@wayward/types 2.13.4-beta.dev.20230705.3 → 2.13.5-beta.dev.20230707.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/definitions/game/game/entity/action/actions/Upgrade.d.ts +1 -1
- package/definitions/game/game/reference/IReferenceManager.d.ts +1 -1
- package/definitions/game/game/reference/ReferenceManager.d.ts +2 -1
- package/definitions/game/multiplayer/Multiplayer.d.ts +5 -0
- package/definitions/hosts/shared/globals.d.ts +1 -1
- package/package.json +1 -1
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@@ -15,7 +15,7 @@ import type { IMagicalPropertyInfo } from "game/item/IItem";
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import type Item from "game/item/Item";
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import type { MagicalPropertyType } from "game/magic/MagicalPropertyType";
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export interface IUpgradeCanUse extends IActionUsable {
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-
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upgrades: IUpgradeable[];
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upgradeTarget: Item;
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}
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declare const _default: Action<[ActionArgument.ItemNearby, [ActionArgument.ItemNearby, ActionArgument.Undefined]], import("../../Human").default<number>, void, IUpgradeCanUse, [Item, (Item | undefined)?]>;
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@@ -70,7 +70,7 @@ export interface IReferenceTypeMap {
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}
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export type ReferenceContext = [number, ReferenceType?];
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type ReferenceId<REFTYPE extends ReferenceType> = IReferenceTypeMap[REFTYPE] extends [REFTYPE, infer IdType, any?] ? IdType : number;
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export type Reference<REFTYPE extends ReferenceType | undefined = ReferenceType | undefined> = REFTYPE extends ReferenceType ? [id: ReferenceId<REFTYPE>, type: REFTYPE, context?: ReferenceContext, islandId?: IslandId] : [number];
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export type Reference<REFTYPE extends ReferenceType | undefined = ReferenceType | undefined> = REFTYPE extends ReferenceType ? [id: ReferenceId<REFTYPE>, type: REFTYPE, context?: ReferenceContext, islandId?: IslandId, objectId?: number] : [number];
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export type Referenceable = IReferenceTypeMap[ReferenceableReferenceTypes];
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export type ResolveReference<REFTYPE extends ReferenceType> = IReferenceTypeMap[REFTYPE];
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export type EnumReferenceResolved<REFTYPE extends EnumReferenceTypes = EnumReferenceTypes> = IReferenceTypeMap[REFTYPE];
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@@ -21,7 +21,7 @@ import Island from "game/island/Island";
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import { ItemType } from "game/item/IItem";
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import Item from "game/item/Item";
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import { Milestone } from "game/milestones/IMilestone";
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import type { EnumReferenceTypes, IReferenceTypeMap,
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import type { EnumReferenceTypes, IReferenceTypeMap, Reference, Referenceable } from "game/reference/IReferenceManager";
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import { ReferenceType } from "game/reference/IReferenceManager";
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import ReferenceTooltipHandler from "ui/screen/screens/game/ReferenceTooltipHandler";
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import type Tooltip from "ui/tooltip/Tooltip";
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@@ -31,6 +31,7 @@ export default class ReferenceManager {
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static get(thing: Referenceable): Reference | undefined;
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static getReferenceType(thing: Value<IReferenceTypeMap>): ReferenceType;
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private referenceCursor;
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private readonly referencesCache;
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constructor(game: Game);
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create(): number;
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reset(): void;
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@@ -71,6 +71,7 @@ export default class Multiplayer extends EventEmitter.Host<IMultiplayerEvents> {
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isProcessingPacket(): boolean;
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isServer(): boolean;
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isClient(): boolean;
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get areSyncChecksSuppressed(): boolean;
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getPlayerIdentifier(): string;
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setPlayerIdentifier(identifier: string): void;
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getOptions(): IMultiplayerOptions;
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@@ -165,6 +166,10 @@ export default class Multiplayer extends EventEmitter.Host<IMultiplayerEvents> {
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getServerMods(): IServerMod[];
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updateGlobalServerDirectory(): void;
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checkConnection(): Promise<void>;
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/**
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* Checks if a sync check is active and enabled.
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* Active means there's a current sync check being recorded
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*/
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isSyncCheckEnabled(syncCheck: MultiplayerSyncCheck): boolean;
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addSyncCheck(syncCheck: MultiplayerSyncCheck, value: any, addStackTrace?: boolean): void;
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addSyncCheckWithSeed(island: Island, syncCheck: MultiplayerSyncCheck, ...messages: any[]): void;
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@@ -8,7 +8,7 @@
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* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
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* https://github.com/WaywardGame/types/wiki
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*/
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export declare const gameVersionStage = "beta", gameVersionMajor = 2, gameVersionMinor = 13, gameVersionPatch =
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export declare const gameVersionStage = "beta", gameVersionMajor = 2, gameVersionMinor = 13, gameVersionPatch = 5, gameVersionName = "Bacon's Call \uD83D\uDC37";
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export declare const gameVersion: string;
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export declare const gameVersionTitleMajor: string;
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export declare const gameVersionTitleMinor: string;
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package/package.json
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