@wayward/types 2.14.2-beta.dev.20241221.1 → 2.14.3-beta
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/definitions/game/IGlobal.d.ts +3 -0
- package/definitions/game/event/EventBuses.d.ts +18 -10
- package/definitions/game/event/EventManager.d.ts +7 -5
- package/definitions/game/game/Game.d.ts +2 -0
- package/definitions/game/game/IGame.d.ts +2 -1
- package/definitions/game/game/doodad/Doodad.d.ts +1 -0
- package/definitions/game/game/entity/Entity.d.ts +15 -10
- package/definitions/game/game/entity/EntityWithStats.d.ts +2 -1
- package/definitions/game/game/entity/IEntity.d.ts +2 -1
- package/definitions/game/game/entity/action/ActionsRegistration.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/StokeFire.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/moveItem/MoveItemFilterArgument.d.ts +3 -0
- package/definitions/game/game/entity/action/usable/IUsableAction.d.ts +18 -2
- package/definitions/game/game/entity/action/usable/UsableAction.d.ts +19 -2
- package/definitions/game/game/entity/action/usable/UsableActionRegistrar.d.ts +7 -1
- package/definitions/game/game/entity/ai/AI.d.ts +4 -0
- package/definitions/game/game/entity/ai/AiManager.d.ts +2 -2
- package/definitions/game/game/entity/creature/Creature.d.ts +4 -3
- package/definitions/game/game/entity/creature/CreatureManager.d.ts +1 -1
- package/definitions/game/game/entity/creature/corpse/Corpse.d.ts +1 -0
- package/definitions/game/game/entity/npc/NPC.d.ts +7 -7
- package/definitions/game/game/entity/player/Player.d.ts +3 -2
- package/definitions/game/game/inspection/IInspection.d.ts +1 -4
- package/definitions/game/game/inspection/InfoProvider.d.ts +2 -1
- package/definitions/game/game/inspection/InspectionsHandler.d.ts +2 -1
- package/definitions/game/game/inspection/inspections/ActionInspection.d.ts +1 -0
- package/definitions/game/game/inspection/inspections/action/IActionInspection.d.ts +26 -0
- package/definitions/game/game/island/Island.d.ts +3 -0
- package/definitions/game/game/item/Item.d.ts +4 -1
- package/definitions/game/game/item/ItemFinder.d.ts +1 -1
- package/definitions/game/game/item/ItemManager.d.ts +2 -0
- package/definitions/game/game/meta/SaveLoad.d.ts +1 -1
- package/definitions/game/game/options/IGameOptions.d.ts +6 -1
- package/definitions/game/game/tile/Tile.d.ts +2 -0
- package/definitions/game/game/tile/TileEvent.d.ts +1 -0
- package/definitions/game/language/Dictionary.d.ts +128 -127
- package/definitions/game/language/DictionaryMap.d.ts +252 -249
- package/definitions/game/language/Translation.d.ts +2 -2
- package/definitions/game/language/english/ui/ActionSlotItemMethods.d.ts +1 -1
- package/definitions/game/language/english/ui/ActionSlotTypes.d.ts +13 -0
- package/definitions/game/language/segment/BindSegment.d.ts +2 -2
- package/definitions/game/language/segment/InterpolateArgumentSegment.d.ts +2 -2
- package/definitions/game/language/segment/NumberSegment.d.ts +4 -4
- package/definitions/game/language/segment/ReferenceSegment.d.ts +2 -2
- package/definitions/game/language/segment/ReformatSegment.d.ts +2 -2
- package/definitions/game/language/segment/Segments.d.ts +1 -1
- package/definitions/game/language/segment/TranslationSegment.d.ts +4 -4
- package/definitions/game/mod/IMod.d.ts +2 -1
- package/definitions/game/renderer/RenderersNotifiers.d.ts +1 -1
- package/definitions/game/renderer/notifier/Notifier.d.ts +4 -1
- package/definitions/game/renderer/world/WorldRenderer.d.ts +4 -0
- package/definitions/game/resource/IResourceLoader.d.ts +51 -48
- package/definitions/game/save/data/SaveData.d.ts +2 -0
- package/definitions/game/save/data/SaveDataGlobal.d.ts +2 -0
- package/definitions/game/save/serializer/PropertiesToSerialize.d.ts +6 -0
- package/definitions/game/save/upgrade/UpgradeVersion.d.ts +6 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/_beta.2.14.0-dev20240828.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/{beta2.14.0-dev1.d.ts → beta2.14.0-dev00000001.d.ts} +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/{beta2.14.0-dev2.d.ts → beta2.14.0-dev00000002.d.ts} +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240827.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240828.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240829.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240901.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240905.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20241024.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20241129.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.3/beta2.14.3-dev20241223.d.ts +12 -0
- package/definitions/game/steamworks/ISteamworks.d.ts +1 -0
- package/definitions/game/steamworks/Steamworks.d.ts +15 -0
- package/definitions/game/ui/component/Component.d.ts +2 -0
- package/definitions/game/ui/component/ContextMenu.d.ts +1 -1
- package/definitions/game/ui/component/IComponent.d.ts +2 -1
- package/definitions/game/ui/old/OldUi.d.ts +1 -1
- package/definitions/game/ui/screen/screens/game/component/ItemComponent.d.ts +3 -99
- package/definitions/game/ui/screen/screens/game/component/container/ContainerBucketItemList.d.ts +9 -6
- package/definitions/game/ui/screen/screens/game/component/item/IItemComponent.d.ts +65 -0
- package/definitions/game/ui/screen/screens/game/component/item/ItemComponentEventBus.d.ts +39 -0
- package/definitions/game/ui/screen/screens/game/component/item/ItemComponentHandler.d.ts +46 -0
- package/definitions/game/ui/screen/screens/game/component/item/ItemComponentTradeManager.d.ts +32 -0
- package/definitions/game/ui/screen/screens/game/dialog/EquipmentDialog.d.ts +2 -2
- package/definitions/game/ui/screen/screens/game/static/actions/ActionSlot.d.ts +8 -10
- package/definitions/game/ui/screen/screens/game/static/actions/ActionSlotConfigurationColumn.d.ts +2 -1
- package/definitions/game/ui/screen/screens/game/static/actions/IActionsDrawer.d.ts +3 -3
- package/definitions/game/utilities/Version.d.ts +16 -7
- package/definitions/game/utilities/dev/Debug.d.ts +19 -0
- package/definitions/game/utilities/memory/MemoryLeakDetector.d.ts +1 -1
- package/definitions/game/utilities/object/Merge.d.ts +2 -0
- package/definitions/game/utilities/string/Interpolator.d.ts +37 -6
- package/definitions/hosts/shared/globalTypes.d.ts +4 -0
- package/definitions/hosts/shared/globals.d.ts +2 -2
- package/definitions/utilities/Errors.d.ts +10 -0
- package/definitions/utilities/Functions.d.ts +1 -1
- package/definitions/utilities/Log.d.ts +9 -0
- package/definitions/utilities/collection/map/IterableWeakMap.d.ts +35 -0
- package/definitions/utilities/collection/map/LimitedMap.d.ts +45 -0
- package/definitions/utilities/console/ConsoleUtility.d.ts +20 -0
- package/definitions/utilities/dev/DebugShared.d.ts +23 -0
- package/definitions/utilities/event/EventEmitter.d.ts +27 -3
- package/definitions/utilities/event/EventManager.d.ts +11 -1
- package/definitions/utilities/prototype/Define.d.ts +2 -0
- package/package.json +1 -1
@@ -20,7 +20,7 @@ import type { IMovementIntent, IPlayerEvents, PlayerTitle } from "@wayward/game/
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import MessageManager from "@wayward/game/game/entity/player/MessageManager";
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import NoteManager from "@wayward/game/game/entity/player/note/NoteManager";
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import QuestManager from "@wayward/game/game/entity/player/quest/QuestManager";
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import {
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import { StatusApplicability } from "@wayward/game/game/entity/status/IStatus";
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import type { IslandId } from "@wayward/game/game/island/IIsland";
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import type { IContainer } from "@wayward/game/game/item/IItem";
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import { ItemType } from "@wayward/game/game/item/IItem";
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@@ -63,6 +63,7 @@ export default class Player extends Human<undefined, number, ReferenceType.Playe
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delete(): void;
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get isValid(): boolean;
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get clientStore(): IClientStore;
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protected get typeEnum(): {};
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getDescription(): undefined;
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createNoteManager(): NoteManager;
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createMessageManager(): MessageManager;
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*/
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isExploredClientSide(x: number, y: number, z: number): boolean;
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protected onSkillGain(skill: SkillType, fromValue: number, toValue: number, mod: number): void;
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protected
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protected getStatusApplicability(): StatusApplicability | undefined;
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private canWriteInHours;
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private canWriteNote;
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private onWriteNote;
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@@ -21,8 +21,9 @@ import type { ISerializedImagePath } from "@wayward/game/ui/util/ImagePath";
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import ImagePath from "@wayward/game/ui/util/ImagePath";
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import BaseObserver from "@wayward/game/utilities/Observer";
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import type { IStringSection } from "@wayward/game/utilities/string/Interpolator";
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import type { IEventSubscriberEvents } from "@wayward/utilities/event/EventEmitter";
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import EventEmitter from "@wayward/utilities/event/EventEmitter";
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export interface IInfoProviderEvents {
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export interface IInfoProviderEvents extends IEventSubscriberEvents {
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/**
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* Should be emitted when the info provider is starting to initialize its component.
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*/
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import type Inspection from "@wayward/game/game/inspection/Inspection";
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import type { ResolvedInspection } from "@wayward/game/game/inspection/InspectionTypeMap";
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import HashSet from "@wayward/utilities/collection/set/HashSet";
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import type { IEventSubscriberEvents } from "@wayward/utilities/event/EventEmitter";
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import EventEmitter from "@wayward/utilities/event/EventEmitter";
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export interface IInspectionsHandlerEvents {
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export interface IInspectionsHandlerEvents extends IEventSubscriberEvents {
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updatedInspections(type: InspectType, newInspections: HashSet<Inspection<any>>, oldInspections?: HashSet<Inspection<any>>): any;
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}
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export default abstract class InspectionsHandler extends EventEmitter.Host<IInspectionsHandlerEvents> {
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protected getTitle(context: InfoProviderContext): Translation;
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protected getSubtitle(context: InfoProviderContext): Translation | undefined;
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protected getContent(context: InfoProviderContext): ArrayOr<Translation | InfoProvider | undefined>;
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private getActionSlotType;
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private getActionSlotItemMode;
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private getTranslation;
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private getActionDiscovered;
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/*!
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* Copyright 2011-2024 Unlok
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* https://www.unlok.ca
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*
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* Credits & Thanks:
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* https://www.unlok.ca/credits-thanks/
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*
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* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
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* https://github.com/WaywardGame/types/wiki
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*/
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export declare enum ActionInfoIcon {
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Undiscovered = 0,
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ItemMissing = 1
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}
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export declare enum ActionSlotItemMethod {
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None = 0,
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Exact = 1,
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Hovered = 2,
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Best = 3
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}
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export declare enum ActionSlotType {
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None = 0,
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History = 1,
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TargetHoveredTile = 2,
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AutoUse = 3
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}
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import { Direction } from "@wayward/game/utilities/math/Direction";
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import type { IVector2, IVector3 } from "@wayward/game/utilities/math/IVector";
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import Vector2 from "@wayward/game/utilities/math/Vector2";
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import type { IBuildId } from "@wayward/hosts/shared/globalTypes";
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import EventEmitter from "@wayward/utilities/event/EventEmitter";
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import type { Random } from "@wayward/utilities/random/Random";
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import type { LegacySeededGenerator } from "@wayward/utilities/random/generators/LegacySeededGenerator";
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*/
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mapGenVersion: Version.String;
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mapGenBuildTime?: number;
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mapGenBuildId?: IBuildId;
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/**
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* The version this island was last loaded on
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*/
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saveVersion: Version.String;
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saveBuildTime: number;
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saveBuildId: IBuildId | undefined;
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biomeOptions?: unknown;
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biomeType: BiomeTypes;
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contaminatedWater: IWaterContamination[];
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import type NPC from "@wayward/game/game/entity/npc/NPC";
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import type Player from "@wayward/game/game/entity/player/Player";
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import type { IMobCheck, IslandId } from "@wayward/game/game/island/IIsland";
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import type { ContainerReference, DisplayableItemType, IConstructedInfo, IContainable, IContainer, IItemChangeIntoOptions, IItemDescription, IItemDisassembleResult, IItemDisassembly, IItemGetNameOptions, IItemUsed, IItemVehicle, IMagicalPropertyInfo, IItemMovementResult as IMoveToTileMobCheckResult, IMoveToTileOptions, ItemTag
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import type { ContainerReference, DisplayableItemType, IConstructedInfo, IContainable, IContainer, IItemChangeIntoOptions, IItemDescription, IItemDisassembleResult, IItemDisassembly, IItemGetNameOptions, IItemUsed, IItemVehicle, IMagicalPropertyInfo, IItemMovementResult as IMoveToTileMobCheckResult, IMoveToTileOptions, ItemTag } from "@wayward/game/game/item/IItem";
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import { ItemTypeExtra } from "@wayward/game/game/item/IItem";
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import { BookType, ContainerSort, ItemDamageResult, ItemType, ItemTypeGroup, ItemWeightChange, SYMBOL_CONTAINER_CACHED_REFERENCE } from "@wayward/game/game/item/IItem";
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import type { IPlaceOnTileOptions } from "@wayward/game/game/item/IItemManager";
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import ItemMapManager from "@wayward/game/game/item/ItemMapManager";
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* - `item.getName(undefined, 3)` // "stone axes"
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*/
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protected get debug(): any;
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track(): this;
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protected onItemStateChange(item: Item, event: "durabilityChange" | "toggleProtected" | "qualityChange" | "transformed"): void;
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protected onContainerItemAdd(items: ItemManager, itemsAdded: Item[], containerAddedTo: IContainer): void;
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protected onContainerItemRemove(items: ItemManager, itemsRemoved: Item[], containerRemovedFrom?: IContainer): void;
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bonusChanceUsesContextualMultiplier: boolean;
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35
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-
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36
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-
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37
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-
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38
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-
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39
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-
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40
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-
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41
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-
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42
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-
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43
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-
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44
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-
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45
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-
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46
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-
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47
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-
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48
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-
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49
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-
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50
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-
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51
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-
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52
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-
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53
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-
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54
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-
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55
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-
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56
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-
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57
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-
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58
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-
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59
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-
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60
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-
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61
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-
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62
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-
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63
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-
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64
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-
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65
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-
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66
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-
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67
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-
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68
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-
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69
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-
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70
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-
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71
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-
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72
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-
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73
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-
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74
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-
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75
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-
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76
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-
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77
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-
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78
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-
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79
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-
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80
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-
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81
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-
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82
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-
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83
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-
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84
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-
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85
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-
|
86
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-
|
87
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-
|
88
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-
|
89
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-
|
90
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-
|
91
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-
|
92
|
-
|
93
|
-
|
94
|
-
|
95
|
-
|
96
|
-
|
97
|
-
|
98
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-
|
99
|
-
|
100
|
-
|
101
|
-
|
102
|
-
|
103
|
-
|
104
|
-
|
105
|
-
|
106
|
-
|
107
|
-
|
108
|
-
|
109
|
-
|
110
|
-
|
111
|
-
|
112
|
-
|
113
|
-
|
114
|
-
|
115
|
-
|
116
|
-
|
117
|
-
|
118
|
-
|
119
|
-
|
120
|
-
|
121
|
-
|
122
|
-
|
123
|
-
|
124
|
-
|
125
|
-
|
126
|
-
|
127
|
-
|
128
|
-
|
129
|
-
|
130
|
-
|
131
|
-
|
132
|
-
|
133
|
-
|
134
|
-
|
135
|
-
|
136
|
-
|
137
|
-
|
138
|
-
|
139
|
-
|
140
|
-
|
14
|
+
ActionSlotType = 2,
|
15
|
+
ActionSort = 3,
|
16
|
+
AiType = 4,
|
17
|
+
AutoSave = 5,
|
18
|
+
BadTemperature = 6,
|
19
|
+
Bindable = 7,
|
20
|
+
BindableType = 8,
|
21
|
+
Biome = 9,
|
22
|
+
BleedLevel = 10,
|
23
|
+
Book = 11,
|
24
|
+
Challenge = 12,
|
25
|
+
ChangelogChangeType = 13,
|
26
|
+
CharacterSort = 14,
|
27
|
+
CombatDangerLevel = 15,
|
28
|
+
CombatStrength = 16,
|
29
|
+
Command = 17,
|
30
|
+
ContainerSort = 18,
|
31
|
+
Corpse = 19,
|
32
|
+
CraftEfficacy = 20,
|
33
|
+
CraftingSort = 21,
|
34
|
+
Creature = 22,
|
35
|
+
CurseComponent = 23,
|
36
|
+
DamageType = 24,
|
37
|
+
Deity = 25,
|
38
|
+
DeitySymbol = 26,
|
39
|
+
Dialog = 27,
|
40
|
+
Direction = 28,
|
41
|
+
DisplayLevel = 29,
|
42
|
+
DoctorCure = 30,
|
43
|
+
DoctorMethod = 31,
|
44
|
+
Doodad = 32,
|
45
|
+
DoodadExtra = 33,
|
46
|
+
DoodadGroup = 34,
|
47
|
+
DrawnMapTheme = 35,
|
48
|
+
DurabilityLevel = 36,
|
49
|
+
EquipEffect = 37,
|
50
|
+
EquipSlot = 38,
|
51
|
+
ExhaustionLevel = 39,
|
52
|
+
FireStage = 40,
|
53
|
+
FontStyle = 41,
|
54
|
+
GameEndMessage = 42,
|
55
|
+
GameMode = 43,
|
56
|
+
Growth = 44,
|
57
|
+
GrowthFungus = 45,
|
58
|
+
Health = 46,
|
59
|
+
HealthAccuracy = 47,
|
60
|
+
HelpArticle = 48,
|
61
|
+
HighscoreSort = 49,
|
62
|
+
HumanName = 50,
|
63
|
+
HungerLevel = 51,
|
64
|
+
Input = 52,
|
65
|
+
InspectType = 53,
|
66
|
+
InterruptChoice = 54,
|
67
|
+
IslandModifier = 55,
|
68
|
+
IslandName = 56,
|
69
|
+
IslandNameBiomeDescriptor = 57,
|
70
|
+
IslandNameBiomeNoun = 58,
|
71
|
+
IslandNameModifierDescriptor = 59,
|
72
|
+
IslandNameOverrunWithCreatureDescriptor = 60,
|
73
|
+
Item = 61,
|
74
|
+
ItemAffixPostReformat = 62,
|
75
|
+
ItemAffixPreReformat = 63,
|
76
|
+
ItemExtra = 64,
|
77
|
+
ItemGroup = 65,
|
78
|
+
JoinServerRetryReason = 66,
|
79
|
+
Label = 67,
|
80
|
+
Level = 68,
|
81
|
+
LighthouseName = 69,
|
82
|
+
Loading = 70,
|
83
|
+
Macro = 71,
|
84
|
+
MagicalPropertyType = 72,
|
85
|
+
MapQuality = 73,
|
86
|
+
MenuBarButton = 74,
|
87
|
+
Message = 75,
|
88
|
+
MessagesDefaultFilter = 76,
|
89
|
+
MessagesTimestampMode = 77,
|
90
|
+
Milestone = 78,
|
91
|
+
MilestoneModifierGroup = 79,
|
92
|
+
MilestoneSort = 80,
|
93
|
+
Misc = 81,
|
94
|
+
ModLoadError = 82,
|
95
|
+
ModLoadFailureReason = 83,
|
96
|
+
ModProvide = 84,
|
97
|
+
ModSort = 85,
|
98
|
+
ModType = 86,
|
99
|
+
MultiplayerCompatibility = 87,
|
100
|
+
MultiplayerDisconnectReason = 88,
|
101
|
+
MusicPlaylist = 89,
|
102
|
+
Note = 90,
|
103
|
+
Npc = 91,
|
104
|
+
Number = 92,
|
105
|
+
PartOfDay = 93,
|
106
|
+
Prompt = 94,
|
107
|
+
QuadrantComponent = 95,
|
108
|
+
QuadrantComponentContextMenuAction = 96,
|
109
|
+
Quality = 97,
|
110
|
+
Quest = 98,
|
111
|
+
QuestRequirement = 99,
|
112
|
+
RecipeLevel = 100,
|
113
|
+
Region = 101,
|
114
|
+
Riddle = 102,
|
115
|
+
RunekeeperDomain = 103,
|
116
|
+
RunekeeperDomainEvent = 104,
|
117
|
+
SaveImportErrorReason = 105,
|
118
|
+
SaveSlotSort = 106,
|
119
|
+
Skill = 107,
|
120
|
+
SkillsSort = 108,
|
121
|
+
Source = 109,
|
122
|
+
Stat = 110,
|
123
|
+
Status = 111,
|
124
|
+
StatusEffect = 112,
|
125
|
+
StatusThreatLevel = 113,
|
126
|
+
SteamInputKeyboardPosition = 114,
|
127
|
+
TeamMemberResponsibility = 115,
|
128
|
+
TemperatureType = 116,
|
129
|
+
Term = 117,
|
130
|
+
Terrain = 118,
|
131
|
+
ThirstLevel = 119,
|
132
|
+
TileEvent = 120,
|
133
|
+
TooltipVisibilityOption = 121,
|
134
|
+
Ui = 122,
|
135
|
+
UiQuadrant = 123,
|
136
|
+
UnableToJoinReason = 124,
|
137
|
+
UnlockedRecipesStrategy = 125,
|
138
|
+
UsableActionType = 126,
|
139
|
+
Website = 127,
|
140
|
+
WeightStatus = 128,
|
141
|
+
WorldLayer = 129
|
141
142
|
}
|
142
143
|
export default Dictionary;
|