@wayward/types 2.13.2-beta.dev.20230609.1 → 2.13.2-beta.dev.20230610.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/definitions/game/game/island/IIsland.d.ts +1 -0
- package/definitions/game/game/island/Island.d.ts +12 -3
- package/definitions/game/game/mapping/Background.d.ts +1 -1
- package/definitions/game/game/mapping/DrawnMap.d.ts +3 -1
- package/definitions/game/game/mapping/Obfuscation.d.ts +1 -1
- package/definitions/game/ui/component/dropdown/EnumDropdown.d.ts +1 -0
- package/definitions/game/ui/component/dropdown/IslandDropdown.d.ts +7 -2
- package/definitions/game/utilities/Version.d.ts +1 -1
- package/definitions/test/core/application.d.ts +1 -1
- package/package.json +1 -1
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@@ -27,6 +27,7 @@ export type IslandId = `${number},${number}`;
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export declare module IslandPosition {
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function toId(position: IVector2): IslandId;
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function fromId(id: IslandId): IVector2 | undefined;
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function isTransient(id: IslandId): boolean;
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function calculateBaseSeed(x: number, y: number, initialSeed: number): number;
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}
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export interface IIslandEvents {
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@@ -75,15 +75,25 @@ export default class Island extends EventEmitter.Host<IIslandEvents> implements
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readonly tileEvents: TileEventManager;
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readonly time: TimeManager;
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readonly world: World;
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-
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/**
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* The version this island was originally made on
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*/
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version: Version.String;
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/**
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* The version the mapgen for this island uses
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*/
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mapGenVersion: Version.String;
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/**
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* The version this island was last loaded on
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*/
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saveVersion: Version.String;
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saveBuildTime: number;
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biomeType: BiomeTypes;
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civilizationScore: number;
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civilizationScoreTiles: Record<number, number>;
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contaminatedWater: IWaterContamination[];
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creatureSpawnTimer: number;
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loadCount: number;
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mapGenVersion: Version.String;
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name?: string;
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position: IVector2;
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readonly mapSize: number;
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@@ -92,7 +102,6 @@ export default class Island extends EventEmitter.Host<IIslandEvents> implements
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referenceId?: number;
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templateBiomeOptions: ITemplateBiomeOptions | undefined;
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tileContainers: ITileContainer[];
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version: Version.String;
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tileData: SaferNumberIndexedObject<SaferNumberIndexedObject<SaferNumberIndexedObject<ITileData[]>>>;
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readonly seeds: ISeeds;
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readonly seededRandom: Random<LegacySeededGenerator | PCGSeededGenerator>;
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@@ -13,7 +13,7 @@ export type CanvasImage = HTMLImageElement | HTMLCanvasElement | ImageBitmap;
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export default class MapBackground {
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private readonly seed?;
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private readonly canvas;
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constructor(radius: number, seed?: Uint16Array | undefined);
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constructor(radius: number, seed?: number | Uint16Array | undefined);
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render(mapImage: CanvasImage, theme: DrawnMapTheme): Promise<HTMLCanvasElement>;
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private lastTheme?;
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private renderBackground;
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@@ -23,6 +23,8 @@ import type { IPreSerializeCallback, IUnserializedCallback } from "save/serializ
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import type { IVector2, IVector3 } from "utilities/math/IVector";
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import { IRange } from "utilities/math/Range";
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import Sampler from "utilities/math/Sampler";
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import { LegacySeededGenerator } from "utilities/random/generators/LegacySeededGenerator";
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import { PCGSeededGenerator } from "utilities/random/generators/PCGSeededGenerator";
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import type { Random } from "utilities/random/Random";
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export declare enum DrawnMapType {
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Treasure = 0,
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@@ -103,7 +105,7 @@ export default class DrawnMap extends EventEmitter.Host<IDrawnMapEvents> impleme
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*/
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static initializeIslandTreasureMaps(island: Island, generationSettings: ITreasureMapGenerationSettings, mapGenOutput: IMapGenGenerateOutput): void;
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static initializeIslandTreasureMapsDifferences(island: Island): void;
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static plotRegion(island: Island, x: number, y: number, z: number, random?: Random
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static plotRegion(island: Island, x: number, y: number, z: number, random?: Random<PCGSeededGenerator | LegacySeededGenerator>, map?: DrawnMap, radius?: number): DrawnMap;
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private static plotTreasure;
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private static findValidTreasureLocation;
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private static getMapTile;
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@@ -13,7 +13,7 @@ import type { DrawnMapTheme } from "game/mapping/IMapRender";
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export default class Obfuscation {
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private readonly seed?;
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private readonly canvas;
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constructor(radius: number, seed?: Uint16Array | undefined);
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constructor(radius: number, seed?: number | Uint16Array | undefined);
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obfuscate(mapImage: CanvasImage, obfuscation: number, theme: DrawnMapTheme): Promise<HTMLCanvasElement>;
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private render;
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}
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@@ -27,6 +27,7 @@ export default class EnumDropdown<ENUM_OBJECT, OTHER_OPTIONS extends string | ne
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setExcluded(...excluded: VALUES[]): this;
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protected getTranslation(id: VALUES): import("../../../language/impl/TranslationImpl").default;
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protected filterEnum?(id: VALUES): boolean;
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protected getEnumValues(enumObject: any): VALUES[];
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protected getOptions(enumObject: any): [VALUES, (option: Button) => Button][];
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protected getOptionTooltipLocation(handler: TooltipLocationHandler): void;
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protected optionTooltipInitializer?(tooltip: Tooltip, type: VALUES, translation: Translation): any;
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@@ -9,15 +9,20 @@
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* https://github.com/WaywardGame/types/wiki
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*/
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import { BiomeType } from "game/biome/IBiome";
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import type
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import { type IslandId } from "game/island/IIsland";
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import type { IDropdownOption } from "ui/component/Dropdown";
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import GroupDropdown from "ui/component/GroupDropdown";
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import type Tooltip from "ui/tooltip/Tooltip";
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export default class IslandDropdown<OTHER_OPTIONS extends string = never> extends GroupDropdown<Record<string, string>, OTHER_OPTIONS, BiomeType> {
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constructor(defaultOption:
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constructor(defaultOption: IslandId | OTHER_OPTIONS, options?: SupplierOr<Iterable<IDropdownOption<OTHER_OPTIONS>>>);
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protected getTranslation(islandId: IslandId): import("../../../language/impl/TranslationImpl").default;
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protected getGroupName(biome: BiomeType): string;
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protected optionTooltipInitializer(tooltip: Tooltip, islandId: IslandId): Promise<void> | undefined;
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protected shouldIncludeOtherOptionsInGroupFilter(): boolean;
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protected isInGroup(islandId: IslandId, biome: BiomeType): boolean;
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protected getGroups(): BiomeType[];
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protected getEnumValues(): string[];
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protected onRefresh(): void;
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protected onAppend1(): void;
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protected onLoadedOnIsland(): void;
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}
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@@ -28,7 +28,7 @@ declare module Version {
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export type String = `${Stage}${bigint}.${bigint}.${bigint}` | `${Stage}${bigint}.${bigint}` | `${Stage}${bigint}`;
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export type StringSemVer = `${bigint}.${bigint}.${bigint}-${Stage}` | `${bigint}.${bigint}.${bigint}`;
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export type Month = "jan" | "feb" | "mar" | "apr" | "may" | "jun" | "jul" | "aug" | "sep" | "oct" | "nov" | "dec";
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export type DateString = `${Month} ${bigint} ${bigint} ${bigint}:${bigint | "00"}`;
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export type DateString = `${Month} ${bigint} ${bigint} ${bigint | "00"}:${bigint | "00"}`;
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export const versionInfoRegExp: RegExp;
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export const versionInfoRegExpSemver: RegExp;
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/**
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@@ -13,10 +13,10 @@ import type { Prompt } from "@wayward/game/game/meta/prompt/IPrompt";
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import type { ScreenId } from "@wayward/game/ui/screen/IScreen";
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import type { MenuId } from "@wayward/game/ui/screen/screens/menu/component/IMenu";
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import type { Random } from "@wayward/game/utilities/random/Random";
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import type { TestRunContext } from "@wayward/test/testRunner";
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import ApplicationInteractions from "@wayward/test/core/applicationInteractions";
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import type { Apps } from "@wayward/test/core/applicationManager";
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import type { IAppPaths } from "@wayward/test/interfaces";
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import type { TestRunContext } from "@wayward/test/testRunner";
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export interface IApplicationOptions {
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additionalArgs?: string[];
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mods?: string[];
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package/package.json
CHANGED