@wayward/types 2.13.0-beta.dev.20230429.4 → 2.13.0-beta.dev.20230430.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -192,6 +192,9 @@ export interface IActionUsable {
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  usableOnMove?: boolean;
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  displayLevel?: ActionDisplayLevel;
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  }
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+ export declare namespace IActionUsable {
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+ function usableOrPrintable(usability: IActionUsable | IActionNotUsable): boolean;
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+ }
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  export interface IActionNotUsable extends Partial<IPackedMessage> {
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  usable: false;
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  alreadyUsing?: true;
@@ -43,183 +43,184 @@ declare enum Bindable {
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  GameItemDropAllByQuality = 24,
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  GameItemEquipToggle = 25,
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  GameItemProtectToggle = 26,
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- GameInspect = 27,
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- GameInspectItem = 28,
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- GameZoomIn = 29,
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- GameZoomOut = 30,
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- GamePause = 31,
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- GameSave = 32,
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- GameFullscreen = 33,
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- GameScreenshotMode = 34,
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- GameActionBarConfigure = 35,
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- GameActionBarUseSlottedItem = 36,
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- GameActionBarCopy = 37,
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- GameActionBarToggleUseWhenMoving = 38,
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- GameActionBarClear = 39,
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- GameActions = 40,
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- GameActionsItems = 41,
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- GameActionEquip = 42,
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- GameActionEquipLeft = 43,
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- GameActionEquipRight = 44,
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- GameActionUnequip = 45,
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- GameActionCloseContainer = 46,
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- GameActionOpenContainer = 47,
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- GameActionButcher = 48,
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- GameActionHarvest = 49,
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- GameActionChop = 50,
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- GameActionMine = 51,
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- GameActionMelee = 52,
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- GameActionGatherLiquid = 53,
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- GameActionAttachContainer = 54,
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- GameActionDetachContainer = 55,
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- GameActionPour = 56,
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- GameActionPourOnYourself = 57,
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- GameActionDrink = 58,
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- GameActionBuild = 59,
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- GameActionCraft = 60,
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- GameActionDisassemble = 61,
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- GameActionDismantle = 62,
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- GameActionOffer = 63,
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- GameActionRepair = 64,
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- GameActionThrow = 65,
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- GameActionRename = 66,
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- GameActionStartFire = 67,
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- GameActionExtinguish = 68,
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- GameActionDrop = 69,
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- GameActionDropAll = 70,
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- GameActionDropAllOfSameQuality = 71,
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- GameActionDig = 72,
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- GameActionTill = 73,
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- GameActionPackGround = 74,
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- GameActionEat = 75,
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- GameActionCast = 76,
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- GameActionRest = 77,
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- GameActionSleep = 78,
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- GameActionCure = 79,
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- GameActionLockpick = 80,
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- GameActionUseVehicle = 81,
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- GameActionDismount = 82,
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- GameActionGrasp = 83,
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- GameActionAbsorb = 84,
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- GameActionExude = 85,
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- GameActionIgnite = 86,
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- GameActionSetDown = 87,
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- GameActionRubClockwise = 88,
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- GameActionRubCounterclockwise = 89,
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- GameActionRead = 90,
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- GameActionLearn = 91,
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- GameActionOpenBottle = 92,
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- GameActionSqueeze = 93,
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- GameActionGatherWithHands = 94,
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- GameActionHarvestWithHands = 95,
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- GameActionDigWithHands = 96,
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- GameActionTillWithHands = 97,
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- GameActionPickUpExcrementWithHands = 98,
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- GameActionCageCreature = 99,
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- GameActionPickUpItem = 100,
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- GameActionPickUpAllItems = 101,
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- GameActionPickUpDoodad = 102,
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- GameActionTame = 103,
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- GameActionRelease = 104,
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- GameActionUncage = 105,
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- GameActionPet = 106,
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- GameActionHitch = 107,
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- GameActionUnhitch = 108,
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- GameActionToggleHitch = 109,
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- GameActionCommandCreature = 110,
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- GameActionCreatureFollowCloseAi = 111,
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- GameActionCreatureFollowFarAi = 112,
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- GameActionCreatureStayAi = 113,
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- GameActionCreatureDefendAi = 114,
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- GameActionCreatureAttackAi = 115,
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- GameActionJump = 116,
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- GameActionAttack = 117,
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- GameActionPlant = 118,
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- GameActionPlaceDown = 119,
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- GameActionTrade = 120,
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- GameActionShipToIsland = 121,
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- GameActionShoot = 122,
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- GameActionFire = 123,
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- GameActionProtect = 124,
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- GameActionUnprotect = 125,
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- GameActionSmotherFire = 126,
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- GameActionStokeFire = 127,
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- GameActionHeal = 128,
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- GameActionHealOther = 129,
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- GameActionTestDepth = 130,
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- GameActionReadMap = 131,
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- GameActionPreserve = 132,
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- GameActionReinforce = 133,
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- GameActionTellTime = 134,
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- GameActionEnchant = 135,
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- GameActionSailToCivilization = 136,
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- GameActionTeleport = 137,
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- GameActionDrawMap = 138,
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- GameActionApply = 139,
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- GameActionRefine = 140,
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- GameActionTransmogrify = 141,
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- GameActionNavigate = 142,
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- GameActionUpgrade = 143,
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- GameActionEnhance = 144,
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- GameActionAlter = 145,
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- GameActionSummon = 146,
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- GameActionExudeWithItem = 147,
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- GameActionAbsorbWithItem = 148,
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- GameActionIgniteWithItem = 149,
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- GameActionAddFuelWithItem = 150,
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- GameActionPreserveWithItem = 151,
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- GameActionRefineWithItem = 152,
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- GameActionAlterWithItem = 153,
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- GameActionUpgradeWithItem = 154,
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- GameActionTransmogrifyWithItem = 155,
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- GameActionEnchantWithItem = 156,
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- GameActionEnhanceWithItem = 157,
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- GameActionReinforceWithItem = 158,
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- GameActionRepairWithItem = 159,
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- GameActionItemMove = 160,
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- GameActionItemMoveAll = 161,
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- GameActionItemMoveAllOfSameQuality = 162,
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- GameActionItemMoveToInventory = 163,
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- GameActionTradeBuyFromTrader = 164,
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- GameActionTradeSellToTrader = 165,
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- GameActionItemMoveToActiveContainer = 166,
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- GameActionItemMoveToFacingContainer = 167,
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- GameActionOpenDoor = 168,
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- GameActionCloseDoor = 169,
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- DialogCloseAll = 170,
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- DialogOptions = 171,
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- DialogHelp = 172,
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- DialogMilestones = 173,
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- DialogNotes = 174,
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- DialogMessages = 175,
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- DialogMessagesChatFocus = 176,
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- DialogInventory = 177,
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- DialogCrafting = 178,
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- DialogDismantle = 179,
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- DialogEquipment = 180,
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- DialogSkills = 181,
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- DialogQuests = 182,
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- DialogIslands = 183,
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- MenuEnter = 184,
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- MenuSubmit = 185,
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- MenuNext = 186,
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- MenuPrevious = 187,
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- MenuUp = 188,
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- MenuDown = 189,
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- MenuLeft = 190,
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- MenuRight = 191,
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- MenuCancel = 192,
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- MenuNextOption = 193,
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- MenuMoreInformation = 194,
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- MenuPreviousOption = 195,
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- MenuContextMenu = 196,
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- MenuSelect = 197,
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- DeveloperToggleDeveloperMode = 198,
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- DeveloperToggleDeveloperTools = 199,
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- DeveloperReloadGame = 200,
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- DeveloperReloadAndContinueGame = 201,
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- DeveloperReloadStylesheets = 202,
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- DeveloperReloadVariableUIImages = 203
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+ GameItemOpen = 27,
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+ GameInspect = 28,
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+ GameInspectItem = 29,
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+ GameZoomIn = 30,
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+ GameZoomOut = 31,
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+ GamePause = 32,
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+ GameSave = 33,
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+ GameFullscreen = 34,
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+ GameScreenshotMode = 35,
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+ GameActionBarConfigure = 36,
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+ GameActionBarUseSlottedItem = 37,
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+ GameActionBarCopy = 38,
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+ GameActionBarToggleUseWhenMoving = 39,
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+ GameActionBarClear = 40,
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+ GameActions = 41,
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+ GameActionsItems = 42,
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+ GameActionEquip = 43,
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+ GameActionEquipLeft = 44,
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+ GameActionEquipRight = 45,
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+ GameActionUnequip = 46,
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+ GameActionCloseContainer = 47,
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+ GameActionOpenContainer = 48,
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+ GameActionButcher = 49,
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+ GameActionHarvest = 50,
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+ GameActionChop = 51,
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+ GameActionMine = 52,
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+ GameActionMelee = 53,
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+ GameActionGatherLiquid = 54,
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+ GameActionAttachContainer = 55,
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+ GameActionDetachContainer = 56,
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+ GameActionPour = 57,
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+ GameActionPourOnYourself = 58,
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+ GameActionDrink = 59,
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+ GameActionBuild = 60,
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+ GameActionCraft = 61,
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+ GameActionDisassemble = 62,
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+ GameActionDismantle = 63,
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+ GameActionOffer = 64,
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+ GameActionRepair = 65,
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+ GameActionThrow = 66,
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+ GameActionRename = 67,
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+ GameActionStartFire = 68,
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+ GameActionExtinguish = 69,
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+ GameActionDrop = 70,
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+ GameActionDropAll = 71,
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+ GameActionDropAllOfSameQuality = 72,
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+ GameActionDig = 73,
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+ GameActionTill = 74,
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+ GameActionPackGround = 75,
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+ GameActionEat = 76,
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+ GameActionCast = 77,
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+ GameActionRest = 78,
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+ GameActionSleep = 79,
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+ GameActionCure = 80,
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+ GameActionLockpick = 81,
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+ GameActionUseVehicle = 82,
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+ GameActionDismount = 83,
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+ GameActionGrasp = 84,
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+ GameActionAbsorb = 85,
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+ GameActionExude = 86,
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+ GameActionIgnite = 87,
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+ GameActionSetDown = 88,
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+ GameActionRubClockwise = 89,
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+ GameActionRubCounterclockwise = 90,
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+ GameActionRead = 91,
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+ GameActionLearn = 92,
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+ GameActionOpenBottle = 93,
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+ GameActionSqueeze = 94,
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+ GameActionGatherWithHands = 95,
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+ GameActionHarvestWithHands = 96,
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+ GameActionDigWithHands = 97,
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+ GameActionTillWithHands = 98,
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+ GameActionPickUpExcrementWithHands = 99,
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+ GameActionCageCreature = 100,
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+ GameActionPickUpItem = 101,
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+ GameActionPickUpAllItems = 102,
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+ GameActionPickUpDoodad = 103,
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+ GameActionTame = 104,
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+ GameActionRelease = 105,
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+ GameActionUncage = 106,
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+ GameActionPet = 107,
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+ GameActionHitch = 108,
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+ GameActionUnhitch = 109,
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+ GameActionToggleHitch = 110,
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+ GameActionCommandCreature = 111,
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+ GameActionCreatureFollowCloseAi = 112,
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+ GameActionCreatureFollowFarAi = 113,
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+ GameActionCreatureStayAi = 114,
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+ GameActionCreatureDefendAi = 115,
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+ GameActionCreatureAttackAi = 116,
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+ GameActionJump = 117,
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+ GameActionAttack = 118,
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+ GameActionPlant = 119,
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+ GameActionPlaceDown = 120,
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+ GameActionTrade = 121,
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+ GameActionShipToIsland = 122,
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+ GameActionShoot = 123,
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+ GameActionFire = 124,
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+ GameActionProtect = 125,
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+ GameActionUnprotect = 126,
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+ GameActionSmotherFire = 127,
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+ GameActionStokeFire = 128,
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+ GameActionHeal = 129,
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+ GameActionHealOther = 130,
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+ GameActionTestDepth = 131,
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+ GameActionReadMap = 132,
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+ GameActionPreserve = 133,
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+ GameActionReinforce = 134,
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+ GameActionTellTime = 135,
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+ GameActionEnchant = 136,
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+ GameActionSailToCivilization = 137,
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+ GameActionTeleport = 138,
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+ GameActionDrawMap = 139,
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+ GameActionApply = 140,
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+ GameActionRefine = 141,
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+ GameActionTransmogrify = 142,
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+ GameActionNavigate = 143,
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+ GameActionUpgrade = 144,
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+ GameActionEnhance = 145,
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+ GameActionAlter = 146,
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+ GameActionSummon = 147,
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+ GameActionExudeWithItem = 148,
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+ GameActionAbsorbWithItem = 149,
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+ GameActionIgniteWithItem = 150,
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+ GameActionAddFuelWithItem = 151,
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+ GameActionPreserveWithItem = 152,
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+ GameActionRefineWithItem = 153,
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+ GameActionAlterWithItem = 154,
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+ GameActionUpgradeWithItem = 155,
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+ GameActionTransmogrifyWithItem = 156,
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+ GameActionEnchantWithItem = 157,
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+ GameActionEnhanceWithItem = 158,
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+ GameActionReinforceWithItem = 159,
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+ GameActionRepairWithItem = 160,
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+ GameActionItemMove = 161,
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+ GameActionItemMoveAll = 162,
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+ GameActionItemMoveAllOfSameQuality = 163,
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+ GameActionItemMoveToInventory = 164,
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+ GameActionTradeBuyFromTrader = 165,
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+ GameActionTradeSellToTrader = 166,
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+ GameActionItemMoveToActiveContainer = 167,
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+ GameActionItemMoveToFacingContainer = 168,
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+ GameActionOpenDoor = 169,
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+ GameActionCloseDoor = 170,
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+ DialogCloseAll = 171,
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+ DialogOptions = 172,
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+ DialogHelp = 173,
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+ DialogMilestones = 174,
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+ DialogNotes = 175,
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+ DialogMessages = 176,
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+ DialogMessagesChatFocus = 177,
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+ DialogInventory = 178,
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+ DialogCrafting = 179,
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+ DialogDismantle = 180,
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+ DialogEquipment = 181,
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+ DialogSkills = 182,
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+ DialogQuests = 183,
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+ DialogIslands = 184,
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+ MenuEnter = 185,
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+ MenuSubmit = 186,
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+ MenuNext = 187,
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+ MenuPrevious = 188,
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+ MenuUp = 189,
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+ MenuDown = 190,
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+ MenuLeft = 191,
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+ MenuRight = 192,
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+ MenuCancel = 193,
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+ MenuNextOption = 194,
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+ MenuMoreInformation = 195,
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+ MenuPreviousOption = 196,
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+ MenuContextMenu = 197,
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+ MenuSelect = 198,
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+ DeveloperToggleDeveloperMode = 199,
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+ DeveloperToggleDeveloperTools = 200,
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+ DeveloperReloadGame = 201,
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+ DeveloperReloadAndContinueGame = 202,
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+ DeveloperReloadStylesheets = 203,
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+ DeveloperReloadVariableUIImages = 204
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  }
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  export default Bindable;
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  export declare enum BindableType {
@@ -26,9 +26,9 @@ export default abstract class BindableManager {
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  private static BINDABLES;
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  private static BINDABLES_BY_VALUE;
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  private static needsUpdate;
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- static getNames(): readonly ("None" | "GameMoveDirection" | "GameMoveUp" | "GameMoveLeft" | "GameMoveDown" | "GameMoveRight" | "GameMoveToTile" | "GameMoveToTilePreview" | "GameMoveToTileCancel" | "GameFaceDirection" | "GameFaceUp" | "GameFaceLeft" | "GameFaceDown" | "GameFaceRight" | "GameIdle" | "GameItemMove" | "GameItemMoveAll" | "GameItemMoveAllByQuality" | "GameItemMenu" | "GameItemQuickMove" | "GameItemQuickMoveAll" | "GameItemQuickMoveAllByQuality" | "GameItemDrop" | "GameItemDropAll" | "GameItemDropAllByQuality" | "GameItemEquipToggle" | "GameItemProtectToggle" | "GameInspect" | "GameInspectItem" | "GameZoomIn" | "GameZoomOut" | "GamePause" | "GameSave" | "GameFullscreen" | "GameScreenshotMode" | "GameActionBarConfigure" | "GameActionBarUseSlottedItem" | "GameActionBarCopy" | "GameActionBarToggleUseWhenMoving" | "GameActionBarClear" | "GameActions" | "GameActionsItems" | "GameActionEquip" | "GameActionEquipLeft" | "GameActionEquipRight" | "GameActionUnequip" | "GameActionCloseContainer" | "GameActionOpenContainer" | "GameActionButcher" | "GameActionHarvest" | "GameActionChop" | "GameActionMine" | "GameActionMelee" | "GameActionGatherLiquid" | "GameActionAttachContainer" | "GameActionDetachContainer" | "GameActionPour" | "GameActionPourOnYourself" | "GameActionDrink" | "GameActionBuild" | "GameActionCraft" | "GameActionDisassemble" | "GameActionDismantle" | "GameActionOffer" | "GameActionRepair" | "GameActionThrow" | "GameActionRename" | "GameActionStartFire" | "GameActionExtinguish" | "GameActionDrop" | "GameActionDropAll" | "GameActionDropAllOfSameQuality" | "GameActionDig" | "GameActionTill" | "GameActionPackGround" | "GameActionEat" | "GameActionCast" | "GameActionRest" | "GameActionSleep" | "GameActionCure" | "GameActionLockpick" | "GameActionUseVehicle" | "GameActionDismount" | "GameActionGrasp" | "GameActionAbsorb" | "GameActionExude" | "GameActionIgnite" | "GameActionSetDown" | "GameActionRubClockwise" | "GameActionRubCounterclockwise" | "GameActionRead" | "GameActionLearn" | "GameActionOpenBottle" | "GameActionSqueeze" | "GameActionGatherWithHands" | "GameActionHarvestWithHands" | "GameActionDigWithHands" | "GameActionTillWithHands" | "GameActionPickUpExcrementWithHands" | "GameActionCageCreature" | "GameActionPickUpItem" | "GameActionPickUpAllItems" | "GameActionPickUpDoodad" | "GameActionTame" | "GameActionRelease" | "GameActionUncage" | "GameActionPet" | "GameActionHitch" | "GameActionUnhitch" | "GameActionToggleHitch" | "GameActionCommandCreature" | "GameActionCreatureFollowCloseAi" | "GameActionCreatureFollowFarAi" | "GameActionCreatureStayAi" | "GameActionCreatureDefendAi" | "GameActionCreatureAttackAi" | "GameActionJump" | "GameActionAttack" | "GameActionPlant" | "GameActionPlaceDown" | "GameActionTrade" | "GameActionShipToIsland" | "GameActionShoot" | "GameActionFire" | "GameActionProtect" | "GameActionUnprotect" | "GameActionSmotherFire" | "GameActionStokeFire" | "GameActionHeal" | "GameActionHealOther" | "GameActionTestDepth" | "GameActionReadMap" | "GameActionPreserve" | "GameActionReinforce" | "GameActionTellTime" | "GameActionEnchant" | "GameActionSailToCivilization" | "GameActionTeleport" | "GameActionDrawMap" | "GameActionApply" | "GameActionRefine" | "GameActionTransmogrify" | "GameActionNavigate" | "GameActionUpgrade" | "GameActionEnhance" | "GameActionAlter" | "GameActionSummon" | "GameActionExudeWithItem" | "GameActionAbsorbWithItem" | "GameActionIgniteWithItem" | "GameActionAddFuelWithItem" | "GameActionPreserveWithItem" | "GameActionRefineWithItem" | "GameActionAlterWithItem" | "GameActionUpgradeWithItem" | "GameActionTransmogrifyWithItem" | "GameActionEnchantWithItem" | "GameActionEnhanceWithItem" | "GameActionReinforceWithItem" | "GameActionRepairWithItem" | "GameActionItemMove" | "GameActionItemMoveAll" | "GameActionItemMoveAllOfSameQuality" | "GameActionItemMoveToInventory" | "GameActionTradeBuyFromTrader" | "GameActionTradeSellToTrader" | "GameActionItemMoveToActiveContainer" | "GameActionItemMoveToFacingContainer" | "GameActionOpenDoor" | "GameActionCloseDoor" | "DialogCloseAll" | "DialogOptions" | "DialogHelp" | "DialogMilestones" | "DialogNotes" | "DialogMessages" | "DialogMessagesChatFocus" | "DialogInventory" | "DialogCrafting" | "DialogDismantle" | "DialogEquipment" | "DialogSkills" | "DialogQuests" | "DialogIslands" | "MenuEnter" | "MenuSubmit" | "MenuNext" | "MenuPrevious" | "MenuUp" | "MenuDown" | "MenuLeft" | "MenuRight" | "MenuCancel" | "MenuNextOption" | "MenuMoreInformation" | "MenuPreviousOption" | "MenuContextMenu" | "MenuSelect" | "DeveloperToggleDeveloperMode" | "DeveloperToggleDeveloperTools" | "DeveloperReloadGame" | "DeveloperReloadAndContinueGame" | "DeveloperReloadStylesheets" | "DeveloperReloadVariableUIImages")[];
29
+ static getNames(): readonly ("None" | "GameMoveDirection" | "GameMoveUp" | "GameMoveLeft" | "GameMoveDown" | "GameMoveRight" | "GameMoveToTile" | "GameMoveToTilePreview" | "GameMoveToTileCancel" | "GameFaceDirection" | "GameFaceUp" | "GameFaceLeft" | "GameFaceDown" | "GameFaceRight" | "GameIdle" | "GameItemMove" | "GameItemMoveAll" | "GameItemMoveAllByQuality" | "GameItemMenu" | "GameItemQuickMove" | "GameItemQuickMoveAll" | "GameItemQuickMoveAllByQuality" | "GameItemDrop" | "GameItemDropAll" | "GameItemDropAllByQuality" | "GameItemEquipToggle" | "GameItemProtectToggle" | "GameItemOpen" | "GameInspect" | "GameInspectItem" | "GameZoomIn" | "GameZoomOut" | "GamePause" | "GameSave" | "GameFullscreen" | "GameScreenshotMode" | "GameActionBarConfigure" | "GameActionBarUseSlottedItem" | "GameActionBarCopy" | "GameActionBarToggleUseWhenMoving" | "GameActionBarClear" | "GameActions" | "GameActionsItems" | "GameActionEquip" | "GameActionEquipLeft" | "GameActionEquipRight" | "GameActionUnequip" | "GameActionCloseContainer" | "GameActionOpenContainer" | "GameActionButcher" | "GameActionHarvest" | "GameActionChop" | "GameActionMine" | "GameActionMelee" | "GameActionGatherLiquid" | "GameActionAttachContainer" | "GameActionDetachContainer" | "GameActionPour" | "GameActionPourOnYourself" | "GameActionDrink" | "GameActionBuild" | "GameActionCraft" | "GameActionDisassemble" | "GameActionDismantle" | "GameActionOffer" | "GameActionRepair" | "GameActionThrow" | "GameActionRename" | "GameActionStartFire" | "GameActionExtinguish" | "GameActionDrop" | "GameActionDropAll" | "GameActionDropAllOfSameQuality" | "GameActionDig" | "GameActionTill" | "GameActionPackGround" | "GameActionEat" | "GameActionCast" | "GameActionRest" | "GameActionSleep" | "GameActionCure" | "GameActionLockpick" | "GameActionUseVehicle" | "GameActionDismount" | "GameActionGrasp" | "GameActionAbsorb" | "GameActionExude" | "GameActionIgnite" | "GameActionSetDown" | "GameActionRubClockwise" | "GameActionRubCounterclockwise" | "GameActionRead" | "GameActionLearn" | "GameActionOpenBottle" | "GameActionSqueeze" | "GameActionGatherWithHands" | "GameActionHarvestWithHands" | "GameActionDigWithHands" | "GameActionTillWithHands" | "GameActionPickUpExcrementWithHands" | "GameActionCageCreature" | "GameActionPickUpItem" | "GameActionPickUpAllItems" | "GameActionPickUpDoodad" | "GameActionTame" | "GameActionRelease" | "GameActionUncage" | "GameActionPet" | "GameActionHitch" | "GameActionUnhitch" | "GameActionToggleHitch" | "GameActionCommandCreature" | "GameActionCreatureFollowCloseAi" | "GameActionCreatureFollowFarAi" | "GameActionCreatureStayAi" | "GameActionCreatureDefendAi" | "GameActionCreatureAttackAi" | "GameActionJump" | "GameActionAttack" | "GameActionPlant" | "GameActionPlaceDown" | "GameActionTrade" | "GameActionShipToIsland" | "GameActionShoot" | "GameActionFire" | "GameActionProtect" | "GameActionUnprotect" | "GameActionSmotherFire" | "GameActionStokeFire" | "GameActionHeal" | "GameActionHealOther" | "GameActionTestDepth" | "GameActionReadMap" | "GameActionPreserve" | "GameActionReinforce" | "GameActionTellTime" | "GameActionEnchant" | "GameActionSailToCivilization" | "GameActionTeleport" | "GameActionDrawMap" | "GameActionApply" | "GameActionRefine" | "GameActionTransmogrify" | "GameActionNavigate" | "GameActionUpgrade" | "GameActionEnhance" | "GameActionAlter" | "GameActionSummon" | "GameActionExudeWithItem" | "GameActionAbsorbWithItem" | "GameActionIgniteWithItem" | "GameActionAddFuelWithItem" | "GameActionPreserveWithItem" | "GameActionRefineWithItem" | "GameActionAlterWithItem" | "GameActionUpgradeWithItem" | "GameActionTransmogrifyWithItem" | "GameActionEnchantWithItem" | "GameActionEnhanceWithItem" | "GameActionReinforceWithItem" | "GameActionRepairWithItem" | "GameActionItemMove" | "GameActionItemMoveAll" | "GameActionItemMoveAllOfSameQuality" | "GameActionItemMoveToInventory" | "GameActionTradeBuyFromTrader" | "GameActionTradeSellToTrader" | "GameActionItemMoveToActiveContainer" | "GameActionItemMoveToFacingContainer" | "GameActionOpenDoor" | "GameActionCloseDoor" | "DialogCloseAll" | "DialogOptions" | "DialogHelp" | "DialogMilestones" | "DialogNotes" | "DialogMessages" | "DialogMessagesChatFocus" | "DialogInventory" | "DialogCrafting" | "DialogDismantle" | "DialogEquipment" | "DialogSkills" | "DialogQuests" | "DialogIslands" | "MenuEnter" | "MenuSubmit" | "MenuNext" | "MenuPrevious" | "MenuUp" | "MenuDown" | "MenuLeft" | "MenuRight" | "MenuCancel" | "MenuNextOption" | "MenuMoreInformation" | "MenuPreviousOption" | "MenuContextMenu" | "MenuSelect" | "DeveloperToggleDeveloperMode" | "DeveloperToggleDeveloperTools" | "DeveloperReloadGame" | "DeveloperReloadAndContinueGame" | "DeveloperReloadStylesheets" | "DeveloperReloadVariableUIImages")[];
30
30
  static getAll(): readonly Bindable[];
31
- static getName(bindable: Bindable): "None" | "GameMoveDirection" | "GameMoveUp" | "GameMoveLeft" | "GameMoveDown" | "GameMoveRight" | "GameMoveToTile" | "GameMoveToTilePreview" | "GameMoveToTileCancel" | "GameFaceDirection" | "GameFaceUp" | "GameFaceLeft" | "GameFaceDown" | "GameFaceRight" | "GameIdle" | "GameItemMove" | "GameItemMoveAll" | "GameItemMoveAllByQuality" | "GameItemMenu" | "GameItemQuickMove" | "GameItemQuickMoveAll" | "GameItemQuickMoveAllByQuality" | "GameItemDrop" | "GameItemDropAll" | "GameItemDropAllByQuality" | "GameItemEquipToggle" | "GameItemProtectToggle" | "GameInspect" | "GameInspectItem" | "GameZoomIn" | "GameZoomOut" | "GamePause" | "GameSave" | "GameFullscreen" | "GameScreenshotMode" | "GameActionBarConfigure" | "GameActionBarUseSlottedItem" | "GameActionBarCopy" | "GameActionBarToggleUseWhenMoving" | "GameActionBarClear" | "GameActions" | "GameActionsItems" | "GameActionEquip" | "GameActionEquipLeft" | "GameActionEquipRight" | "GameActionUnequip" | "GameActionCloseContainer" | "GameActionOpenContainer" | "GameActionButcher" | "GameActionHarvest" | "GameActionChop" | "GameActionMine" | "GameActionMelee" | "GameActionGatherLiquid" | "GameActionAttachContainer" | "GameActionDetachContainer" | "GameActionPour" | "GameActionPourOnYourself" | "GameActionDrink" | "GameActionBuild" | "GameActionCraft" | "GameActionDisassemble" | "GameActionDismantle" | "GameActionOffer" | "GameActionRepair" | "GameActionThrow" | "GameActionRename" | "GameActionStartFire" | "GameActionExtinguish" | "GameActionDrop" | "GameActionDropAll" | "GameActionDropAllOfSameQuality" | "GameActionDig" | "GameActionTill" | "GameActionPackGround" | "GameActionEat" | "GameActionCast" | "GameActionRest" | "GameActionSleep" | "GameActionCure" | "GameActionLockpick" | "GameActionUseVehicle" | "GameActionDismount" | "GameActionGrasp" | "GameActionAbsorb" | "GameActionExude" | "GameActionIgnite" | "GameActionSetDown" | "GameActionRubClockwise" | "GameActionRubCounterclockwise" | "GameActionRead" | "GameActionLearn" | "GameActionOpenBottle" | "GameActionSqueeze" | "GameActionGatherWithHands" | "GameActionHarvestWithHands" | "GameActionDigWithHands" | "GameActionTillWithHands" | "GameActionPickUpExcrementWithHands" | "GameActionCageCreature" | "GameActionPickUpItem" | "GameActionPickUpAllItems" | "GameActionPickUpDoodad" | "GameActionTame" | "GameActionRelease" | "GameActionUncage" | "GameActionPet" | "GameActionHitch" | "GameActionUnhitch" | "GameActionToggleHitch" | "GameActionCommandCreature" | "GameActionCreatureFollowCloseAi" | "GameActionCreatureFollowFarAi" | "GameActionCreatureStayAi" | "GameActionCreatureDefendAi" | "GameActionCreatureAttackAi" | "GameActionJump" | "GameActionAttack" | "GameActionPlant" | "GameActionPlaceDown" | "GameActionTrade" | "GameActionShipToIsland" | "GameActionShoot" | "GameActionFire" | "GameActionProtect" | "GameActionUnprotect" | "GameActionSmotherFire" | "GameActionStokeFire" | "GameActionHeal" | "GameActionHealOther" | "GameActionTestDepth" | "GameActionReadMap" | "GameActionPreserve" | "GameActionReinforce" | "GameActionTellTime" | "GameActionEnchant" | "GameActionSailToCivilization" | "GameActionTeleport" | "GameActionDrawMap" | "GameActionApply" | "GameActionRefine" | "GameActionTransmogrify" | "GameActionNavigate" | "GameActionUpgrade" | "GameActionEnhance" | "GameActionAlter" | "GameActionSummon" | "GameActionExudeWithItem" | "GameActionAbsorbWithItem" | "GameActionIgniteWithItem" | "GameActionAddFuelWithItem" | "GameActionPreserveWithItem" | "GameActionRefineWithItem" | "GameActionAlterWithItem" | "GameActionUpgradeWithItem" | "GameActionTransmogrifyWithItem" | "GameActionEnchantWithItem" | "GameActionEnhanceWithItem" | "GameActionReinforceWithItem" | "GameActionRepairWithItem" | "GameActionItemMove" | "GameActionItemMoveAll" | "GameActionItemMoveAllOfSameQuality" | "GameActionItemMoveToInventory" | "GameActionTradeBuyFromTrader" | "GameActionTradeSellToTrader" | "GameActionItemMoveToActiveContainer" | "GameActionItemMoveToFacingContainer" | "GameActionOpenDoor" | "GameActionCloseDoor" | "DialogCloseAll" | "DialogOptions" | "DialogHelp" | "DialogMilestones" | "DialogNotes" | "DialogMessages" | "DialogMessagesChatFocus" | "DialogInventory" | "DialogCrafting" | "DialogDismantle" | "DialogEquipment" | "DialogSkills" | "DialogQuests" | "DialogIslands" | "MenuEnter" | "MenuSubmit" | "MenuNext" | "MenuPrevious" | "MenuUp" | "MenuDown" | "MenuLeft" | "MenuRight" | "MenuCancel" | "MenuNextOption" | "MenuMoreInformation" | "MenuPreviousOption" | "MenuContextMenu" | "MenuSelect" | "DeveloperToggleDeveloperMode" | "DeveloperToggleDeveloperTools" | "DeveloperReloadGame" | "DeveloperReloadAndContinueGame" | "DeveloperReloadStylesheets" | "DeveloperReloadVariableUIImages" | undefined;
31
+ static getName(bindable: Bindable): "None" | "GameMoveDirection" | "GameMoveUp" | "GameMoveLeft" | "GameMoveDown" | "GameMoveRight" | "GameMoveToTile" | "GameMoveToTilePreview" | "GameMoveToTileCancel" | "GameFaceDirection" | "GameFaceUp" | "GameFaceLeft" | "GameFaceDown" | "GameFaceRight" | "GameIdle" | "GameItemMove" | "GameItemMoveAll" | "GameItemMoveAllByQuality" | "GameItemMenu" | "GameItemQuickMove" | "GameItemQuickMoveAll" | "GameItemQuickMoveAllByQuality" | "GameItemDrop" | "GameItemDropAll" | "GameItemDropAllByQuality" | "GameItemEquipToggle" | "GameItemProtectToggle" | "GameItemOpen" | "GameInspect" | "GameInspectItem" | "GameZoomIn" | "GameZoomOut" | "GamePause" | "GameSave" | "GameFullscreen" | "GameScreenshotMode" | "GameActionBarConfigure" | "GameActionBarUseSlottedItem" | "GameActionBarCopy" | "GameActionBarToggleUseWhenMoving" | "GameActionBarClear" | "GameActions" | "GameActionsItems" | "GameActionEquip" | "GameActionEquipLeft" | "GameActionEquipRight" | "GameActionUnequip" | "GameActionCloseContainer" | "GameActionOpenContainer" | "GameActionButcher" | "GameActionHarvest" | "GameActionChop" | "GameActionMine" | "GameActionMelee" | "GameActionGatherLiquid" | "GameActionAttachContainer" | "GameActionDetachContainer" | "GameActionPour" | "GameActionPourOnYourself" | "GameActionDrink" | "GameActionBuild" | "GameActionCraft" | "GameActionDisassemble" | "GameActionDismantle" | "GameActionOffer" | "GameActionRepair" | "GameActionThrow" | "GameActionRename" | "GameActionStartFire" | "GameActionExtinguish" | "GameActionDrop" | "GameActionDropAll" | "GameActionDropAllOfSameQuality" | "GameActionDig" | "GameActionTill" | "GameActionPackGround" | "GameActionEat" | "GameActionCast" | "GameActionRest" | "GameActionSleep" | "GameActionCure" | "GameActionLockpick" | "GameActionUseVehicle" | "GameActionDismount" | "GameActionGrasp" | "GameActionAbsorb" | "GameActionExude" | "GameActionIgnite" | "GameActionSetDown" | "GameActionRubClockwise" | "GameActionRubCounterclockwise" | "GameActionRead" | "GameActionLearn" | "GameActionOpenBottle" | "GameActionSqueeze" | "GameActionGatherWithHands" | "GameActionHarvestWithHands" | "GameActionDigWithHands" | "GameActionTillWithHands" | "GameActionPickUpExcrementWithHands" | "GameActionCageCreature" | "GameActionPickUpItem" | "GameActionPickUpAllItems" | "GameActionPickUpDoodad" | "GameActionTame" | "GameActionRelease" | "GameActionUncage" | "GameActionPet" | "GameActionHitch" | "GameActionUnhitch" | "GameActionToggleHitch" | "GameActionCommandCreature" | "GameActionCreatureFollowCloseAi" | "GameActionCreatureFollowFarAi" | "GameActionCreatureStayAi" | "GameActionCreatureDefendAi" | "GameActionCreatureAttackAi" | "GameActionJump" | "GameActionAttack" | "GameActionPlant" | "GameActionPlaceDown" | "GameActionTrade" | "GameActionShipToIsland" | "GameActionShoot" | "GameActionFire" | "GameActionProtect" | "GameActionUnprotect" | "GameActionSmotherFire" | "GameActionStokeFire" | "GameActionHeal" | "GameActionHealOther" | "GameActionTestDepth" | "GameActionReadMap" | "GameActionPreserve" | "GameActionReinforce" | "GameActionTellTime" | "GameActionEnchant" | "GameActionSailToCivilization" | "GameActionTeleport" | "GameActionDrawMap" | "GameActionApply" | "GameActionRefine" | "GameActionTransmogrify" | "GameActionNavigate" | "GameActionUpgrade" | "GameActionEnhance" | "GameActionAlter" | "GameActionSummon" | "GameActionExudeWithItem" | "GameActionAbsorbWithItem" | "GameActionIgniteWithItem" | "GameActionAddFuelWithItem" | "GameActionPreserveWithItem" | "GameActionRefineWithItem" | "GameActionAlterWithItem" | "GameActionUpgradeWithItem" | "GameActionTransmogrifyWithItem" | "GameActionEnchantWithItem" | "GameActionEnhanceWithItem" | "GameActionReinforceWithItem" | "GameActionRepairWithItem" | "GameActionItemMove" | "GameActionItemMoveAll" | "GameActionItemMoveAllOfSameQuality" | "GameActionItemMoveToInventory" | "GameActionTradeBuyFromTrader" | "GameActionTradeSellToTrader" | "GameActionItemMoveToActiveContainer" | "GameActionItemMoveToFacingContainer" | "GameActionOpenDoor" | "GameActionCloseDoor" | "DialogCloseAll" | "DialogOptions" | "DialogHelp" | "DialogMilestones" | "DialogNotes" | "DialogMessages" | "DialogMessagesChatFocus" | "DialogInventory" | "DialogCrafting" | "DialogDismantle" | "DialogEquipment" | "DialogSkills" | "DialogQuests" | "DialogIslands" | "MenuEnter" | "MenuSubmit" | "MenuNext" | "MenuPrevious" | "MenuUp" | "MenuDown" | "MenuLeft" | "MenuRight" | "MenuCancel" | "MenuNextOption" | "MenuMoreInformation" | "MenuPreviousOption" | "MenuContextMenu" | "MenuSelect" | "DeveloperToggleDeveloperMode" | "DeveloperToggleDeveloperTools" | "DeveloperReloadGame" | "DeveloperReloadAndContinueGame" | "DeveloperReloadStylesheets" | "DeveloperReloadVariableUIImages" | undefined;
32
32
  static get(name: keyof typeof Bindable): Bindable | undefined;
33
33
  static getDefaultBindings(bindable: Bindable): Binding[] | undefined;
34
34
  static getTranslation(bindable: Bindable, which?: BindableTranslation): Translation;
@@ -232,6 +232,7 @@ export default class InGameScreen extends BaseScreen {
232
232
  onItemMove(api: IBindHandlerApi): boolean;
233
233
  onStopItemMove(api: IBindHandlerApi): void;
234
234
  onItemEquipToggle(api: IBindHandlerApi): boolean;
235
+ onItemOpen(api: IBindHandlerApi): boolean;
235
236
  onItemProtectToggle(api: IBindHandlerApi): boolean;
236
237
  onItemRename(api: IBindHandlerApi): boolean;
237
238
  onDropItem(api: IBindHandlerApi): boolean;
@@ -12,6 +12,7 @@ import type { Events, IEventEmitter } from "event/EventEmitter";
12
12
  import Component from "ui/component/Component";
13
13
  import type ContextMenu from "ui/component/ContextMenu";
14
14
  import type { IBindHandlerApi } from "ui/input/Bind";
15
+ import Macros from "ui/input/Macros";
15
16
  import { Background, ScreenId } from "ui/screen/IScreen";
16
17
  import type Dialog from "ui/screen/screens/game/component/Dialog";
17
18
  import DialogManager from "ui/screen/screens/game/DialogManager";
@@ -42,6 +43,8 @@ export default abstract class Screen extends Component {
42
43
  setBackground(background: Background): this;
43
44
  removeBackground(): this;
44
45
  hasContextMenu(): boolean;
46
+ getPartialContextMenuMacros(): Macros.IBindableMatch | undefined;
47
+ hasPartialContextMenuMacro(api: IBindHandlerApi, macroMatch?: Macros.IBindableMatch): boolean;
45
48
  /**
46
49
  * Remove the context menu from this element
47
50
  */
@@ -25,6 +25,7 @@ export default class IslandsShippingDialog extends IslandsDialog {
25
25
  protected createExecuteButton(port?: IIslandPort): Button | undefined;
26
26
  protected onChangedSelectedIsland(animate?: boolean): void;
27
27
  protected shouldDisplayIsland(x: number, y: number, island?: Island): boolean;
28
+ protected shouldDisplayConstructLighthousesHint(): boolean;
28
29
  protected isSelectedIslandValid(): boolean;
29
30
  protected ship(port: IIslandPort): void;
30
31
  protected onLoad(initial: boolean): Promise<void>;
@@ -68,6 +68,7 @@ export default abstract class IslandsDialog extends CanvasDialog {
68
68
  protected onSubmit(): boolean;
69
69
  private moveSelectedIsland;
70
70
  protected onChangedSelectedIsland(animate?: boolean): void;
71
+ protected shouldDisplayConstructLighthousesHint(): boolean;
71
72
  private initializePortComponent;
72
73
  protected abstract createExecuteButton(port?: IIslandPort): Button | undefined;
73
74
  protected resetViewZoom(): void;
@@ -36,7 +36,7 @@ export default class MovementHandler extends EventEmitter.Host<IMovementHandlerE
36
36
  protected onPlayerDeath(): void;
37
37
  protected onFaceDown(api: IBindHandlerApi): boolean;
38
38
  protected onFaceDirection(api: IBindHandlerApi): boolean;
39
- protected onIdle(): boolean;
39
+ protected onIdle(api: IBindHandlerApi): boolean;
40
40
  protected onMoveToTile(api: IBindHandlerApi): boolean;
41
41
  protected onMove(api: IBindHandlerApi): boolean;
42
42
  protected onMoveDirection(api: IBindHandlerApi): boolean;
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@wayward/types",
3
3
  "description": "TypeScript declarations for Wayward, used for modding.",
4
- "version": "2.13.0-beta.dev.20230429.4",
4
+ "version": "2.13.0-beta.dev.20230430.2",
5
5
  "license": "MIT",
6
6
  "repository": {
7
7
  "type": "git",