@wayward/types 2.14.0-beta.dev.20240915.1 → 2.14.0-beta.dev.20240916.1

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@@ -43,12 +43,17 @@ interface IResolvedTileDrop {
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  into: IContainer;
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  blocker?: Translation;
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  }
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- export declare function resolveTileDrop(human: Human, tile?: Tile, items?: MoveItemsSourceArgumentResolvable): IResolvedTileDrop;
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+ export declare function resolveTileDrop(human: Human | undefined, tile: Tile, items?: MoveItemsSourceArgumentResolvable, dropIntoContainers?: boolean): IResolvedTileDrop;
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+ export declare function resolveTileDrop(human: Human, tile?: Tile, items?: MoveItemsSourceArgumentResolvable, dropIntoContainers?: boolean): IResolvedTileDrop;
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  export interface IDropCanUse {
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  items: Item[];
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  tile: Tile;
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  into?: IContainer;
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  }
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+ export declare function drop(human: Human | undefined, into: IContainer, items: Item[]): {
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+ itemsDropped: Item[];
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+ failedDrops: Item[];
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+ };
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  declare const _default: Action<[[arg1: ActionArgument.Undefined, ActionArgument.ItemNearbyIncludingTradeContainer, ActionArgument.ItemArrayNearbyIncludingTradeContainer, MoveItemsSourceArgument], [arg1: ActionArgument.Undefined, DropItemFilterArgument]], Human<unknown, number, import("../../../reference/IReferenceManager").ReferenceType.NPC | import("../../../reference/IReferenceManager").ReferenceType.Player>, void, {
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  usable: true;
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  items: Item[];
@@ -57,6 +57,7 @@ export declare const NotUsableMessageItemOrDoodad: NotUsableMessage.IFactory<[Do
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  args: (itemOrDoodad: Doodad | Item | undefined) => import("../../../../../language/impl/TranslationImpl").default | undefined;
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  sources: Source.Action[];
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  }>;
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+ export declare const NotUsableMessageCannotHere: (action: ActionType) => IActionNotUsable;
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  export declare const NotUsableMessageCannotFromHere: (action: ActionType) => IActionNotUsable;
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  export declare const NotUsableMessageCannotAnythingHere: (action: ActionType) => IActionNotUsable;
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  export {};
@@ -13,7 +13,7 @@ import type Human from "@wayward/game/game/entity/Human";
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  import type { IActionNotUsable, IActionUsable } from "@wayward/game/game/entity/action/IAction";
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  import { ActionArgument } from "@wayward/game/game/entity/action/IAction";
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  import { ActionArgumentCustom } from "@wayward/game/game/entity/action/argument/ActionArgumentCustom";
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- import Island from "@wayward/game/game/island/Island";
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+ import type Island from "@wayward/game/game/island/Island";
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  import type { IContainer } from "@wayward/game/game/item/IItem";
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  import Item from "@wayward/game/game/item/Item";
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  import type Translation from "@wayward/game/language/Translation";
@@ -14,6 +14,7 @@ import type DoodadManager from "@wayward/game/game/doodad/DoodadManager";
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  import type { DoodadType, DoodadTypeGroup } from "@wayward/game/game/doodad/IDoodad";
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  import type { ActionType, IActionNotUsable } from "@wayward/game/game/entity/action/IAction";
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  import type ActionContext from "@wayward/game/game/entity/action/IActionContext";
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+ import type { DropAllowProtected } from "@wayward/game/game/entity/action/actions/Drop";
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  import { NotUsableMessage } from "@wayward/game/game/entity/action/actions/helper/NotUsableMessage";
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  import type Creature from "@wayward/game/game/entity/creature/Creature";
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  import type { ContainerSort, IContainer, IMoveToTileOptions, ItemType, ItemTypeGroup } from "@wayward/game/game/item/IItem";
@@ -121,6 +122,7 @@ export interface IMoveItemOptions {
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  itemQuality?: Quality;
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  filterText?: string;
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  };
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+ dropAllowProtected?: DropAllowProtected;
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  skipMessage?: boolean;
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  skipSound?: boolean;
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  skipTileUpdate?: boolean;
@@ -132,6 +134,7 @@ export interface IMoveItemOptions {
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  updateView?: true;
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  isTrading?: boolean;
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  revertFromDoodad?: boolean;
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+ skipDrop?: true;
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  context?: ActionContext;
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  }
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  export interface IPlaceOnTileOptions {
@@ -170,6 +173,7 @@ export interface IAddToContainerResult {
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  itemsMoved: Item[];
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  noMoreRoomForItems: Item[];
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  topLevelContainer?: IContainer;
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+ dropped?: true;
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  }
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  export interface IContainerOld extends Omit<IContainer, "addOrder"> {
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  itemOrders?: number[];
@@ -35,6 +35,7 @@ declare class ItemFinder extends EventEmitter.Host<IItemFinderEvents> {
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  private trackedContainers?;
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  private trackedItems?;
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  private foundItemIds?;
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+ private foundItemBest?;
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  get human(): Human | undefined;
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  get container(): IContainer | undefined;
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  readonly observe: Observer.IRegistrar<this>;
@@ -44,7 +45,7 @@ declare class ItemFinder extends EventEmitter.Host<IItemFinderEvents> {
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  markDirty(): void;
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  track(): this;
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  dispose(): this;
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- protected onItemStateChange(item: Item): void;
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+ protected onItemStateChange(item: Item, event: "durabilityChange" | "toggleProtected" | "qualityChange" | "transformed"): void;
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  protected onContainerItemAdd(items: ItemManager, itemsAdded: Item[], containerAddedTo: IContainer): void;
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  protected onContainerItemRemove(items: ItemManager, itemsRemoved: Item[], containerRemovedFrom?: IContainer): void;
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  protected onPlayerEvent(player: Player): void;
@@ -67,7 +68,10 @@ declare namespace ItemFinder {
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  register(finder: ItemFinder): void;
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  deregister(finder: ItemFinder): void;
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  dispose(): void;
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- protected onItemStateChange(item: Item): void;
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+ protected onItemDurabilityChange(item: Item): void;
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+ protected onItemToggleProtected(item: Item): void;
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+ protected onItemQualityChange(item: Item): void;
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+ protected onItemTransformed(item: Item): void;
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  protected onContainerItemAdd(items: ItemManager, itemsAdded: Item[], containerAddedTo: IContainer): void;
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  protected onContainerItemRemove(items: ItemManager, itemsRemoved: Item[], containerRemovedFrom?: IContainer): void;
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  protected onPlayerEvent(player: Player): void;
@@ -385,6 +385,13 @@ export default class ItemManager extends EntityManager<Item, IItemRemoveOptions>
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  * @param craftingFilter True if we are filtering the crafting dialog.
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  */
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  static isFiltered(item: ItemType | Item, filterText: string, craftingFilter?: boolean): boolean;
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+ /**
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+ * Returns `true` if the item type or item is filtered out from inventory/crafting/container dialogs.
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+ * @param item The ItemType or Item to check.
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+ * @param filterText The string of text in which to filter for.
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+ * @param craftingFilter True if we are filtering the crafting dialog.
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+ */
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+ isFiltered(item: ItemType | Item, filterText: string, craftingFilter?: boolean): boolean;
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  /**
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  * Summons a void dweller based on item worth and chance or provides a hint message.
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  * @param item Item to get the worth of.
@@ -0,0 +1,3 @@
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+ import type Human from "@wayward/game/game/entity/Human";
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+ import type Item from "@wayward/game/game/item/Item";
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+ export default function (item: Item, human: Human, type?: import("../IItem").ItemType, description?: Readonly<import("../IItem").IItemDescription> | undefined): number | undefined;
@@ -32,6 +32,7 @@ import type Tooltip from "@wayward/game/ui/tooltip/Tooltip";
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  export default class ReferenceManager {
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  private readonly game;
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  static isEnumReference(type: ReferenceType): type is EnumReferenceTypes;
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+ isEnumReference(type: ReferenceType): type is EnumReferenceTypes;
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  static get(thing: Referenceable): Reference | undefined;
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  static getReferenceType(thing: Value<IReferenceTypeMap>): ReferenceType;
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  private referenceCursor;
@@ -344,7 +344,7 @@ export default class Tile implements IVector4, Partial<ITileContainer>, IFieldOf
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  */
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  clearPuddles(executor: Human): boolean;
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  clearWaste(): void;
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- checkForHiddenMob(human: Human): void;
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+ checkForHiddenMob(human?: Human): void;
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  /**
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  * Decrease the depth of a water tile if under 6 connected tiles
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  */