReferenceManager").ReferenceType.Player>, void, import("@wayward/game/game/entity/action/IAction").IActionUsable, [number]>;
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95: import("./Action").Action<[import("@wayward/game/game/entity/action/IAction").ActionArgument.ItemNearby, [arg1: import("@wayward/game/game/entity/action/IAction").ActionArgument.Undefined, import("@wayward/game/game/entity/action/IAction").ActionArgument.ItemNearby]], import("../Human").default<unknown, number, import("../../reference/IReferenceManager").ReferenceType.NPC | import("../../reference/IReferenceManager").ReferenceType.Player>, void, import("@wayward/game/game/entity/action/actions/Alter").IAlterCanUse, [import("../../item/Item").default, (import("../../item/Item").default | undefined)?]>;
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75: import("./Action").Action<[import("@wayward/game/game/entity/action/IAction").ActionArgument.ItemNearby], import("../Human").default<unknown, number, import("../../reference/IReferenceManager").ReferenceType.NPC | import("../../reference/IReferenceManager").ReferenceType.Player>, void, import("./actions/ConsumeItem").IConsumeItemCanUse, [import("../../item/Item").default]>;
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139: import("./Action").Action<[], import("../Human").default<unknown, number, import("../../reference/IReferenceManager").ReferenceType.NPC | import("../../reference/IReferenceManager").ReferenceType.Player>, void, import("@wayward/game/game/entity/action/IAction").IActionUsable, []>;
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@@ -133,6 +134,7 @@ export declare const actionDescriptionsSlow: {
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68: import("./Action").Action<[[import("@wayward/game/game/entity/action/IAction").ActionArgument.ItemNearby, import("@wayward/game/game/entity/action/IAction").ActionArgument.Doodad, import("@wayward/game/game/entity/action/IAction").ActionArgument.Creature, import("@wayward/game/game/entity/action/IAction").ActionArgument.NPC], import("@wayward/game/game/entity/action/IAction").ActionArgument.String], import("../Human").default<unknown, number, import("../../reference/IReferenceManager").ReferenceType.NPC | import("../../reference/IReferenceManager").ReferenceType.Player>, void, import("@wayward/game/game/entity/action/IAction").IActionUsable, [import("../creature/Creature").default | import("../../doodad/Doodad").default | import("../../item/Item").default | import("../npc/NPC").default, string]>;
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98: import("./Action").Action<[import("@wayward/game/game/entity/action/IAction").ActionArgument.Island, import("@wayward/game/game/entity/action/IAction").ActionArgument.String], import("../Human").default<unknown, number, import("../../reference/IReferenceManager").ReferenceType.NPC | import("../../reference/IReferenceManager").ReferenceType.Player>, void, import("@wayward/game/game/entity/action/IAction").IActionUsable, [import("../../island/Island").default, string]>;
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18: import("./Action").Action<[import("@wayward/game/game/entity/action/IAction").ActionArgument.ItemNearby, [arg1: import("@wayward/game/game/entity/action/IAction").ActionArgument.Undefined, import("@wayward/game/game/entity/action/IAction").ActionArgument.ItemNearby, import("@wayward/game/game/entity/action/IAction").ActionArgument.DoodadNearby]], import("../Human").default<unknown, number, import("../../reference/IReferenceManager").ReferenceType.NPC | import("../../reference/IReferenceManager").ReferenceType.Player>, void, import("@wayward/game/game/entity/action/actions/Repair").IRepairCanUse, [import("../../item/Item").default, (import("../../doodad/Doodad").default | import("../../item/Item").default | undefined)?]>;
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143: import("./Action").Action<[], import("../Human").default<unknown, number, import("../../reference/IReferenceManager").ReferenceType.NPC | import("../../reference/IReferenceManager").ReferenceType.Player>, void, import("@wayward/game/game/entity/action/IAction").IActionUsable, []>;
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133: import("./Action").Action<[import("@wayward/game/game/entity/action/IAction").ActionArgument.ItemNearby, [arg1: import("@wayward/game/game/entity/action/IAction").ActionArgument.Undefined, import("@wayward/game/game/entity/action/IAction").ActionArgument.ItemNearby]], import("../Human").default<unknown, number, import("../../reference/IReferenceManager").ReferenceType.NPC | import("../../reference/IReferenceManager").ReferenceType.Player>, void, import("@wayward/game/game/entity/action/actions/Reshape").IReshapeCanUse, [import("../../item/Item").default, (import("../../item/Item").default | undefined)?]>;
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87: import("./Action").Action<[], import("../player/Player").default, void, import("@wayward/game/game/entity/action/actions/Respawn").IRespawnCanUse, []>;
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9: import("./Action").Action<[[arg1: import("@wayward/game/game/entity/action/IAction").ActionArgument.Undefined, import("@wayward/game/game/entity/action/IAction").ActionArgument.ItemNearby, import("@wayward/game/game/entity/action/IAction").ActionArgument.DoodadNearby], [import("@wayward/game/game/entity/action/IAction").ActionArgument.Undefined, import("./argument/ActionArgumentEnum").default<import("../IHuman").RestType, "Resting" | "Sleeping">]], import("../Human").default<unknown, number, import("../../reference/IReferenceManager").ReferenceType.NPC | import("../../reference/IReferenceManager").ReferenceType.Player>, void, import("@wayward/game/game/entity/action/actions/Rest").IRestCanUse, [(import("../../doodad/Doodad").default | import("../../item/Item").default | undefined)?, (import("../IHuman").RestType | undefined)?]>;
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@@ -191,6 +193,4 @@ export declare const actionDescriptionsSlow: {
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138: import("./Action").Action<[import("@wayward/game/game/entity/action/IAction").ActionArgument.Tile], import("../Human").default<unknown, number, import("../../reference/IReferenceManager").ReferenceType.NPC | import("../../reference/IReferenceManager").ReferenceType.Player>, void, {
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usable: true;
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}, [import("../../tile/Tile").default]>;
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142: import("./Action").Action<[import("@wayward/game/game/entity/action/IAction").ActionArgument.Integer32], import("../Human").default<unknown, number, import("../../reference/IReferenceManager").ReferenceType.NPC | import("../../reference/IReferenceManager").ReferenceType.Player>, void, import("@wayward/game/game/entity/action/IAction").IActionUsable, [number]>;
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143: import("./Action").Action<[], import("../Human").default<unknown, number, import("../../reference/IReferenceManager").ReferenceType.NPC | import("../../reference/IReferenceManager").ReferenceType.Player>, void, import("@wayward/game/game/entity/action/IAction").IActionUsable, []>;
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};
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@@ -42,82 +42,82 @@ export declare enum MultiplayerSyncCheck {
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Action = 2,
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ActionAttack = 3,
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ActionMove = 4,
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AddItemDiscovered = 5,
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Alignment = 6,
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BaseEntityManager = 7,
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CanASeeB = 8,
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Container = 9,
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Creature = 10,
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CreatureAi = 11,
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CreatureAiAdd = 12,
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CreatureAiEmit = 13,
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CreatureAiMaskAdd = 14,
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CreatureAiMaskRemove = 15,
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CreatureAiRemove = 16,
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CreatureAiSet = 17,
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CreatureCheckMove = 18,
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CreatureMovement = 19,
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CreatureNearestPlayer = 20,
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CreatureOffer = 21,
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CreatureStatChange = 22,
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Damage = 23,
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DiscoverRecipe = 24,
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Dismantle = 25,
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Doodad = 26,
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DoodadManager = 27,
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EncumberedStatus = 28,
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Entity = 29,
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EntityPosition = 30,
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ExhaustedPreMove = 31,
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FlowFieldHashCode = 32,
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FlowFieldPenalty = 33,
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FlowFieldUpdate = 34,
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FlowFieldUpdateTile = 35,
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FlowFieldValue = 36,
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HandToUse = 37,
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HealthChange = 38,
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History = 39,
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InventoryCount = 40,
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Island = 41,
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IslandCivilizationScore = 42,
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Islands = 43,
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IsTileEmpty = 44,
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Item = 45,
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ItemCraft = 46,
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ItemDamage = 47,
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ItemOrder = 48,
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LastCreationIds = 49,
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Merchant = 50,
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MilestoneSeed = 51,
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Modifier = 52,
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MoveToTile = 53,
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NPC = 54,
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Option = 55,
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PenaltyFieldHashCode = 56,
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PlaceOnTile = 57,
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PlayerManager = 58,
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Players = 59,
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PlayerSetup = 60,
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Random = 61,
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ResetItemDiscovered = 62,
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Seed = 63,
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SeededGenerator = 64,
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SetPosition = 65,
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SetZ = 66,
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SkillGain = 67,
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StaminaChanges = 68,
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StatChange = 69,
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Stats = 70,
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Status = 71,
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StatusChange = 72,
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TemperatureManager = 73,
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Temporary = 74,
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Tick = 75,
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TileEvent = 76,
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Time = 77,
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UpdateDirection = 78,
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Weight = 79,
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WorldUpdateTile = 80
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}
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export declare const maxPlayers = 32;
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export declare const packetTickRate = 16.6666;
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package/package.json
CHANGED