@wayward/types 2.14.4-beta.dev.20250110.1 → 2.14.4-beta.dev.20250112.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/definitions/game/game/entity/Entity.d.ts +5 -4
- package/definitions/game/game/tile/Tile.d.ts +4 -0
- package/definitions/game/language/dictionary/UiTranslation.d.ts +565 -566
- package/definitions/game/renderer/RenderersNotifiers.d.ts +2 -2
- package/definitions/game/renderer/notifier/INotifier.d.ts +37 -2
- package/definitions/game/renderer/notifier/Notifier.d.ts +2 -2
- package/definitions/game/renderer/world/WorldRenderer.d.ts +2 -1
- package/definitions/game/ui/screen/screens/game/util/item/ItemStylesheet.d.ts +12 -0
- package/definitions/utilities/types/Types.d.ts +3 -0
- package/package.json +2 -2
@@ -12,7 +12,7 @@ import type { CreatureType } from "@wayward/game/game/entity/creature/ICreature"
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import type { StatusChangeReason } from "@wayward/game/game/entity/IEntity";
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import type Status from "@wayward/game/game/entity/status/Status";
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import type { DisplayableItemType } from "@wayward/game/game/item/IItem";
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-
import type { INotificationLocation, NotifierIconType, ItemNotifierType, CreatureNotifierType,
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import type { INotificationLocation, NotifierIconType, ItemNotifierType, CreatureNotifierType, MarkerDescription } from "@wayward/game/renderer/notifier/INotifier";
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import { StatNotificationType } from "@wayward/game/renderer/notifier/INotifier";
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import type Renderers from "@wayward/game/renderer/Renderers";
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export declare class RenderersNotifiers {
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@@ -25,6 +25,6 @@ export declare class RenderersNotifiers {
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addStatus(location: INotificationLocation, status: Status, reason: StatusChangeReason): void;
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addItem(location: INotificationLocation, itemNotifierType: ItemNotifierType, type: DisplayableItemType): void;
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addCreature(location: INotificationLocation, creatureNotifierType: CreatureNotifierType, type: CreatureType, aberrant?: boolean): void;
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addMarker(location: INotificationLocation,
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addMarker(location: INotificationLocation, marker: MarkerDescription): void;
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removeMarker(location: INotificationLocation, guid: string): void;
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}
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@@ -9,8 +9,10 @@
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* https://github.com/WaywardGame/types/wiki
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*/
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import type { SfxType } from "@wayward/game/audio/IAudio";
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import type { ItemType } from "@wayward/game/game/item/IItem";
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import type { IVector2 } from "@wayward/game/utilities/math/IVector";
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import type { IVector4 } from "@wayward/game/utilities/math/Vector4";
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import type { IRGB } from "@wayward/utilities/Color";
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export interface INotificationLocation extends IVector4 {
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getMovementPoint?(timeStamp: number): IVector2;
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getMovementProgress?(timeStamp: number): number;
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@@ -53,10 +55,43 @@ export declare enum NotifierIconType {
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DualWieldEnabled = 7,
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DualWieldDisabled = 8
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}
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-
export declare enum
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export declare enum MarkerType {
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Tamed = 0,
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AlertedHostile = 1,
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-
AlertedScared = 2
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AlertedScared = 2,
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Text = 3,
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Item = 4
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}
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export interface IBaseMarkerDescription {
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guid: string;
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size?: number;
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offsetY?: number;
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}
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/**
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* Specific sprite icons
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*/
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export interface ISpriteMarkerDescription extends IBaseMarkerDescription {
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type: MarkerType.Tamed | MarkerType.AlertedHostile | MarkerType.AlertedScared;
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}
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/**
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* Item icon
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*/
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export interface IItemMarkerDescription extends IBaseMarkerDescription {
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type: MarkerType.Item;
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itemType: ItemType;
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}
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/**
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* Generic text.
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* This won't actually work because our text.png sprite only has numbers
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*/
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export interface ITextMarkerDescription extends IBaseMarkerDescription {
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type: MarkerType.Text;
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text: string;
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textColor: IRGB;
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}
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/**
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* This value may be saved into Entity._persistentMarker!
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*/
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export type MarkerDescription = ISpriteMarkerDescription | ITextMarkerDescription | IItemMarkerDescription;
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export declare const itemDamageNotifierThreshold = 3;
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export declare const doodadDamageNotifierThreshold = 5;
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@@ -13,7 +13,7 @@ import { StatusChangeReason } from "@wayward/game/game/entity/IEntity";
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import type Status from "@wayward/game/game/entity/status/Status";
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import type { DisplayableItemType } from "@wayward/game/game/item/IItem";
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import type { IRendererContext } from "@wayward/game/renderer/context/IRendererContext";
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import type { INotificationLocation,
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import type { INotificationLocation, MarkerDescription } from "@wayward/game/renderer/notifier/INotifier";
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import { CreatureNotifierType, ItemNotifierType, NotifierIconType, StatNotificationType } from "@wayward/game/renderer/notifier/INotifier";
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import type { IResourceContainer } from "@wayward/game/renderer/resources/IResourceContainer";
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export declare class Notifier {
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@@ -37,7 +37,7 @@ export declare class Notifier {
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addStat(location: INotificationLocation, type: StatNotificationType, value: number): void;
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addStatus(location: INotificationLocation, status: Status, reason: StatusChangeReason): void;
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addNotifierIcon(location: INotificationLocation, type: NotifierIconType): void;
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addMarker(location: INotificationLocation,
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addMarker(location: INotificationLocation, marker: MarkerDescription): void;
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removeMarker(guid: string): void;
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suspend(): void;
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resume(): void;
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@@ -143,7 +143,8 @@ export declare class WorldRenderer extends EventEmitter.Host<IWorldRendererEvent
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private creatureFlyingBatch;
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private overlayBatch;
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private vehicleBatch;
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private readonly
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private readonly entitiesToRenderInViewport;
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private readonly doodadsToNotRenderInViewport;
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/**
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* A set of entities seen before (rendered on screen at least once)
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*/
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@@ -8,9 +8,19 @@
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* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
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* https://github.com/WaywardGame/types/wiki
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*/
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import { Quality } from "@wayward/game/game/IObject";
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import type { ILoadOnIslandOptions } from "@wayward/game/game/entity/IHuman";
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import type Island from "@wayward/game/game/island/Island";
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import type { DisplayableItemType } from "@wayward/game/game/item/IItem";
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import SpriteEditor from "@wayward/game/ui/screen/screens/game/util/item/SpriteEditor";
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declare enum Type {
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Normal = 0,
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Dim = 1,
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Highlight = 2
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}
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type BackgroundIDTypeSuffix = `` | `-${Lowercase<keyof typeof Type>}`;
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type BackgroundIDQuality = Lowercase<Exclude<keyof typeof Quality, "None" | "Random">>;
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type BackgroundID = `default${BackgroundIDTypeSuffix}` | `quality-${BackgroundIDQuality}${BackgroundIDTypeSuffix}` | `damaged${BackgroundIDTypeSuffix}` | `trading${BackgroundIDTypeSuffix}` | `non-craftable` | `discovery-active` | `non-craftable-discovery`;
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export default class ItemStylesheetHandler {
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private readonly backgroundDefinitions;
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readonly editor: SpriteEditor;
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@@ -28,6 +38,7 @@ export default class ItemStylesheetHandler {
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* Append items for the specified stage to the stylesheet.
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*/
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private appendStylesheetsStage;
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getItemSprite(backgroundID: BackgroundID, item: DisplayableItemType, abortSignal?: AbortSignal, itemPath?: string): Promise<string | undefined>;
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/**
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* Appends an array of item types to the specified stylesheet.
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* This no-ops for items that were already appended to the sheet.
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private getCSSColor;
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private getItemTypes;
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}
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export {};
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@@ -19,6 +19,9 @@ interface PartialUnionizer<TYPES extends any[]> {
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}
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declare global {
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type PartialUnion<TYPES extends any[]> = TYPES[number] & PartialUnionizer<TYPES>[Extract<TYPES["length"], keyof PartialUnionizer<TYPES>>];
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type MappedOmit<T, K extends keyof T> = {
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[P in keyof T as P extends K ? never : P]: T[P];
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};
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}
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declare const _default: {};
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export default _default;
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package/package.json
CHANGED
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{
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"name": "@wayward/types",
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"description": "TypeScript declarations for Wayward, used for modding.",
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"version": "2.14.4-beta.dev.
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"version": "2.14.4-beta.dev.20250112.1",
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"license": "MIT",
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"repository": {
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"type": "git",
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"url": "https://github.com/WaywardGame/types.git"
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},
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"scripts": {
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"clean": "rimraf ./definitions ./*.tsbuildinfo"
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"clean": "npx rimraf ./definitions ./*.tsbuildinfo"
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},
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"dependencies": {
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"@types/node": "22.7.5",
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