@wayward/types 2.14.0-beta.dev.20241004.1 → 2.14.0-beta.dev.20241005.1

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@@ -18,6 +18,7 @@ declare class MemoryLeakDetector {
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  private activeTask;
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  get isReportingErrors(): boolean;
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  get isMonitoring(): boolean;
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+ getCount(prefix: string): number;
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  waitForIdle(): Promise<void>;
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  register(object: object, objectName: string, expectedLifetime: ExpectedLifetime, parentObjectIdentifier?: string): void;
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  registerMultiple<T extends object>(prefix: string, objects: SaferArray<T>, objectNamer: (object: T) => string, expectedLifetime: ExpectedLifetime): void;
@@ -102,5 +102,5 @@ export default class ApplicationInteractions {
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  increaseStat(stat: Stat, value: number): Promise<void>;
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  randomInput(count: number): Promise<void>;
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  pressKey(key: string, modifier?: string, duration?: number): Promise<void>;
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- protected screenshot(suffix: string): Promise<void>;
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+ screenshot(suffix: string): Promise<void>;
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  }
@@ -8,12 +8,18 @@
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  * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
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  * https://github.com/WaywardGame/types/wiki
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  */
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+ import type { Application } from "@wayward/test/core/application";
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  import { ContainerBucketMarshal } from "@wayward/test/core/marshals/ui/ContainerBucketMarshal";
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  export declare class ItemComponentMarshal {
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+ private readonly application;
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  private readonly element;
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- constructor(element: WebdriverIO.Element);
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+ constructor(application: Application, element: WebdriverIO.Element);
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  isStack(): Promise<boolean>;
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  isWithinPlayerInventoryBucket(): Promise<boolean>;
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  getContainerBucket(): Promise<ContainerBucketMarshal>;
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+ /**
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+ * Clicks an action on the context menu for the given item type
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+ */
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+ useItemAction(...actions: string[]): Promise<void>;
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  private getContainerDialogElement;
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  }
@@ -0,0 +1,12 @@
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+ /*!
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+ * Copyright 2011-2024 Unlok
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+ * https://www.unlok.ca
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+ *
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+ * Credits & Thanks:
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+ * https://www.unlok.ca/credits-thanks/
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+ *
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+ * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
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+ * https://github.com/WaywardGame/types/wiki
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+ */
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+ declare const _default: [string, import("../../../../testRunner").TestExecutor];
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+ export default _default;
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "@wayward/types",
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  "description": "TypeScript declarations for Wayward, used for modding.",
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- "version": "2.14.0-beta.dev.20241004.1",
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+ "version": "2.14.0-beta.dev.20241005.1",
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  "license": "MIT",
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  "repository": {
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  "type": "git",