@wayward/types 2.13.0-beta.dev.20230428.2 → 2.13.0-beta.dev.20230429.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/definitions/game/game/entity/action/usable/UsableAction.d.ts +1 -0
- package/definitions/game/game/entity/flowfield/FlowFieldManager.d.ts +1 -2
- package/definitions/game/game/entity/flowfield/IFlowFieldManager.d.ts +3 -0
- package/definitions/game/game/entity/player/quest/QuestManager.d.ts +1 -1
- package/definitions/game/game/island/Island.d.ts +1 -2
- package/definitions/game/game/temperature/TemperatureManager.d.ts +2 -1
- package/definitions/game/ui/old/screens/InGameScreen.d.ts +1 -1
- package/definitions/hosts/shared/globals.d.ts +1 -1
- package/package.json +1 -1
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@@ -67,6 +67,7 @@ declare class UsableAction<REQUIREMENTS extends IUsableActionRequirements = IUsa
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private translator?;
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getTranslation(using?: IUsableActionPossibleUsing, which?: ActionWhichTranslation, context?: UsableActionDisplayContext): Translation | undefined;
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getOrder(using?: IUsableActionPossibleUsing): number;
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+
getContextualLevel(using?: IUsableActionPossibleUsing): number;
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canUseOnMoveWhenDiscovered(): boolean;
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canUseOnMove(): boolean;
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}
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@@ -24,7 +24,7 @@ export default class FlowFieldManager {
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private readonly island;
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private readonly size;
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delegate: DebugRendererDelegate;
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flowFields:
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flowFields: Map<"-1-0" | "-1-1" | "-1-2" | "-1-4" | "-1-8" | "-1-16" | "-1-32" | "-1-64" | "-1-128" | "-1-256" | "-1-512" | "-1-1024" | "-1-15" | "0-0" | "0-1" | "0-2" | "0-4" | "0-8" | "0-16" | "0-32" | "0-64" | "0-128" | "0-256" | "0-512" | "0-1024" | "0-15" | "1-0" | "1-1" | "1-2" | "1-4" | "1-8" | "1-16" | "1-32" | "1-64" | "1-128" | "1-256" | "1-512" | "1-1024" | "1-15", FlowField>;
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humans: IFlowFieldHuman[];
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private _flowFieldHumans;
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constructor(island: Island, size: number);
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@@ -50,6 +50,5 @@ export default class FlowFieldManager {
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reset(): void;
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private getDirection;
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private getFlowField;
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private getFlowFields;
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}
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export {};
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@@ -8,4 +8,7 @@
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* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
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* https://github.com/WaywardGame/types/wiki
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*/
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import type { WorldZ } from "game/WorldZ";
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import type { MoveType } from "game/entity/IEntity";
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export declare const flowFieldBlockedPenalty = 11;
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export type FlowFieldKey = `${WorldZ}-${MoveType}`;
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@@ -9,12 +9,12 @@
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* https://github.com/WaywardGame/types/wiki
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*/
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import EventEmitter from "event/EventEmitter";
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import type { Game } from "game/Game";
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import type Player from "game/entity/player/Player";
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import type PlayerManager from "game/entity/player/PlayerManager";
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import type { IQuest } from "game/entity/player/quest/quest/IQuest";
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import { QuestType } from "game/entity/player/quest/quest/IQuest";
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import type { RequirementInstance } from "game/entity/player/quest/quest/Quest";
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import type { Game } from "game/Game";
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export interface IQuestManager extends EventEmitter.Host<IQuestManagerEvents> {
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/**
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* Get all quests
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@@ -101,9 +101,8 @@ export default class Island extends EventEmitter.Host<IIslandEvents> implements
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readonly players: Set<Human<number>>;
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/**
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* Entity move types in fov on this island
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-
* `${z}-${moveType}` -> Humans
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*/
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readonly moveTypesInFov: Map<
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readonly moveTypesInFov: Map<"-1-0" | "-1-1" | "-1-2" | "-1-4" | "-1-8" | "-1-16" | "-1-32" | "-1-64" | "-1-128" | "-1-256" | "-1-512" | "-1-1024" | "-1-15" | "0-0" | "0-1" | "0-2" | "0-4" | "0-8" | "0-16" | "0-32" | "0-64" | "0-128" | "0-256" | "0-512" | "0-1024" | "0-15" | "1-0" | "1-1" | "1-2" | "1-4" | "1-8" | "1-16" | "1-32" | "1-64" | "1-128" | "1-256" | "1-512" | "1-1024" | "1-15", Set<Human<number>>>;
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previousSaveVersion: IVersionInfo | undefined;
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brokenReferencesCount: number;
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readonly id: IslandId;
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@@ -157,7 +157,7 @@ export default class TemperatureManager extends EventEmitter.Host<ITemperatureMa
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protected onTickStart(island: Island): void;
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protected onTickEnd(island: Island): void;
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private runContainerInvalidations;
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update(invalidateContainers
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update(invalidateContainers: boolean | undefined, source: GetterOfOr<string>): void;
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private processScheduledUpdate;
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private calculateProduced;
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private updateProducedType;
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@@ -208,4 +208,5 @@ export default class TemperatureManager extends EventEmitter.Host<ITemperatureMa
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private getProduced;
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private doesProduceTemperature;
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private generateEmptyTempCache;
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private getSourceString;
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}
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@@ -173,7 +173,7 @@ export default class InGameScreen extends BaseScreen {
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onSortableItemReceive(sortableEvent: ISortableEvent): void;
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updateCraftingDialog(craftableItemTypes: ItemType[], nonCraftableItemTypes: ItemType[]): void;
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updateDismantleTab(dismantleItems: IDismantleComponent, force?: boolean): void;
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createCraftItemElements(containerSortInfo: IContainerSortInfo | undefined): void;
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createCraftItemElements(containerSortInfo: IContainerSortInfo | undefined, force?: boolean): void;
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updateItem(item: Item, updateChildren?: boolean): void;
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onActionBarSlotUpdate(actionBar: ActionBar, actionSlot: ActionSlot, item?: Item, oldItem?: Item): void;
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private tooltipTarget?;
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@@ -8,7 +8,7 @@
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* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
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* https://github.com/WaywardGame/types/wiki
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*/
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export declare const gameVersionStage = "beta", gameVersionMajor = 2, gameVersionMinor = 13, gameVersionPatch = 0, gameVersionName = "
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export declare const gameVersionStage = "beta", gameVersionMajor = 2, gameVersionMinor = 13, gameVersionPatch = 0, gameVersionName = "Beacon's Call";
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export declare const gameVersion: string;
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export declare const gameVersionTitleMajor: string;
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export declare const gameVersionTitleMinor: string;
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package/package.json
CHANGED