@wayward/types 2.14.4-beta.dev.20250503.1 → 2.14.4-beta.dev.20250506.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -190,4 +190,5 @@ export declare const actionDescriptionsSlow: {
190
190
  138: import("./Action").Action<[import("@wayward/game/game/entity/action/IAction").ActionArgument.Tile], import("../Human").default<unknown, number, import("../../reference/IReferenceManager").ReferenceType.NPC | import("../../reference/IReferenceManager").ReferenceType.Player>, void, {
191
191
  usable: true;
192
192
  }, [import("../../tile/Tile").default]>;
193
+ 141: import("./Action").Action<[[arg1: import("@wayward/game/game/entity/action/IAction").ActionArgument.Undefined, import("@wayward/game/game/entity/action/IAction").ActionArgument.ItemInventory]], import("../Human").default<unknown, number, import("../../reference/IReferenceManager").ReferenceType.NPC | import("../../reference/IReferenceManager").ReferenceType.Player>, void, import("@wayward/game/game/entity/action/actions/ExcavateCollapse").IExcavateCollapseTile, [(import("../../item/Item").default | undefined)?]>;
193
194
  };
@@ -185,7 +185,8 @@ export declare enum ActionType {
185
185
  CraftingIngredient = 137,
186
186
  ViewItems = 138,
187
187
  AscendDescend = 139,
188
- DiscoverRecipe = 140
188
+ DiscoverRecipe = 140,
189
+ ExcavateCollapse = 141
189
190
  }
190
191
  export declare const ACTIONS_RECOMMENDED: ActionType[];
191
192
  export declare enum ActionUsability {
@@ -0,0 +1,24 @@
1
+ /*!
2
+ * Copyright 2011-2024 Unlok
3
+ * https://www.unlok.ca
4
+ *
5
+ * Credits & Thanks:
6
+ * https://www.unlok.ca/credits-thanks/
7
+ *
8
+ * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
9
+ * https://github.com/WaywardGame/types/wiki
10
+ */
11
+ import { Action } from "@wayward/game/game/entity/action/Action";
12
+ import type { IActionUsable } from "@wayward/game/game/entity/action/IAction";
13
+ import { ActionArgument } from "@wayward/game/game/entity/action/IAction";
14
+ import { UsableActionType } from "@wayward/game/game/entity/action/usable/UsableActionType";
15
+ import { type ITerrainDescription } from "@wayward/game/game/tile/ITerrain";
16
+ import type Tile from "@wayward/game/game/tile/Tile";
17
+ export interface IExcavateCollapseTile extends IActionUsable {
18
+ type: "Tile";
19
+ tile: Tile;
20
+ terrainDescription?: ITerrainDescription;
21
+ actionType: UsableActionType;
22
+ }
23
+ declare const _default: Action<[[arg1: ActionArgument.Undefined, ActionArgument.ItemInventory]], import("../../Human").default<unknown, number, import("../../../reference/IReferenceManager").ReferenceType.NPC | import("../../../reference/IReferenceManager").ReferenceType.Player>, void, IExcavateCollapseTile, [(import("../../../item/Item").default | undefined)?]>;
24
+ export default _default;
@@ -103,7 +103,9 @@ export declare enum UsableActionType {
103
103
  CommandAllAttack = 100081,
104
104
  CommandAllHeel = 100082,
105
105
  Ascend = 100083,
106
- Descend = 100084
106
+ Descend = 100084,
107
+ Excavate = 100085,
108
+ Collapse = 100086
107
109
  }
108
110
  export declare enum UsableActionTypePlaceholder {
109
111
  TradeItem = 200000,
@@ -17,7 +17,7 @@ export declare enum WorldContextMenuClasses {
17
17
  OptionText = "world-context-menu-option-text"
18
18
  }
19
19
  export declare namespace WorldContextMenuClasses {
20
- const OptionSpecific: (enumValue: UsableActionType) => "world-context-menu-option-none" | "world-context-menu-option-actions" | "world-context-menu-option-move" | "world-context-menu-option-use" | "world-context-menu-option-unused" | "world-context-menu-option-commandattack" | "world-context-menu-option-commanddefend" | "world-context-menu-option-commandfollowclose" | "world-context-menu-option-commandfollowfar" | "world-context-menu-option-commandheel" | "world-context-menu-option-commandstay" | "world-context-menu-option-quickslotremove" | "world-context-menu-option-quickslotadd" | "world-context-menu-option-quickslotaddtofree" | "world-context-menu-option-quickslotaddtoslot" | "world-context-menu-option-movetoinventory" | "world-context-menu-option-dropmenu" | "world-context-menu-option-dropall" | "world-context-menu-option-dropallofsamequality" | "world-context-menu-option-repairwithitem" | "world-context-menu-option-reinforcewithitem" | "world-context-menu-option-enhancewithitem" | "world-context-menu-option-enchantwithitem" | "world-context-menu-option-transmogrifywithitem" | "world-context-menu-option-upgradewithitem" | "world-context-menu-option-alterwithitem" | "world-context-menu-option-refinewithitem" | "world-context-menu-option-preservewithitem" | "world-context-menu-option-addfuelwithitem" | "world-context-menu-option-ignitewithitem" | "world-context-menu-option-absorbwithitem" | "world-context-menu-option-exudewithitem" | "world-context-menu-option-movetoinventorymenu" | "world-context-menu-option-movetoactivecontainermenu" | "world-context-menu-option-movetofacingcontainermenu" | "world-context-menu-option-moveall" | "world-context-menu-option-moveallofsamequality" | "world-context-menu-option-tradetradersell" | "world-context-menu-option-tradetraderbuy" | "world-context-menu-option-itemactions" | "world-context-menu-option-gatherwithhands" | "world-context-menu-option-harvestwithhands" | "world-context-menu-option-digwithhands" | "world-context-menu-option-tillwithhands" | "world-context-menu-option-pickupexcrementwithhands" | "world-context-menu-option-equipheld" | "world-context-menu-option-equiplegs" | "world-context-menu-option-equipchest" | "world-context-menu-option-equiphead" | "world-context-menu-option-equipwaist" | "world-context-menu-option-equipfeet" | "world-context-menu-option-equipneck" | "world-context-menu-option-equiphands" | "world-context-menu-option-equipback" | "world-context-menu-option-equipmainhand" | "world-context-menu-option-equipoffhand" | "world-context-menu-option-restonground" | "world-context-menu-option-sleeponground" | "world-context-menu-option-commandmenu" | "world-context-menu-option-displayheld" | "world-context-menu-option-displaylegs" | "world-context-menu-option-displaychest" | "world-context-menu-option-displayhead" | "world-context-menu-option-displaywaist" | "world-context-menu-option-displayfeet" | "world-context-menu-option-displayneck" | "world-context-menu-option-displayhands" | "world-context-menu-option-displayback" | "world-context-menu-option-displaymainhand" | "world-context-menu-option-displayoffhand" | "world-context-menu-option-reshapewithitem" | "world-context-menu-option-movecontentsmenu" | "world-context-menu-option-movecontentstoinventory" | "world-context-menu-option-movecontentstoactivecontainer" | "world-context-menu-option-movecontentstofacingcontainer" | "world-context-menu-option-movecontentsofactivecontainermenu" | "world-context-menu-option-movecontentsoffacingcontainermenu" | "world-context-menu-option-commandmenuall" | "world-context-menu-option-commandallfollowclose" | "world-context-menu-option-commandallfollowfar" | "world-context-menu-option-commandallstay" | "world-context-menu-option-commandalldefend" | "world-context-menu-option-commandallattack" | "world-context-menu-option-commandallheel" | "world-context-menu-option-ascend" | "world-context-menu-option-descend";
20
+ const OptionSpecific: (enumValue: UsableActionType) => "world-context-menu-option-none" | "world-context-menu-option-actions" | "world-context-menu-option-move" | "world-context-menu-option-use" | "world-context-menu-option-unused" | "world-context-menu-option-commandattack" | "world-context-menu-option-commanddefend" | "world-context-menu-option-commandfollowclose" | "world-context-menu-option-commandfollowfar" | "world-context-menu-option-commandheel" | "world-context-menu-option-commandstay" | "world-context-menu-option-collapse" | "world-context-menu-option-quickslotremove" | "world-context-menu-option-quickslotadd" | "world-context-menu-option-quickslotaddtofree" | "world-context-menu-option-quickslotaddtoslot" | "world-context-menu-option-movetoinventory" | "world-context-menu-option-dropmenu" | "world-context-menu-option-dropall" | "world-context-menu-option-dropallofsamequality" | "world-context-menu-option-repairwithitem" | "world-context-menu-option-reinforcewithitem" | "world-context-menu-option-enhancewithitem" | "world-context-menu-option-enchantwithitem" | "world-context-menu-option-transmogrifywithitem" | "world-context-menu-option-upgradewithitem" | "world-context-menu-option-alterwithitem" | "world-context-menu-option-refinewithitem" | "world-context-menu-option-preservewithitem" | "world-context-menu-option-addfuelwithitem" | "world-context-menu-option-ignitewithitem" | "world-context-menu-option-absorbwithitem" | "world-context-menu-option-exudewithitem" | "world-context-menu-option-movetoinventorymenu" | "world-context-menu-option-movetoactivecontainermenu" | "world-context-menu-option-movetofacingcontainermenu" | "world-context-menu-option-moveall" | "world-context-menu-option-moveallofsamequality" | "world-context-menu-option-tradetradersell" | "world-context-menu-option-tradetraderbuy" | "world-context-menu-option-itemactions" | "world-context-menu-option-gatherwithhands" | "world-context-menu-option-harvestwithhands" | "world-context-menu-option-digwithhands" | "world-context-menu-option-tillwithhands" | "world-context-menu-option-pickupexcrementwithhands" | "world-context-menu-option-equipheld" | "world-context-menu-option-equiplegs" | "world-context-menu-option-equipchest" | "world-context-menu-option-equiphead" | "world-context-menu-option-equipwaist" | "world-context-menu-option-equipfeet" | "world-context-menu-option-equipneck" | "world-context-menu-option-equiphands" | "world-context-menu-option-equipback" | "world-context-menu-option-equipmainhand" | "world-context-menu-option-equipoffhand" | "world-context-menu-option-restonground" | "world-context-menu-option-sleeponground" | "world-context-menu-option-commandmenu" | "world-context-menu-option-displayheld" | "world-context-menu-option-displaylegs" | "world-context-menu-option-displaychest" | "world-context-menu-option-displayhead" | "world-context-menu-option-displaywaist" | "world-context-menu-option-displayfeet" | "world-context-menu-option-displayneck" | "world-context-menu-option-displayhands" | "world-context-menu-option-displayback" | "world-context-menu-option-displaymainhand" | "world-context-menu-option-displayoffhand" | "world-context-menu-option-reshapewithitem" | "world-context-menu-option-movecontentsmenu" | "world-context-menu-option-movecontentstoinventory" | "world-context-menu-option-movecontentstoactivecontainer" | "world-context-menu-option-movecontentstofacingcontainer" | "world-context-menu-option-movecontentsofactivecontainermenu" | "world-context-menu-option-movecontentsoffacingcontainermenu" | "world-context-menu-option-commandmenuall" | "world-context-menu-option-commandallfollowclose" | "world-context-menu-option-commandallfollowfar" | "world-context-menu-option-commandallstay" | "world-context-menu-option-commandalldefend" | "world-context-menu-option-commandallattack" | "world-context-menu-option-commandallheel" | "world-context-menu-option-ascend" | "world-context-menu-option-descend" | "world-context-menu-option-excavate";
21
21
  }
22
22
  export declare const UsableActionsWorldActions: UsableActionGenerator<[]>;
23
23
  export declare const UsableActionsWorldItemActions: UsableActionGenerator<[]>;
@@ -52,6 +52,20 @@ export interface ITileGetNameOptions {
52
52
  includeCoordinates?: boolean;
53
53
  magic?: boolean;
54
54
  }
55
+ export interface IMakeCaveOptions {
56
+ /**
57
+ * Set to true if we want to reveal failure messages to the player.
58
+ */
59
+ failureMessages?: boolean;
60
+ /**
61
+ * Set to true if we are allowed to make caves upwards (while we are in caves).
62
+ */
63
+ allowInCaves?: boolean;
64
+ /**
65
+ * The range of tiles outward to check for another cave so we don't create them too close together.
66
+ */
67
+ rangeCheck?: number;
68
+ }
55
69
  /**
56
70
  * Tile class
57
71
  */
@@ -373,12 +387,20 @@ export default class Tile implements IVector4, Partial<ITileContainer>, IFieldOf
373
387
  * Checks if another cave entrance is nearby.
374
388
  * @returns True if it created cave entrances
375
389
  */
376
- isCaveEntranceNearby(): boolean;
390
+ isCaveEntranceNearby(tileRange?: number): boolean;
391
+ /**
392
+ * Used to check if we can actually make a chave entrance on the tile.
393
+ * @returns True if we can make a cave entrance
394
+ */
395
+ canMakeCaveEntrance(source: Human | undefined, entranceZ?: WorldZ, options?: IMakeCaveOptions): boolean;
377
396
  /**
378
397
  * Used to genererate and find appropriate cave entrances
398
+ * @param source The player that created the cave entrance
399
+ * @param chance The chance of creating a cave entrance (default 5%)
400
+ * @param entranceZ The direction of the cave entrance (default down)
379
401
  * @returns True if it created cave entrances
380
402
  */
381
- makeCaveEntrance(source: Human | undefined, chance?: number): boolean;
403
+ makeCaveEntrance(source: Human | undefined, chance?: number, entranceZ?: WorldZ, options?: IMakeCaveOptions): boolean;
382
404
  /**
383
405
  * Create puddles around a point and limit them (so they can't expand infinitely)
384
406
  */