@wayward/types 2.13.0-beta.dev.20230512.1 → 2.13.1-beta

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (67) hide show
  1. package/LICENSE +20 -20
  2. package/README.md +10 -10
  3. package/definitions/game/game/biome/coastal/mapGen/2.13.1.d.ts +12 -0
  4. package/definitions/game/game/doodad/Doodad.d.ts +1 -0
  5. package/definitions/game/game/entity/IHuman.d.ts +8 -6
  6. package/definitions/game/game/entity/action/ActionsRegistration.d.ts +18 -13
  7. package/definitions/game/game/entity/action/actions/Chop.d.ts +1 -1
  8. package/definitions/game/game/entity/action/actions/Dismount.d.ts +1 -1
  9. package/definitions/game/game/entity/action/actions/Drop.d.ts +20 -1
  10. package/definitions/game/game/entity/action/actions/Extinguish.d.ts +1 -1
  11. package/definitions/game/game/entity/action/actions/Gather.d.ts +1 -1
  12. package/definitions/game/game/entity/action/actions/Harvest.d.ts +1 -1
  13. package/definitions/game/game/entity/action/actions/Mine.d.ts +1 -1
  14. package/definitions/game/game/entity/action/actions/Rename.d.ts +1 -1
  15. package/definitions/game/game/entity/action/actions/Repair.d.ts +1 -1
  16. package/definitions/game/game/entity/action/actions/Rest.d.ts +1 -1
  17. package/definitions/game/game/entity/action/actions/Ride.d.ts +1 -1
  18. package/definitions/game/game/entity/action/actions/Sleep.d.ts +1 -1
  19. package/definitions/game/game/entity/action/actions/ToggleVehicle.d.ts +1 -1
  20. package/definitions/game/game/entity/action/usable/IUsableAction.d.ts +27 -10
  21. package/definitions/game/game/entity/action/usable/UsableAction.d.ts +3 -3
  22. package/definitions/game/game/entity/action/usable/actions/UsableActionsWorld.d.ts +1 -1
  23. package/definitions/game/game/entity/npc/NPC.d.ts +1 -1
  24. package/definitions/game/game/entity/npc/npcs/Shipper.d.ts +1 -1
  25. package/definitions/game/game/entity/player/Player.d.ts +2 -2
  26. package/definitions/game/game/inspection/infoProviders/shared/SharedLightSourceInfo.d.ts +1 -1
  27. package/definitions/game/game/island/IIsland.d.ts +6 -1
  28. package/definitions/game/game/island/Island.d.ts +1 -2
  29. package/definitions/game/game/item/IItemManager.d.ts +1 -0
  30. package/definitions/game/game/item/ItemManager.d.ts +3 -2
  31. package/definitions/game/game/mapgen/IMapGen.d.ts +1 -0
  32. package/definitions/game/game/mapgen/version/2.13.1.d.ts +20 -0
  33. package/definitions/game/game/options/modifiers/milestone/MilestoneModifiersManager.d.ts +1 -1
  34. package/definitions/game/game/reference/ReferenceManager.d.ts +1 -1
  35. package/definitions/game/game/temperature/TemperatureManager.d.ts +1 -1
  36. package/definitions/game/language/dictionary/Message.d.ts +752 -744
  37. package/definitions/game/language/dictionary/UiTranslation.d.ts +794 -796
  38. package/definitions/game/multiplayer/IMultiplayer.d.ts +3 -1
  39. package/definitions/game/multiplayer/packets/server/UpdateDialogInfoPacket.d.ts +20 -0
  40. package/definitions/game/multiplayer/packets/server/UpdateUiDataPacket.d.ts +23 -0
  41. package/definitions/game/multiplayer/packets/server/UpdateUiInfoPacket.d.ts +3 -0
  42. package/definitions/game/renderer/IRenderer.d.ts +32 -39
  43. package/definitions/game/renderer/Renderer.d.ts +0 -1
  44. package/definitions/game/renderer/context/RendererContext.d.ts +1 -1
  45. package/definitions/game/renderer/world/World.d.ts +17 -11
  46. package/definitions/game/renderer/world/WorldLayer.d.ts +23 -8
  47. package/definitions/game/save/serializer/ISerializer.d.ts +3 -2
  48. package/definitions/game/ui/component/Article.d.ts +14 -0
  49. package/definitions/game/ui/old/functional/IFunctionalTooltip.d.ts +37 -0
  50. package/definitions/game/ui/screen/screens/game/component/Item.d.ts +1 -1
  51. package/definitions/game/ui/screen/screens/game/component/QuadrantComponent.d.ts +1 -1
  52. package/definitions/game/ui/screen/screens/game/static/ActionBar.d.ts +1 -0
  53. package/definitions/game/ui/screen/screens/game/static/actions/ActionsDrawer.d.ts +1 -0
  54. package/definitions/game/utilities/Functions.d.ts +5 -0
  55. package/definitions/hosts/shared/globals.d.ts +1 -1
  56. package/definitions/launcher/ui/Article.d.ts +19 -0
  57. package/definitions/launcher/ui/Button.d.ts +36 -0
  58. package/definitions/launcher/ui/Component.d.ts +95 -0
  59. package/definitions/launcher/ui/InputButton.d.ts +23 -0
  60. package/definitions/launcher/ui/Section.d.ts +17 -0
  61. package/definitions/launcher/ui/main/FolderButton.d.ts +29 -0
  62. package/definitions/launcher/ui/main/FolderSelector.d.ts +48 -0
  63. package/definitions/launcher/ui/main/Mods.d.ts +20 -0
  64. package/definitions/launcher/ui/main/Resources.d.ts +23 -0
  65. package/package.json +24 -24
  66. package/tsconfig.json +7 -7
  67. package/tsconfig.mod.base.json +44 -44
@@ -0,0 +1,48 @@
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+ /*!
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+ * Copyright 2011-2021 Unlok
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+ * https://www.unlok.ca
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+ *
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+ * Credits & Thanks:
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+ * https://www.unlok.ca/credits-thanks/
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+ *
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+ * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
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+ * https://github.com/WaywardGame/types/wiki
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+ */
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+ import type { ComponentEventManager, ComponentEvents } from "ui/Component";
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+ import Component from "ui/Component";
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+ import FolderButton from "ui/main/FolderButton";
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+ import Section from "ui/Section";
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+ export interface IFolderSelectorEvents extends ComponentEvents<Section> {
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+ addNew: {
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+ folders: IFolder[];
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+ };
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+ saveFolders: {
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+ folders: Folders;
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+ };
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+ loadFolders: {
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+ folders: Folders;
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+ };
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+ }
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+ export interface IFolder {
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+ name?: string;
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+ path: string;
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+ }
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+ export type Folders = Map<string, string>;
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+ export default abstract class FolderSelector extends Section {
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+ event: ComponentEventManager<this, IFolderSelectorEvents>;
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+ readonly optionsWrapper: Component<HTMLDivElement>;
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+ constructor();
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+ getSelectedFolderPath(): string | null;
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+ getFolders(): IFolder[];
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+ refresh(): void;
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+ protected select(button: FolderButton): void;
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+ protected abstract getName(): string;
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+ pickNew(...newFolders: IFolder[]): Promise<void>;
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+ private addingNew;
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+ addNew(...newFolders: IFolder[]): Promise<void>;
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+ protected verifyAddingFolders(folders: IFolder[]): Promise<IFolder[]>;
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+ verifyFolder(folder: IFolder): Promise<boolean>;
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+ deleteFolder(path: string): boolean;
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+ save(folders: Folders | IFolder[]): void;
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+ load(): Map<string, string>;
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+ }
@@ -0,0 +1,20 @@
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+ /*!
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+ * Copyright 2011-2021 Unlok
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+ * https://www.unlok.ca
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+ *
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+ * Credits & Thanks:
6
+ * https://www.unlok.ca/credits-thanks/
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+ *
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+ * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
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+ * https://github.com/WaywardGame/types/wiki
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+ */
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+ import FolderButton from "ui/main/FolderButton";
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+ import FolderSelector from "ui/main/FolderSelector";
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+ export default class Mods extends FolderSelector {
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+ readonly steamButton: FolderButton;
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+ constructor();
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+ protected getName(): string;
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+ protected select(button?: FolderButton): void;
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+ getSelectedFolderPath(): string;
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+ getFolders(includeSteam?: boolean): import("ui/main/FolderSelector").IFolder[];
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+ }
@@ -0,0 +1,23 @@
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+ /*!
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+ * Copyright 2011-2021 Unlok
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+ * https://www.unlok.ca
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+ *
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+ * Credits & Thanks:
6
+ * https://www.unlok.ca/credits-thanks/
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+ *
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+ * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
9
+ * https://github.com/WaywardGame/types/wiki
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+ */
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+ import FolderButton from "ui/main/FolderButton";
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+ import type { IFolder } from "ui/main/FolderSelector";
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+ import FolderSelector from "ui/main/FolderSelector";
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+ export default class Resources extends FolderSelector {
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+ readonly steamButton: FolderButton;
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+ constructor();
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+ protected getName(): string;
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+ verifyFolder(folder: IFolder): Promise<boolean>;
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+ protected verifyAddingFolders(verifyFolders: IFolder[]): Promise<IFolder[]>;
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+ protected select(button?: FolderButton): void;
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+ getSelectedFolderPath(): string;
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+ getFolders(includeSteam?: boolean): IFolder[];
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+ }
package/package.json CHANGED
@@ -1,24 +1,24 @@
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- {
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- "name": "@wayward/types",
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- "description": "TypeScript declarations for Wayward, used for modding.",
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- "version": "2.13.0-beta.dev.20230512.1",
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- "license": "MIT",
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- "repository": {
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- "type": "git",
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- "url": "https://github.com/WaywardGame/types.git"
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- },
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- "scripts": {
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- "clean": "rimraf ./definitions ./*.tsbuildinfo",
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- "build": "tsc --build",
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- "build:mods": "tsc --build",
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- "watch": "tsc --build"
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- },
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- "dependencies": {
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- "@types/fs-extra": "^9.0.13",
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- "@types/node": "^17.0.5",
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- "@wayward/goodstream": "0.7.1"
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- },
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- "devDependencies": {
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- "@wayward/game": "^1.0.0"
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- }
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- }
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+ {
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+ "name": "@wayward/types",
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+ "description": "TypeScript declarations for Wayward, used for modding.",
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+ "version": "2.13.1-beta",
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+ "license": "MIT",
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+ "repository": {
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+ "type": "git",
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+ "url": "https://github.com/WaywardGame/types.git"
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+ },
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+ "scripts": {
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+ "clean": "rimraf ./definitions ./*.tsbuildinfo",
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+ "build": "tsc --build",
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+ "build:mods": "tsc --build",
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+ "watch": "tsc --build"
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+ },
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+ "dependencies": {
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+ "@types/fs-extra": "^9.0.13",
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+ "@types/node": "^17.0.5",
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+ "@wayward/goodstream": "0.7.1"
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+ },
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+ "devDependencies": {
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+ "@wayward/game": "^1.0.0"
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+ }
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+ }
package/tsconfig.json CHANGED
@@ -1,8 +1,8 @@
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- {
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- "files": [],
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- "references": [
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- {
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- "path": "../../src"
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- }
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- ]
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+ {
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+ "files": [],
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+ "references": [
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+ {
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+ "path": "../../src"
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+ }
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+ ]
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  }
@@ -1,45 +1,45 @@
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- {
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- "compilerOptions": {
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- "target": "ES2021",
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- "module": "AMD",
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- "composite": true,
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- "experimentalDecorators": true,
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- "forceConsistentCasingInFileNames": true,
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- "inlineSourceMap": true,
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- "noImplicitOverride": true,
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- "noUnusedLocals": true,
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- "preserveConstEnums": true,
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- "removeComments": true,
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- "strict": true,
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- "strictPropertyInitialization": false,
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- // classic is required for auto imports to use the shortest path in vscode
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- "moduleResolution": "classic",
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- "paths": {
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- "*": [
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- "node_modules/@wayward/types/definitions/game/*"
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- ],
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- "@cplusplus/*": [
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- "node_modules/@wayward/types/definitions/cplusplus/*"
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- ],
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- "@hosts/*": [
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- "node_modules/@wayward/types/definitions/hosts/*"
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- ],
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- // required when using classic module resolution
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- "@wayward/goodstream": [
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- "node_modules/@wayward/goodstream/Stream",
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- "node_modules/@wayward/types/node_modules/@wayward/goodstream/Stream"
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- ],
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- "@wayward/goodstream/*": [
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- "node_modules/@wayward/goodstream/*",
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- "node_modules/@wayward/types/node_modules/@wayward/goodstream/*"
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- ]
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- },
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- "types": [],
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- "lib": [
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- "DOM",
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- "DOM.Iterable",
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- "ES2021",
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- "WebWorker.ImportScripts",
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- ]
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- }
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+ {
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+ "compilerOptions": {
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+ "target": "ES2021",
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+ "module": "AMD",
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+ "composite": true,
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+ "experimentalDecorators": true,
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+ "forceConsistentCasingInFileNames": true,
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+ "inlineSourceMap": true,
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+ "noImplicitOverride": true,
10
+ "noUnusedLocals": true,
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+ "preserveConstEnums": true,
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+ "removeComments": true,
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+ "strict": true,
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+ "strictPropertyInitialization": false,
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+ // classic is required for auto imports to use the shortest path in vscode
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+ "moduleResolution": "classic",
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+ "paths": {
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+ "*": [
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+ "node_modules/@wayward/types/definitions/game/*"
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+ ],
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+ "@cplusplus/*": [
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+ "node_modules/@wayward/types/definitions/cplusplus/*"
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+ ],
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+ "@hosts/*": [
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+ "node_modules/@wayward/types/definitions/hosts/*"
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+ ],
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+ // required when using classic module resolution
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+ "@wayward/goodstream": [
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+ "node_modules/@wayward/goodstream/Stream",
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+ "node_modules/@wayward/types/node_modules/@wayward/goodstream/Stream"
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+ ],
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+ "@wayward/goodstream/*": [
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+ "node_modules/@wayward/goodstream/*",
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+ "node_modules/@wayward/types/node_modules/@wayward/goodstream/*"
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+ ]
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+ },
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+ "types": [],
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+ "lib": [
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+ "DOM",
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+ "DOM.Iterable",
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+ "ES2021",
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+ "WebWorker.ImportScripts",
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+ ]
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+ }
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  }