@wayward/types 2.13.1-beta.dev.20230513.3 → 2.13.1-beta.dev.20230514.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/definitions/game/game/island/IIsland.d.ts +6 -1
- package/definitions/game/game/island/Island.d.ts +1 -2
- package/definitions/game/game/mapgen/IMapGen.d.ts +1 -0
- package/definitions/game/game/temperature/TemperatureManager.d.ts +1 -1
- package/definitions/game/language/dictionary/Message.d.ts +669 -673
- package/definitions/game/language/dictionary/UiTranslation.d.ts +794 -796
- package/definitions/game/multiplayer/IMultiplayer.d.ts +3 -1
- package/definitions/game/renderer/IRenderer.d.ts +32 -39
- package/definitions/game/renderer/Renderer.d.ts +0 -1
- package/definitions/game/renderer/world/World.d.ts +17 -11
- package/definitions/game/renderer/world/WorldLayer.d.ts +23 -8
- package/definitions/game/save/serializer/ISerializer.d.ts +3 -2
- package/package.json +1 -1
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@@ -65,10 +65,15 @@ export interface IIslandEvents {
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*/
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loadedReferences(): void;
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/**
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* Called when
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* Called when the world is created
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* @param world World object
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*/
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createWorld(world: World): any;
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/**
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* Called when right before the world is loaded
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* @param world World object
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*/
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preLoadWorld(world: World): any;
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/**
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* Called after the world is generating
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* @param generateNewWorld True if a new world is being generated
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@@ -73,6 +73,7 @@ export default class Island extends EventEmitter.Host<IIslandEvents> implements
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readonly temperature: TemperatureManager;
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readonly tileEvents: TileEventManager;
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readonly time: TimeManager;
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readonly world: World;
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saveBuildTime?: number;
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saveVersion: string;
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biomeType: BiomeTypes;
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@@ -110,7 +111,6 @@ export default class Island extends EventEmitter.Host<IIslandEvents> implements
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spawnPoint: IVector3;
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private _loadedReferences;
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private _tiles;
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private _world;
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modifiersCollection?: IslandModifiersCollection;
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details?: IIslandDetails;
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private _ranUpgrade;
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@@ -128,7 +128,6 @@ export default class Island extends EventEmitter.Host<IIslandEvents> implements
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get tiles(): Record<number, Tile | undefined>;
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get hasLoadedItemReferences(): boolean;
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get isLocalIsland(): boolean;
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get world(): World;
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/**
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* Check if this island has players on it
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*/
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@@ -60,6 +60,7 @@ export interface IMapGenGenerateInput {
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getHeightMap(x: number, y: number): number;
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getBiomeHeightMap(x: number, y: number): number;
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getRandomQuality(tileType: number): number;
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getTileGen(x: number, y: number, z: number): number;
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setTileGen(x: number, y: number, z: number, value: number): void;
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setDoodad(type: MapGenDoodadTrees, compatOverride?: boolean): number;
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setTileVein(x: number, y: number, z: number, value: number, terrainType: number): void;
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@@ -150,7 +150,7 @@ export default class TemperatureManager extends EventEmitter.Host<ITemperatureMa
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protected onPlayerIdChanged(player: Player): void;
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protected onCreateOrRemoveObject(_: any, object: Doodad | TileEvent | Creature | NPC): void;
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protected onEntityMove(object: EntityMovable, lastTile: Tile, tile: Tile): void;
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protected
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protected onTerrainChange(island: Island, tile: Tile, oldType: TerrainType): void;
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protected onItemContainerAdd(itemManager: ItemManager, items: Item[], container?: IContainer): void;
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protected onItemContainerRemove(itemManager: ItemManager, items: Item[], container: IContainer | undefined, containerTile: Tile | undefined): void;
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protected onItemFireUpdate(item: Item): void;
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