@wayward/types 2.14.4-beta.dev.20250501.1 → 2.14.4-beta.dev.20250506.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/definitions/game/game/entity/action/ActionsRegistration.d.ts +1 -0
- package/definitions/game/game/entity/action/IAction.d.ts +2 -1
- package/definitions/game/game/entity/action/actions/ExcavateCollapse.d.ts +24 -0
- package/definitions/game/game/entity/action/usable/UsableActionType.d.ts +3 -1
- package/definitions/game/game/entity/action/usable/actions/UsableActionsWorld.d.ts +1 -1
- package/definitions/game/game/tile/Tile.d.ts +24 -2
- package/definitions/game/language/dictionary/Message.d.ts +635 -622
- package/definitions/game/ui/input/Bindable.d.ts +133 -132
- package/package.json +1 -1
@@ -190,4 +190,5 @@ export declare const actionDescriptionsSlow: {
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138: import("./Action").Action<[import("@wayward/game/game/entity/action/IAction").ActionArgument.Tile], import("../Human").default<unknown, number, import("../../reference/IReferenceManager").ReferenceType.NPC | import("../../reference/IReferenceManager").ReferenceType.Player>, void, {
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usable: true;
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}, [import("../../tile/Tile").default]>;
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141: import("./Action").Action<[[arg1: import("@wayward/game/game/entity/action/IAction").ActionArgument.Undefined, import("@wayward/game/game/entity/action/IAction").ActionArgument.ItemInventory]], import("../Human").default<unknown, number, import("../../reference/IReferenceManager").ReferenceType.NPC | import("../../reference/IReferenceManager").ReferenceType.Player>, void, import("@wayward/game/game/entity/action/actions/ExcavateCollapse").IExcavateCollapseTile, [(import("../../item/Item").default | undefined)?]>;
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};
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@@ -185,7 +185,8 @@ export declare enum ActionType {
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CraftingIngredient = 137,
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ViewItems = 138,
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AscendDescend = 139,
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-
DiscoverRecipe = 140
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DiscoverRecipe = 140,
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ExcavateCollapse = 141
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}
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export declare const ACTIONS_RECOMMENDED: ActionType[];
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export declare enum ActionUsability {
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@@ -0,0 +1,24 @@
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/*!
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* Copyright 2011-2024 Unlok
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* https://www.unlok.ca
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*
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* Credits & Thanks:
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* https://www.unlok.ca/credits-thanks/
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*
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* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
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* https://github.com/WaywardGame/types/wiki
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*/
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import { Action } from "@wayward/game/game/entity/action/Action";
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import type { IActionUsable } from "@wayward/game/game/entity/action/IAction";
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import { ActionArgument } from "@wayward/game/game/entity/action/IAction";
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import { UsableActionType } from "@wayward/game/game/entity/action/usable/UsableActionType";
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import { type ITerrainDescription } from "@wayward/game/game/tile/ITerrain";
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import type Tile from "@wayward/game/game/tile/Tile";
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export interface IExcavateCollapseTile extends IActionUsable {
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type: "Tile";
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tile: Tile;
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terrainDescription?: ITerrainDescription;
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actionType: UsableActionType;
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}
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declare const _default: Action<[[arg1: ActionArgument.Undefined, ActionArgument.ItemInventory]], import("../../Human").default<unknown, number, import("../../../reference/IReferenceManager").ReferenceType.NPC | import("../../../reference/IReferenceManager").ReferenceType.Player>, void, IExcavateCollapseTile, [(import("../../../item/Item").default | undefined)?]>;
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export default _default;
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@@ -103,7 +103,9 @@ export declare enum UsableActionType {
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CommandAllAttack = 100081,
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CommandAllHeel = 100082,
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Ascend = 100083,
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Descend = 100084
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Descend = 100084,
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Excavate = 100085,
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Collapse = 100086
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}
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export declare enum UsableActionTypePlaceholder {
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TradeItem = 200000,
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@@ -17,7 +17,7 @@ export declare enum WorldContextMenuClasses {
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OptionText = "world-context-menu-option-text"
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}
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export declare namespace WorldContextMenuClasses {
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const OptionSpecific: (enumValue: UsableActionType) => "world-context-menu-option-none" | "world-context-menu-option-actions" | "world-context-menu-option-move" | "world-context-menu-option-use" | "world-context-menu-option-unused" | "world-context-menu-option-commandattack" | "world-context-menu-option-commanddefend" | "world-context-menu-option-commandfollowclose" | "world-context-menu-option-commandfollowfar" | "world-context-menu-option-commandheel" | "world-context-menu-option-commandstay" | "world-context-menu-option-quickslotremove" | "world-context-menu-option-quickslotadd" | "world-context-menu-option-quickslotaddtofree" | "world-context-menu-option-quickslotaddtoslot" | "world-context-menu-option-movetoinventory" | "world-context-menu-option-dropmenu" | "world-context-menu-option-dropall" | "world-context-menu-option-dropallofsamequality" | "world-context-menu-option-repairwithitem" | "world-context-menu-option-reinforcewithitem" | "world-context-menu-option-enhancewithitem" | "world-context-menu-option-enchantwithitem" | "world-context-menu-option-transmogrifywithitem" | "world-context-menu-option-upgradewithitem" | "world-context-menu-option-alterwithitem" | "world-context-menu-option-refinewithitem" | "world-context-menu-option-preservewithitem" | "world-context-menu-option-addfuelwithitem" | "world-context-menu-option-ignitewithitem" | "world-context-menu-option-absorbwithitem" | "world-context-menu-option-exudewithitem" | "world-context-menu-option-movetoinventorymenu" | "world-context-menu-option-movetoactivecontainermenu" | "world-context-menu-option-movetofacingcontainermenu" | "world-context-menu-option-moveall" | "world-context-menu-option-moveallofsamequality" | "world-context-menu-option-tradetradersell" | "world-context-menu-option-tradetraderbuy" | "world-context-menu-option-itemactions" | "world-context-menu-option-gatherwithhands" | "world-context-menu-option-harvestwithhands" | "world-context-menu-option-digwithhands" | "world-context-menu-option-tillwithhands" | "world-context-menu-option-pickupexcrementwithhands" | "world-context-menu-option-equipheld" | "world-context-menu-option-equiplegs" | "world-context-menu-option-equipchest" | "world-context-menu-option-equiphead" | "world-context-menu-option-equipwaist" | "world-context-menu-option-equipfeet" | "world-context-menu-option-equipneck" | "world-context-menu-option-equiphands" | "world-context-menu-option-equipback" | "world-context-menu-option-equipmainhand" | "world-context-menu-option-equipoffhand" | "world-context-menu-option-restonground" | "world-context-menu-option-sleeponground" | "world-context-menu-option-commandmenu" | "world-context-menu-option-displayheld" | "world-context-menu-option-displaylegs" | "world-context-menu-option-displaychest" | "world-context-menu-option-displayhead" | "world-context-menu-option-displaywaist" | "world-context-menu-option-displayfeet" | "world-context-menu-option-displayneck" | "world-context-menu-option-displayhands" | "world-context-menu-option-displayback" | "world-context-menu-option-displaymainhand" | "world-context-menu-option-displayoffhand" | "world-context-menu-option-reshapewithitem" | "world-context-menu-option-movecontentsmenu" | "world-context-menu-option-movecontentstoinventory" | "world-context-menu-option-movecontentstoactivecontainer" | "world-context-menu-option-movecontentstofacingcontainer" | "world-context-menu-option-movecontentsofactivecontainermenu" | "world-context-menu-option-movecontentsoffacingcontainermenu" | "world-context-menu-option-commandmenuall" | "world-context-menu-option-commandallfollowclose" | "world-context-menu-option-commandallfollowfar" | "world-context-menu-option-commandallstay" | "world-context-menu-option-commandalldefend" | "world-context-menu-option-commandallattack" | "world-context-menu-option-commandallheel" | "world-context-menu-option-ascend" | "world-context-menu-option-descend";
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const OptionSpecific: (enumValue: UsableActionType) => "world-context-menu-option-none" | "world-context-menu-option-actions" | "world-context-menu-option-move" | "world-context-menu-option-use" | "world-context-menu-option-unused" | "world-context-menu-option-commandattack" | "world-context-menu-option-commanddefend" | "world-context-menu-option-commandfollowclose" | "world-context-menu-option-commandfollowfar" | "world-context-menu-option-commandheel" | "world-context-menu-option-commandstay" | "world-context-menu-option-collapse" | "world-context-menu-option-quickslotremove" | "world-context-menu-option-quickslotadd" | "world-context-menu-option-quickslotaddtofree" | "world-context-menu-option-quickslotaddtoslot" | "world-context-menu-option-movetoinventory" | "world-context-menu-option-dropmenu" | "world-context-menu-option-dropall" | "world-context-menu-option-dropallofsamequality" | "world-context-menu-option-repairwithitem" | "world-context-menu-option-reinforcewithitem" | "world-context-menu-option-enhancewithitem" | "world-context-menu-option-enchantwithitem" | "world-context-menu-option-transmogrifywithitem" | "world-context-menu-option-upgradewithitem" | "world-context-menu-option-alterwithitem" | "world-context-menu-option-refinewithitem" | "world-context-menu-option-preservewithitem" | "world-context-menu-option-addfuelwithitem" | "world-context-menu-option-ignitewithitem" | "world-context-menu-option-absorbwithitem" | "world-context-menu-option-exudewithitem" | "world-context-menu-option-movetoinventorymenu" | "world-context-menu-option-movetoactivecontainermenu" | "world-context-menu-option-movetofacingcontainermenu" | "world-context-menu-option-moveall" | "world-context-menu-option-moveallofsamequality" | "world-context-menu-option-tradetradersell" | "world-context-menu-option-tradetraderbuy" | "world-context-menu-option-itemactions" | "world-context-menu-option-gatherwithhands" | "world-context-menu-option-harvestwithhands" | "world-context-menu-option-digwithhands" | "world-context-menu-option-tillwithhands" | "world-context-menu-option-pickupexcrementwithhands" | "world-context-menu-option-equipheld" | "world-context-menu-option-equiplegs" | "world-context-menu-option-equipchest" | "world-context-menu-option-equiphead" | "world-context-menu-option-equipwaist" | "world-context-menu-option-equipfeet" | "world-context-menu-option-equipneck" | "world-context-menu-option-equiphands" | "world-context-menu-option-equipback" | "world-context-menu-option-equipmainhand" | "world-context-menu-option-equipoffhand" | "world-context-menu-option-restonground" | "world-context-menu-option-sleeponground" | "world-context-menu-option-commandmenu" | "world-context-menu-option-displayheld" | "world-context-menu-option-displaylegs" | "world-context-menu-option-displaychest" | "world-context-menu-option-displayhead" | "world-context-menu-option-displaywaist" | "world-context-menu-option-displayfeet" | "world-context-menu-option-displayneck" | "world-context-menu-option-displayhands" | "world-context-menu-option-displayback" | "world-context-menu-option-displaymainhand" | "world-context-menu-option-displayoffhand" | "world-context-menu-option-reshapewithitem" | "world-context-menu-option-movecontentsmenu" | "world-context-menu-option-movecontentstoinventory" | "world-context-menu-option-movecontentstoactivecontainer" | "world-context-menu-option-movecontentstofacingcontainer" | "world-context-menu-option-movecontentsofactivecontainermenu" | "world-context-menu-option-movecontentsoffacingcontainermenu" | "world-context-menu-option-commandmenuall" | "world-context-menu-option-commandallfollowclose" | "world-context-menu-option-commandallfollowfar" | "world-context-menu-option-commandallstay" | "world-context-menu-option-commandalldefend" | "world-context-menu-option-commandallattack" | "world-context-menu-option-commandallheel" | "world-context-menu-option-ascend" | "world-context-menu-option-descend" | "world-context-menu-option-excavate";
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}
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export declare const UsableActionsWorldActions: UsableActionGenerator<[]>;
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export declare const UsableActionsWorldItemActions: UsableActionGenerator<[]>;
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@@ -52,6 +52,20 @@ export interface ITileGetNameOptions {
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includeCoordinates?: boolean;
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magic?: boolean;
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}
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export interface IMakeCaveOptions {
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/**
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* Set to true if we want to reveal failure messages to the player.
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*/
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failureMessages?: boolean;
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/**
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* Set to true if we are allowed to make caves upwards (while we are in caves).
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*/
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allowInCaves?: boolean;
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/**
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* The range of tiles outward to check for another cave so we don't create them too close together.
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*/
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rangeCheck?: number;
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}
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/**
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* Tile class
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*/
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* Checks if another cave entrance is nearby.
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* @returns True if it created cave entrances
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*/
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isCaveEntranceNearby(): boolean;
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isCaveEntranceNearby(tileRange?: number): boolean;
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/**
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* Used to check if we can actually make a chave entrance on the tile.
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* @returns True if we can make a cave entrance
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*/
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canMakeCaveEntrance(source: Human | undefined, entranceZ?: WorldZ, options?: IMakeCaveOptions): boolean;
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/**
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* Used to genererate and find appropriate cave entrances
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* @param source The player that created the cave entrance
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* @param chance The chance of creating a cave entrance (default 5%)
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* @param entranceZ The direction of the cave entrance (default down)
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* @returns True if it created cave entrances
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*/
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makeCaveEntrance(source: Human | undefined, chance?: number): boolean;
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makeCaveEntrance(source: Human | undefined, chance?: number, entranceZ?: WorldZ, options?: IMakeCaveOptions): boolean;
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/**
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* Create puddles around a point and limit them (so they can't expand infinitely)
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*/
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