@wayward/types 2.14.3-beta.dev.20241225.1 → 2.14.3-beta.dev.20241227.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/definitions/game/game/IGame.d.ts +2 -1
- package/definitions/game/game/entity/action/actions/moveItem/MoveItemFilterArgument.d.ts +3 -0
- package/definitions/game/game/entity/creature/CreatureManager.d.ts +1 -1
- package/definitions/game/game/inspection/IInspection.d.ts +1 -4
- package/definitions/game/game/inspection/inspections/ActionInspection.d.ts +1 -0
- package/definitions/game/game/inspection/inspections/action/IActionInspection.d.ts +26 -0
- package/definitions/game/game/item/Item.d.ts +0 -1
- package/definitions/game/game/meta/SaveLoad.d.ts +1 -1
- package/definitions/game/game/options/IGameOptions.d.ts +6 -1
- package/definitions/game/language/Dictionary.d.ts +128 -127
- package/definitions/game/language/DictionaryMap.d.ts +252 -249
- package/definitions/game/language/Translation.d.ts +2 -2
- package/definitions/game/language/english/ui/ActionSlotItemMethods.d.ts +1 -1
- package/definitions/game/language/english/ui/ActionSlotTypes.d.ts +13 -0
- package/definitions/game/resource/IResourceLoader.d.ts +51 -48
- package/definitions/game/ui/old/OldUi.d.ts +1 -1
- package/definitions/game/ui/screen/screens/game/component/container/ContainerBucketItemList.d.ts +6 -5
- package/definitions/game/ui/screen/screens/game/static/actions/ActionSlot.d.ts +5 -8
- package/definitions/game/ui/screen/screens/game/static/actions/IActionsDrawer.d.ts +3 -3
- package/definitions/game/utilities/dev/Debug.d.ts +4 -0
- package/definitions/game/utilities/memory/MemoryLeakDetector.d.ts +1 -1
- package/definitions/game/utilities/object/Merge.d.ts +2 -0
- package/definitions/utilities/Functions.d.ts +1 -1
- package/definitions/utilities/Log.d.ts +4 -0
- package/definitions/utilities/dev/DebugShared.d.ts +23 -0
- package/definitions/utilities/prototype/Define.d.ts +2 -0
- package/package.json +1 -1
@@ -10,52 +10,55 @@
|
|
10
10
|
*/
|
11
11
|
export declare enum PathType {
|
12
12
|
Action = 0,
|
13
|
-
|
14
|
-
|
15
|
-
|
16
|
-
|
17
|
-
|
18
|
-
|
19
|
-
|
20
|
-
|
21
|
-
|
22
|
-
|
23
|
-
|
24
|
-
|
25
|
-
|
26
|
-
|
27
|
-
|
28
|
-
|
29
|
-
|
30
|
-
|
31
|
-
|
32
|
-
|
33
|
-
|
34
|
-
|
35
|
-
|
36
|
-
|
37
|
-
|
38
|
-
|
39
|
-
|
40
|
-
|
41
|
-
|
42
|
-
|
43
|
-
|
44
|
-
|
45
|
-
|
46
|
-
|
47
|
-
|
48
|
-
|
49
|
-
|
50
|
-
|
51
|
-
|
52
|
-
|
53
|
-
|
54
|
-
|
55
|
-
|
56
|
-
|
57
|
-
|
58
|
-
|
59
|
-
|
60
|
-
|
13
|
+
ActionInfoIcon = 1,
|
14
|
+
ActionSlotItemMethod = 2,
|
15
|
+
ActionSlotType = 3,
|
16
|
+
AttackAnimation = 4,
|
17
|
+
ChallengeIcon = 5,
|
18
|
+
ChangelogChangeType = 6,
|
19
|
+
ContainerTabAction = 7,
|
20
|
+
Corpse = 8,
|
21
|
+
Creature = 9,
|
22
|
+
Damage = 10,
|
23
|
+
Deity = 11,
|
24
|
+
Doodad = 12,
|
25
|
+
Equip = 13,
|
26
|
+
EquipSlot = 14,
|
27
|
+
GameOptionsIcon = 15,
|
28
|
+
Hairstyle = 16,
|
29
|
+
HelpArticleIcon = 17,
|
30
|
+
InfoIcon = 18,
|
31
|
+
InputIcon = 19,
|
32
|
+
Island = 20,
|
33
|
+
IslandModifier = 21,
|
34
|
+
Item = 22,
|
35
|
+
Map = 23,
|
36
|
+
MapTile = 24,
|
37
|
+
MarkerIcon = 25,
|
38
|
+
MenuBarButtonIcon = 26,
|
39
|
+
MilestoneIcon = 27,
|
40
|
+
Music = 28,
|
41
|
+
Notifier = 29,
|
42
|
+
Overlay = 30,
|
43
|
+
Pin = 31,
|
44
|
+
Quality = 32,
|
45
|
+
RecipeLevel = 33,
|
46
|
+
SkillIcon = 34,
|
47
|
+
Sleep = 35,
|
48
|
+
SoundEffect = 36,
|
49
|
+
StatIcon = 37,
|
50
|
+
StatusEffectGroup = 38,
|
51
|
+
StatusIcon = 39,
|
52
|
+
StatusIconFrame = 40,
|
53
|
+
StatusIconNotifier = 41,
|
54
|
+
StatusOverlay = 42,
|
55
|
+
StatusThreatLevel = 43,
|
56
|
+
Terrain = 44,
|
57
|
+
TerrainDecoration = 45,
|
58
|
+
TerrainDug = 46,
|
59
|
+
TerrainMound = 47,
|
60
|
+
TerrainTilled = 48,
|
61
|
+
TileEvent = 49,
|
62
|
+
Vehicle = 50,
|
63
|
+
Website = 51
|
61
64
|
}
|
@@ -34,7 +34,7 @@ export default class OldUi {
|
|
34
34
|
getSerializationProperties(_: string): string[];
|
35
35
|
setVersionExtra(msg: string): void;
|
36
36
|
openDialogs(): void;
|
37
|
-
logErrorEvent(
|
37
|
+
logErrorEvent(eventOrError: unknown, skipLog?: true): void;
|
38
38
|
private loggingRejection;
|
39
39
|
private logPromiseRejectionEvent;
|
40
40
|
}
|
package/definitions/game/ui/screen/screens/game/component/container/ContainerBucketItemList.d.ts
CHANGED
@@ -22,6 +22,7 @@ import ItemComponent from "@wayward/game/ui/screen/screens/game/component/ItemCo
|
|
22
22
|
import type { IDraggableComponentSubscriber, ISortableComponent, WithSortableEvents } from "@wayward/game/ui/util/Sortable";
|
23
23
|
import Sortable from "@wayward/game/ui/util/Sortable";
|
24
24
|
import { type IEventEmitter } from "@wayward/utilities/event/EventEmitter";
|
25
|
+
import type { IMoveItemFilterArgument } from "@wayward/game/game/entity/action/actions/moveItem/MoveItemFilterArgument";
|
25
26
|
export declare enum ContainerBucketItemListClasses {
|
26
27
|
Main = "container-bucket-item-list",
|
27
28
|
Anchored = "container-bucket-item-list-anchored",
|
@@ -29,7 +30,7 @@ export declare enum ContainerBucketItemListClasses {
|
|
29
30
|
ActualTransferDestination = "container-bucket-item-list-actual-transfer-destination",
|
30
31
|
HasStackExpanded = "container-bucket-item-list-has-stack-expanded"
|
31
32
|
}
|
32
|
-
export interface IContainerBucketItemListTransferDetails {
|
33
|
+
export interface IContainerBucketItemListTransferDetails extends Omit<IMoveItemFilterArgument, "type"> {
|
33
34
|
fromList?: ContainerBucketItemList;
|
34
35
|
toList?: ContainerBucketItemList;
|
35
36
|
fromContainer?: IContainer;
|
@@ -37,15 +38,11 @@ export interface IContainerBucketItemListTransferDetails {
|
|
37
38
|
item?: Item;
|
38
39
|
itemType: ItemType;
|
39
40
|
moveAll: boolean;
|
40
|
-
moveLimit?: number;
|
41
41
|
stackList?: ContainerBucketItemList;
|
42
42
|
quality?: Quality;
|
43
|
-
text?: string;
|
44
|
-
excludeProtected?: true;
|
45
43
|
index?: number;
|
46
44
|
silent?: true;
|
47
45
|
hidden?: true;
|
48
|
-
excludeEquipped?: boolean;
|
49
46
|
}
|
50
47
|
export interface IContainerBucketItemListEvents extends WithSortableEvents<Component> {
|
51
48
|
addItem(item: Item): any;
|
@@ -81,6 +78,9 @@ export default class ContainerBucketItemList extends Component implements ISorta
|
|
81
78
|
private containerRef?;
|
82
79
|
get container(): IContainer | undefined;
|
83
80
|
isStacked(type?: ItemType): boolean;
|
81
|
+
/**
|
82
|
+
* Returns whether this item's type is stacked in this container, *and* this item is not protected.
|
83
|
+
*/
|
84
84
|
isStacked(item?: Item): boolean;
|
85
85
|
getStackedItems(type?: ItemType, excluding?: Item): Item[];
|
86
86
|
getStackIndex(type?: ItemType): number | undefined;
|
@@ -146,6 +146,7 @@ export default class ContainerBucketItemList extends Component implements ISorta
|
|
146
146
|
private getItemIdsInElements;
|
147
147
|
private getItemElementId;
|
148
148
|
private getItemComponentElements;
|
149
|
+
private getItemComponentById;
|
149
150
|
private regenerate;
|
150
151
|
private transfer;
|
151
152
|
private getSorter;
|
@@ -30,6 +30,7 @@ import ItemComponent from "@wayward/game/ui/screen/screens/game/component/ItemCo
|
|
30
30
|
import { ItemComponentHandler } from "@wayward/game/ui/screen/screens/game/component/item/ItemComponentHandler";
|
31
31
|
import type ActionBar from "@wayward/game/ui/screen/screens/game/static/ActionBar";
|
32
32
|
import { ActionSlotUpdateReason, IActionBarSlotData } from "@wayward/game/ui/screen/screens/game/static/actions/IActionBar";
|
33
|
+
import { ActionSlotInternalType } from "@wayward/game/ui/screen/screens/game/static/actions/IActionsDrawer";
|
33
34
|
import type TooltipLocationHandler from "@wayward/game/ui/tooltip/TooltipLocationHandler";
|
34
35
|
import type { Events, IEventEmitter } from "@wayward/utilities/event/EventEmitter";
|
35
36
|
export declare enum ActionSlotClasses {
|
@@ -50,10 +51,6 @@ export declare enum ActionSlotClasses {
|
|
50
51
|
History_Cleared = "game-action-slot-history--cleared",
|
51
52
|
ItemComponent = "game-action-slot-item-component"
|
52
53
|
}
|
53
|
-
export declare enum ActionSlotType {
|
54
|
-
Normal = 0,
|
55
|
-
History = 1
|
56
|
-
}
|
57
54
|
export interface IActionSlotEvents extends Events<Button>, IItemSlotEvents {
|
58
55
|
update(data: IActionBarSlotData | undefined, oldData: IActionBarSlotData | undefined, reason: ActionSlotUpdateReason): any;
|
59
56
|
unequipItem(): any;
|
@@ -62,9 +59,9 @@ export interface IActionSlotEvents extends Events<Button>, IItemSlotEvents {
|
|
62
59
|
export declare class ActionSlot extends Button implements IRefreshable, ItemSlot {
|
63
60
|
readonly number: number;
|
64
61
|
slotData: IActionBarSlotData;
|
65
|
-
readonly type:
|
62
|
+
readonly type: ActionSlotInternalType;
|
66
63
|
static getHovered(): ActionSlot | undefined;
|
67
|
-
static tryCreate(number: number, slotData: IActionBarSlotData, type?:
|
64
|
+
static tryCreate(number: number, slotData: IActionBarSlotData, type?: ActionSlotInternalType): ActionSlot;
|
68
65
|
event: IEventEmitter<this, IActionSlotEvents>;
|
69
66
|
private get actionBar();
|
70
67
|
readonly label: Text;
|
@@ -76,7 +73,7 @@ export declare class ActionSlot extends Button implements IRefreshable, ItemSlot
|
|
76
73
|
private lastItem?;
|
77
74
|
private lastQuality?;
|
78
75
|
usability: ReturnableUsableActionUsability;
|
79
|
-
protected constructor(number: number, slotData: IActionBarSlotData, type?:
|
76
|
+
protected constructor(number: number, slotData: IActionBarSlotData, type?: ActionSlotInternalType);
|
80
77
|
isTransientSlot(): boolean;
|
81
78
|
getItemComponent(): ItemComponent | undefined;
|
82
79
|
private skipNextClick;
|
@@ -120,7 +117,7 @@ export declare class ActionSlot extends Button implements IRefreshable, ItemSlot
|
|
120
117
|
getActionId(): ActionId | undefined;
|
121
118
|
getInternalActionType(): ActionType | undefined;
|
122
119
|
private usingCache?;
|
123
|
-
getUsing(fresh?: true): IUsableActionPossibleUsing | undefined;
|
120
|
+
getUsing(fresh?: true, forceWithHoveredTile?: true): IUsableActionPossibleUsing | undefined;
|
124
121
|
private getBindingText;
|
125
122
|
}
|
126
123
|
declare class ActionSlotSlottedContainer extends ItemComponent {
|
@@ -8,8 +8,12 @@
|
|
8
8
|
* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
|
9
9
|
* https://github.com/WaywardGame/types/wiki
|
10
10
|
*/
|
11
|
+
import DebugShared from "@wayward/utilities/dev/DebugShared";
|
11
12
|
declare namespace Debug {
|
12
13
|
function typeIfRelevant(type: string, name: string): string | undefined;
|
13
14
|
function where(thing: unknown): string | undefined;
|
15
|
+
type JIT = DebugShared.JIT;
|
16
|
+
const JIT: typeof DebugShared.JIT;
|
17
|
+
const isJIT: typeof DebugShared.isJIT;
|
14
18
|
}
|
15
19
|
export default Debug;
|
@@ -26,7 +26,7 @@ declare class MemoryLeakDetector {
|
|
26
26
|
onScreenShow(_: any, screen: Screen): Promise<any>;
|
27
27
|
private onReset;
|
28
28
|
private runCheck;
|
29
|
-
garbageCollect(): Promise<void>;
|
29
|
+
garbageCollect(source: string): Promise<void>;
|
30
30
|
private checkObjects;
|
31
31
|
}
|
32
32
|
export declare const memoryLeakDetector: MemoryLeakDetector;
|
@@ -34,6 +34,8 @@ declare namespace Merge {
|
|
34
34
|
*/
|
35
35
|
function MULTIPLY_NON_ZERO(amt: number): Mergeable<number> & number;
|
36
36
|
function DIVIDE(amt: number): Mergeable<number> & number;
|
37
|
+
function MIN(amt: number): Mergeable<number> & number;
|
38
|
+
function MAX(amt: number): Mergeable<number> & number;
|
37
39
|
function CONCAT(str: string): Mergeable<string> & string;
|
38
40
|
/**
|
39
41
|
* Note: "PUSH" is used by default for merging array values.
|
@@ -24,6 +24,7 @@ export interface ILog {
|
|
24
24
|
trace(...args: any[]): void;
|
25
25
|
warn(...args: any[]): void;
|
26
26
|
setSources(...sources: string[]): void;
|
27
|
+
ifEnabled(logger: (log: this) => any): void;
|
27
28
|
}
|
28
29
|
export interface ILogLine {
|
29
30
|
type: LogLineType;
|
@@ -35,6 +36,7 @@ declare abstract class BaseLog implements ILog {
|
|
35
36
|
info: (...args: any[]) => void;
|
36
37
|
trace: (...args: any[]) => void;
|
37
38
|
warn: (...args: any[]) => void;
|
39
|
+
ifEnabled: (logger: (log: this) => any) => void;
|
38
40
|
protected sources: string[];
|
39
41
|
constructor(...sources: Array<BaseLog | string>);
|
40
42
|
setSources(...sources: Array<BaseLog | string>): void;
|
@@ -118,6 +120,8 @@ declare namespace Log {
|
|
118
120
|
* @param sources A list of sources to log to.
|
119
121
|
*/
|
120
122
|
function debug(...sources: string[]): (...args: any[]) => void;
|
123
|
+
function ifEnabled(...sources: string[]): (logger: (log: ILog) => any) => void;
|
124
|
+
function ifEnabled<LOG extends ILog>(log: LOG, ...sources: string[]): (logger: (log: LOG) => any) => void;
|
121
125
|
/**
|
122
126
|
* Returns a method that can be used to `Log.trace` with the given sources.
|
123
127
|
* @param sources A list of sources to log to.
|
@@ -0,0 +1,23 @@
|
|
1
|
+
/*!
|
2
|
+
* Copyright 2011-2024 Unlok
|
3
|
+
* https://www.unlok.ca
|
4
|
+
*
|
5
|
+
* Credits & Thanks:
|
6
|
+
* https://www.unlok.ca/credits-thanks/
|
7
|
+
*
|
8
|
+
* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
|
9
|
+
* https://github.com/WaywardGame/types/wiki
|
10
|
+
*/
|
11
|
+
declare namespace DebugShared {
|
12
|
+
const SYMBOL_JIT: unique symbol;
|
13
|
+
export interface JIT<A extends any[] = []> {
|
14
|
+
(): any;
|
15
|
+
(...args: A): any;
|
16
|
+
[SYMBOL_JIT]: true;
|
17
|
+
}
|
18
|
+
export function isJIT(value: unknown): value is JIT;
|
19
|
+
export function JIT<A extends any[]>(debug: JIT, fn: (debug: any, ...args: A) => any): JIT<A>;
|
20
|
+
export function JIT<A extends any[]>(fn: (...args: A) => any): JIT<A>;
|
21
|
+
export {};
|
22
|
+
}
|
23
|
+
export default DebugShared;
|
@@ -11,6 +11,8 @@
|
|
11
11
|
type Implementation<P, K extends keyof P> = (this: P, ...args: P[K] extends (...args: infer A) => any ? A : []) => P[K] extends (...args: any[]) => infer R ? R : never;
|
12
12
|
declare function Define<P, K extends string & keyof P>(proto: P, key: K, implementation: Implementation<P, K>): void;
|
13
13
|
declare namespace Define {
|
14
|
+
export function set<P, K extends string & keyof P>(proto: P, key: K, value: P[K]): P[K];
|
15
|
+
export function set<V>(proto: any, key: PropertyKey, value: V): V;
|
14
16
|
export function all<P, K extends string & keyof P>(protos: P[], key: K, implementation: Implementation<P, K>): void;
|
15
17
|
interface IMagicImplementation<O, K extends string & keyof O> {
|
16
18
|
get(this: O): O[K];
|
package/package.json
CHANGED