@wayward/types 2.14.0-beta.dev.20240904.1 → 2.14.0-beta.dev.20240905.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/definitions/game/game/IObject.d.ts +1 -1
- package/definitions/game/game/doodad/DoodadManager.d.ts +1 -1
- package/definitions/game/game/entity/Entity.d.ts +1 -1
- package/definitions/game/game/entity/EntityWithStats.d.ts +1 -0
- package/definitions/game/game/entity/Human.d.ts +1 -0
- package/definitions/game/game/entity/ai/AI.d.ts +4 -2
- package/definitions/game/game/entity/creature/CreatureManager.d.ts +1 -1
- package/definitions/game/game/entity/creature/ICreature.d.ts +1 -1
- package/definitions/game/game/entity/creature/zone/CreatureZone.d.ts +1 -1
- package/definitions/game/game/entity/creature/zone/CreatureZoneManager.d.ts +1 -1
- package/definitions/game/game/entity/creature/zone/GuardianZones.d.ts +1 -1
- package/definitions/game/game/entity/creature/zone/ICreatureZone.d.ts +1 -1
- package/definitions/game/game/entity/flowfield/IFlowFieldManager.d.ts +1 -1
- package/definitions/game/game/item/ItemManager.d.ts +1 -1
- package/definitions/game/game/mapgen/IMapGen.d.ts +1 -1
- package/definitions/game/game/temperature/ITemperature.d.ts +1 -1
- package/definitions/game/game/temperature/TemperatureManager.d.ts +1 -1
- package/definitions/game/game/tile/Tile.d.ts +2 -1
- package/definitions/game/language/DictionaryMap.d.ts +1 -1
- package/definitions/game/language/english/game/WorldLayers.d.ts +1 -1
- package/definitions/game/mod/ModRegistry.d.ts +1 -1
- package/definitions/game/renderer/IRenderer.d.ts +59 -58
- package/definitions/game/renderer/world/World.d.ts +1 -1
- package/definitions/game/renderer/world/WorldLayer.d.ts +1 -1
- package/definitions/game/save/upgrade/versions/beta2.14.0/beta2.14.0-dev20240905.d.ts +2 -0
- package/definitions/game/ui/screen/screens/game/static/actions/ActionSlotConfigurationColumn.d.ts +3 -1
- package/definitions/game/utilities/math/IVector.d.ts +1 -1
- package/definitions/test/core/applicationManager.d.ts +3 -1
- package/definitions/test/interfaces.d.ts +22 -2
- package/definitions/test/suite/functionalTests/singleplayer/creature/PathThroughCaveEntrancesIfTamed.d.ts +2 -0
- package/definitions/test/util/Test.d.ts +2 -0
- package/definitions/test/util/template/templateEmpty32.d.ts +3 -0
- package/definitions/utilities/game/WorldZ.d.ts +2 -1
- package/package.json +2 -2
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@@ -13,7 +13,7 @@ import type { SkillType } from "@wayward/game/game/entity/IHuman";
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import type { TerrainType } from "@wayward/game/game/tile/ITerrain";
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import type { ISerializedTranslation } from "@wayward/game/language/ITranslation";
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import type { IEventEmitter } from "@wayward/utilities/event/EventEmitter";
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import type
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import type WorldZ from "@wayward/utilities/game/WorldZ";
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export interface IObject<T> {
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type: T;
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id: number;
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@@ -20,7 +20,7 @@ import Tile from "@wayward/game/game/tile/Tile";
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import type { Article } from "@wayward/game/language/Translation";
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import Translation from "@wayward/game/language/Translation";
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import type { Events, IEventEmitter } from "@wayward/utilities/event/EventEmitter";
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import type
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import type WorldZ from "@wayward/utilities/game/WorldZ";
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export interface IDoodadManagerEvents extends Events<EntityManager<Doodad>> {
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/**
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* Called when a doodad is about to be spawned
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@@ -38,7 +38,7 @@ import type { INotificationLocation, ItemNotifierType, MarkerIconType, StatNotif
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import type { IVector3 } from "@wayward/game/utilities/math/IVector";
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import type { IVector4 } from "@wayward/game/utilities/math/Vector4";
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import EventEmitter from "@wayward/utilities/event/EventEmitter";
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import type
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import type WorldZ from "@wayward/utilities/game/WorldZ";
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export default abstract class Entity<DescriptionType = unknown, TypeType extends number = number, EntityReferenceType extends EntityReferenceTypes = EntityReferenceTypes, TagType = unknown> extends EventEmitter.Host<IEntityEvents> implements IReferenceable, ITemperatureSource, INotificationLocation, IVector4, ICastable {
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abstract readonly entityType: EntityType;
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abstract readonly tileUpdateType: TileUpdateType;
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@@ -27,6 +27,7 @@ export interface IEntityWithStatsEvents extends IEntityMovableEvents, IStatEvent
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* @param reason The reason for the change
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*/
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statusChange(status: StatusType, level: number, reason: StatusChangeReason, oldLevel: number): void;
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refreshStatuses(): any;
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}
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/**
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* Entity class that includes stats/status system.
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@@ -118,6 +118,7 @@ export default abstract class Human<DescriptionType = unknown, TypeType extends
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lastReceivedRune?: Deity;
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lastGainedStat?: Stat;
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invocations?: PartialRecord<ItemType, number>;
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lastUsedCaveEntrance?: IVector3;
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readonly movementIntent: IMovementIntent;
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walkToInProgress?: IWalkToPathInProgress;
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identifier: string;
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Angered = 11,
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RecentlyAlerted = 12,
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WrongLayerForZone = 13,
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RecentlySwappedLayers = 14
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RecentlySwappedLayers = 14,
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CanSwapLayersIfTamed = 15
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}
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export declare enum AiMaskOrder {
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NeutralIfScaredDisabled = 0,
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@@ -89,7 +90,8 @@ export declare enum AiMaskOrder {
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Angered = 11,
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RecentlyAlerted = 12,
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WrongLayerForZone = 13,
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RecentlySwappedLayers = 14
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RecentlySwappedLayers = 14,
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CanSwapLayersIfTamed = 15
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}
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export interface IAiMaskDescription {
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/**
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@@ -51,7 +51,7 @@ export default class CreatureManager extends EntityManager<Creature, {
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* @param spawnTiles If set, this will overwrite the creature's description for which tiles it can spawn on
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* @param bypassCreatureLimit If set, the creature limit will be ignored and spawn the creature over the set limit
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*/
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spawn(type: CreatureType, tile: Tile, bypass?: boolean, forceAberrant?: boolean, spawnTiles?: TileGroup, bypassCreatureLimit?: boolean): Creature | undefined;
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spawn(type: CreatureType, tile: Tile, bypass?: boolean, forceAberrant?: boolean, spawnTiles?: TileGroup, bypassCreatureLimit?: boolean, bypassAll?: boolean): Creature | undefined;
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spawnFromZone(tile: Tile, bypassCreatureLimit?: boolean, checkTerrainType?: boolean): Creature | undefined;
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createFake(type: CreatureType, aberrant: boolean, tile?: Tile, id?: number): Creature;
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exists(creature: Creature): boolean;
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@@ -34,7 +34,7 @@ import type TranslationImpl from "@wayward/game/language/impl/TranslationImpl";
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import type { IModdable } from "@wayward/game/mod/ModRegistry";
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import type { StatNotificationType } from "@wayward/game/renderer/notifier/INotifier";
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import type { IRGB } from "@wayward/utilities/Color";
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import type
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import type WorldZ from "@wayward/utilities/game/WorldZ";
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import type { IRange } from "@wayward/utilities/math/Range";
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export declare enum CreatureType {
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Slime = 0,
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@@ -18,7 +18,7 @@ import type Island from "@wayward/game/game/island/Island";
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import type Tile from "@wayward/game/game/tile/Tile";
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import type { IVector3 } from "@wayward/game/utilities/math/IVector";
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import type Rectangle from "@wayward/game/utilities/math/shapes/Rectangle";
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import
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import WorldZ from "@wayward/utilities/game/WorldZ";
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import type { Random } from "@wayward/utilities/random/Random";
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export declare const DEFAULT_ATTEMPTED_CREATURE_SPAWNS = 10;
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export declare class CreatureZone {
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import type Island from "@wayward/game/game/island/Island";
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import type { IVector2, IVector3 } from "@wayward/game/utilities/math/IVector";
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import EventEmitter from "@wayward/utilities/event/EventEmitter";
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import
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import WorldZ from "@wayward/utilities/game/WorldZ";
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export interface ICreatureZoneManagerEvents {
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initialize(): any;
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load(): any;
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*/
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import { BiomeType } from "@wayward/game/game/biome/IBiome";
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import { CreatureType } from "@wayward/game/game/entity/creature/ICreature";
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import
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import WorldZ from "@wayward/utilities/game/WorldZ";
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export type IBiomeGuardianZones = PartialRecord<`tier${number}`, IBiomeGuardianZoneTier>;
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export type IBiomeGuardianZoneTier = PartialRecord<WorldZ, CreatureType[]>;
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export declare const guardianZoneDescriptions: OptionalDescriptions<BiomeType, IBiomeGuardianZones>;
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import type { CreatureType } from "@wayward/game/game/entity/creature/ICreature";
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import type { PartOfDay } from "@wayward/game/game/time/ITimeManager";
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import type { IVector2, IVector3 } from "@wayward/game/utilities/math/IVector";
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import type
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import type WorldZ from "@wayward/utilities/game/WorldZ";
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export declare namespace ZoneId {
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function make(x: number, y: number, axisCount: number): number;
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function resolve(id: number, axisCount: number): IVector2;
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* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
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* https://github.com/WaywardGame/types/wiki
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*/
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import type WorldZ from "@wayward/utilities/game/WorldZ";
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import type { MoveType } from "@wayward/game/game/entity/IEntity";
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/**
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* This penalty equals the maximum tiles a creature will pathfind before giving up.
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import type { IRGB } from "@wayward/utilities/Color";
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import type { ISorter } from "@wayward/utilities/collection/sort/Sorter";
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import type { Events, IEventEmitter } from "@wayward/utilities/event/EventEmitter";
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import
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export interface IItemManagerEvents extends Events<EntityManager<Item>> {
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/**
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import type { ITemplate, TileTemplateType } from "@wayward/game/game/tile/ITerrain";
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import type Version from "@wayward/game/utilities/Version";
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export declare enum Temperature {
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import type Doodad from "@wayward/game/game/doodad/Doodad";
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export interface ICanSailAwayResult {
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|
|
116
|
-
|
|
117
|
-
|
|
118
|
-
|
|
119
|
-
|
|
120
|
-
|
|
121
|
-
|
|
122
|
-
|
|
123
|
-
|
|
124
|
-
|
|
67
|
+
ContainerBucketItemList = 5,
|
|
68
|
+
DoodadChangeType = 6,
|
|
69
|
+
FadeIn = 7,
|
|
70
|
+
FovTransition = 8,
|
|
71
|
+
FovUpdate = 9,
|
|
72
|
+
FovUpdateRadius = 10,
|
|
73
|
+
GameAnimating = 11,
|
|
74
|
+
GamePassTurn = 12,
|
|
75
|
+
GameResumed = 13,
|
|
76
|
+
GameTick = 14,
|
|
77
|
+
GameTickPacket = 15,
|
|
78
|
+
GenericOverlay = 16,
|
|
79
|
+
HiddenMob = 17,
|
|
80
|
+
HumanRest = 18,
|
|
81
|
+
HumanRestStart = 19,
|
|
82
|
+
HumanRestStop = 20,
|
|
83
|
+
HumanSetPosition = 21,
|
|
84
|
+
HumanVehicle = 22,
|
|
85
|
+
InspectOverlay = 23,
|
|
86
|
+
IslandLoad = 24,
|
|
87
|
+
IslandTravel = 25,
|
|
88
|
+
ItemEquip = 26,
|
|
89
|
+
ItemEquipEffect = 27,
|
|
90
|
+
ItemMovement = 28,
|
|
91
|
+
ItemUnequip = 29,
|
|
92
|
+
Mod = 30,
|
|
93
|
+
MovementPlayerPost = 31,
|
|
94
|
+
MovementPlayerZPost = 32,
|
|
95
|
+
MultiplayerDisconnect = 33,
|
|
96
|
+
Notifier = 34,
|
|
97
|
+
NotifierAddCreature = 35,
|
|
98
|
+
NotifierAddItem = 36,
|
|
99
|
+
NotifierAddNotifierIcon = 37,
|
|
100
|
+
NotifierAddStat = 38,
|
|
101
|
+
NotifierAddStatusType = 39,
|
|
102
|
+
OptionEquipment = 40,
|
|
103
|
+
OptionVisionMode = 41,
|
|
104
|
+
OptionZoomLevel = 42,
|
|
105
|
+
Particles = 43,
|
|
106
|
+
PlayerAdd = 44,
|
|
107
|
+
PlayerKill = 45,
|
|
108
|
+
PlayerNoclip = 46,
|
|
109
|
+
PlayerProcessMovement = 47,
|
|
110
|
+
PlayerReady = 48,
|
|
111
|
+
PlayerRemove = 49,
|
|
112
|
+
PlayerRespawn = 50,
|
|
113
|
+
PlayerWalkToTilePath = 51,
|
|
114
|
+
PlayerWalkToTilePathOverburdened = 52,
|
|
115
|
+
PlayerWalkToTilePathPreview = 53,
|
|
116
|
+
PlayerWalkToTilePathReset = 54,
|
|
117
|
+
RendererReinitialize = 55,
|
|
118
|
+
Resize = 56,
|
|
119
|
+
Sacrifice = 57,
|
|
120
|
+
SetupGl = 58,
|
|
121
|
+
SpawnAnimationStart = 59,
|
|
122
|
+
StartGame = 60,
|
|
123
|
+
Steamworks = 61,
|
|
124
|
+
Thumbnail = 62,
|
|
125
|
+
WorldLayerRendererFlush = 63
|
|
125
126
|
}
|
|
126
127
|
export declare function calculateAmbientLightLevel(origin: IFieldOfViewOrigin, z: number): number;
|
|
127
128
|
export declare const ZOOM_LEVEL_MIN = 1;
|
|
@@ -12,7 +12,7 @@ import EventEmitter from "@wayward/utilities/event/EventEmitter";
|
|
|
12
12
|
import { TileUpdateType } from "@wayward/game/game/IGame";
|
|
13
13
|
import type Island from "@wayward/game/game/island/Island";
|
|
14
14
|
import type Tile from "@wayward/game/game/tile/Tile";
|
|
15
|
-
import
|
|
15
|
+
import WorldZ from "@wayward/utilities/game/WorldZ";
|
|
16
16
|
import { WorldLayer } from "@wayward/game/renderer/world/WorldLayer";
|
|
17
17
|
import { type ISerializable, type ISerializer } from "@wayward/game/save/serializer/ISerializer";
|
|
18
18
|
export interface IWorldEvents {
|
|
@@ -12,7 +12,7 @@ import type { IColorGrid, IWorldLayerCPP } from "@wayward/cplusplus/index";
|
|
|
12
12
|
import type Island from "@wayward/game/game/island/Island";
|
|
13
13
|
import { TerrainType } from "@wayward/game/game/tile/ITerrain";
|
|
14
14
|
import type Tile from "@wayward/game/game/tile/Tile";
|
|
15
|
-
import
|
|
15
|
+
import WorldZ from "@wayward/utilities/game/WorldZ";
|
|
16
16
|
import type { IByteGrid } from "@wayward/game/renderer/fieldOfView/IByteGrid";
|
|
17
17
|
import type { ITileUpdate, onDoodadUpdateDelegate, onTileUpdateDelegate, TerrainData } from "@wayward/game/renderer/world/IWorldLayer";
|
|
18
18
|
import { TerrainMask } from "@wayward/game/renderer/world/IWorldLayer";
|
package/definitions/game/ui/screen/screens/game/static/actions/ActionSlotConfigurationColumn.d.ts
CHANGED
|
@@ -12,6 +12,8 @@ import { Quality } from "@wayward/game/game/IObject";
|
|
|
12
12
|
import type { IUsableActionPossibleUsing } from "@wayward/game/game/entity/action/usable/IUsableAction";
|
|
13
13
|
import type UsableAction from "@wayward/game/game/entity/action/usable/UsableAction";
|
|
14
14
|
import type Item from "@wayward/game/game/item/Item";
|
|
15
|
+
import { Milestone } from "@wayward/game/game/milestones/IMilestone";
|
|
16
|
+
import type { MilestoneManager } from "@wayward/game/game/milestones/MilestoneManager";
|
|
15
17
|
import Button from "@wayward/game/ui/component/Button";
|
|
16
18
|
import { CheckButton } from "@wayward/game/ui/component/CheckButton";
|
|
17
19
|
import ChoiceList, { Choice } from "@wayward/game/ui/component/ChoiceList";
|
|
@@ -89,7 +91,7 @@ export default class ActionSlotConfigurationColumn extends Component {
|
|
|
89
91
|
private refresh;
|
|
90
92
|
private setMode;
|
|
91
93
|
private ensureModeValidity;
|
|
92
|
-
protected onUpdateMilestone(): void;
|
|
94
|
+
protected onUpdateMilestone(manager: MilestoneManager, milestone: Milestone): void;
|
|
93
95
|
private onChangeItemType;
|
|
94
96
|
private onChangeQualities;
|
|
95
97
|
private onChangeItem;
|
|
@@ -8,7 +8,7 @@
|
|
|
8
8
|
* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
|
|
9
9
|
* https://github.com/WaywardGame/types/wiki
|
|
10
10
|
*/
|
|
11
|
-
import type
|
|
11
|
+
import type WorldZ from "@wayward/utilities/game/WorldZ";
|
|
12
12
|
export interface IVector2 {
|
|
13
13
|
x: number;
|
|
14
14
|
y: number;
|
|
@@ -74,7 +74,9 @@ export declare class ApplicationManager {
|
|
|
74
74
|
randomInput(count: number): Promise<void>;
|
|
75
75
|
moveToTowardsIsland(app: Application, direction: Direction.Cardinal, recoverStats?: boolean): Promise<void>;
|
|
76
76
|
recoverStats(app: Application): Promise<void>;
|
|
77
|
-
|
|
77
|
+
idle(app: Application, steps?: number): Promise<void>;
|
|
78
|
+
moveInDirection(app: Application, direction: Direction.Cardinal, steps?: number): Promise<void>;
|
|
79
|
+
executeAndWaitForNextTick(app: Application, executor: () => Promise<void>): Promise<void>;
|
|
78
80
|
waitForClientConsistency(): Promise<void>;
|
|
79
81
|
createInteraction(application: Application): ApplicationInteraction;
|
|
80
82
|
sailToCivilization(winnerApp: Application): Promise<void>;
|
|
@@ -10,11 +10,13 @@
|
|
|
10
10
|
*/
|
|
11
11
|
import type { DoodadType, GrowingStage } from "@wayward/game/game/doodad/IDoodad";
|
|
12
12
|
import type { ActionType } from "@wayward/game/game/entity/action/IAction";
|
|
13
|
+
import type { CreatureType } from "@wayward/game/game/entity/creature/ICreature";
|
|
13
14
|
import type { Quality } from "@wayward/game/game/IObject";
|
|
14
15
|
import type { INewIslandOverrides } from "@wayward/game/game/island/IIsland";
|
|
15
16
|
import type { ContainerSort, ItemType } from "@wayward/game/game/item/IItem";
|
|
16
17
|
import type { Milestone } from "@wayward/game/game/milestones/IMilestone";
|
|
17
18
|
import type { GameMode } from "@wayward/game/game/options/IGameOptions";
|
|
19
|
+
import type { TerrainType } from "@wayward/game/game/tile/ITerrain";
|
|
18
20
|
import type { IOptions } from "@wayward/game/save/data/ISaveDataGlobal";
|
|
19
21
|
import type { SortDirection } from "@wayward/game/save/ISaveManager";
|
|
20
22
|
import type { DialogId } from "@wayward/game/ui/screen/screens/game/Dialogs";
|
|
@@ -73,13 +75,30 @@ export interface ITestSetup {
|
|
|
73
75
|
}>;
|
|
74
76
|
};
|
|
75
77
|
world?: {
|
|
78
|
+
tiles?: Array<{
|
|
79
|
+
type: TerrainType;
|
|
80
|
+
x?: number;
|
|
81
|
+
y?: number;
|
|
82
|
+
z?: number;
|
|
83
|
+
}>;
|
|
76
84
|
doodads?: Array<{
|
|
77
85
|
type: DoodadType;
|
|
78
86
|
growingStage?: GrowingStage;
|
|
79
|
-
x
|
|
80
|
-
y
|
|
87
|
+
x?: number;
|
|
88
|
+
y?: number;
|
|
89
|
+
z?: number;
|
|
81
90
|
inventory?: ITestSetupItemContainer;
|
|
82
91
|
}>;
|
|
92
|
+
creatures?: Array<{
|
|
93
|
+
type: CreatureType;
|
|
94
|
+
x?: number;
|
|
95
|
+
y?: number;
|
|
96
|
+
z?: number;
|
|
97
|
+
tamed?: true;
|
|
98
|
+
/** Defaults to a massive number */
|
|
99
|
+
happiness?: number;
|
|
100
|
+
aberrant?: true;
|
|
101
|
+
}>;
|
|
83
102
|
};
|
|
84
103
|
player?: {
|
|
85
104
|
position?: IVector3;
|
|
@@ -97,3 +116,4 @@ export interface ITestSetupItem {
|
|
|
97
116
|
type: ItemType;
|
|
98
117
|
quality?: Quality;
|
|
99
118
|
}
|
|
119
|
+
export declare const APP_CONTEXT_KEY = "APP";
|
|
@@ -8,9 +8,10 @@
|
|
|
8
8
|
* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
|
|
9
9
|
* https://github.com/WaywardGame/types/wiki
|
|
10
10
|
*/
|
|
11
|
-
|
|
11
|
+
declare enum WorldZ {
|
|
12
12
|
Min = -1,
|
|
13
13
|
Max = -1,
|
|
14
14
|
Cave = 0,
|
|
15
15
|
Surface = 1
|
|
16
16
|
}
|
|
17
|
+
export default WorldZ;
|
package/package.json
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@wayward/types",
|
|
3
3
|
"description": "TypeScript declarations for Wayward, used for modding.",
|
|
4
|
-
"version": "2.14.0-beta.dev.
|
|
4
|
+
"version": "2.14.0-beta.dev.20240905.1",
|
|
5
5
|
"license": "MIT",
|
|
6
6
|
"repository": {
|
|
7
7
|
"type": "git",
|
|
@@ -11,7 +11,7 @@
|
|
|
11
11
|
"clean": "rimraf ./definitions ./*.tsbuildinfo"
|
|
12
12
|
},
|
|
13
13
|
"dependencies": {
|
|
14
|
-
"@types/node": "20.16.
|
|
14
|
+
"@types/node": "20.16.5",
|
|
15
15
|
"@wayward/goodstream": "0.10.0"
|
|
16
16
|
},
|
|
17
17
|
"devDependencies": {
|