@wayward/types 2.12.2-beta.dev.20221218.1 → 2.12.3-beta

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1348) hide show
  1. package/LICENSE +20 -20
  2. package/README.md +10 -10
  3. package/definitions/cplusplus/index.d.ts +126 -126
  4. package/definitions/game/IGlobal.d.ts +94 -94
  5. package/definitions/game/Init.d.ts +19 -19
  6. package/definitions/game/Production.d.ts +10 -10
  7. package/definitions/game/Uninit.d.ts +15 -15
  8. package/definitions/game/audio/Audio.d.ts +79 -79
  9. package/definitions/game/audio/DefaultMusicHandler.d.ts +21 -21
  10. package/definitions/game/audio/IAudio.d.ts +87 -87
  11. package/definitions/game/audio/IMusic.d.ts +15 -15
  12. package/definitions/game/audio/Music.d.ts +13 -13
  13. package/definitions/game/audio/SoundEffects.d.ts +13 -13
  14. package/definitions/game/command/CommandManager.d.ts +35 -35
  15. package/definitions/game/command/Commands.d.ts +13 -13
  16. package/definitions/game/command/ICommand.d.ts +31 -31
  17. package/definitions/game/command/ICommandManager.d.ts +16 -16
  18. package/definitions/game/command/commands/Backup.d.ts +13 -13
  19. package/definitions/game/command/commands/Ban.d.ts +13 -13
  20. package/definitions/game/command/commands/Banned.d.ts +13 -13
  21. package/definitions/game/command/commands/Commands.d.ts +13 -13
  22. package/definitions/game/command/commands/Kick.d.ts +13 -13
  23. package/definitions/game/command/commands/Pause.d.ts +13 -13
  24. package/definitions/game/command/commands/Ping.d.ts +13 -13
  25. package/definitions/game/command/commands/Players.d.ts +13 -13
  26. package/definitions/game/command/commands/Save.d.ts +13 -13
  27. package/definitions/game/command/commands/Sync.d.ts +13 -13
  28. package/definitions/game/command/commands/Unban.d.ts +13 -13
  29. package/definitions/game/event/EventBuses.d.ts +124 -121
  30. package/definitions/game/event/EventEmitter.d.ts +96 -96
  31. package/definitions/game/event/EventManager.d.ts +47 -47
  32. package/definitions/game/game/Game.d.ts +185 -185
  33. package/definitions/game/game/IGame.d.ts +294 -294
  34. package/definitions/game/game/ILoot.d.ts +16 -16
  35. package/definitions/game/game/IObject.d.ts +55 -55
  36. package/definitions/game/game/ItemDoodadGroups.d.ts +14 -14
  37. package/definitions/game/game/ObjectManager.d.ts +36 -36
  38. package/definitions/game/game/VotingManager.d.ts +44 -44
  39. package/definitions/game/game/WorldZ.d.ts +16 -16
  40. package/definitions/game/game/biome/Biomes.d.ts +12 -12
  41. package/definitions/game/game/biome/IBiome.d.ts +75 -75
  42. package/definitions/game/game/biome/arid/Arid.d.ts +23 -23
  43. package/definitions/game/game/biome/arid/mapGen/2.10.0.d.ts +12 -12
  44. package/definitions/game/game/biome/arid/mapGen/2.11.0.d.ts +12 -12
  45. package/definitions/game/game/biome/arid/mapGen/2.12.0.d.ts +12 -12
  46. package/definitions/game/game/biome/arid/mapGen/2.9.0.d.ts +12 -12
  47. package/definitions/game/game/biome/coastal/Coastal.d.ts +23 -23
  48. package/definitions/game/game/biome/coastal/mapGen/2.10.0.d.ts +12 -12
  49. package/definitions/game/game/biome/coastal/mapGen/2.11.0.d.ts +12 -12
  50. package/definitions/game/game/biome/coastal/mapGen/2.12.0.d.ts +12 -12
  51. package/definitions/game/game/biome/coastal/mapGen/2.12.1.d.ts +12 -12
  52. package/definitions/game/game/biome/coastal/mapGen/2.9.0.d.ts +12 -12
  53. package/definitions/game/game/biome/iceCap/IceCap.d.ts +23 -23
  54. package/definitions/game/game/biome/iceCap/mapGen/2.10.0.d.ts +12 -12
  55. package/definitions/game/game/biome/iceCap/mapGen/2.11.0.d.ts +12 -12
  56. package/definitions/game/game/biome/iceCap/mapGen/2.12.0.d.ts +12 -12
  57. package/definitions/game/game/biome/iceCap/mapGen/2.12.1.d.ts +12 -12
  58. package/definitions/game/game/biome/iceCap/mapGen/2.9.0.d.ts +12 -12
  59. package/definitions/game/game/biome/volcanic/Volcanic.d.ts +23 -23
  60. package/definitions/game/game/biome/volcanic/mapGen/2.11.0.d.ts +12 -12
  61. package/definitions/game/game/biome/volcanic/mapGen/2.12.0.d.ts +12 -12
  62. package/definitions/game/game/biome/wetlands/Wetlands.d.ts +23 -23
  63. package/definitions/game/game/biome/wetlands/mapGen/2.12.0.d.ts +12 -12
  64. package/definitions/game/game/doodad/Doodad.d.ts +294 -294
  65. package/definitions/game/game/doodad/DoodadInfo.d.ts +24 -24
  66. package/definitions/game/game/doodad/DoodadManager.d.ts +93 -93
  67. package/definitions/game/game/doodad/Doodads.d.ts +15 -15
  68. package/definitions/game/game/doodad/IDoodad.d.ts +400 -400
  69. package/definitions/game/game/entity/Entity.d.ts +175 -175
  70. package/definitions/game/game/entity/EntityManager.d.ts +40 -40
  71. package/definitions/game/game/entity/Human.d.ts +372 -372
  72. package/definitions/game/game/entity/IEntity.d.ts +224 -224
  73. package/definitions/game/game/entity/IEntityManager.d.ts +22 -22
  74. package/definitions/game/game/entity/IHuman.d.ts +515 -515
  75. package/definitions/game/game/entity/IStats.d.ts +174 -174
  76. package/definitions/game/game/entity/StatFactory.d.ts +136 -136
  77. package/definitions/game/game/entity/Stats.d.ts +167 -167
  78. package/definitions/game/game/entity/StatusEffects.d.ts +35 -35
  79. package/definitions/game/game/entity/action/Action.d.ts +107 -107
  80. package/definitions/game/game/entity/action/ActionArguments.d.ts +16 -16
  81. package/definitions/game/game/entity/action/ActionExecutor.d.ts +139 -139
  82. package/definitions/game/game/entity/action/Actions.d.ts +14 -14
  83. package/definitions/game/game/entity/action/ActionsRegistration.d.ts +146 -146
  84. package/definitions/game/game/entity/action/IAction.d.ts +412 -412
  85. package/definitions/game/game/entity/action/actions/Absorb.d.ts +19 -19
  86. package/definitions/game/game/entity/action/actions/AddFuel.d.ts +18 -18
  87. package/definitions/game/game/entity/action/actions/Alter.d.ts +19 -19
  88. package/definitions/game/game/entity/action/actions/Apply.d.ts +12 -12
  89. package/definitions/game/game/entity/action/actions/AttachContainer.d.ts +19 -19
  90. package/definitions/game/game/entity/action/actions/Attack.d.ts +47 -47
  91. package/definitions/game/game/entity/action/actions/Build.d.ts +24 -24
  92. package/definitions/game/game/entity/action/actions/Butcher.d.ts +21 -21
  93. package/definitions/game/game/entity/action/actions/Cast.d.ts +23 -23
  94. package/definitions/game/game/entity/action/actions/Chop.d.ts +12 -12
  95. package/definitions/game/game/entity/action/actions/CloseContainer.d.ts +12 -12
  96. package/definitions/game/game/entity/action/actions/CloseDoor.d.ts +12 -12
  97. package/definitions/game/game/entity/action/actions/ConsumeItem.d.ts +19 -19
  98. package/definitions/game/game/entity/action/actions/CopyMap.d.ts +24 -24
  99. package/definitions/game/game/entity/action/actions/Craft.d.ts +24 -24
  100. package/definitions/game/game/entity/action/actions/CraftNew.d.ts +17 -17
  101. package/definitions/game/game/entity/action/actions/CreateControllableNPC.d.ts +14 -14
  102. package/definitions/game/game/entity/action/actions/Cure.d.ts +12 -12
  103. package/definitions/game/game/entity/action/actions/DamageMap.d.ts +14 -14
  104. package/definitions/game/game/entity/action/actions/DetachContainer.d.ts +21 -21
  105. package/definitions/game/game/entity/action/actions/Dig.d.ts +31 -31
  106. package/definitions/game/game/entity/action/actions/Disassemble.d.ts +23 -23
  107. package/definitions/game/game/entity/action/actions/Dismantle.d.ts +22 -22
  108. package/definitions/game/game/entity/action/actions/Dismount.d.ts +12 -12
  109. package/definitions/game/game/entity/action/actions/DrawMap.d.ts +14 -14
  110. package/definitions/game/game/entity/action/actions/DrinkInFront.d.ts +22 -22
  111. package/definitions/game/game/entity/action/actions/DrinkItem.d.ts +12 -12
  112. package/definitions/game/game/entity/action/actions/Drop.d.ts +15 -15
  113. package/definitions/game/game/entity/action/actions/Eat.d.ts +12 -12
  114. package/definitions/game/game/entity/action/actions/Enchant.d.ts +19 -19
  115. package/definitions/game/game/entity/action/actions/Enhance.d.ts +19 -19
  116. package/definitions/game/game/entity/action/actions/Equip.d.ts +15 -15
  117. package/definitions/game/game/entity/action/actions/Extinguish.d.ts +14 -14
  118. package/definitions/game/game/entity/action/actions/Exude.d.ts +19 -19
  119. package/definitions/game/game/entity/action/actions/Fire.d.ts +17 -17
  120. package/definitions/game/game/entity/action/actions/Gather.d.ts +69 -69
  121. package/definitions/game/game/entity/action/actions/GatherLiquid.d.ts +58 -58
  122. package/definitions/game/game/entity/action/actions/GrabAll.d.ts +12 -12
  123. package/definitions/game/game/entity/action/actions/Grasp.d.ts +19 -19
  124. package/definitions/game/game/entity/action/actions/Harvest.d.ts +24 -24
  125. package/definitions/game/game/entity/action/actions/Heal.d.ts +12 -12
  126. package/definitions/game/game/entity/action/actions/HealOther.d.ts +26 -26
  127. package/definitions/game/game/entity/action/actions/Hitch.d.ts +12 -12
  128. package/definitions/game/game/entity/action/actions/Idle.d.ts +15 -15
  129. package/definitions/game/game/entity/action/actions/Ignite.d.ts +19 -19
  130. package/definitions/game/game/entity/action/actions/InterruptResponse.d.ts +14 -0
  131. package/definitions/game/game/entity/action/actions/Jump.d.ts +21 -21
  132. package/definitions/game/game/entity/action/actions/Learn.d.ts +14 -14
  133. package/definitions/game/game/entity/action/actions/Lockpick.d.ts +21 -21
  134. package/definitions/game/game/entity/action/actions/Melee.d.ts +12 -12
  135. package/definitions/game/game/entity/action/actions/Mine.d.ts +12 -12
  136. package/definitions/game/game/entity/action/actions/Move.d.ts +20 -20
  137. package/definitions/game/game/entity/action/actions/MoveItem.d.ts +48 -48
  138. package/definitions/game/game/entity/action/actions/MoveTo.d.ts +20 -20
  139. package/definitions/game/game/entity/action/actions/Navigate.d.ts +15 -15
  140. package/definitions/game/game/entity/action/actions/Offer.d.ts +19 -19
  141. package/definitions/game/game/entity/action/actions/OpenBottle.d.ts +14 -14
  142. package/definitions/game/game/entity/action/actions/OpenContainer.d.ts +12 -12
  143. package/definitions/game/game/entity/action/actions/OpenDoor.d.ts +12 -12
  144. package/definitions/game/game/entity/action/actions/PackGround.d.ts +12 -12
  145. package/definitions/game/game/entity/action/actions/Paddle.d.ts +14 -0
  146. package/definitions/game/game/entity/action/actions/Pet.d.ts +18 -18
  147. package/definitions/game/game/entity/action/actions/{PickUp.d.ts → Pickup.d.ts} +27 -27
  148. package/definitions/game/game/entity/action/actions/{PickUpAllItems.d.ts → PickupAllItems.d.ts} +18 -18
  149. package/definitions/game/game/entity/action/actions/{PickUpExcrement.d.ts → PickupExcrement.d.ts} +24 -24
  150. package/definitions/game/game/entity/action/actions/{PickUpItem.d.ts → PickupItem.d.ts} +13 -13
  151. package/definitions/game/game/entity/action/actions/PlaceDown.d.ts +12 -12
  152. package/definitions/game/game/entity/action/actions/Plant.d.ts +26 -26
  153. package/definitions/game/game/entity/action/actions/Pour.d.ts +33 -33
  154. package/definitions/game/game/entity/action/actions/PourOnYourself.d.ts +19 -19
  155. package/definitions/game/game/entity/action/actions/Preserve.d.ts +21 -21
  156. package/definitions/game/game/entity/action/actions/PromptResponse.d.ts +18 -18
  157. package/definitions/game/game/entity/action/actions/PropOpenDoor.d.ts +12 -12
  158. package/definitions/game/game/entity/action/actions/ProtectItem.d.ts +12 -12
  159. package/definitions/game/game/entity/action/actions/Read.d.ts +22 -22
  160. package/definitions/game/game/entity/action/actions/ReadMap.d.ts +14 -14
  161. package/definitions/game/game/entity/action/actions/Refine.d.ts +19 -19
  162. package/definitions/game/game/entity/action/actions/Reinforce.d.ts +22 -22
  163. package/definitions/game/game/entity/action/actions/Release.d.ts +18 -18
  164. package/definitions/game/game/entity/action/actions/RemoveControllableNPC.d.ts +14 -14
  165. package/definitions/game/game/entity/action/actions/Rename.d.ts +16 -16
  166. package/definitions/game/game/entity/action/actions/RenameIsland.d.ts +14 -14
  167. package/definitions/game/game/entity/action/actions/Repair.d.ts +25 -25
  168. package/definitions/game/game/entity/action/actions/Respawn.d.ts +18 -18
  169. package/definitions/game/game/entity/action/actions/Rest.d.ts +25 -25
  170. package/definitions/game/game/entity/action/actions/RestCancel.d.ts +13 -13
  171. package/definitions/game/game/entity/action/actions/Ride.d.ts +12 -12
  172. package/definitions/game/game/entity/action/actions/Rub.d.ts +16 -16
  173. package/definitions/game/game/entity/action/actions/RubClockwise.d.ts +14 -14
  174. package/definitions/game/game/entity/action/actions/RubCounterClockwise.d.ts +14 -14
  175. package/definitions/game/game/entity/action/actions/SailToCivilization.d.ts +19 -19
  176. package/definitions/game/game/entity/action/actions/SailToIsland.d.ts +18 -18
  177. package/definitions/game/game/entity/action/actions/SetDown.d.ts +24 -24
  178. package/definitions/game/game/entity/action/actions/Shoot.d.ts +22 -22
  179. package/definitions/game/game/entity/action/actions/Sleep.d.ts +12 -12
  180. package/definitions/game/game/entity/action/actions/SmotherFire.d.ts +28 -28
  181. package/definitions/game/game/entity/action/actions/Squeeze.d.ts +14 -14
  182. package/definitions/game/game/entity/action/actions/StartFire.d.ts +31 -31
  183. package/definitions/game/game/entity/action/actions/StokeFire.d.ts +24 -24
  184. package/definitions/game/game/entity/action/actions/Tame.d.ts +19 -19
  185. package/definitions/game/game/entity/action/actions/Teleport.d.ts +16 -16
  186. package/definitions/game/game/entity/action/actions/TellTime.d.ts +14 -14
  187. package/definitions/game/game/entity/action/actions/TestDepth.d.ts +24 -24
  188. package/definitions/game/game/entity/action/actions/Throw.d.ts +12 -12
  189. package/definitions/game/game/entity/action/actions/Till.d.ts +12 -12
  190. package/definitions/game/game/entity/action/actions/ToggleContainer.d.ts +21 -21
  191. package/definitions/game/game/entity/action/actions/ToggleDoor.d.ts +23 -23
  192. package/definitions/game/game/entity/action/actions/ToggleHitch.d.ts +20 -20
  193. package/definitions/game/game/entity/action/actions/ToggleProtectItem.d.ts +14 -14
  194. package/definitions/game/game/entity/action/actions/ToggleTilled.d.ts +25 -25
  195. package/definitions/game/game/entity/action/actions/ToggleVehicle.d.ts +33 -33
  196. package/definitions/game/game/entity/action/actions/Trade.d.ts +14 -14
  197. package/definitions/game/game/entity/action/actions/Transmogrify.d.ts +19 -19
  198. package/definitions/game/game/entity/action/actions/Unequip.d.ts +14 -14
  199. package/definitions/game/game/entity/action/actions/Unhitch.d.ts +12 -12
  200. package/definitions/game/game/entity/action/actions/UnprotectItem.d.ts +12 -12
  201. package/definitions/game/game/entity/action/actions/UpdateDirection.d.ts +16 -16
  202. package/definitions/game/game/entity/action/actions/UpdateGameOption.d.ts +14 -14
  203. package/definitions/game/game/entity/action/actions/UpdateItemOrder.d.ts +14 -14
  204. package/definitions/game/game/entity/action/actions/UpdateItemQuickSlot.d.ts +14 -0
  205. package/definitions/game/game/entity/action/actions/UpdateOption.d.ts +14 -14
  206. package/definitions/game/game/entity/action/actions/UpdateWalkPath.d.ts +14 -14
  207. package/definitions/game/game/entity/action/actions/Upgrade.d.ts +27 -27
  208. package/definitions/game/game/entity/action/actions/UseItem.d.ts +14 -0
  209. package/definitions/game/game/entity/action/actions/helper/ConfirmGatherHarvest.d.ts +13 -13
  210. package/definitions/game/game/entity/action/actions/helper/ConfirmHealUninjured.d.ts +13 -13
  211. package/definitions/game/game/entity/action/actions/helper/ConfirmItemOnFire.d.ts +13 -13
  212. package/definitions/game/game/entity/action/actions/helper/ConfirmOnFire.d.ts +16 -16
  213. package/definitions/game/game/entity/action/actions/helper/ConsumeItemType.d.ts +16 -16
  214. package/definitions/game/game/entity/action/actions/helper/GatherTreasure.d.ts +22 -0
  215. package/definitions/game/game/entity/action/actions/helper/Inventories.d.ts +19 -19
  216. package/definitions/game/game/entity/action/actions/helper/TreasureGathering.d.ts +48 -48
  217. package/definitions/game/game/entity/action/actions/map/GetObfuscation.d.ts +17 -17
  218. package/definitions/game/game/entity/action/actions/map/MapQuality.d.ts +20 -20
  219. package/definitions/game/game/entity/action/usable/IUsableAction.d.ts +248 -248
  220. package/definitions/game/game/entity/action/usable/UsableAction.d.ts +80 -80
  221. package/definitions/game/game/entity/action/usable/UsableActionItemFinder.d.ts +16 -16
  222. package/definitions/game/game/entity/action/usable/UsableActionRegistrar.d.ts +87 -87
  223. package/definitions/game/game/entity/action/usable/UsableActionTranslator.d.ts +37 -37
  224. package/definitions/game/game/entity/action/usable/UsableActionType.d.ts +80 -80
  225. package/definitions/game/game/entity/action/usable/actions/UsableActionRename.d.ts +16 -16
  226. package/definitions/game/game/entity/action/usable/actions/UsableActionsActionBar.d.ts +10 -10
  227. package/definitions/game/game/entity/action/usable/actions/UsableActionsCreatures.d.ts +13 -13
  228. package/definitions/game/game/entity/action/usable/actions/UsableActionsDynamic.d.ts +35 -35
  229. package/definitions/game/game/entity/action/usable/actions/UsableActionsMain.d.ts +65 -65
  230. package/definitions/game/game/entity/action/usable/actions/UsableActionsMisc.d.ts +13 -13
  231. package/definitions/game/game/entity/action/usable/actions/UsableActionsUseNPC.d.ts +18 -18
  232. package/definitions/game/game/entity/action/usable/actions/UsableActionsWorld.d.ts +25 -25
  233. package/definitions/game/game/entity/action/usable/actions/doodad/IUsableActionsDoodad.d.ts +25 -25
  234. package/definitions/game/game/entity/action/usable/actions/doodad/UsableActionsDoodads.d.ts +13 -13
  235. package/definitions/game/game/entity/action/usable/actions/doodad/UsableActionsDoor.d.ts +13 -13
  236. package/definitions/game/game/entity/action/usable/actions/doodad/UsableActionsUseDoodad.d.ts +18 -18
  237. package/definitions/game/game/entity/action/usable/actions/item/UsableActionCraft.d.ts +13 -13
  238. package/definitions/game/game/entity/action/usable/actions/item/UsableActionsEquip.d.ts +13 -13
  239. package/definitions/game/game/entity/action/usable/actions/item/UsableActionsItemDrop.d.ts +14 -14
  240. package/definitions/game/game/entity/action/usable/actions/item/UsableActionsItemMisc.d.ts +13 -13
  241. package/definitions/game/game/entity/action/usable/actions/item/UsableActionsItemMove.d.ts +13 -13
  242. package/definitions/game/game/entity/action/usable/actions/item/UsableActionsItemPickUp.d.ts +13 -13
  243. package/definitions/game/game/entity/action/usable/actions/item/UsableActionsProtect.d.ts +13 -13
  244. package/definitions/game/game/entity/action/usable/actions/item/UsableActionsUseItem.d.ts +37 -37
  245. package/definitions/game/game/entity/action/usable/actions/item/UsableActionsXWithY.d.ts +13 -13
  246. package/definitions/game/game/entity/action/usable/actions/itemdoodad/IUsableActionsItemDoodad.d.ts +28 -28
  247. package/definitions/game/game/entity/action/usable/actions/itemdoodad/UsableActionsContainer.d.ts +13 -13
  248. package/definitions/game/game/entity/action/usable/actions/itemdoodad/UsableActionsExtinguish.d.ts +13 -13
  249. package/definitions/game/game/entity/action/usable/actions/itemdoodad/UsableActionsRest.d.ts +13 -13
  250. package/definitions/game/game/entity/action/usable/actions/itemdoodad/UsableActionsVehicle.d.ts +13 -13
  251. package/definitions/game/game/entity/action/usable/actions/itemhands/UsableActionsTill.d.ts +13 -13
  252. package/definitions/game/game/entity/action/usable/actions/itemhands/UsableActionsWithHands.d.ts +13 -13
  253. package/definitions/game/game/entity/creature/Creature.d.ts +145 -145
  254. package/definitions/game/game/entity/creature/CreatureManager.d.ts +87 -87
  255. package/definitions/game/game/entity/creature/CreatureSpawning.d.ts +33 -33
  256. package/definitions/game/game/entity/creature/Creatures.d.ts +16 -16
  257. package/definitions/game/game/entity/creature/ICreature.d.ts +297 -297
  258. package/definitions/game/game/entity/creature/ICreatureManager.d.ts +15 -15
  259. package/definitions/game/game/entity/creature/Pathing.d.ts +30 -30
  260. package/definitions/game/game/entity/creature/corpse/Corpse.d.ts +82 -82
  261. package/definitions/game/game/entity/creature/corpse/CorpseManager.d.ts +30 -30
  262. package/definitions/game/game/entity/creature/corpse/Corpses.d.ts +14 -14
  263. package/definitions/game/game/entity/creature/corpse/ICorpse.d.ts +32 -32
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  1298. package/definitions/hosts/electron/main/util/game.d.ts +11 -11
  1299. package/definitions/hosts/electron/main/util/objects.d.ts +18 -18
  1300. package/definitions/hosts/electron/preload/greenworks.d.ts +11 -11
  1301. package/definitions/hosts/electron/preload/index.d.ts +11 -11
  1302. package/definitions/hosts/electron/preload/ipc.d.ts +13 -13
  1303. package/definitions/hosts/electron/preload/wayward-napi.d.ts +11 -11
  1304. package/definitions/hosts/node/index.d.ts +11 -11
  1305. package/definitions/hosts/node/nodeLoader.d.ts +24 -24
  1306. package/definitions/hosts/shared/args.d.ts +21 -21
  1307. package/definitions/hosts/shared/baseLoader.d.ts +19 -19
  1308. package/definitions/hosts/shared/globalTypes.d.ts +40 -40
  1309. package/definitions/hosts/shared/globals.d.ts +17 -17
  1310. package/definitions/hosts/shared/interfaces.d.ts +285 -285
  1311. package/definitions/hosts/shared/ipc/electron.d.ts +30 -30
  1312. package/definitions/hosts/shared/ipc/fileSystem.d.ts +47 -47
  1313. package/definitions/hosts/shared/ipc/handlers/fileSystem/fileSystem.d.ts +53 -53
  1314. package/definitions/hosts/shared/ipc/handlers/fileSystem/logFile.d.ts +22 -22
  1315. package/definitions/hosts/shared/ipc/handlers/os/os.d.ts +22 -22
  1316. package/definitions/hosts/shared/ipc/os.d.ts +23 -23
  1317. package/definitions/hosts/shared/ipc.d.ts +14 -14
  1318. package/definitions/hosts/webworker/index.d.ts +12 -12
  1319. package/definitions/hosts/webworker/load.d.ts +11 -11
  1320. package/definitions/matchmakingserver/dedicatedServer.d.ts +27 -27
  1321. package/definitions/matchmakingserver/directoryConnection.d.ts +31 -31
  1322. package/definitions/matchmakingserver/globalMatchmaking.d.ts +24 -24
  1323. package/definitions/matchmakingserver/globalServerDirectory.d.ts +35 -35
  1324. package/definitions/matchmakingserver/index.d.ts +13 -13
  1325. package/definitions/matchmakingserver/server.d.ts +36 -36
  1326. package/definitions/matchmakingserver/shared.d.ts +148 -148
  1327. package/definitions/matchmakingserver/vps.d.ts +11 -11
  1328. package/definitions/test/core/application.d.ts +66 -66
  1329. package/definitions/test/core/applicationDom.d.ts +31 -31
  1330. package/definitions/test/core/applicationInteractions.d.ts +98 -98
  1331. package/definitions/test/core/applicationLogger.d.ts +20 -20
  1332. package/definitions/test/core/applicationManager.d.ts +86 -86
  1333. package/definitions/test/core/chromeDriver.d.ts +21 -21
  1334. package/definitions/test/index.d.ts +18 -18
  1335. package/definitions/test/interfaces.d.ts +54 -52
  1336. package/definitions/test/suite/functionalTests/multiplayer/Multiplayer.spec.d.ts +13 -13
  1337. package/definitions/test/suite/functionalTests/singleplayer/SaveImport.spec.d.ts +13 -13
  1338. package/definitions/test/suite/functionalTests/singleplayer/Singleplayer.spec.d.ts +13 -13
  1339. package/definitions/test/suite/unitTests/game/Actions.spec.d.ts +13 -13
  1340. package/definitions/test/suite/unitTests/game/Island.spec.d.ts +13 -13
  1341. package/definitions/test/suite/unitTests/utilities/KdTree.spec.d.ts +13 -13
  1342. package/definitions/test/suite/unitTests/utilities/MagicalPropertyManager.spec.d.ts +13 -13
  1343. package/definitions/test/util/logs.d.ts +11 -11
  1344. package/definitions/test/util/mochaNUnitReporter.d.ts +38 -38
  1345. package/definitions/test/util/random.d.ts +12 -12
  1346. package/package.json +24 -24
  1347. package/tsconfig.json +7 -7
  1348. package/tsconfig.mod.base.json +44 -44
@@ -1,133 +1,133 @@
1
- /*!
2
- * Copyright 2011-2021 Unlok
3
- * https://www.unlok.ca
4
- *
5
- * Credits & Thanks:
6
- * https://www.unlok.ca/credits-thanks/
7
- *
8
- * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
9
- * https://github.com/WaywardGame/types/wiki
10
- */
11
- import InterruptChoice from "language/dictionary/InterruptChoice";
12
- import TranslationImpl from "language/impl/TranslationImpl";
13
- import type { ISerializedTranslation } from "language/ITranslation";
14
- import type Translation from "language/Translation";
15
- import type Bindable from "ui/input/Bindable";
16
- import { MenuId } from "ui/screen/screens/menu/component/IMenu";
17
- import type { HelpArticle } from "ui/screen/screens/menu/menus/help/HelpArticleDescriptions";
18
- type Text = Translation | ISerializedTranslation | string;
19
- export declare const promptGameDialogMessagesEditFiltersSaveOverExisting: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
20
- export declare const promptGameDialogMessagesEditFiltersResetConfirm: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
21
- export declare const promptGameMessagesContextMenuClear: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
22
- export declare const promptGameCannotRunGlError: import("game/meta/prompt/IPrompt").IPromptChoiceDescription<any[], InterruptChoice.Quit[]>;
23
- export declare const promptGameCannotRunIndexedDbError: import("game/meta/prompt/IPrompt").IPromptChoiceDescription<any[], InterruptChoice.Quit[]>;
24
- export declare const promptGameConfirmationActionInLavaOrFire: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[{
25
- WITH?: Text | undefined;
26
- ACTION: Text;
27
- AMOUNT: number;
28
- LAVA?: true | undefined;
29
- }]>;
30
- export declare const promptGameConfirmationActionIsLava: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[gatherText: Text]>;
31
- export declare const promptGameConfirmationDestroyOnGather: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[growthStage: Text | undefined, objectName: Text]>;
32
- export declare const promptGameConfirmationDroppingContainer: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
33
- export declare const promptGameConfirmationRestWithEquippedFireSource: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[actionVerb: Text, objectName: Text, actionNoun: Text]>;
34
- export declare const promptGameContainerNotFull: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
35
- export declare const promptGameDangerousStep: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[objectName: Text]>;
36
- export declare const promptGameDesalinationNoNeed: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
37
- export declare const promptGameExtinguishWaterStill: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
38
- export declare const promptGameItemMayBeDestroyedInCraft: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[breakingItemsList: Text]>;
39
- export declare const promptGameItemMayCauseBurns: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
40
- export declare const promptGameItemsMayBeDestroyedOnUse: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[breakingItemsList: Text]>;
41
- export declare const promptGameLoadFailure: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
42
- export declare const promptGameNoHealingRequired: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
43
- export declare const promptGameNoSaveOnDeath: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
44
- export declare const promptGamePickUpStillWithWater: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
45
- export declare const promptGameReleaseCreature: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[creatureName: Text]>;
46
- export declare const promptGameRenameGeneric: import("game/meta/prompt/IPrompt").IPromptInputDescription<[placeholder?: string | TranslationImpl | undefined, name?: string | ISerializedTranslation | undefined]>;
47
- export declare const promptGameRenameCreature: import("game/meta/prompt/IPrompt").IPromptInputDescription<[baseName?: TranslationImpl | undefined, placeholder?: TranslationImpl | undefined, name?: string | ISerializedTranslation | undefined]>;
48
- export declare const promptGameRenameDoodad: import("game/meta/prompt/IPrompt").IPromptInputDescription<[baseName?: TranslationImpl | undefined, placeholder?: TranslationImpl | undefined, name?: string | ISerializedTranslation | undefined]>;
49
- export declare const promptGameRenameItem: import("game/meta/prompt/IPrompt").IPromptInputDescription<[baseName?: TranslationImpl | undefined, placeholder?: TranslationImpl | undefined, name?: string | ISerializedTranslation | undefined]>;
50
- export declare const promptGameReturnToTitleScreen: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
51
- export declare const promptGameReturnToTitleScreenChallenge: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
52
- export declare const promptGameSailAwayEnd: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
53
- export declare const promptGameSailAwayReturnable: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
54
- export declare const promptGameSaveFailure: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
55
- export declare const promptGameIslandTravelConfirmation: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[isGhost: boolean]>;
56
- export declare const promptGameWellConvert: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[waterName: Text]>;
57
- export declare const promptGameSolarStillWontWorkInTemperature: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
58
- export declare const promptGameSolarStillWontWorkInCave: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
59
- export declare const promptGamePause: import("game/meta/prompt/IPrompt").IPromptMenuDescription<MenuId.Pause, []>;
60
- export declare const promptGameWin: import("game/meta/prompt/IPrompt").IPromptMenuDescription<MenuId.GameEnd, []>;
61
- export declare const promptGameOver: import("game/meta/prompt/IPrompt").IPromptMenuDescription<MenuId.GameEnd, []>;
62
- export declare const promptGameHelp: import("game/meta/prompt/IPrompt").IPromptMenuDescription<MenuId.Help, [(HelpArticle | undefined)?]>;
63
- export declare const promptGameMultiplayerOptions: import("game/meta/prompt/IPrompt").IPromptMenuDescription<MenuId.Pause, []>;
64
- export declare const promptGameEditBindings: import("game/meta/prompt/IPrompt").IPromptMenuDescription<MenuId.Bindings, Bindable[]>;
65
- export declare const promptMenuCharacterCreationImportCharacterFailure: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
66
- export declare const promptMenuCharacterSelectionDeleteCharacter: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[name: string]>;
67
- export declare const promptMenuGameEndGhostDeleteSave: import("game/meta/prompt/IPrompt").IPromptChoiceDescription<any[], (InterruptChoice.Cancel | InterruptChoice.NoWarn | InterruptChoice.Yes)[]>;
68
- export declare const promptMenuGameEndWonDeleteSave: import("game/meta/prompt/IPrompt").IPromptChoiceDescription<any[], (InterruptChoice.Cancel | InterruptChoice.NoWarn | InterruptChoice.Yes)[]>;
69
- export declare const promptMenuGameEndReturnToTitleScreen: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
70
- export declare const promptMenuGameEndReturnToTitleScreenChallengeMultiplayer: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[playersConnected: number]>;
71
- export declare const promptMenuGameEndReturnToTitleScreenChallenge: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
72
- export declare const promptMenuGameEndReturnToTitleScreenMultiplayer: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[playersConnected: number]>;
73
- export declare const promptMenuLoadGameDeleteSave: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[name?: string | undefined]>;
74
- export declare const promptMenuLoadGameDeleteSaves: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[deleteCount: number]>;
75
- export declare const promptMenuLoadGameImportSaveFailure: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[succeeded: Text[], failed: Text[], unknownErrors: boolean]>;
76
- export declare const promptMenuLoadGameExportType: import("game/meta/prompt/IPrompt").IPromptChoiceDescription<any[], (InterruptChoice.Cancel | InterruptChoice.LocalFile | InterruptChoice.SteamWorkshop)[]>;
77
- export declare const promptMenuLoadGameMissingMod: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[missingMods: string[], disabledMods: string[]]>;
78
- export declare const promptMenuLoadGameOldBuildTime: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[saveBuildTime: string, gamebuildTime: string]>;
79
- export declare const promptMenuLoadGamePublishError: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[err: Text]>;
80
- export declare const promptMenuMainWelcomeToVersion: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[versionString: string]>;
81
- export declare const promptMenuMainOldVersionWarning: import("game/meta/prompt/IPrompt").IPromptChoiceDescription<[lastVersionString: string, thisVersionString: string], [InterruptChoice.ContinueAnyway, InterruptChoice.OpenSaveFolderAndQuit]>;
82
- export declare const promptMenuModsConfirmPublish: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
83
- export declare const promptMenuModsConfirmPublishUpdate: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
84
- export declare const promptMenuModsModEnableMultipleLanguages: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
85
- export declare const promptMenuModsModEnableUseLanguage: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
86
- export declare const promptMenuModsPublishedReminderRequiredModsOnWorkshop: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
87
- export declare const promptMenuModsPublishError: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[error?: string | undefined]>;
88
- export declare const promptMenuModsPublishUpdateError: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[error?: string | undefined]>;
89
- export declare const promptMenuModsInfoMissingDependencies: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[modName: string, dependencies: Text]>;
90
- export declare const promptMenuModsConfirmEnableDisabledDependencies: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[modName: string, dependencies: Text]>;
91
- export declare const promptMenuModsConfirmDisableDependents: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[modName: string, dependents: Text]>;
92
- export declare const promptMenuModsConfirmUninstallMod: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[modName: string]>;
93
- export declare const promptMenuModsUnloadableSaveGameMod: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[folderName: string]>;
94
- export declare const promptMenuModsSubmenuEditInternalModsModsListChangeReload: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
95
- export declare const promptMenuMultiplayerCannotJoinFailedToLoadMods: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[modErrors: Text[]]>;
96
- export declare const promptMenuNewGameTooManySaves: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
97
- export declare const promptMenuCustomGameOptionsConfirmImport: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
98
- export declare const promptMenuCustomGameOptionsImportFailure: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
99
- export declare const promptMenuMilestoneModifiersConfirmImport: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
100
- export declare const promptMenuMilestoneModifiersImportFailure: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
101
- export declare const promptMenuOptionsReloadGame: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
102
- export declare const promptMenuOptionsChangeReload: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
103
- export declare const promptMenuOptionsConfirmUnlockMilestones: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
104
- export declare const promptMenuOptionsConfirmDiscoverActions: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
105
- export declare const promptMenuOptionsConfirmUnlockRecipes: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
106
- export declare const promptMenuOptionsSaveDataClearAll: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
107
- export declare const promptMenuOptionsSaveDataClearCharacters: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
108
- export declare const promptMenuOptionsSaveDataClearHighscores: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
109
- export declare const promptMenuOptionsSaveDataClearMilestones: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
110
- export declare const promptMenuOptionsSaveDataClearOptions: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
111
- export declare const promptMenuOptionsSaveDataClearSaves: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
112
- export declare const promptMenuOptionsSaveDataClearCraftingRecipes: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
113
- export declare const promptMenuOptionsSaveDataClearBindings: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
114
- export declare const promptMenuOptionsConfirmImportGlobalData: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
115
- export declare const promptMenuPauseGhostKeepSave: import("game/meta/prompt/IPrompt").IPromptChoiceDescription<any[], (InterruptChoice.Cancel | InterruptChoice.NoWarn | InterruptChoice.Yes)[]>;
116
- export declare const promptMenuPauseReturnToTitleScreen: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
117
- export declare const promptMenuPauseReturnToTitleScreenChallenge: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[isGhostAndNotServer: boolean]>;
118
- export declare const promptMenuPauseReturnToTitleScreenChallengeMultiplayer: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[playersConnected: number]>;
119
- export declare const promptMenuPauseReturnToTitleScreenMultiplayer: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[playersConnected: number, isGhostAndNotServer: boolean]>;
120
- export declare const promptMultiplayerFailedToConnect: import("game/meta/prompt/IPrompt").IPromptChoiceDescription<any[], (InterruptChoice.Cancel | InterruptChoice.Retry)[]>;
121
- export declare const promptMultiplayerRestartServerAfterLoadingSave: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
122
- export declare const promptMultiplayerDisconnect: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[type: TranslationImpl, reason?: TranslationImpl | undefined]>;
123
- export declare const promptMultiplayerDisconnectRejoin: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[type: TranslationImpl, reason?: TranslationImpl | undefined]>;
124
- export declare const promptSteamworksURLOpenedInBrowser: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
125
- export declare const promptSteamworksWorkshopOpenedInBrowser: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
126
- export declare const promptSteamworksModWithNameAlreadyExists: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
127
- export declare const promptSteamworksModImportSaveGameFailure: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[modName: string]>;
128
- export declare const promptSteamworksModImportedSaveGame: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[modName: string]>;
129
- export declare const promptSteamworksOpenFolderFailure: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
130
- export declare const promptSteamworksNotAvailableOnSteamDeck: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
131
- export declare const promptSteamworksModPublishModJsonUpdateFailed: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[error: string | undefined, publishedFileId: string]>;
132
- export declare const promptUiSaveDrop: import("game/meta/prompt/IPrompt").IPromptChoiceDescription<any[], never[]>;
133
- export {};
1
+ /*!
2
+ * Copyright 2011-2021 Unlok
3
+ * https://www.unlok.ca
4
+ *
5
+ * Credits & Thanks:
6
+ * https://www.unlok.ca/credits-thanks/
7
+ *
8
+ * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
9
+ * https://github.com/WaywardGame/types/wiki
10
+ */
11
+ import InterruptChoice from "language/dictionary/InterruptChoice";
12
+ import TranslationImpl from "language/impl/TranslationImpl";
13
+ import type { ISerializedTranslation } from "language/ITranslation";
14
+ import type Translation from "language/Translation";
15
+ import type Bindable from "ui/input/Bindable";
16
+ import { MenuId } from "ui/screen/screens/menu/component/IMenu";
17
+ import type { HelpArticle } from "ui/screen/screens/menu/menus/help/HelpArticleDescriptions";
18
+ type Text = Translation | ISerializedTranslation | string;
19
+ export declare const promptGameDialogMessagesEditFiltersSaveOverExisting: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
20
+ export declare const promptGameDialogMessagesEditFiltersResetConfirm: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
21
+ export declare const promptGameMessagesContextMenuClear: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
22
+ export declare const promptGameCannotRunGlError: import("game/meta/prompt/IPrompt").IPromptChoiceDescription<any[], InterruptChoice.Quit[]>;
23
+ export declare const promptGameCannotRunIndexedDbError: import("game/meta/prompt/IPrompt").IPromptChoiceDescription<any[], InterruptChoice.Quit[]>;
24
+ export declare const promptGameConfirmationActionInLavaOrFire: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[{
25
+ WITH?: Text | undefined;
26
+ ACTION: Text;
27
+ AMOUNT: number;
28
+ LAVA?: true | undefined;
29
+ }]>;
30
+ export declare const promptGameConfirmationActionIsLava: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[gatherText: Text]>;
31
+ export declare const promptGameConfirmationDestroyOnGather: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[growthStage: Text | undefined, objectName: Text]>;
32
+ export declare const promptGameConfirmationDroppingContainer: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
33
+ export declare const promptGameConfirmationRestWithEquippedFireSource: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[actionVerb: Text, objectName: Text, actionNoun: Text]>;
34
+ export declare const promptGameContainerNotFull: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
35
+ export declare const promptGameDangerousStep: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[objectName: Text]>;
36
+ export declare const promptGameDesalinationNoNeed: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
37
+ export declare const promptGameExtinguishWaterStill: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
38
+ export declare const promptGameItemMayBeDestroyedInCraft: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[breakingItemsList: Text]>;
39
+ export declare const promptGameItemMayCauseBurns: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
40
+ export declare const promptGameItemsMayBeDestroyedOnUse: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[breakingItemsList: Text]>;
41
+ export declare const promptGameLoadFailure: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
42
+ export declare const promptGameNoHealingRequired: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
43
+ export declare const promptGameNoSaveOnDeath: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
44
+ export declare const promptGamePickUpStillWithWater: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
45
+ export declare const promptGameReleaseCreature: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[creatureName: Text]>;
46
+ export declare const promptGameRenameGeneric: import("game/meta/prompt/IPrompt").IPromptInputDescription<[placeholder?: string | TranslationImpl | undefined, name?: string | ISerializedTranslation | undefined]>;
47
+ export declare const promptGameRenameCreature: import("game/meta/prompt/IPrompt").IPromptInputDescription<[baseName?: TranslationImpl | undefined, placeholder?: TranslationImpl | undefined, name?: string | ISerializedTranslation | undefined]>;
48
+ export declare const promptGameRenameDoodad: import("game/meta/prompt/IPrompt").IPromptInputDescription<[baseName?: TranslationImpl | undefined, placeholder?: TranslationImpl | undefined, name?: string | ISerializedTranslation | undefined]>;
49
+ export declare const promptGameRenameItem: import("game/meta/prompt/IPrompt").IPromptInputDescription<[baseName?: TranslationImpl | undefined, placeholder?: TranslationImpl | undefined, name?: string | ISerializedTranslation | undefined]>;
50
+ export declare const promptGameReturnToTitleScreen: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
51
+ export declare const promptGameReturnToTitleScreenChallenge: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
52
+ export declare const promptGameSailAwayEnd: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
53
+ export declare const promptGameSailAwayReturnable: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
54
+ export declare const promptGameSaveFailure: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
55
+ export declare const promptGameIslandTravelConfirmation: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[isGhost: boolean]>;
56
+ export declare const promptGameWellConvert: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[waterName: Text]>;
57
+ export declare const promptGameSolarStillWontWorkInTemperature: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
58
+ export declare const promptGameSolarStillWontWorkInCave: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
59
+ export declare const promptGamePause: import("game/meta/prompt/IPrompt").IPromptMenuDescription<MenuId.Pause, []>;
60
+ export declare const promptGameWin: import("game/meta/prompt/IPrompt").IPromptMenuDescription<MenuId.GameEnd, []>;
61
+ export declare const promptGameOver: import("game/meta/prompt/IPrompt").IPromptMenuDescription<MenuId.GameEnd, []>;
62
+ export declare const promptGameHelp: import("game/meta/prompt/IPrompt").IPromptMenuDescription<MenuId.Help, [(HelpArticle | undefined)?]>;
63
+ export declare const promptGameMultiplayerOptions: import("game/meta/prompt/IPrompt").IPromptMenuDescription<MenuId.Pause, []>;
64
+ export declare const promptGameEditBindings: import("game/meta/prompt/IPrompt").IPromptMenuDescription<MenuId.Bindings, Bindable[]>;
65
+ export declare const promptMenuCharacterCreationImportCharacterFailure: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
66
+ export declare const promptMenuCharacterSelectionDeleteCharacter: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[name: string]>;
67
+ export declare const promptMenuGameEndGhostDeleteSave: import("game/meta/prompt/IPrompt").IPromptChoiceDescription<any[], (InterruptChoice.Cancel | InterruptChoice.NoWarn | InterruptChoice.Yes)[]>;
68
+ export declare const promptMenuGameEndWonDeleteSave: import("game/meta/prompt/IPrompt").IPromptChoiceDescription<any[], (InterruptChoice.Cancel | InterruptChoice.NoWarn | InterruptChoice.Yes)[]>;
69
+ export declare const promptMenuGameEndReturnToTitleScreen: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
70
+ export declare const promptMenuGameEndReturnToTitleScreenChallengeMultiplayer: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[playersConnected: number]>;
71
+ export declare const promptMenuGameEndReturnToTitleScreenChallenge: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
72
+ export declare const promptMenuGameEndReturnToTitleScreenMultiplayer: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[playersConnected: number]>;
73
+ export declare const promptMenuLoadGameDeleteSave: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[name?: string | undefined]>;
74
+ export declare const promptMenuLoadGameDeleteSaves: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[deleteCount: number]>;
75
+ export declare const promptMenuLoadGameImportSaveFailure: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[succeeded: Text[], failed: Text[], unknownErrors: boolean]>;
76
+ export declare const promptMenuLoadGameExportType: import("game/meta/prompt/IPrompt").IPromptChoiceDescription<any[], (InterruptChoice.Cancel | InterruptChoice.LocalFile | InterruptChoice.SteamWorkshop)[]>;
77
+ export declare const promptMenuLoadGameMissingMod: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[missingMods: string[], disabledMods: string[]]>;
78
+ export declare const promptMenuLoadGameOldBuildTime: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[saveBuildTime: string, gamebuildTime: string]>;
79
+ export declare const promptMenuLoadGamePublishError: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[err: Text]>;
80
+ export declare const promptMenuMainWelcomeToVersion: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[versionString: string]>;
81
+ export declare const promptMenuMainOldVersionWarning: import("game/meta/prompt/IPrompt").IPromptChoiceDescription<[lastVersionString: string, thisVersionString: string], [InterruptChoice.ContinueAnyway, InterruptChoice.OpenSaveFolderAndQuit]>;
82
+ export declare const promptMenuModsConfirmPublish: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
83
+ export declare const promptMenuModsConfirmPublishUpdate: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
84
+ export declare const promptMenuModsModEnableMultipleLanguages: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
85
+ export declare const promptMenuModsModEnableUseLanguage: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
86
+ export declare const promptMenuModsPublishedReminderRequiredModsOnWorkshop: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
87
+ export declare const promptMenuModsPublishError: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[error?: string | undefined]>;
88
+ export declare const promptMenuModsPublishUpdateError: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[error?: string | undefined]>;
89
+ export declare const promptMenuModsInfoMissingDependencies: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[modName: string, dependencies: Text]>;
90
+ export declare const promptMenuModsConfirmEnableDisabledDependencies: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[modName: string, dependencies: Text]>;
91
+ export declare const promptMenuModsConfirmDisableDependents: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[modName: string, dependents: Text]>;
92
+ export declare const promptMenuModsConfirmUninstallMod: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[modName: string]>;
93
+ export declare const promptMenuModsUnloadableSaveGameMod: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[folderName: string]>;
94
+ export declare const promptMenuModsSubmenuEditInternalModsModsListChangeReload: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
95
+ export declare const promptMenuMultiplayerCannotJoinFailedToLoadMods: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[modErrors: Text[]]>;
96
+ export declare const promptMenuNewGameTooManySaves: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
97
+ export declare const promptMenuCustomGameOptionsConfirmImport: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
98
+ export declare const promptMenuCustomGameOptionsImportFailure: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
99
+ export declare const promptMenuMilestoneModifiersConfirmImport: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
100
+ export declare const promptMenuMilestoneModifiersImportFailure: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
101
+ export declare const promptMenuOptionsReloadGame: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
102
+ export declare const promptMenuOptionsChangeReload: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
103
+ export declare const promptMenuOptionsConfirmUnlockMilestones: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
104
+ export declare const promptMenuOptionsConfirmDiscoverActions: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
105
+ export declare const promptMenuOptionsConfirmUnlockRecipes: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
106
+ export declare const promptMenuOptionsSaveDataClearAll: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
107
+ export declare const promptMenuOptionsSaveDataClearCharacters: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
108
+ export declare const promptMenuOptionsSaveDataClearHighscores: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
109
+ export declare const promptMenuOptionsSaveDataClearMilestones: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
110
+ export declare const promptMenuOptionsSaveDataClearOptions: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
111
+ export declare const promptMenuOptionsSaveDataClearSaves: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
112
+ export declare const promptMenuOptionsSaveDataClearCraftingRecipes: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
113
+ export declare const promptMenuOptionsSaveDataClearBindings: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
114
+ export declare const promptMenuOptionsConfirmImportGlobalData: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
115
+ export declare const promptMenuPauseGhostKeepSave: import("game/meta/prompt/IPrompt").IPromptChoiceDescription<any[], (InterruptChoice.Cancel | InterruptChoice.NoWarn | InterruptChoice.Yes)[]>;
116
+ export declare const promptMenuPauseReturnToTitleScreen: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
117
+ export declare const promptMenuPauseReturnToTitleScreenChallenge: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[isGhostAndNotServer: boolean]>;
118
+ export declare const promptMenuPauseReturnToTitleScreenChallengeMultiplayer: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[playersConnected: number]>;
119
+ export declare const promptMenuPauseReturnToTitleScreenMultiplayer: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[playersConnected: number, isGhostAndNotServer: boolean]>;
120
+ export declare const promptMultiplayerFailedToConnect: import("game/meta/prompt/IPrompt").IPromptChoiceDescription<any[], (InterruptChoice.Cancel | InterruptChoice.Retry)[]>;
121
+ export declare const promptMultiplayerRestartServerAfterLoadingSave: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
122
+ export declare const promptMultiplayerDisconnect: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[type: TranslationImpl, reason?: TranslationImpl | undefined]>;
123
+ export declare const promptMultiplayerDisconnectRejoin: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[type: TranslationImpl, reason?: TranslationImpl | undefined]>;
124
+ export declare const promptSteamworksURLOpenedInBrowser: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
125
+ export declare const promptSteamworksWorkshopOpenedInBrowser: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
126
+ export declare const promptSteamworksModWithNameAlreadyExists: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
127
+ export declare const promptSteamworksModImportSaveGameFailure: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[modName: string]>;
128
+ export declare const promptSteamworksModImportedSaveGame: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[modName: string]>;
129
+ export declare const promptSteamworksOpenFolderFailure: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
130
+ export declare const promptSteamworksNotAvailableOnSteamDeck: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
131
+ export declare const promptSteamworksModPublishModJsonUpdateFailed: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[error: string | undefined, publishedFileId: string]>;
132
+ export declare const promptUiSaveDrop: import("game/meta/prompt/IPrompt").IPromptChoiceDescription<any[], never[]>;
133
+ export {};
@@ -1,37 +1,37 @@
1
- /*!
2
- * Copyright 2011-2021 Unlok
3
- * https://www.unlok.ca
4
- *
5
- * Credits & Thanks:
6
- * https://www.unlok.ca/credits-thanks/
7
- *
8
- * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
9
- * https://github.com/WaywardGame/types/wiki
10
- */
11
- import EventEmitter from "event/EventEmitter";
12
- import type { IPromptDescriptionBase, PromptResult, PromptDescriptionArgs } from "game/meta/prompt/IPrompt";
13
- import { Prompt } from "game/meta/prompt/IPrompt";
14
- export interface IPrompt<PROMPT extends IPromptDescriptionBase<any[]>> extends PromiseLike<PromptResult<PROMPT>> {
15
- type?: Prompt;
16
- priority?: number;
17
- description: PROMPT;
18
- args: PromptDescriptionArgs<PROMPT>;
19
- result?: PromptResult<PROMPT>;
20
- resolve(result: PromptResult<PROMPT>): void;
21
- }
22
- export interface IPromptEvents {
23
- queue<PROMPT extends IPromptDescriptionBase<any[]>>(prompt: IPrompt<PROMPT>): any;
24
- interrupt<PROMPT extends IPromptDescriptionBase<any[]>>(prompt: IPrompt<PROMPT>): any;
25
- finish<PROMPT extends IPromptDescriptionBase<any[]>>(prompt: IPrompt<PROMPT>, result: PromptResult<PROMPT>): any;
26
- }
27
- declare module Prompts {
28
- const currentQueue: Array<IPrompt<IPromptDescriptionBase<any[]>>>;
29
- class Events extends EventEmitter.Host<IPromptEvents> {
30
- static INSTANCE: Events;
31
- get queue(): IPrompt<IPromptDescriptionBase<any[]>>[];
32
- }
33
- function isQueued(prompt: Prompt | IPromptDescriptionBase<any[]>): boolean;
34
- function queue<PROMPT extends IPromptDescriptionBase<any[]>>(prompt: PROMPT, ...args: PromptDescriptionArgs<PROMPT>): IPrompt<PROMPT>;
35
- function interrupt<PROMPT extends IPromptDescriptionBase<any[]>>(prompt: PROMPT, ...args: PromptDescriptionArgs<PROMPT>): IPrompt<PROMPT>;
36
- }
37
- export default Prompts;
1
+ /*!
2
+ * Copyright 2011-2021 Unlok
3
+ * https://www.unlok.ca
4
+ *
5
+ * Credits & Thanks:
6
+ * https://www.unlok.ca/credits-thanks/
7
+ *
8
+ * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
9
+ * https://github.com/WaywardGame/types/wiki
10
+ */
11
+ import EventEmitter from "event/EventEmitter";
12
+ import type { IPromptDescriptionBase, PromptResult, PromptDescriptionArgs } from "game/meta/prompt/IPrompt";
13
+ import { Prompt } from "game/meta/prompt/IPrompt";
14
+ export interface IPrompt<PROMPT extends IPromptDescriptionBase<any[]>> extends PromiseLike<PromptResult<PROMPT>> {
15
+ type?: Prompt;
16
+ priority?: number;
17
+ description: PROMPT;
18
+ args: PromptDescriptionArgs<PROMPT>;
19
+ result?: PromptResult<PROMPT>;
20
+ resolve(result: PromptResult<PROMPT>): void;
21
+ }
22
+ export interface IPromptEvents {
23
+ queue<PROMPT extends IPromptDescriptionBase<any[]>>(prompt: IPrompt<PROMPT>): any;
24
+ interrupt<PROMPT extends IPromptDescriptionBase<any[]>>(prompt: IPrompt<PROMPT>): any;
25
+ finish<PROMPT extends IPromptDescriptionBase<any[]>>(prompt: IPrompt<PROMPT>, result: PromptResult<PROMPT>): any;
26
+ }
27
+ declare module Prompts {
28
+ const currentQueue: Array<IPrompt<IPromptDescriptionBase<any[]>>>;
29
+ class Events extends EventEmitter.Host<IPromptEvents> {
30
+ static INSTANCE: Events;
31
+ get queue(): IPrompt<IPromptDescriptionBase<any[]>>[];
32
+ }
33
+ function isQueued(prompt: Prompt | IPromptDescriptionBase<any[]>): boolean;
34
+ function queue<PROMPT extends IPromptDescriptionBase<any[]>>(prompt: PROMPT, ...args: PromptDescriptionArgs<PROMPT>): IPrompt<PROMPT>;
35
+ function interrupt<PROMPT extends IPromptDescriptionBase<any[]>>(prompt: PROMPT, ...args: PromptDescriptionArgs<PROMPT>): IPrompt<PROMPT>;
36
+ }
37
+ export default Prompts;
@@ -1,110 +1,110 @@
1
- /*!
2
- * Copyright 2011-2021 Unlok
3
- * https://www.unlok.ca
4
- *
5
- * Credits & Thanks:
6
- * https://www.unlok.ca/credits-thanks/
7
- *
8
- * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
9
- * https://github.com/WaywardGame/types/wiki
10
- */
11
- export declare enum Milestone {
12
- Abnormalizer = 0,
13
- Chef = 1,
14
- Exterminator = 2,
15
- Crafter = 3,
16
- Gardener = 4,
17
- Gatherer = 5,
18
- Hunter = 6,
19
- Locksmith = 7,
20
- ReaperOfSouls = 8,
21
- Survivor = 9,
22
- Thrower = 10,
23
- Trapper = 11,
24
- TreasureHunter = 12,
25
- Collector = 13,
26
- Explorer = 14,
27
- Grandmaster = 15,
28
- Prepared = 16,
29
- Doctor = 17,
30
- Artificer = 18,
31
- Seafarer = 19,
32
- Navigator = 20,
33
- DragonSlayer = 21,
34
- Treasurer = 22,
35
- Pulchritudinous = 23,
36
- Friendly = 24,
37
- Malevolent = 25,
38
- Benevolent = 26,
39
- Boundless = 27,
40
- Talented = 28,
41
- Weathered = 29,
42
- Seasoned = 30,
43
- Pacifier = 31,
44
- Merchant = 32,
45
- Notekeeper = 33,
46
- Operator = 34,
47
- Huntsman = 35,
48
- Contender = 36,
49
- Challenger = 37,
50
- DestroyerOfMagi = 38,
51
- Helmsman = 39,
52
- Multitasker = 40,
53
- Apocryphal = 41,
54
- Diverse = 42,
55
- InternalDiscoveredBoats = 43,
56
- Traitor = 44,
57
- MasterOfAll = 45,
58
- Rouseabout = 46,
59
- Murderer = 47
60
- }
61
- export type ExcludeInternalMilestones<MILESTONE extends Milestone> = PickValueKeys<typeof Milestone, MILESTONE> extends `Internal${string}` ? never : MILESTONE;
62
- export declare enum MilestoneVisibility {
63
- /**
64
- * Everything about the milestone — the name, the description, the progress — is displayed to the player.
65
- */
66
- Visible = 0,
67
- /**
68
- * The milestone's name and description are not displayed to the player, but the progress is.
69
- */
70
- Invisible = 1,
71
- /**
72
- * The milestone's description and progress are not displayed to the player, but the name is.
73
- */
74
- Hidden = 2,
75
- /**
76
- * This milestone's existence is not revealed to the player, as it is only used internally.
77
- */
78
- Internal = 3
79
- }
80
- export declare enum MilestoneDataType {
81
- /**
82
- * This milestone will be granted after being incremented `amount` times.
83
- * It does not require each increment to have a different ID, like `counter` does.
84
- *
85
- * For example, this type could be used for "number of turns played".
86
- */
87
- Increment = 0,
88
- /**
89
- * This milestone type requires a number of entries, each of which must be distinct.
90
- *
91
- * For example, this could be used to check if the player has tamed every single creature type.
92
- */
93
- Counter = 1,
94
- /**
95
- * This milestone will be granted when an `amount` of conditions happen simultaneously.
96
- *
97
- * For example, this could be used to check for a skill level.
98
- */
99
- Check = 2,
100
- /**
101
- * This milestone will be granted the first time it's updated.
102
- *
103
- * For example, this type could be used for determining whether the player has done something specific.
104
- */
105
- Event = 3
106
- }
107
- export interface IMilestoneData {
108
- amount: number;
109
- data?: Array<number | string>;
110
- }
1
+ /*!
2
+ * Copyright 2011-2021 Unlok
3
+ * https://www.unlok.ca
4
+ *
5
+ * Credits & Thanks:
6
+ * https://www.unlok.ca/credits-thanks/
7
+ *
8
+ * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
9
+ * https://github.com/WaywardGame/types/wiki
10
+ */
11
+ export declare enum Milestone {
12
+ Abnormalizer = 0,
13
+ Chef = 1,
14
+ Exterminator = 2,
15
+ Crafter = 3,
16
+ Gardener = 4,
17
+ Gatherer = 5,
18
+ Hunter = 6,
19
+ Locksmith = 7,
20
+ ReaperOfSouls = 8,
21
+ Survivor = 9,
22
+ Thrower = 10,
23
+ Trapper = 11,
24
+ TreasureHunter = 12,
25
+ Collector = 13,
26
+ Explorer = 14,
27
+ Grandmaster = 15,
28
+ Prepared = 16,
29
+ Doctor = 17,
30
+ Artificer = 18,
31
+ Seafarer = 19,
32
+ Navigator = 20,
33
+ DragonSlayer = 21,
34
+ Treasurer = 22,
35
+ Pulchritudinous = 23,
36
+ Friendly = 24,
37
+ Malevolent = 25,
38
+ Benevolent = 26,
39
+ Boundless = 27,
40
+ Talented = 28,
41
+ Weathered = 29,
42
+ Seasoned = 30,
43
+ Pacifier = 31,
44
+ Merchant = 32,
45
+ Notekeeper = 33,
46
+ Operator = 34,
47
+ Huntsman = 35,
48
+ Contender = 36,
49
+ Challenger = 37,
50
+ DestroyerOfMagi = 38,
51
+ Helmsman = 39,
52
+ Multitasker = 40,
53
+ Apocryphal = 41,
54
+ Diverse = 42,
55
+ InternalDiscoveredBoats = 43,
56
+ Traitor = 44,
57
+ MasterOfAll = 45,
58
+ Rouseabout = 46,
59
+ Murderer = 47
60
+ }
61
+ export type ExcludeInternalMilestones<MILESTONE extends Milestone> = PickValueKeys<typeof Milestone, MILESTONE> extends `Internal${string}` ? never : MILESTONE;
62
+ export declare enum MilestoneVisibility {
63
+ /**
64
+ * Everything about the milestone — the name, the description, the progress — is displayed to the player.
65
+ */
66
+ Visible = 0,
67
+ /**
68
+ * The milestone's name and description are not displayed to the player, but the progress is.
69
+ */
70
+ Invisible = 1,
71
+ /**
72
+ * The milestone's description and progress are not displayed to the player, but the name is.
73
+ */
74
+ Hidden = 2,
75
+ /**
76
+ * This milestone's existence is not revealed to the player, as it is only used internally.
77
+ */
78
+ Internal = 3
79
+ }
80
+ export declare enum MilestoneDataType {
81
+ /**
82
+ * This milestone will be granted after being incremented `amount` times.
83
+ * It does not require each increment to have a different ID, like `counter` does.
84
+ *
85
+ * For example, this type could be used for "number of turns played".
86
+ */
87
+ Increment = 0,
88
+ /**
89
+ * This milestone type requires a number of entries, each of which must be distinct.
90
+ *
91
+ * For example, this could be used to check if the player has tamed every single creature type.
92
+ */
93
+ Counter = 1,
94
+ /**
95
+ * This milestone will be granted when an `amount` of conditions happen simultaneously.
96
+ *
97
+ * For example, this could be used to check for a skill level.
98
+ */
99
+ Check = 2,
100
+ /**
101
+ * This milestone will be granted the first time it's updated.
102
+ *
103
+ * For example, this type could be used for determining whether the player has done something specific.
104
+ */
105
+ Event = 3
106
+ }
107
+ export interface IMilestoneData {
108
+ amount: number;
109
+ data?: Array<number | string>;
110
+ }