@wayward/types 2.13.0-beta.dev.20230512.1 → 2.13.1-beta
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +20 -20
- package/README.md +10 -10
- package/definitions/game/game/biome/coastal/mapGen/2.13.1.d.ts +12 -0
- package/definitions/game/game/doodad/Doodad.d.ts +1 -0
- package/definitions/game/game/entity/IHuman.d.ts +8 -6
- package/definitions/game/game/entity/action/ActionsRegistration.d.ts +18 -13
- package/definitions/game/game/entity/action/actions/Chop.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Dismount.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Drop.d.ts +20 -1
- package/definitions/game/game/entity/action/actions/Extinguish.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Gather.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Harvest.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Mine.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Rename.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Repair.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Rest.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Ride.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/Sleep.d.ts +1 -1
- package/definitions/game/game/entity/action/actions/ToggleVehicle.d.ts +1 -1
- package/definitions/game/game/entity/action/usable/IUsableAction.d.ts +27 -10
- package/definitions/game/game/entity/action/usable/UsableAction.d.ts +3 -3
- package/definitions/game/game/entity/action/usable/actions/UsableActionsWorld.d.ts +1 -1
- package/definitions/game/game/entity/npc/NPC.d.ts +1 -1
- package/definitions/game/game/entity/npc/npcs/Shipper.d.ts +1 -1
- package/definitions/game/game/entity/player/Player.d.ts +2 -2
- package/definitions/game/game/inspection/infoProviders/shared/SharedLightSourceInfo.d.ts +1 -1
- package/definitions/game/game/island/IIsland.d.ts +6 -1
- package/definitions/game/game/island/Island.d.ts +1 -2
- package/definitions/game/game/item/IItemManager.d.ts +1 -0
- package/definitions/game/game/item/ItemManager.d.ts +3 -2
- package/definitions/game/game/mapgen/IMapGen.d.ts +1 -0
- package/definitions/game/game/mapgen/version/2.13.1.d.ts +20 -0
- package/definitions/game/game/options/modifiers/milestone/MilestoneModifiersManager.d.ts +1 -1
- package/definitions/game/game/reference/ReferenceManager.d.ts +1 -1
- package/definitions/game/game/temperature/TemperatureManager.d.ts +1 -1
- package/definitions/game/language/dictionary/Message.d.ts +752 -744
- package/definitions/game/language/dictionary/UiTranslation.d.ts +794 -796
- package/definitions/game/multiplayer/IMultiplayer.d.ts +3 -1
- package/definitions/game/multiplayer/packets/server/UpdateDialogInfoPacket.d.ts +20 -0
- package/definitions/game/multiplayer/packets/server/UpdateUiDataPacket.d.ts +23 -0
- package/definitions/game/multiplayer/packets/server/UpdateUiInfoPacket.d.ts +3 -0
- package/definitions/game/renderer/IRenderer.d.ts +32 -39
- package/definitions/game/renderer/Renderer.d.ts +0 -1
- package/definitions/game/renderer/context/RendererContext.d.ts +1 -1
- package/definitions/game/renderer/world/World.d.ts +17 -11
- package/definitions/game/renderer/world/WorldLayer.d.ts +23 -8
- package/definitions/game/save/serializer/ISerializer.d.ts +3 -2
- package/definitions/game/ui/component/Article.d.ts +14 -0
- package/definitions/game/ui/old/functional/IFunctionalTooltip.d.ts +37 -0
- package/definitions/game/ui/screen/screens/game/component/Item.d.ts +1 -1
- package/definitions/game/ui/screen/screens/game/component/QuadrantComponent.d.ts +1 -1
- package/definitions/game/ui/screen/screens/game/static/ActionBar.d.ts +1 -0
- package/definitions/game/ui/screen/screens/game/static/actions/ActionsDrawer.d.ts +1 -0
- package/definitions/game/utilities/Functions.d.ts +5 -0
- package/definitions/hosts/shared/globals.d.ts +1 -1
- package/definitions/launcher/ui/Article.d.ts +19 -0
- package/definitions/launcher/ui/Button.d.ts +36 -0
- package/definitions/launcher/ui/Component.d.ts +95 -0
- package/definitions/launcher/ui/InputButton.d.ts +23 -0
- package/definitions/launcher/ui/Section.d.ts +17 -0
- package/definitions/launcher/ui/main/FolderButton.d.ts +29 -0
- package/definitions/launcher/ui/main/FolderSelector.d.ts +48 -0
- package/definitions/launcher/ui/main/Mods.d.ts +20 -0
- package/definitions/launcher/ui/main/Resources.d.ts +23 -0
- package/package.json +24 -24
- package/tsconfig.json +7 -7
- package/tsconfig.mod.base.json +44 -44
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/*!
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* Copyright 2011-2021 Unlok
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* https://www.unlok.ca
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*
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* Credits & Thanks:
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* https://www.unlok.ca/credits-thanks/
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*
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* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
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* https://github.com/WaywardGame/types/wiki
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*/
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import type { ComponentEventManager, ComponentEvents } from "ui/Component";
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import Component from "ui/Component";
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import FolderButton from "ui/main/FolderButton";
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import Section from "ui/Section";
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export interface IFolderSelectorEvents extends ComponentEvents<Section> {
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addNew: {
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folders: IFolder[];
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};
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saveFolders: {
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folders: Folders;
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};
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loadFolders: {
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folders: Folders;
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};
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}
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export interface IFolder {
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name?: string;
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path: string;
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}
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export type Folders = Map<string, string>;
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export default abstract class FolderSelector extends Section {
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event: ComponentEventManager<this, IFolderSelectorEvents>;
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readonly optionsWrapper: Component<HTMLDivElement>;
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constructor();
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getSelectedFolderPath(): string | null;
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getFolders(): IFolder[];
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refresh(): void;
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protected select(button: FolderButton): void;
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protected abstract getName(): string;
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pickNew(...newFolders: IFolder[]): Promise<void>;
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private addingNew;
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addNew(...newFolders: IFolder[]): Promise<void>;
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protected verifyAddingFolders(folders: IFolder[]): Promise<IFolder[]>;
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verifyFolder(folder: IFolder): Promise<boolean>;
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deleteFolder(path: string): boolean;
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save(folders: Folders | IFolder[]): void;
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load(): Map<string, string>;
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}
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/*!
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* Copyright 2011-2021 Unlok
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* https://www.unlok.ca
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*
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* Credits & Thanks:
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* https://www.unlok.ca/credits-thanks/
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*
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* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
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* https://github.com/WaywardGame/types/wiki
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*/
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import FolderButton from "ui/main/FolderButton";
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import FolderSelector from "ui/main/FolderSelector";
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export default class Mods extends FolderSelector {
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readonly steamButton: FolderButton;
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constructor();
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protected getName(): string;
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protected select(button?: FolderButton): void;
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getSelectedFolderPath(): string;
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getFolders(includeSteam?: boolean): import("ui/main/FolderSelector").IFolder[];
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}
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/*!
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* Copyright 2011-2021 Unlok
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* https://www.unlok.ca
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*
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* Credits & Thanks:
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* https://www.unlok.ca/credits-thanks/
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*
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* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
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* https://github.com/WaywardGame/types/wiki
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*/
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import FolderButton from "ui/main/FolderButton";
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import type { IFolder } from "ui/main/FolderSelector";
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import FolderSelector from "ui/main/FolderSelector";
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export default class Resources extends FolderSelector {
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readonly steamButton: FolderButton;
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constructor();
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protected getName(): string;
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verifyFolder(folder: IFolder): Promise<boolean>;
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protected verifyAddingFolders(verifyFolders: IFolder[]): Promise<IFolder[]>;
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protected select(button?: FolderButton): void;
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getSelectedFolderPath(): string;
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getFolders(includeSteam?: boolean): IFolder[];
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}
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package/package.json
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{
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"name": "@wayward/types",
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"description": "TypeScript declarations for Wayward, used for modding.",
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"version": "2.13.
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"license": "MIT",
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"repository": {
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"type": "git",
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"url": "https://github.com/WaywardGame/types.git"
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},
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"scripts": {
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"clean": "rimraf ./definitions ./*.tsbuildinfo",
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"build": "tsc --build",
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"build:mods": "tsc --build",
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"watch": "tsc --build"
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},
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"dependencies": {
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"@types/fs-extra": "^9.0.13",
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"@types/node": "^17.0.5",
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"@wayward/goodstream": "0.7.1"
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},
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"devDependencies": {
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"@wayward/game": "^1.0.0"
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}
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}
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{
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"name": "@wayward/types",
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"description": "TypeScript declarations for Wayward, used for modding.",
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"version": "2.13.1-beta",
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"license": "MIT",
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"repository": {
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"type": "git",
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"url": "https://github.com/WaywardGame/types.git"
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},
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"scripts": {
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"clean": "rimraf ./definitions ./*.tsbuildinfo",
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"build": "tsc --build",
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"build:mods": "tsc --build",
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"watch": "tsc --build"
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},
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"dependencies": {
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"@types/fs-extra": "^9.0.13",
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"@types/node": "^17.0.5",
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"@wayward/goodstream": "0.7.1"
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},
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"devDependencies": {
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"@wayward/game": "^1.0.0"
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}
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}
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package/tsconfig.json
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{
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"files": [],
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"references": [
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"path": "../../src"
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}
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]
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{
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"files": [],
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"references": [
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"path": "../../src"
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]
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package/tsconfig.mod.base.json
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{
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"compilerOptions": {
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"target": "ES2021",
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"module": "AMD",
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"composite": true,
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"experimentalDecorators": true,
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"forceConsistentCasingInFileNames": true,
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"inlineSourceMap": true,
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"noImplicitOverride": true,
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"noUnusedLocals": true,
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"preserveConstEnums": true,
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"removeComments": true,
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"strict": true,
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"strictPropertyInitialization": false,
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"moduleResolution": "classic",
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"paths": {
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"*": [
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"node_modules/@wayward/types/definitions/game/*"
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],
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"@cplusplus/*": [
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"node_modules/@wayward/types/definitions/cplusplus/*"
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"@hosts/*": [
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// required when using classic module resolution
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"@wayward/goodstream": [
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"node_modules/@wayward/goodstream/Stream",
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"node_modules/@wayward/types/node_modules/@wayward/goodstream/Stream"
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],
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"@wayward/goodstream/*": [
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"node_modules/@wayward/goodstream/*",
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},
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"types": [],
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"lib": [
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"DOM",
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"DOM.Iterable",
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"ES2021",
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"WebWorker.ImportScripts",
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]
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}
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{
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"compilerOptions": {
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"target": "ES2021",
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"module": "AMD",
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"composite": true,
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"experimentalDecorators": true,
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"forceConsistentCasingInFileNames": true,
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"inlineSourceMap": true,
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"noImplicitOverride": true,
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"noUnusedLocals": true,
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"preserveConstEnums": true,
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"removeComments": true,
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"strict": true,
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"strictPropertyInitialization": false,
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"moduleResolution": "classic",
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"paths": {
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"*": [
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"node_modules/@wayward/types/definitions/game/*"
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],
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"@cplusplus/*": [
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"node_modules/@wayward/types/definitions/cplusplus/*"
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],
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"@hosts/*": [
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],
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// required when using classic module resolution
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"@wayward/goodstream": [
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"node_modules/@wayward/goodstream/Stream",
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"node_modules/@wayward/types/node_modules/@wayward/goodstream/Stream"
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],
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"@wayward/goodstream/*": [
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"node_modules/@wayward/goodstream/*",
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"node_modules/@wayward/types/node_modules/@wayward/goodstream/*"
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]
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},
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"types": [],
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"lib": [
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"DOM",
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"DOM.Iterable",
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"ES2021",
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"WebWorker.ImportScripts",
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]
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}
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}
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