@wayward/types 2.14.4-beta.dev.20241231.1 → 2.14.4-beta.dev.20250102.1

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Files changed (85) hide show
  1. package/definitions/game/IGlobal.d.ts +2 -9
  2. package/definitions/game/game/Game.d.ts +2 -2
  3. package/definitions/game/game/IGame.d.ts +1 -1
  4. package/definitions/game/game/doodad/Doodad.d.ts +1 -1
  5. package/definitions/game/game/entity/action/ActionsRegistration.d.ts +1 -1
  6. package/definitions/game/game/entity/action/actions/SetTitle.d.ts +1 -1
  7. package/definitions/game/game/island/Island.d.ts +2 -2
  8. package/definitions/game/game/magic/MagicalPropertyManager.d.ts +2 -1
  9. package/definitions/game/game/mapgen/IMapGen.d.ts +1 -1
  10. package/definitions/game/game/mapgen/MapGenHelpers.d.ts +1 -1
  11. package/definitions/game/game/options/GameOptions.d.ts +1 -1
  12. package/definitions/game/language/DictionaryMap.d.ts +2 -2
  13. package/definitions/game/language/dictionary/Message.d.ts +37 -37
  14. package/definitions/game/language/dictionary/UiTranslation.d.ts +924 -917
  15. package/definitions/game/mod/IMod.d.ts +1 -1
  16. package/definitions/game/save/ISaveManager.d.ts +1 -1
  17. package/definitions/game/save/SaveManager.d.ts +1 -1
  18. package/definitions/game/save/SaveMetadata.d.ts +1 -1
  19. package/definitions/game/save/data/ISaveData.d.ts +1 -1
  20. package/definitions/game/save/data/ISaveDataGlobal.d.ts +2 -1
  21. package/definitions/game/save/data/SaveData.d.ts +1 -1
  22. package/definitions/game/save/data/SaveDataGlobal.d.ts +1 -1
  23. package/definitions/game/save/serializer/ISerializer.d.ts +1 -1
  24. package/definitions/game/save/serializer/PropertiesToSerialize.d.ts +1 -1
  25. package/definitions/game/save/serializer/Serializer.d.ts +1 -1
  26. package/definitions/game/save/upgrade/UpgradePlayer.d.ts +1 -1
  27. package/definitions/game/save/upgrade/UpgradeSaveDataGlobal.d.ts +1 -1
  28. package/definitions/game/save/upgrade/UpgradeVersion.d.ts +1 -1
  29. package/definitions/game/save/upgrade/UpgradeVersionRegistry.d.ts +1 -1
  30. package/definitions/game/steamworks/ISteamworks.d.ts +0 -6
  31. package/definitions/game/steamworks/Steamworks.d.ts +2 -2
  32. package/definitions/game/ui/{screen/screens/splash → component}/Notice.d.ts +4 -2
  33. package/definitions/game/ui/screen/screens/SplashScreen.d.ts +1 -1
  34. package/definitions/game/ui/screen/screens/game/DialogManager.d.ts +8 -3
  35. package/definitions/game/ui/screen/screens/game/component/item/ItemComponentEventBus.d.ts +2 -1
  36. package/definitions/game/ui/screen/screens/game/dialog/EquipmentDialog.d.ts +1 -1
  37. package/definitions/game/ui/screen/screens/menu/menus/main/ChangelogMenu.d.ts +1 -1
  38. package/definitions/game/ui/screen/screens/menu/menus/options/ErrorReportingNotice.d.ts +14 -0
  39. package/definitions/game/ui/screen/screens/menu/menus/options/TabDeveloper.d.ts +2 -0
  40. package/definitions/game/ui/screen/screens/splash/DevelopmentBranchNotice.d.ts +1 -1
  41. package/definitions/game/utilities/VersionTranslation.d.ts +18 -0
  42. package/definitions/game/utilities/trello/ITrello.d.ts +1 -1
  43. package/definitions/game/utilities/trello/Trello.d.ts +1 -1
  44. package/definitions/hosts/node/nodeLoader.d.ts +1 -0
  45. package/definitions/hosts/shared/globalTypes.d.ts +6 -0
  46. package/definitions/lint/condition-complexity.d.mts +31 -0
  47. package/definitions/{devserver/middleware/util → server/core}/Middleware.d.ts +1 -0
  48. package/definitions/{devserver → server/core}/middleware/E404.d.ts +1 -1
  49. package/definitions/server/core/middleware/Probe.d.ts +13 -0
  50. package/definitions/{devserver → server/core}/middleware/Static.d.ts +1 -1
  51. package/definitions/{devserver → server/core}/middleware/Validate.d.ts +1 -1
  52. package/definitions/{devserver/middleware → server/core}/util/SendFile.d.ts +1 -1
  53. package/definitions/{matchmakingserver → server/dev}/index.d.ts +1 -3
  54. package/definitions/{devserver → server/dev}/middleware/CustomInternalMods.d.ts +1 -1
  55. package/definitions/{devserver → server/dev}/middleware/SaveFolder.d.ts +1 -1
  56. package/definitions/server/error/Router.d.ts +13 -0
  57. package/definitions/server/error/index.d.ts +11 -0
  58. package/definitions/server/error/middleware/ReportError.d.ts +13 -0
  59. package/definitions/{matchmakingserver → server/matchmaking}/dedicatedServer.d.ts +1 -1
  60. package/definitions/test/core/applicationDom.d.ts +1 -1
  61. package/definitions/test/core/applicationInteractions.d.ts +4 -0
  62. package/definitions/test/suite/functionalTests/singleplayer/ui/DialogLeak.d.ts +13 -0
  63. package/definitions/{devserver/index.d.ts → utilities/ApplyTsConfigPaths.d.ts} +1 -1
  64. package/definitions/{game/utilities → utilities}/Version.d.ts +3 -7
  65. package/definitions/utilities/event/EventEmitter.d.ts +12 -7
  66. package/definitions/utilities/types.d.ts +18 -0
  67. package/package.json +1 -1
  68. /package/definitions/{devserver → server/core}/util/Log.d.ts +0 -0
  69. /package/definitions/{devserver → server/dev}/Router.d.ts +0 -0
  70. /package/definitions/{devserver/middleware → server/dev}/util/GameLogFilter.d.ts +0 -0
  71. /package/definitions/{matchmakingserver → server/matchmaking}/directoryConnection.d.ts +0 -0
  72. /package/definitions/{matchmakingserver → server/matchmaking}/globalMatchmaking.d.ts +0 -0
  73. /package/definitions/{matchmakingserver → server/matchmaking}/globalServerDirectory.d.ts +0 -0
  74. /package/definitions/{matchmakingserver/vps.d.ts → server/matchmaking/index.d.ts} +0 -0
  75. /package/definitions/{matchmakingserver → server/matchmaking}/server.d.ts +0 -0
  76. /package/definitions/{matchmakingserver → server/matchmaking}/shared.d.ts +0 -0
  77. /package/definitions/utilities/{types → type}/Assert.d.ts +0 -0
  78. /package/definitions/utilities/{typesglobal → types}/Class.d.ts +0 -0
  79. /package/definitions/utilities/{typesglobal → types}/Descriptions.d.ts +0 -0
  80. /package/definitions/utilities/{typesglobal → types}/Function.d.ts +0 -0
  81. /package/definitions/utilities/{typesglobal → types}/Immutable.d.ts +0 -0
  82. /package/definitions/utilities/{typesglobal → types}/Iterables.d.ts +0 -0
  83. /package/definitions/utilities/{typesglobal → types}/Misc.d.ts +0 -0
  84. /package/definitions/utilities/{typesglobal → types}/Objects.d.ts +0 -0
  85. /package/definitions/utilities/{typesglobal → types}/Types.d.ts +0 -0
@@ -23,20 +23,13 @@ import "@wayward/game/typings/jquery";
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  import "@wayward/game/typings/jqueryui";
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  import type { Ui } from "@wayward/game/ui/Ui";
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  import type OldUi from "@wayward/game/ui/old/OldUi";
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- import type Version from "@wayward/game/utilities/Version";
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+ import type Version from "@wayward/utilities/Version";
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  import "@wayward/goodstream/apply";
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  import "@wayward/hosts/shared/globalTypes";
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  import type { IBuildId } from "@wayward/hosts/shared/globalTypes";
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  import "@wayward/utilities/IGlobal";
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  import "@wayward/utilities/prototype/Promise";
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- import "@wayward/utilities/typesglobal/Class";
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- import "@wayward/utilities/typesglobal/Descriptions";
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- import "@wayward/utilities/typesglobal/Function";
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- import "@wayward/utilities/typesglobal/Immutable";
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- import "@wayward/utilities/typesglobal/Iterables";
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- import "@wayward/utilities/typesglobal/Misc";
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- import "@wayward/utilities/typesglobal/Objects";
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- import "@wayward/utilities/typesglobal/Types";
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+ import "@wayward/utilities/types";
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  declare global {
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  let audio: WAudio | undefined;
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  let game: Game;
@@ -45,8 +45,8 @@ import type { IOptions } from "@wayward/game/save/data/ISaveDataGlobal";
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  import type { ISerializer } from "@wayward/game/save/serializer/ISerializer";
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  import type StringTokenizer from "@wayward/game/save/serializer/StringTokenizer";
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  import Steamworks from "@wayward/game/steamworks/Steamworks";
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- import type { IVersionInfo } from "@wayward/game/utilities/Version";
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- import Version from "@wayward/game/utilities/Version";
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+ import type { IVersionInfo } from "@wayward/utilities/Version";
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+ import Version from "@wayward/utilities/Version";
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  import type { IVector2 } from "@wayward/game/utilities/math/IVector";
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  import { WebWorkerManager } from "@wayward/game/webWorker/WebWorkerManager";
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  import EventEmitter from "@wayward/utilities/event/EventEmitter";
@@ -29,7 +29,7 @@ import type { IMultiplayerOptions, IMultiplayerWorldData, ServerInfo } from "@wa
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  import type { Renderer } from "@wayward/game/renderer/Renderer";
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  import type { IReplayLogEntry } from "@wayward/game/replay/IReplayLogEntry";
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  import type { IHighscoreOld, IOptions } from "@wayward/game/save/data/ISaveDataGlobal";
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- import type Version from "@wayward/game/utilities/Version";
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+ import type Version from "@wayward/utilities/Version";
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  import type { IVector2, IVector3 } from "@wayward/game/utilities/math/IVector";
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  import type { IBuildId } from "@wayward/hosts/shared/globalTypes";
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  import type { IRange } from "@wayward/utilities/math/Range";
@@ -234,7 +234,7 @@ export default class Doodad extends EntityMovable<IDoodadDescription, DoodadType
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  removeMagic(): void;
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  unhitch(): void;
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  damage(forceBreak?: boolean, skipDropAsItem?: boolean, skipSound?: boolean, skipResources?: boolean, damage?: number): void;
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- getDefaultDurability(random?: import("@wayward/utilities/random/Random").Random<import("@wayward/utilities/random/generators/PCGSeededGenerator").PCGSeededGenerator | import("@wayward/utilities/random/generators/LegacySeededGenerator").LegacySeededGenerator>): number;
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+ getDefaultDurability(random?: import("@wayward/utilities/random/Random").Random<import("@wayward/utilities/random/generators/LegacySeededGenerator").LegacySeededGenerator | import("@wayward/utilities/random/generators/PCGSeededGenerator").PCGSeededGenerator>): number;
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  /**
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  * Gets the container to use for doodad executed actions
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  */
@@ -142,7 +142,7 @@ export declare const actionDescriptionsSlow: {
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  122: import("./Action").Action<[[arg1: import("@wayward/game/game/entity/action/IAction").ActionArgument.Undefined, import("@wayward/game/game/entity/action/IAction").ActionArgument.Creature], [arg1: import("@wayward/game/game/entity/action/IAction").ActionArgument.Undefined, import("@wayward/game/game/entity/action/IAction").ActionArgument.ItemInventory], import("./argument/ActionArgumentEnum").default<import("../ai/AI").AiType, "None" | "Attack" | "Pacified" | "Hidden" | "Idle" | "Neutral" | "Scared" | "Hostile" | "Fearless" | "HostileFearless" | "Alerted" | "Waiting" | "CanSwapWith" | "CanSwapLayers" | "FollowClose" | "FollowFar" | "Stay" | "AttackAdjacent" | "AttackInSight" | "Defend" | "Heel">], import("../Human").default<unknown, number, import("../../reference/IReferenceManager").ReferenceType.NPC | import("../../reference/IReferenceManager").ReferenceType.Player>, void, import("@wayward/game/game/entity/action/actions/SetCreatureAi").ISetCreatureAiCanUse, [import("../creature/Creature").default | undefined, import("../../item/Item").default | undefined, import("../ai/AI").AiType]>;
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  136: import("./Action").Action<[[arg1: import("@wayward/game/game/entity/action/IAction").ActionArgument.Undefined, import("@wayward/game/game/entity/action/IAction").ActionArgument.Creature], [arg1: import("@wayward/game/game/entity/action/IAction").ActionArgument.Undefined, import("@wayward/game/game/entity/action/IAction").ActionArgument.ItemInventory], import("./argument/ActionArgumentEnum").default<import("../ai/AI").AiType, "None" | "Attack" | "Pacified" | "Hidden" | "Idle" | "Neutral" | "Scared" | "Hostile" | "Fearless" | "HostileFearless" | "Alerted" | "Waiting" | "CanSwapWith" | "CanSwapLayers" | "FollowClose" | "FollowFar" | "Stay" | "AttackAdjacent" | "AttackInSight" | "Defend" | "Heel">], import("../Human").default<unknown, number, import("../../reference/IReferenceManager").ReferenceType.NPC | import("../../reference/IReferenceManager").ReferenceType.Player>, void, import("@wayward/game/game/entity/action/actions/SetCreatureAi").ISetCreatureAiCanUse, [import("../creature/Creature").default | undefined, import("../../item/Item").default | undefined, import("../ai/AI").AiType]>;
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  6: import("./Action").Action<[import("@wayward/game/game/entity/action/IAction").ActionArgument.ItemInventory], import("../Human").default<unknown, number, import("../../reference/IReferenceManager").ReferenceType.NPC | import("../../reference/IReferenceManager").ReferenceType.Player>, void, import("@wayward/game/game/entity/action/actions/SetDown").ISetDownCanUse, [import("../../item/Item").default]>;
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- 123: import("./Action").Action<[[import("@wayward/game/game/entity/action/IAction").ActionArgument.Undefined, import("./argument/ActionArgumentEnum").default<import("@wayward/game/game/entity/action/actions/SetTitle").TitleType, "Skill" | "Milestone">], [arg1: import("@wayward/game/game/entity/action/IAction").ActionArgument.Undefined, import("./argument/ActionArgumentEnum").default<import("../../milestones/IMilestone").Milestone, "Abnormalizer" | "Chef" | "Exterminator" | "Crafter" | "Gardener" | "Gatherer" | "Hunter" | "Locksmith" | "ReaperOfSouls" | "Survivor" | "Pitcher" | "Trapsetter" | "TreasureHunter" | "Collector" | "Explorer" | "Grandmaster" | "Prepared" | "Doctor" | "Artificer" | "Returned" | "Navigator" | "DragonSlayer" | "Treasurer" | "Pulchritudinous" | "Friendly" | "Malevolent" | "Benevolent" | "Boundless" | "Talented" | "Weathered" | "Seasoned" | "Pacifier" | "Merchant" | "Notekeeper" | "Operator" | "Huntsman" | "Contender" | "Challenger" | "DestroyerOfMagi" | "Helmsman" | "Multitasker" | "Apocryphal" | "Diverse" | "InternalDiscoveredBoats" | "Traitor" | "MasterOfAll" | "Rouseabout" | "Murderer" | "Retailer" | "Masochist" | "Versatile" | "InternalStatDiscovery" | "Dedicated" | "Hounded" | "Serene" | "InternalRuneOrAltarDiscovery" | "Curator" | "Thaumaturgic" | "Runekeeper" | "InternalDeityDiscovery" | "InternalMerchantsDiscovery" | "InternalDeitySystemDiscovery" | "Invoker" | "InternalDeityInvoked" | "InternalInsulationDiscovery" | "Turbulent" | "Statistician" | "Afflicted" | "Exsanguinated">, import("./argument/ActionArgumentEnum").default<import("../IHuman").SkillType, "None" | "Taming" | "Mining" | "Swimming" | "Chemistry" | "Anatomy" | "Marksmanship" | "Blacksmithing" | "Botany" | "Camping" | "Cartography" | "Claythrowing" | "Cooking" | "Fishing" | "Fletching" | "Glassblowing" | "Leatherworking" | "Lockpicking" | "Lumberjacking" | "Mycology" | "Parrying" | "Stonecrafting" | "Tactics" | "Tailoring" | "Throwing" | "Tinkering" | "Trapping" | "Woodworking" | "Horticulture" | "Bartering" | "Seafaring" | "Thaumaturgy" | "DualWielding" | "Theurgy">]], import("../player/Player").default, void, import("@wayward/game/game/entity/action/IAction").IActionUsable, [(import("@wayward/game/game/entity/action/actions/SetTitle").TitleType | undefined)?, (import("../../milestones/IMilestone").Milestone | import("../IHuman").SkillType | undefined)?]>;
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+ 123: import("./Action").Action<[[import("@wayward/game/game/entity/action/IAction").ActionArgument.Undefined, import("./argument/ActionArgumentEnum").default<import("@wayward/game/game/entity/action/actions/SetTitle").TitleType, "Skill" | "Milestone">], [arg1: import("@wayward/game/game/entity/action/IAction").ActionArgument.Undefined, import("./argument/ActionArgumentEnum").default<import("../../milestones/IMilestone").Milestone, "Abnormalizer" | "Chef" | "Exterminator" | "Crafter" | "Gardener" | "Gatherer" | "Hunter" | "Locksmith" | "ReaperOfSouls" | "Survivor" | "Pitcher" | "Trapsetter" | "TreasureHunter" | "Collector" | "Explorer" | "Grandmaster" | "Prepared" | "Doctor" | "Artificer" | "Returned" | "Navigator" | "DragonSlayer" | "Treasurer" | "Pulchritudinous" | "Friendly" | "Malevolent" | "Benevolent" | "Boundless" | "Talented" | "Weathered" | "Seasoned" | "Pacifier" | "Merchant" | "Notekeeper" | "Operator" | "Huntsman" | "Contender" | "Challenger" | "DestroyerOfMagi" | "Helmsman" | "Multitasker" | "Apocryphal" | "Diverse" | "InternalDiscoveredBoats" | "Traitor" | "MasterOfAll" | "Rouseabout" | "Murderer" | "Retailer" | "Masochist" | "Versatile" | "InternalStatDiscovery" | "Dedicated" | "Hounded" | "Serene" | "InternalRuneOrAltarDiscovery" | "Curator" | "Thaumaturgic" | "Runekeeper" | "InternalDeityDiscovery" | "InternalMerchantsDiscovery" | "InternalDeitySystemDiscovery" | "Invoker" | "InternalDeityInvoked" | "InternalInsulationDiscovery" | "Turbulent" | "Statistician" | "Afflicted" | "Exsanguinated">, import("./argument/ActionArgumentEnum").default<import("../IHuman").SkillType, "None" | "Chemistry" | "Anatomy" | "Marksmanship" | "Blacksmithing" | "Botany" | "Camping" | "Cartography" | "Claythrowing" | "Cooking" | "Fishing" | "Fletching" | "Glassblowing" | "Leatherworking" | "Lockpicking" | "Lumberjacking" | "Mining" | "Mycology" | "Parrying" | "Stonecrafting" | "Swimming" | "Tactics" | "Tailoring" | "Throwing" | "Tinkering" | "Trapping" | "Woodworking" | "Taming" | "Horticulture" | "Bartering" | "Seafaring" | "Thaumaturgy" | "DualWielding" | "Theurgy">]], import("../player/Player").default, void, import("@wayward/game/game/entity/action/IAction").IActionUsable, [(import("@wayward/game/game/entity/action/actions/SetTitle").TitleType | undefined)?, (import("../../milestones/IMilestone").Milestone | import("../IHuman").SkillType | undefined)?]>;
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  119: import("./Action").Action<[import("@wayward/game/game/entity/action/IAction").ActionArgument.NPCNearby, [arg1: import("@wayward/game/game/entity/action/IAction").ActionArgument.Undefined, import("@wayward/game/game/entity/action/IAction").ActionArgument.Island, import("@wayward/game/game/entity/action/IAction").ActionArgument.Vector2], [arg1: import("@wayward/game/game/entity/action/IAction").ActionArgument.Undefined, import("@wayward/game/game/entity/action/IAction").ActionArgument.Integer32]], import("../Human").default<unknown, number, import("../../reference/IReferenceManager").ReferenceType.NPC | import("../../reference/IReferenceManager").ReferenceType.Player>, void, import("@wayward/game/game/entity/action/actions/ShipToIsland").IShipToIslandCanUse, [import("../npc/NPC").default, (import("../../island/Island").default | import("../../../utilities/math/IVector").IVector2 | undefined)?, (number | undefined)?]>;
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  94: import("./Action").Action<[import("@wayward/game/game/entity/action/IAction").ActionArgument.ItemInventory], import("../Human").default<unknown, number, import("../../reference/IReferenceManager").ReferenceType.NPC | import("../../reference/IReferenceManager").ReferenceType.Player>, void, import("@wayward/game/game/entity/action/actions/Shoot").IShootCanUse, [import("../../item/Item").default]>;
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  11: import("./Action").Action<[[arg1: import("@wayward/game/game/entity/action/IAction").ActionArgument.Undefined, import("@wayward/game/game/entity/action/IAction").ActionArgument.ItemNearby, import("@wayward/game/game/entity/action/IAction").ActionArgument.Doodad], [import("@wayward/game/game/entity/action/IAction").ActionArgument.Undefined, import("./argument/ActionArgumentEnum").default<import("../IHuman").RestType, "Resting" | "Sleeping">]], import("../Human").default<unknown, number, import("../../reference/IReferenceManager").ReferenceType.NPC | import("../../reference/IReferenceManager").ReferenceType.Player>, void, import("@wayward/game/game/entity/action/actions/Rest").IRestCanUse, [(import("../../doodad/Doodad").default | import("../../item/Item").default | undefined)?, (import("../IHuman").RestType | undefined)?]>;
@@ -16,5 +16,5 @@ export declare enum TitleType {
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  Milestone = 0,
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  Skill = 1
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  }
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- declare const _default: Action<[[ActionArgument.Undefined, import("../argument/ActionArgumentEnum").default<TitleType, "Skill" | "Milestone">], [arg1: ActionArgument.Undefined, import("../argument/ActionArgumentEnum").default<Milestone, "Abnormalizer" | "Chef" | "Exterminator" | "Crafter" | "Gardener" | "Gatherer" | "Hunter" | "Locksmith" | "ReaperOfSouls" | "Survivor" | "Pitcher" | "Trapsetter" | "TreasureHunter" | "Collector" | "Explorer" | "Grandmaster" | "Prepared" | "Doctor" | "Artificer" | "Returned" | "Navigator" | "DragonSlayer" | "Treasurer" | "Pulchritudinous" | "Friendly" | "Malevolent" | "Benevolent" | "Boundless" | "Talented" | "Weathered" | "Seasoned" | "Pacifier" | "Merchant" | "Notekeeper" | "Operator" | "Huntsman" | "Contender" | "Challenger" | "DestroyerOfMagi" | "Helmsman" | "Multitasker" | "Apocryphal" | "Diverse" | "InternalDiscoveredBoats" | "Traitor" | "MasterOfAll" | "Rouseabout" | "Murderer" | "Retailer" | "Masochist" | "Versatile" | "InternalStatDiscovery" | "Dedicated" | "Hounded" | "Serene" | "InternalRuneOrAltarDiscovery" | "Curator" | "Thaumaturgic" | "Runekeeper" | "InternalDeityDiscovery" | "InternalMerchantsDiscovery" | "InternalDeitySystemDiscovery" | "Invoker" | "InternalDeityInvoked" | "InternalInsulationDiscovery" | "Turbulent" | "Statistician" | "Afflicted" | "Exsanguinated">, import("../argument/ActionArgumentEnum").default<SkillType, "None" | "Taming" | "Mining" | "Swimming" | "Chemistry" | "Anatomy" | "Marksmanship" | "Blacksmithing" | "Botany" | "Camping" | "Cartography" | "Claythrowing" | "Cooking" | "Fishing" | "Fletching" | "Glassblowing" | "Leatherworking" | "Lockpicking" | "Lumberjacking" | "Mycology" | "Parrying" | "Stonecrafting" | "Tactics" | "Tailoring" | "Throwing" | "Tinkering" | "Trapping" | "Woodworking" | "Horticulture" | "Bartering" | "Seafaring" | "Thaumaturgy" | "DualWielding" | "Theurgy">]], import("../../player/Player").default, void, import("@wayward/game/game/entity/action/IAction").IActionUsable, [(TitleType | undefined)?, (Milestone | SkillType | undefined)?]>;
19
+ declare const _default: Action<[[ActionArgument.Undefined, import("../argument/ActionArgumentEnum").default<TitleType, "Skill" | "Milestone">], [arg1: ActionArgument.Undefined, import("../argument/ActionArgumentEnum").default<Milestone, "Abnormalizer" | "Chef" | "Exterminator" | "Crafter" | "Gardener" | "Gatherer" | "Hunter" | "Locksmith" | "ReaperOfSouls" | "Survivor" | "Pitcher" | "Trapsetter" | "TreasureHunter" | "Collector" | "Explorer" | "Grandmaster" | "Prepared" | "Doctor" | "Artificer" | "Returned" | "Navigator" | "DragonSlayer" | "Treasurer" | "Pulchritudinous" | "Friendly" | "Malevolent" | "Benevolent" | "Boundless" | "Talented" | "Weathered" | "Seasoned" | "Pacifier" | "Merchant" | "Notekeeper" | "Operator" | "Huntsman" | "Contender" | "Challenger" | "DestroyerOfMagi" | "Helmsman" | "Multitasker" | "Apocryphal" | "Diverse" | "InternalDiscoveredBoats" | "Traitor" | "MasterOfAll" | "Rouseabout" | "Murderer" | "Retailer" | "Masochist" | "Versatile" | "InternalStatDiscovery" | "Dedicated" | "Hounded" | "Serene" | "InternalRuneOrAltarDiscovery" | "Curator" | "Thaumaturgic" | "Runekeeper" | "InternalDeityDiscovery" | "InternalMerchantsDiscovery" | "InternalDeitySystemDiscovery" | "Invoker" | "InternalDeityInvoked" | "InternalInsulationDiscovery" | "Turbulent" | "Statistician" | "Afflicted" | "Exsanguinated">, import("../argument/ActionArgumentEnum").default<SkillType, "None" | "Chemistry" | "Anatomy" | "Marksmanship" | "Blacksmithing" | "Botany" | "Camping" | "Cartography" | "Claythrowing" | "Cooking" | "Fishing" | "Fletching" | "Glassblowing" | "Leatherworking" | "Lockpicking" | "Lumberjacking" | "Mining" | "Mycology" | "Parrying" | "Stonecrafting" | "Swimming" | "Tactics" | "Tailoring" | "Throwing" | "Tinkering" | "Trapping" | "Woodworking" | "Taming" | "Horticulture" | "Bartering" | "Seafaring" | "Thaumaturgy" | "DualWielding" | "Theurgy">]], import("../../player/Player").default, void, import("@wayward/game/game/entity/action/IAction").IActionUsable, [(TitleType | undefined)?, (Milestone | SkillType | undefined)?]>;
20
20
  export default _default;
@@ -43,8 +43,8 @@ import TileEventManager from "@wayward/game/game/tile/TileEventManager";
43
43
  import Translation from "@wayward/game/language/Translation";
44
44
  import World from "@wayward/game/renderer/world/World";
45
45
  import type { IPostSerializeCallback, IPreSerializeCallback, ISerializer } from "@wayward/game/save/serializer/ISerializer";
46
- import type { IVersionInfo } from "@wayward/game/utilities/Version";
47
- import Version from "@wayward/game/utilities/Version";
46
+ import type { IVersionInfo } from "@wayward/utilities/Version";
47
+ import Version from "@wayward/utilities/Version";
48
48
  import { Direction } from "@wayward/game/utilities/math/Direction";
49
49
  import type { IVector2, IVector3 } from "@wayward/game/utilities/math/IVector";
50
50
  import Vector2 from "@wayward/game/utilities/math/Vector2";
@@ -16,8 +16,9 @@ import MagicalPropertyType from "@wayward/game/game/magic/MagicalPropertyType";
16
16
  import type TranslationImpl from "@wayward/game/language/impl/TranslationImpl";
17
17
  import type { ListEnder } from "@wayward/game/language/ITranslation";
18
18
  import Translation from "@wayward/game/language/Translation";
19
+ import type { IEventSubscriberEvents } from "@wayward/utilities/event/EventEmitter";
19
20
  import EventEmitter from "@wayward/utilities/event/EventEmitter";
20
- export interface IMagicalPropertyManagerEvents {
21
+ export interface IMagicalPropertyManagerEvents extends IEventSubscriberEvents {
21
22
  /**
22
23
  * Emitted when a property was removed
23
24
  */
@@ -14,7 +14,7 @@ import type Island from "@wayward/game/game/island/Island";
14
14
  import type MapGenHelpers from "@wayward/game/game/mapgen/MapGenHelpers";
15
15
  import type { Load, MultiplayerLoadingDescription } from "@wayward/game/game/meta/Loading";
16
16
  import type { ITemplate, TileTemplateType } from "@wayward/game/game/tile/ITerrain";
17
- import type Version from "@wayward/game/utilities/Version";
17
+ import type Version from "@wayward/utilities/Version";
18
18
  import type { IVector3 } from "@wayward/game/utilities/math/IVector";
19
19
  import type WorldZ from "@wayward/utilities/game/WorldZ";
20
20
  import type { Random } from "@wayward/utilities/random/Random";
@@ -14,7 +14,7 @@ import type Island from "@wayward/game/game/island/Island";
14
14
  import type { MapGenVersions } from "@wayward/game/game/mapgen/IMapGen";
15
15
  import type { ITemplate, TileTemplateType } from "@wayward/game/game/tile/ITerrain";
16
16
  import type Tile from "@wayward/game/game/tile/Tile";
17
- import Version from "@wayward/game/utilities/Version";
17
+ import Version from "@wayward/utilities/Version";
18
18
  export declare namespace MapGenHelpers {
19
19
  function pickBasedOnVersion<T>(targetVersion: Version.String, versions: MapGenVersions<T>): {
20
20
  version: Version.String;
@@ -12,7 +12,7 @@ import type { SkillType } from "@wayward/game/game/entity/IHuman";
12
12
  import type { ItemType } from "@wayward/game/game/item/IItem";
13
13
  import type { IGameOptions, IGameOptionsSkill } from "@wayward/game/game/options/IGameOptions";
14
14
  import { GameMode } from "@wayward/game/game/options/IGameOptions";
15
- import type Version from "@wayward/game/utilities/Version";
15
+ import type Version from "@wayward/utilities/Version";
16
16
  export declare const CREATURE_SPAWN_LIMIT = 15;
17
17
  declare namespace GameOptions {
18
18
  export function getDefault(difficulty?: GameMode, seed?: number): IGameOptions;
@@ -1830,8 +1830,8 @@ declare const dictionaryMap: {
1830
1830
  70: typeof Load;
1831
1831
  71: symbol;
1832
1832
  72: typeof MagicalPropertyType;
1833
- 74: symbol;
1834
1833
  73: typeof MagicalPropertyType;
1834
+ 74: symbol;
1835
1835
  75: typeof MapQuality;
1836
1836
  76: typeof MenuBarButtonType;
1837
1837
  77: typeof Message;
@@ -3622,8 +3622,8 @@ export declare const strictDictionaries: {
3622
3622
  70: typeof Load;
3623
3623
  71: symbol;
3624
3624
  72: typeof MagicalPropertyType;
3625
- 74: symbol;
3626
3625
  73: typeof MagicalPropertyType;
3626
+ 74: symbol;
3627
3627
  75: typeof MapQuality;
3628
3628
  76: typeof MenuBarButtonType;
3629
3629
  77: typeof Message;
@@ -336,43 +336,43 @@ declare enum Message {
336
336
  DedicatedTitleAlreadySelected = 324,
337
337
  DedicatedTitleMilestoneNotAllowed = 325,
338
338
  DestroyedFromUse = 326,
339
- DidNotSeemToBeHurting = 327,
340
- Dig = 328,
341
- DigAway = 329,
342
- Digging = 330,
343
- Disassemble = 331,
344
- Disassembling = 332,
345
- DiscoveredCaveEntrance = 333,
346
- DiscoveredColdInsulation = 334,
347
- DiscoveredHeatInsulation = 335,
348
- DiscoveredInTheBottle = 336,
349
- DiscoveredLavaPassage = 337,
350
- DiscoveredQuality = 338,
351
- Dismantle = 339,
352
- Dismantling = 340,
353
- DismantlingRequires = 341,
354
- Dismounted = 342,
355
- DisplacedPuddles = 343,
356
- DoNotProduceAnyResources = 344,
357
- DoodadCauseStatus = 345,
358
- DoodadGroupTier = 346,
359
- DrewSurroundings = 347,
360
- Dripstone = 348,
361
- DroppedIntoDepths = 349,
362
- DroppedIntoFire = 350,
363
- DroppedIntoTheVoid = 351,
364
- DryadSprouted = 352,
365
- DueToDehydration = 353,
366
- DueToStarvation = 354,
367
- DugTreasureOut = 355,
368
- DugTreasureOutSurprise = 356,
369
- DumpContentsOfContainerInInventory = 357,
370
- DyingOfDehydration = 358,
371
- EarnedMilestone = 359,
372
- Effective = 360,
373
- EquipmentPreventedStatusEffects = 361,
374
- ErrorHasOccured = 362,
375
- DeveloperContainerDesync = 363,
339
+ DeveloperContainerDesync = 327,
340
+ DidNotSeemToBeHurting = 328,
341
+ Dig = 329,
342
+ DigAway = 330,
343
+ Digging = 331,
344
+ Disassemble = 332,
345
+ Disassembling = 333,
346
+ DiscoveredCaveEntrance = 334,
347
+ DiscoveredColdInsulation = 335,
348
+ DiscoveredHeatInsulation = 336,
349
+ DiscoveredInTheBottle = 337,
350
+ DiscoveredLavaPassage = 338,
351
+ DiscoveredQuality = 339,
352
+ Dismantle = 340,
353
+ Dismantling = 341,
354
+ DismantlingRequires = 342,
355
+ Dismounted = 343,
356
+ DisplacedPuddles = 344,
357
+ DoNotProduceAnyResources = 345,
358
+ DoodadCauseStatus = 346,
359
+ DoodadGroupTier = 347,
360
+ DrewSurroundings = 348,
361
+ Dripstone = 349,
362
+ DroppedIntoDepths = 350,
363
+ DroppedIntoFire = 351,
364
+ DroppedIntoTheVoid = 352,
365
+ DryadSprouted = 353,
366
+ DueToDehydration = 354,
367
+ DueToStarvation = 355,
368
+ DugTreasureOut = 356,
369
+ DugTreasureOutSurprise = 357,
370
+ DumpContentsOfContainerInInventory = 358,
371
+ DyingOfDehydration = 359,
372
+ EarnedMilestone = 360,
373
+ Effective = 361,
374
+ EquipmentPreventedStatusEffects = 362,
375
+ ErrorHasOccured = 363,
376
376
  ExtinguishedFire = 364,
377
377
  ExtinguishedLightSource = 365,
378
378
  ExudeNotPossible = 366,