@wayward/types 2.12.2-beta.dev.20221125.1 → 2.12.2-beta.dev.20221130.1

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Files changed (130) hide show
  1. package/definitions/cplusplus/index.d.ts +7 -7
  2. package/definitions/game/audio/IAudio.d.ts +1 -1
  3. package/definitions/game/audio/IMusic.d.ts +1 -1
  4. package/definitions/game/command/ICommand.d.ts +1 -1
  5. package/definitions/game/event/EventBuses.d.ts +1 -1
  6. package/definitions/game/event/EventEmitter.d.ts +9 -9
  7. package/definitions/game/event/EventManager.d.ts +12 -12
  8. package/definitions/game/game/IGame.d.ts +1 -1
  9. package/definitions/game/game/biome/IBiome.d.ts +2 -2
  10. package/definitions/game/game/doodad/IDoodad.d.ts +5 -5
  11. package/definitions/game/game/entity/IEntity.d.ts +3 -3
  12. package/definitions/game/game/entity/IHuman.d.ts +1 -1
  13. package/definitions/game/game/entity/IStats.d.ts +2 -2
  14. package/definitions/game/game/entity/action/Action.d.ts +2 -2
  15. package/definitions/game/game/entity/action/IAction.d.ts +11 -11
  16. package/definitions/game/game/entity/action/actions/Attack.d.ts +1 -1
  17. package/definitions/game/game/entity/action/actions/Dig.d.ts +1 -1
  18. package/definitions/game/game/entity/action/actions/Gather.d.ts +1 -1
  19. package/definitions/game/game/entity/action/actions/GatherLiquid.d.ts +1 -1
  20. package/definitions/game/game/entity/action/actions/MoveItem.d.ts +1 -1
  21. package/definitions/game/game/entity/action/actions/ToggleVehicle.d.ts +1 -1
  22. package/definitions/game/game/entity/action/usable/IUsableAction.d.ts +5 -5
  23. package/definitions/game/game/entity/action/usable/UsableActionRegistrar.d.ts +1 -1
  24. package/definitions/game/game/entity/action/usable/UsableActionTranslator.d.ts +2 -2
  25. package/definitions/game/game/entity/npc/NPC.d.ts +1 -1
  26. package/definitions/game/game/entity/npc/npcs/IMerchant.d.ts +2 -2
  27. package/definitions/game/game/entity/player/IPlayer.d.ts +2 -2
  28. package/definitions/game/game/entity/player/note/NoteManager.d.ts +1 -1
  29. package/definitions/game/game/entity/player/quest/Requirements.d.ts +1 -1
  30. package/definitions/game/game/entity/player/quest/requirement/Requirement.d.ts +1 -1
  31. package/definitions/game/game/entity/skill/SkillManager.d.ts +1 -1
  32. package/definitions/game/game/entity/status/StatusEffect.d.ts +1 -1
  33. package/definitions/game/game/inspection/InspectionTypeMap.d.ts +2 -2
  34. package/definitions/game/game/inspection/infoProviders/CollapsableInfoProvider.d.ts +1 -1
  35. package/definitions/game/game/inspection/infoProviders/MagicalPropertyValue.d.ts +1 -1
  36. package/definitions/game/game/inspection/infoProviders/ObscuredValue.d.ts +3 -3
  37. package/definitions/game/game/inspection/infoProviders/UnlockableRowInfoProvider.d.ts +1 -1
  38. package/definitions/game/game/inspection/infoProviders/UseInfo.d.ts +7 -7
  39. package/definitions/game/game/island/IIsland.d.ts +1 -1
  40. package/definitions/game/game/item/IItem.d.ts +7 -7
  41. package/definitions/game/game/item/recipe/RecipeOutputs.d.ts +1 -1
  42. package/definitions/game/game/item/recipe/RecipeRequirement.d.ts +1 -1
  43. package/definitions/game/game/item/recipe/RecipeRequirements.d.ts +1 -1
  44. package/definitions/game/game/magic/MagicalPropertyManager.d.ts +12 -12
  45. package/definitions/game/game/mapgen/IMapGen.d.ts +5 -5
  46. package/definitions/game/game/mapping/Background.d.ts +1 -1
  47. package/definitions/game/game/mapping/SavedTilesSerializer.d.ts +1 -1
  48. package/definitions/game/game/meta/Loading.d.ts +3 -3
  49. package/definitions/game/game/meta/prompt/IPrompt.d.ts +5 -5
  50. package/definitions/game/game/meta/prompt/PromptDescriptions.d.ts +1 -1
  51. package/definitions/game/game/milestones/IMilestone.d.ts +1 -1
  52. package/definitions/game/game/milestones/MilestoneManager.d.ts +1 -1
  53. package/definitions/game/game/options/IGameOptions.d.ts +1 -1
  54. package/definitions/game/game/options/modifiers/GameplayModifier.d.ts +3 -3
  55. package/definitions/game/game/options/modifiers/milestone/MilestoneModifiersManager.d.ts +1 -1
  56. package/definitions/game/game/reference/IReferenceManager.d.ts +7 -7
  57. package/definitions/game/game/temperature/ITemperature.d.ts +1 -1
  58. package/definitions/game/game/tile/ITerrain.d.ts +2 -2
  59. package/definitions/game/language/DictionaryMap.d.ts +3 -3
  60. package/definitions/game/language/LanguageJsonSchemaGenerator.d.ts +1 -1
  61. package/definitions/game/language/LanguageManager.d.ts +2 -2
  62. package/definitions/game/language/Translation.d.ts +1 -1
  63. package/definitions/game/language/TranslationsProvider.d.ts +5 -5
  64. package/definitions/game/language/english/player/Milestones.d.ts +1 -1
  65. package/definitions/game/language/english/player/status/BleedLevels.d.ts +1 -1
  66. package/definitions/game/language/segment/LinkSegment.d.ts +1 -1
  67. package/definitions/game/mod/IModInfo.d.ts +1 -1
  68. package/definitions/game/mod/IModManager.d.ts +1 -1
  69. package/definitions/game/mod/ModRegistry.d.ts +1 -1
  70. package/definitions/game/multiplayer/IMultiplayer.d.ts +2 -2
  71. package/definitions/game/multiplayer/dedicatedServer/ssh/ISshCommand.d.ts +2 -2
  72. package/definitions/game/multiplayer/matchmaking/IMatchmaking.d.ts +1 -1
  73. package/definitions/game/multiplayer/packets/IPacket.d.ts +1 -1
  74. package/definitions/game/renderer/Decorations.d.ts +1 -1
  75. package/definitions/game/renderer/StatusEffectRenderer.d.ts +3 -3
  76. package/definitions/game/renderer/world/IWorldLayer.d.ts +3 -3
  77. package/definitions/game/resource/ISpriteAtlas.d.ts +1 -1
  78. package/definitions/game/resource/ResourcePath.d.ts +1 -1
  79. package/definitions/game/save/ISaveManager.d.ts +1 -1
  80. package/definitions/game/save/clientStore/IClientStore.d.ts +1 -1
  81. package/definitions/game/save/data/ISaveDataGlobal.d.ts +3 -3
  82. package/definitions/game/save/datastorage/IDataStorage.d.ts +1 -1
  83. package/definitions/game/save/serializer/PropertiesToSerialize.d.ts +3 -3
  84. package/definitions/game/ui/component/ContextMenu.d.ts +4 -4
  85. package/definitions/game/ui/component/Dropdown.d.ts +1 -1
  86. package/definitions/game/ui/component/IComponent.d.ts +4 -4
  87. package/definitions/game/ui/component/Text.d.ts +1 -1
  88. package/definitions/game/ui/input/Bind.d.ts +2 -2
  89. package/definitions/game/ui/input/Bindings.d.ts +1 -1
  90. package/definitions/game/ui/input/IInput.d.ts +3 -3
  91. package/definitions/game/ui/input/Macros.d.ts +1 -1
  92. package/definitions/game/ui/screen/ScreenMap.d.ts +2 -2
  93. package/definitions/game/ui/screen/screens/GameScreen.d.ts +1 -1
  94. package/definitions/game/ui/screen/screens/game/DialogMap.d.ts +1 -1
  95. package/definitions/game/ui/screen/screens/game/Dialogs.d.ts +1 -1
  96. package/definitions/game/ui/screen/screens/game/IMessages.d.ts +2 -2
  97. package/definitions/game/ui/screen/screens/game/component/CanvasDialog.d.ts +1 -1
  98. package/definitions/game/ui/screen/screens/game/component/IQuadrantComponent.d.ts +1 -1
  99. package/definitions/game/ui/screen/screens/game/component/InspectionsList.d.ts +1 -1
  100. package/definitions/game/ui/screen/screens/game/component/Item.d.ts +1 -1
  101. package/definitions/game/ui/screen/screens/game/component/TabDialog.d.ts +1 -1
  102. package/definitions/game/ui/screen/screens/game/dialog/islands/IIslandsDialog.d.ts +1 -1
  103. package/definitions/game/ui/screen/screens/game/static/MenuBar.d.ts +1 -1
  104. package/definitions/game/ui/screen/screens/menu/MenuMap.d.ts +2 -2
  105. package/definitions/game/ui/screen/screens/menu/menus/character/CharacterPreview.d.ts +1 -1
  106. package/definitions/game/ui/screen/screens/menu/menus/main/IAbout.d.ts +1 -1
  107. package/definitions/game/ui/screen/screens/menu/menus/options/TabMods.d.ts +1 -1
  108. package/definitions/game/ui/tooltip/TooltipLocationHandler.d.ts +9 -9
  109. package/definitions/game/ui/util/ComponentManipulator.d.ts +3 -3
  110. package/definitions/game/ui/util/Draggable.d.ts +2 -2
  111. package/definitions/game/ui/util/IHighlight.d.ts +1 -1
  112. package/definitions/game/ui/util/ImagePath.d.ts +1 -1
  113. package/definitions/game/ui/util/Sortable.d.ts +1 -1
  114. package/definitions/game/utilities/class/Inject.d.ts +1 -1
  115. package/definitions/game/utilities/collection/sort/Sorter.d.ts +2 -2
  116. package/definitions/game/utilities/enum/IEnum.d.ts +1 -1
  117. package/definitions/game/utilities/math/Vector2.d.ts +1 -1
  118. package/definitions/game/utilities/memory/GarbageCollection.d.ts +1 -1
  119. package/definitions/game/utilities/object/Objects.d.ts +1 -1
  120. package/definitions/game/utilities/promise/Async.d.ts +1 -1
  121. package/definitions/game/utilities/promise/ResolvablePromise.d.ts +2 -2
  122. package/definitions/game/utilities/prototype/Define.d.ts +1 -1
  123. package/definitions/game/utilities/random/Random.d.ts +2 -2
  124. package/definitions/game/utilities/string/Interpolator.d.ts +4 -4
  125. package/definitions/game/utilities/types/Recursive.d.ts +1 -1
  126. package/definitions/game/webWorker/WebWorkerMessages.d.ts +3 -3
  127. package/definitions/matchmakingserver/shared.d.ts +3 -3
  128. package/definitions/test/index.d.ts +1 -1
  129. package/definitions/test/interfaces.d.ts +1 -1
  130. package/package.json +1 -1
@@ -25,7 +25,7 @@ export interface IDescribed {
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  island: Island;
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  description(): any;
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  }
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- export declare type DescribedDescription<T extends IDescribed> = Exclude<ReturnType<T["description"]>, undefined>;
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+ export type DescribedDescription<T extends IDescribed> = Exclude<ReturnType<T["description"]>, undefined>;
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  export interface IUseInfoBase<T extends IDescribed, A extends ActionType> {
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  objectType: T["objectType"];
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  value?: T;
@@ -40,15 +40,15 @@ export interface IItemUseInfo<T extends IDescribed, A extends ActionType, M exte
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  context: InfoProviderContext;
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  methods: M;
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  }
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- export declare type InfoUnion<T extends IDescribed, ACTION extends ActionType> = {
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+ export type InfoUnion<T extends IDescribed, ACTION extends ActionType> = {
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  [K in T["objectType"]]: IUseInfoBase<Extract<T, {
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  objectType: K;
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  }>, ACTION>;
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  }[T["objectType"]];
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- export declare type UseInfoPredicate<I extends IUseInfoBase<T, ACTION>, T extends IDescribed, ACTION extends ActionType> = (info: IUseInfoBase<T, ACTION>) => I | undefined;
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- export declare type UseInfoHandler<I extends IUseInfoBase<T, ACTION>, T extends IDescribed, ACTION extends ActionType> = (info: I, context: InfoProviderContext) => Array<ArrayOr<TranslationGenerator | InfoProvider> | undefined> | Translation | InfoProvider | undefined;
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- export declare type UseInfoDisplayLevelGetter<I extends IUseInfoBase<T, ACTION>, T extends IDescribed, ACTION extends ActionType> = (info: I, context: InfoProviderContext) => InfoDisplayLevel;
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- export declare type UseInfoMethod<I extends IUseInfoBase<T, ACTION>, T extends IDescribed, ACTION extends ActionType, ARGS extends any[], RETURN> = (info: I, ...args: ARGS) => RETURN;
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+ export type UseInfoPredicate<I extends IUseInfoBase<T, ACTION>, T extends IDescribed, ACTION extends ActionType> = (info: IUseInfoBase<T, ACTION>) => I | undefined;
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+ export type UseInfoHandler<I extends IUseInfoBase<T, ACTION>, T extends IDescribed, ACTION extends ActionType> = (info: I, context: InfoProviderContext) => Array<ArrayOr<TranslationGenerator | InfoProvider> | undefined> | Translation | InfoProvider | undefined;
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+ export type UseInfoDisplayLevelGetter<I extends IUseInfoBase<T, ACTION>, T extends IDescribed, ACTION extends ActionType> = (info: I, context: InfoProviderContext) => InfoDisplayLevel;
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+ export type UseInfoMethod<I extends IUseInfoBase<T, ACTION>, T extends IDescribed, ACTION extends ActionType, ARGS extends any[], RETURN> = (info: I, ...args: ARGS) => RETURN;
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  export interface IUseInfoFactory<I extends IUseInfoBase<T, A>, T extends IDescribed, A extends ActionType, M extends Record<string, AnyFunction> = {}> {
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  actions<A2 extends ActionType[]>(...actions: A2): IUseInfoFactory<IUseInfoBase<T, A | A2[number]>, T, A | A2[number]>;
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  handle<I2 extends I>(predicate: UseInfoPredicate<I2, T, A>): IUseInfoFactory<I2, T, A, M>;
@@ -61,7 +61,7 @@ export interface IUseInfoFactory<I extends IUseInfoBase<T, A>, T extends IDescri
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  methods: M;
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  }, T, A>): UseInfo<I, A, M, T>;
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  }
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- export declare type IGetUseInfo<USE_INFO extends UseInfo<any, any, any>> = USE_INFO extends UseInfo<infer I extends IUseInfoBase<any, any>, any, any> ? I : never;
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+ export type IGetUseInfo<USE_INFO extends UseInfo<any, any, any>> = USE_INFO extends UseInfo<infer I extends IUseInfoBase<any, any>, any, any> ? I : never;
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  export default class UseInfo<I extends IUseInfoBase<T, A>, A extends ActionType, M extends Record<string, AnyFunction>, T extends IDescribed = any> {
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  readonly predicates: Array<UseInfoPredicate<I, T, A>>;
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  readonly handle: UseInfoHandler<I & {
@@ -15,7 +15,7 @@ import type { MultiplayerLoadingDescription } from "game/meta/Loading";
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  import type { ITile, TerrainType } from "game/tile/ITerrain";
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  import type World from "renderer/world/World";
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  import type { IVector2 } from "utilities/math/IVector";
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- export declare type IslandId = `${number},${number}`;
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+ export type IslandId = `${number},${number}`;
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  export declare module IslandPosition {
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  function toId(position: IVector2): IslandId;
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  function fromId(id: IslandId): IVector2 | undefined;
@@ -42,7 +42,7 @@ export interface IConstructedInfo {
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  additionalItemWeights?: IItemWeightComponent[];
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  weightTweak?: number;
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  }
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- export declare type IItemOld = Pick<Item, Exclude<keyof Item, "map">> & {
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+ export type IItemOld = Pick<Item, Exclude<keyof Item, "map">> & {
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  equipped?: EquipType;
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  equippedPid?: number;
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  legendary?: IMagicalPropertyOld;
@@ -259,7 +259,7 @@ export interface IItemDescription extends IObjectDescription, IModdable, ITemper
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  onEquip?(item: Item): void;
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  onUnequip?(item: Item): void;
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  }
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- export declare type ConsumeItemStatsTuple = [health: number, stamina: number, hunger: number, thirst: number];
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+ export type ConsumeItemStatsTuple = [health: number, stamina: number, hunger: number, thirst: number];
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  export interface IItemOnUse {
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  [ActionType.Apply]?: ConsumeItemStatsTuple;
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  [ActionType.Build]?: IItemBuild;
@@ -438,7 +438,7 @@ export interface ICreateOnBreak {
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  aberrantCreature?: boolean;
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  tileEventType?: TileEventType;
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  }
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- export declare type IDismantleComponent = Record<number, number>;
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+ export type IDismantleComponent = Record<number, number>;
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  export interface IRanged {
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  range: number;
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  attack: number;
@@ -548,7 +548,7 @@ export interface INPCInventoryContainerReference extends IBaseContainerReference
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  type?: ContainerReferenceType.NPCInventory;
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  id: number;
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  }
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- export declare type ContainerReference = IInvalidContainerReference | IWorldContainerReference | IPlayerInventoryContainerReference | ITileContainerReference | IDoodadContainerReference | IItemContainerReference | INPCInventoryContainerReference;
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+ export type ContainerReference = IInvalidContainerReference | IWorldContainerReference | IPlayerInventoryContainerReference | ITileContainerReference | IDoodadContainerReference | IItemContainerReference | INPCInventoryContainerReference;
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  export declare enum CraftResult {
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  Fail = 0,
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  Success = 1,
@@ -567,10 +567,10 @@ interface IEquipEffects {
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  [EquipEffect.Telescopy]: [number, number];
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  }
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  export declare const EQUIP_EFFECTS_DEFAULT: IEquipEffects;
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- export declare type EquipEffects = {
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+ export type EquipEffects = {
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  [K in keyof IEquipEffects]: AddHead<K, Extract<IEquipEffects[K], any[]>>;
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  }[keyof IEquipEffects];
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- export declare type EquipEffectByType<T extends EquipEffect> = IEquipEffects[T];
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+ export type EquipEffectByType<T extends EquipEffect> = IEquipEffects[T];
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  export declare const consumables: Set<ActionType>;
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  export declare enum ItemWeightChange {
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  NewMagicProperty = 0,
@@ -1333,7 +1333,7 @@ export declare enum ItemTypeExtra {
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  TatteredMap_RolledUp = 1000,
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  TatteredMap_Completed = 1001
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  }
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- export declare type DisplayableItemType = ItemType | ItemTypeExtra;
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+ export type DisplayableItemType = ItemType | ItemTypeExtra;
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  export declare enum ItemTag {
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  None = 0
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  }
@@ -14,4 +14,4 @@ declare const outputs: {
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  0: typeof ItemOutput;
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  };
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  export default outputs;
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- export declare type RecipeOutputClass<R extends RecipeOutputType> = (typeof outputs)[R];
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+ export type RecipeOutputClass<R extends RecipeOutputType> = (typeof outputs)[R];
@@ -24,7 +24,7 @@ export interface RecipeInputTypeMap {
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  [RecipeRequirementType.Doodad]: Doodad;
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  [RecipeRequirementType.Fire]: ITile;
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  }
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- export declare type RecipeInputType<R extends RecipeRequirementType = RecipeRequirementType> = RecipeInputTypeMap[R];
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+ export type RecipeInputType<R extends RecipeRequirementType = RecipeRequirementType> = RecipeInputTypeMap[R];
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  export interface IRecipeInputUseStrategy<R extends RecipeRequirementType> {
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  inputs: Array<RecipeInputType<R>>;
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  freeUsedInput?(api: Crafter, inputs: Array<RecipeInputType<R>>): boolean;
@@ -20,4 +20,4 @@ declare const requirements: {
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  3: typeof FireRequirement;
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  };
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  export default requirements;
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- export declare type RecipeRequirementClass<R extends RecipeRequirementType> = (typeof requirements)[R];
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+ export type RecipeRequirementClass<R extends RecipeRequirementType> = (typeof requirements)[R];
@@ -30,46 +30,46 @@ export interface IMagicalSubProperty<T extends number> {
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  value: number;
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  }>;
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  }
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- export declare type MagicalProperty<T extends MagicalPropertyType> = MagicalPropertyTypeSubTypeMap extends {
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+ export type MagicalProperty<T extends MagicalPropertyType> = MagicalPropertyTypeSubTypeMap extends {
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  [key in T]: any;
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  } ? IMagicalSubProperty<MagicalPropertyTypeSubTypeMap[T]> : IMagicalProperty;
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- declare type MagicalNormalPropertyEntry = {
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+ type MagicalNormalPropertyEntry = {
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  type: MagicalNormalPropertyTypes;
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  value: number;
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  };
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- declare type MagicalSubPropertyEntry = {
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+ type MagicalSubPropertyEntry = {
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  [K in MagicalSubPropertyTypes]: {
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  type: K;
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  subType: MagicalPropertyTypeSubTypeMap[K];
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  value: number;
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  };
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  }[MagicalSubPropertyTypes];
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- export declare type MagicalPropertyEntry = MagicalNormalPropertyEntry | MagicalSubPropertyEntry;
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+ export type MagicalPropertyEntry = MagicalNormalPropertyEntry | MagicalSubPropertyEntry;
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  export declare module MagicalPropertyEntry {
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  function isSubType(entry: MagicalPropertyEntry): entry is MagicalSubPropertyEntry;
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  function identity(entry: MagicalPropertyEntry): MagicalPropertyIdentity<[]>;
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  }
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- export declare type MagicalPropertyEntryIntersection = {
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+ export type MagicalPropertyEntryIntersection = {
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  type: MagicalPropertyType;
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  subType?: MagicalSubPropertySubTypes;
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  value: number;
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  };
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- export declare type AnyMagicalProperty = Partial<IMagicalProperty> & PartialValues<{
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+ export type AnyMagicalProperty = Partial<IMagicalProperty> & PartialValues<{
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  [K in MagicalSubPropertyTypes]: IMagicalSubProperty<MagicalPropertyTypeSubTypeMap[K]>;
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  }>;
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- export declare type MagicalSubPropertyTypes = keyof MagicalPropertyTypeSubTypeMap;
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- export declare type MagicalNormalPropertyTypes = Exclude<MagicalPropertyType, MagicalSubPropertyTypes>;
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- export declare type MagicalSubPropertySubTypes = MagicalPropertyTypeSubTypeMap[MagicalSubPropertyTypes];
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- declare type MagicalSubPropertyTypesResult = {
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+ export type MagicalSubPropertyTypes = keyof MagicalPropertyTypeSubTypeMap;
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+ export type MagicalNormalPropertyTypes = Exclude<MagicalPropertyType, MagicalSubPropertyTypes>;
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+ export type MagicalSubPropertySubTypes = MagicalPropertyTypeSubTypeMap[MagicalSubPropertyTypes];
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+ type MagicalSubPropertyTypesResult = {
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  [K in MagicalSubPropertyTypes]: {
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  type: K;
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  subTypes: ReadonlyArray<MagicalPropertyTypeSubTypeMap[K]>;
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  };
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  }[MagicalSubPropertyTypes];
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- export declare type MagicalPropertyIdentity<A extends any[] = []> = [MagicalPropertyType, ...A] | {
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+ export type MagicalPropertyIdentity<A extends any[] = []> = [MagicalPropertyType, ...A] | {
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  [Key in MagicalSubPropertyTypes]: [Key, MagicalPropertyTypeSubTypeMap[Key], ...A];
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  }[MagicalSubPropertyTypes];
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- export declare type MagicalPropertyIdentityFlat = MagicalNormalPropertyTypes | MagicalSubPropertyTypes | {
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+ export type MagicalPropertyIdentityFlat = MagicalNormalPropertyTypes | MagicalSubPropertyTypes | {
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  [Key in MagicalSubPropertyTypes]: [Key, MagicalPropertyTypeSubTypeMap[Key]];
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  }[MagicalSubPropertyTypes];
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  export declare module MagicalPropertyIdentity {
@@ -15,7 +15,7 @@ import type MapGenHelpers from "game/mapgen/MapGenHelpers";
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  import type { Load } from "game/meta/Loading";
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  import type { TileTemplateType } from "game/tile/ITerrain";
17
17
  import type { IVector3 } from "utilities/math/IVector";
18
- export declare type MapGenVersions<T> = Descriptions<string, T>;
18
+ export type MapGenVersions<T> = Descriptions<string, T>;
19
19
  export interface IMapGen {
20
20
  generateWorld(options: IMapGenOptions): void;
21
21
  }
@@ -67,9 +67,9 @@ export interface IMapGenGenerateOutput {
67
67
  waterSpawns: WaterSpawns;
68
68
  templateSpawns: TemplateSpawns;
69
69
  }
70
- export declare type CaveSpawns = Array<[number, number]>;
71
- export declare type WaterSpawns = Array<[number, number, number]>;
72
- export declare type TemplateSpawn = [TileTemplateType, number, number, number, MapGenHelpers.ITemplateOptions?];
73
- export declare type TemplateSpawns = TemplateSpawn[];
70
+ export type CaveSpawns = Array<[number, number]>;
71
+ export type WaterSpawns = Array<[number, number, number]>;
72
+ export type TemplateSpawn = [TileTemplateType, number, number, number, MapGenHelpers.ITemplateOptions?];
73
+ export type TemplateSpawns = TemplateSpawn[];
74
74
  export declare const tileTypeDoodadOffset = 256;
75
75
  export default IMapGen;
@@ -9,7 +9,7 @@
9
9
  * https://github.com/WaywardGame/types/wiki
10
10
  */
11
11
  import type { DrawnMapTheme } from "game/mapping/IMapRender";
12
- export declare type CanvasImage = HTMLImageElement | HTMLCanvasElement | ImageBitmap;
12
+ export type CanvasImage = HTMLImageElement | HTMLCanvasElement | ImageBitmap;
13
13
  export default class MapBackground {
14
14
  private readonly seed?;
15
15
  private readonly canvas;
@@ -11,7 +11,7 @@
11
11
  import type { MapTile } from "game/mapping/IMapTile";
12
12
  import type { TerrainType } from "game/tile/ITerrain";
13
13
  import type { ISerializer, ISerializable } from "save/serializer/ISerializer";
14
- export declare type SavedMapTiles = Array<[terrain: TerrainType | undefined, decoration: MapTile | undefined, x: number, y: number]>;
14
+ export type SavedMapTiles = Array<[terrain: TerrainType | undefined, decoration: MapTile | undefined, x: number, y: number]>;
15
15
  export default class SavedTilesSerializer implements ISerializable {
16
16
  saved: SavedMapTiles;
17
17
  serializeObject(serializer: ISerializer): undefined;
@@ -58,7 +58,7 @@ export interface ILoadingDescription<A extends any[]> {
58
58
  background?: SupplierOr<boolean | undefined, A>;
59
59
  type?: SupplierOr<LoadType | undefined, A>;
60
60
  }
61
- export declare type MultiplayerLoadingDescription = [Translation, Translation, Translation];
61
+ export type MultiplayerLoadingDescription = [Translation, Translation, Translation];
62
62
  export declare class LoadingDescription<A extends any[]> implements ILoadingDescription<A> {
63
63
  canCancel?: SupplierOr<boolean | undefined, A>;
64
64
  background?: SupplierOr<boolean | undefined, A>;
@@ -116,8 +116,8 @@ export declare const loadingDescriptions: {
116
116
  39: LoadingDescription<[]>;
117
117
  40: LoadingDescription<[]>;
118
118
  };
119
- export declare type LoadDescriptionOf<LOAD extends Load> = (typeof loadingDescriptions)[LOAD];
120
- export declare type LoadArgs<LOAD extends Load> = (typeof loadingDescriptions)[LOAD] extends ILoadingDescription<infer A> ? A : never;
119
+ export type LoadDescriptionOf<LOAD extends Load> = (typeof loadingDescriptions)[LOAD];
120
+ export type LoadArgs<LOAD extends Load> = (typeof loadingDescriptions)[LOAD] extends ILoadingDescription<infer A> ? A : never;
121
121
  declare module Loading {
122
122
  interface ILoadingEvents {
123
123
  /**
@@ -136,7 +136,7 @@ export declare enum PromptPriority {
136
136
  Default = 0,
137
137
  Menu = 1
138
138
  }
139
- export declare type PromptDescriptionArgs<PROMPT extends IPromptDescriptionBase<any[]>> = PROMPT extends IPromptDescriptionBase<infer A> ? A : never;
139
+ export type PromptDescriptionArgs<PROMPT extends IPromptDescriptionBase<any[]>> = PROMPT extends IPromptDescriptionBase<infer A> ? A : never;
140
140
  export interface IPromptDescriptionBase<A extends any[]> {
141
141
  type: Prompt;
142
142
  promptType: PromptType;
@@ -145,8 +145,8 @@ export interface IPromptDescriptionBase<A extends any[]> {
145
145
  description?: TranslationGenerator<UiTranslation, A>;
146
146
  init?(...args: A): any;
147
147
  }
148
- declare type ResolvablePromptProperty<A extends any[], T> = T | ((...args: A) => T);
149
- export declare type PromptResult<PROMPT extends IPromptDescriptionBase<any[]>> = {
148
+ type ResolvablePromptProperty<A extends any[], T> = T | ((...args: A) => T);
149
+ export type PromptResult<PROMPT extends IPromptDescriptionBase<any[]>> = {
150
150
  [PromptType.Info]: void;
151
151
  [PromptType.Confirm]: boolean;
152
152
  [PromptType.Choice]: PROMPT extends IPromptChoiceDescription<any, infer CHOICES> ? CHOICES extends ResolvablePromptProperty<any, infer T> ? T extends Array<infer T2> ? T2 : T : never : never;
@@ -161,7 +161,7 @@ export interface IPromptConfirmDescription<A extends any[] = []> extends IPrompt
161
161
  yesTranslation?: TranslationGenerator<InterruptChoice>;
162
162
  noTranslation?: TranslationGenerator<InterruptChoice>;
163
163
  }
164
- export declare type PromptChoices<A extends any[]> = ResolvablePromptProperty<A, InterruptChoice[]>;
164
+ export type PromptChoices<A extends any[]> = ResolvablePromptProperty<A, InterruptChoice[]>;
165
165
  export interface IPromptChoiceDescription<A extends any[] = [], CHOICES extends PromptChoices<A> = PromptChoices<A>> extends IPromptDescriptionBase<A> {
166
166
  promptType: PromptType.Choice;
167
167
  choices: CHOICES;
@@ -176,5 +176,5 @@ export interface IPromptMenuDescription<MENU extends MenuId, A extends any[] = [
176
176
  menu: MENU;
177
177
  configure?(menu: MenuById[MENU], ...args: A): any;
178
178
  }
179
- export declare type PromptDescription<A extends any[] = []> = IPromptInfoDescription<A> | IPromptConfirmDescription<A> | IPromptChoiceDescription<A> | IPromptInputDescription<A> | IPromptMenuDescription<MenuId, A>;
179
+ export type PromptDescription<A extends any[] = []> = IPromptInfoDescription<A> | IPromptConfirmDescription<A> | IPromptChoiceDescription<A> | IPromptInputDescription<A> | IPromptMenuDescription<MenuId, A>;
180
180
  export {};
@@ -15,7 +15,7 @@ import type Translation from "language/Translation";
15
15
  import type Bindable from "ui/input/Bindable";
16
16
  import { MenuId } from "ui/screen/screens/menu/component/IMenu";
17
17
  import type { HelpArticle } from "ui/screen/screens/menu/menus/help/HelpArticleDescriptions";
18
- declare type Text = Translation | ISerializedTranslation | string;
18
+ type Text = Translation | ISerializedTranslation | string;
19
19
  export declare const promptGameDialogMessagesEditFiltersSaveOverExisting: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
20
20
  export declare const promptGameDialogMessagesEditFiltersResetConfirm: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
21
21
  export declare const promptGameMessagesContextMenuClear: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
@@ -58,7 +58,7 @@ export declare enum Milestone {
58
58
  Rouseabout = 46,
59
59
  Murderer = 47
60
60
  }
61
- export declare type ExcludeInternalMilestones<MILESTONE extends Milestone> = PickValueKeys<typeof Milestone, MILESTONE> extends `Internal${string}` ? never : MILESTONE;
61
+ export type ExcludeInternalMilestones<MILESTONE extends Milestone> = PickValueKeys<typeof Milestone, MILESTONE> extends `Internal${string}` ? never : MILESTONE;
62
62
  export declare enum MilestoneVisibility {
63
63
  /**
64
64
  * Everything about the milestone — the name, the description, the progress — is displayed to the player.
@@ -10,7 +10,7 @@
10
10
  */
11
11
  import EventEmitter from "event/EventEmitter";
12
12
  import { Milestone, MilestoneVisibility } from "game/milestones/IMilestone";
13
- declare type IMilestoneUpdate = [Milestone, (number | string)?];
13
+ type IMilestoneUpdate = [Milestone, (number | string)?];
14
14
  export interface IMilestoneEvents {
15
15
  /**
16
16
  * @param milestone The milestone that is being updated
@@ -256,7 +256,7 @@ export interface IGameOptionsPlayer {
256
256
  /**
257
257
  * "Partial" difficulty options; used to apply options over top base options. Milestone modifiers can never exist on partial difficulty options.
258
258
  */
259
- export declare type IGameOptionsPartial = RecursivePartial<IGameOptions> & {
259
+ export type IGameOptionsPartial = RecursivePartial<IGameOptions> & {
260
260
  milestoneModifiers?: never;
261
261
  };
262
262
  export interface IGameOptionsStat {
@@ -26,9 +26,9 @@ export declare abstract class GameplayModifierInstance<ID extends number, INSTAN
26
26
  protected abstract getDefaultTitle(): Translation;
27
27
  setTitle(initializer: (defaultTitle: Translation) => Translation): this;
28
28
  }
29
- export declare type GetModifierInstance<MODIFIER extends GameplayModifier<number, GameplayModifierInstance<number, any[]>, any[]>> = MODIFIER extends GameplayModifier<number, infer INSTANCE, any[]> ? INSTANCE : never;
30
- export declare type GetModifierId<MODIFIER extends GameplayModifier<number, GameplayModifierInstance<number, any[]>, any[]>> = MODIFIER extends GameplayModifier<infer ID, any, any[]> ? ID : never;
31
- export declare type GetModifierInstanceArgs<MODIFIER extends GameplayModifier<number, GameplayModifierInstance<number, any[]>, any[]>> = MODIFIER extends GameplayModifier<number, any, infer INSTANCE_ARGS> ? INSTANCE_ARGS : never;
29
+ export type GetModifierInstance<MODIFIER extends GameplayModifier<number, GameplayModifierInstance<number, any[]>, any[]>> = MODIFIER extends GameplayModifier<number, infer INSTANCE, any[]> ? INSTANCE : never;
30
+ export type GetModifierId<MODIFIER extends GameplayModifier<number, GameplayModifierInstance<number, any[]>, any[]>> = MODIFIER extends GameplayModifier<infer ID, any, any[]> ? ID : never;
31
+ export type GetModifierInstanceArgs<MODIFIER extends GameplayModifier<number, GameplayModifierInstance<number, any[]>, any[]>> = MODIFIER extends GameplayModifier<number, any, infer INSTANCE_ARGS> ? INSTANCE_ARGS : never;
32
32
  export default abstract class GameplayModifier<ID extends number, INSTANCE extends GameplayModifierInstance<ID, any[]> = GameplayModifierInstance<ID, any[]>, INSTANCE_ARGS extends any[] = []> implements IHasImagePath {
33
33
  readonly id: ID;
34
34
  readonly random: RandomInstance | RandomReference;
@@ -20,7 +20,7 @@ declare class MilestoneModifiersManager extends GameplayModifiersManager<Milesto
20
20
  isGlobal(milestone: Milestone): boolean;
21
21
  isNotGlobal(milestone: Milestone): boolean;
22
22
  getGroup(milestone: Milestone): import("game/options/modifiers/milestone/MilestoneModifier").MilestoneModifierGroup | undefined;
23
- sort(a: Milestone, b: Milestone): 1 | 0 | -1;
23
+ sort(a: Milestone, b: Milestone): 1 | -1 | 0;
24
24
  }
25
25
  declare const _default: MilestoneModifiersManager;
26
26
  export default _default;
@@ -47,8 +47,8 @@ export declare enum ReferenceType {
47
47
  EquipSlot = 15
48
48
  }
49
49
  export declare const enumRefTypes: Set<ReferenceType.Skill | ReferenceType.Milestone | ReferenceType.Recipe | ReferenceType.ItemType | ReferenceType.Dismantle | ReferenceType.Stat | ReferenceType.Action | ReferenceType.EquipSlot>;
50
- export declare type EnumReferenceTypes = (typeof enumRefTypes) extends Set<infer R> ? R : never;
51
- export declare type ReferenceableReferenceTypes = Exclude<ReferenceType, EnumReferenceTypes>;
50
+ export type EnumReferenceTypes = (typeof enumRefTypes) extends Set<infer R> ? R : never;
51
+ export type ReferenceableReferenceTypes = Exclude<ReferenceType, EnumReferenceTypes>;
52
52
  export declare const referenceableRefTypes: Set<ReferenceableReferenceTypes>;
53
53
  export interface IReferenceTypeMap {
54
54
  [ReferenceType.Item]: Item;
@@ -68,11 +68,11 @@ export interface IReferenceTypeMap {
68
68
  [ReferenceType.Action]: [ReferenceType.Action, ActionId, Item?];
69
69
  [ReferenceType.EquipSlot]: [ReferenceType.EquipSlot, EquipType];
70
70
  }
71
- declare type ReferenceId<REFTYPE extends ReferenceType> = IReferenceTypeMap[REFTYPE] extends [REFTYPE, infer IdType, any?] ? IdType : number;
72
- export declare type Reference<REFTYPE extends ReferenceType | undefined = ReferenceType | undefined> = REFTYPE extends ReferenceType ? [id: ReferenceId<REFTYPE>, type: REFTYPE, context?: [number, ReferenceType?]] : [number];
73
- export declare type Referenceable = IReferenceTypeMap[ReferenceableReferenceTypes];
74
- export declare type ResolveReference<REFTYPE extends ReferenceType> = IReferenceTypeMap[REFTYPE];
75
- export declare type EnumReferenceResolved<REFTYPE extends EnumReferenceTypes = EnumReferenceTypes> = IReferenceTypeMap[REFTYPE];
71
+ type ReferenceId<REFTYPE extends ReferenceType> = IReferenceTypeMap[REFTYPE] extends [REFTYPE, infer IdType, any?] ? IdType : number;
72
+ export type Reference<REFTYPE extends ReferenceType | undefined = ReferenceType | undefined> = REFTYPE extends ReferenceType ? [id: ReferenceId<REFTYPE>, type: REFTYPE, context?: [number, ReferenceType?]] : [number];
73
+ export type Referenceable = IReferenceTypeMap[ReferenceableReferenceTypes];
74
+ export type ResolveReference<REFTYPE extends ReferenceType> = IReferenceTypeMap[REFTYPE];
75
+ export type EnumReferenceResolved<REFTYPE extends EnumReferenceTypes = EnumReferenceTypes> = IReferenceTypeMap[REFTYPE];
76
76
  export declare module Reference {
77
77
  function setReferenceResolver(resolver: typeof ReferenceManager.get): void;
78
78
  function create(id: number): Reference;
@@ -25,7 +25,7 @@ export declare enum Temperature {
25
25
  Hot = 50,
26
26
  Hottest = 100
27
27
  }
28
- export declare type TimeTemperatureModifier = ((time: TimeManager) => number) | IRange;
28
+ export type TimeTemperatureModifier = ((time: TimeManager) => number) | IRange;
29
29
  export interface ILayerTemperature {
30
30
  /**
31
31
  * When not provided, uses `0`
@@ -166,7 +166,7 @@ export interface ITile extends Partial<ITileContainer> {
166
166
  export interface ITileOld {
167
167
  event?: TileEvent[];
168
168
  }
169
- export declare type ITileContainer = IContainer & IVector3;
169
+ export type ITileContainer = IContainer & IVector3;
170
170
  export interface ITileData {
171
171
  type: TerrainType;
172
172
  minDur?: number;
@@ -184,7 +184,7 @@ export interface ITileData {
184
184
  renamed?: string | ISerializedTranslation | undefined;
185
185
  tradedFrom?: string[];
186
186
  }
187
- export declare type ITileDataOld = Partial<ITileData> & {
187
+ export type ITileDataOld = Partial<ITileData> & {
188
188
  strength?: number;
189
189
  };
190
190
  export declare enum TileTemplateType {
@@ -81,7 +81,7 @@ import { Responsibility } from "ui/screen/screens/menu/menus/main/IAbout";
81
81
  import { ModSort } from "ui/screen/screens/menu/menus/mods/IModsMenu";
82
82
  import { Direction } from "utilities/math/Direction";
83
83
  import { ChangeType } from "utilities/trello/ITrello";
84
- export declare type Enum = Record<string, number> & Record<number, string>;
84
+ export type Enum = Record<string, number> & Record<number, string>;
85
85
  export declare const SYMBOL_ANY_DICTIONARY: unique symbol;
86
86
  declare const dictionaryMap: {
87
87
  0: typeof ActionType;
@@ -287,8 +287,8 @@ export declare const strictDictionaries: {
287
287
  98: typeof WeightStatus;
288
288
  99: typeof WorldZ;
289
289
  };
290
- export declare type DictionaryEnum = (typeof dictionaryMap)[Dictionary];
291
- export declare type DictionaryEntryEnums = {
290
+ export type DictionaryEnum = (typeof dictionaryMap)[Dictionary];
291
+ export type DictionaryEntryEnums = {
292
292
  [DICTIONARY in keyof typeof dictionaryMap]: (typeof dictionaryMap)[DICTIONARY] extends infer ENTRY_ENUM ? ENTRY_ENUM[keyof ENTRY_ENUM] : never;
293
293
  };
294
294
  declare function getByEnum(enumObject: DictionaryEnum): Dictionary;
@@ -12,7 +12,7 @@ interface IDictionarySchema {
12
12
  type: "object";
13
13
  properties: Record<string, any>;
14
14
  }
15
- declare type DictionarySchemas = Record<string, IDictionarySchema>;
15
+ type DictionarySchemas = Record<string, IDictionarySchema>;
16
16
  export default function generateSchema(): {
17
17
  title: string;
18
18
  description: string;
@@ -16,7 +16,7 @@ import Translation from "language/Translation";
16
16
  import type TranslationsProvider from "language/TranslationsProvider";
17
17
  import type { IStringSection } from "utilities/string/Interpolator";
18
18
  import { CaseStyle } from "utilities/string/Strings";
19
- declare type ArticleRules = Array<[number | {
19
+ type ArticleRules = Array<[number | {
20
20
  min: number;
21
21
  max?: number;
22
22
  } | null, string, string]>;
@@ -96,5 +96,5 @@ export interface ISelector {
96
96
  attribute?: string;
97
97
  func?(translation: Translation): string;
98
98
  }
99
- export declare type ISelectorArray = Record<number, ISelector>;
99
+ export type ISelectorArray = Record<number, ISelector>;
100
100
  export {};
@@ -25,7 +25,7 @@ import type { ISerializedTranslation } from "language/ITranslation";
25
25
  import { formatList as formatListTranslation } from "language/segment/FormatListSegment";
26
26
  import ITranslationSorter from "language/utility/TranslationSorter";
27
27
  import type { IStringSection } from "utilities/string/Interpolator";
28
- declare type Translation = TranslationImpl;
28
+ type Translation = TranslationImpl;
29
29
  declare module Translation {
30
30
  function equals(a: Translation, b: Translation): boolean;
31
31
  const RANDOM = "random";
@@ -8,15 +8,15 @@
8
8
  * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
9
9
  * https://github.com/WaywardGame/types/wiki
10
10
  */
11
- export declare type PluralRule = [RegExp, string];
12
- export declare type SingularRule = [RegExp, string];
13
- export declare type UncountableRule = RegExp;
11
+ export type PluralRule = [RegExp, string];
12
+ export type SingularRule = [RegExp, string];
13
+ export type UncountableRule = RegExp;
14
14
  export interface IrregularRule {
15
15
  singular: [string, RegExp];
16
16
  plural: [string, RegExp];
17
17
  }
18
- export declare type NameRule = [CountMatcher, RegExp, string];
19
- export declare type CountMatcher = number | {
18
+ export type NameRule = [CountMatcher, RegExp, string];
19
+ export type CountMatcher = number | {
20
20
  min: number;
21
21
  max?: number;
22
22
  } | null;
@@ -9,6 +9,6 @@
9
9
  * https://github.com/WaywardGame/types/wiki
10
10
  */
11
11
  import { Milestone as Milestone } from "game/milestones/IMilestone";
12
- declare type MilestoneTranslation = [string, string, string];
12
+ type MilestoneTranslation = [string, string, string];
13
13
  declare const _default: Record<Milestone, MilestoneTranslation>;
14
14
  export default _default;
@@ -9,7 +9,7 @@
9
9
  * https://github.com/WaywardGame/types/wiki
10
10
  */
11
11
  import { BleedLevel } from "game/entity/status/handler/IBleeding";
12
- declare type BleedTranslations = [
12
+ type BleedTranslations = [
13
13
  adjective: string,
14
14
  name: string,
15
15
  description: string,
@@ -11,7 +11,7 @@
11
11
  import type { IColorSection } from "language/segment/ColorSegment";
12
12
  import type { IDecoratedSection } from "language/segment/TextDecorationSegments";
13
13
  import type { ISegment } from "utilities/string/Interpolator";
14
- export declare type Link = string | [string, string | undefined, string | undefined];
14
+ export type Link = string | [string, string | undefined, string | undefined];
15
15
  export interface ILinkSection extends IColorSection, IDecoratedSection {
16
16
  link: Link;
17
17
  }
@@ -87,7 +87,7 @@ export interface IImageOverrideDescription extends IHasImagePath {
87
87
  replace: string;
88
88
  animated?: boolean;
89
89
  }
90
- export declare type IImageOverrides = Array<string | IImageOverrideDescription>;
90
+ export type IImageOverrides = Array<string | IImageOverrideDescription>;
91
91
  export interface ICustomizations {
92
92
  hairColors: string[];
93
93
  skinColors: string[];
@@ -8,7 +8,7 @@
8
8
  * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
9
9
  * https://github.com/WaywardGame/types/wiki
10
10
  */
11
- export declare type ICanLoadInfo = {
11
+ export type ICanLoadInfo = {
12
12
  name: string;
13
13
  loadable: true;
14
14
  index: number;
@@ -373,7 +373,7 @@ export interface IEntityTagRegistration extends IBaseModRegistration {
373
373
  export interface IInheritsRegistrationTime {
374
374
  useRegistrationTime: ModRegistrationType;
375
375
  }
376
- export declare type ModRegistration = IActionRegistration | IBindableRegistration | IBiomeRegistration | IBulkRegistration | ICommandRegistration | ICreatureRegistration | IDialogRegistration | IDictionaryRegistration | IDoodadGroupRegistration | IDoodadRegistration | IHelpArticleRegistration | IInspectionTypeRegistration | IInterModRegistration | IInterModRegistryRegistration | IInterruptChoiceRegistration | IInterruptRegistration | IItemGroupRegistration | IItemRegistration | ILanguageExtensionRegistration | ILanguageRegistration | ILoadRegistration | IMagicalPropertyRegistration | IMenuBarButtonRegistration | IMessageRegistration | IMessageSourceRegistration | IMusicTrackRegistration | INoteRegistration | INPCRegistration | IOptionsSectionRegistration | IOverlayRegistration | IPacketRegistration | IPromptRegistration | IQuadrantComponentRegistration | IQuestRegistration | IQuestRequirementRegistration | IRegistryRegistration | ISkillRegistration | ISoundEffectRegistration | IStatRegistration | IStatusEffectRegistration | ITerrainDecorationRegistration | ITerrainRegistration | ITileEventRegistration | ITileLayerTypeRegistration | IUsableActionsRegistration | IUsableActionTypePlaceholderRegistration | IUsableActionTypeRegistration | IItemTagRegistration | IDoodadTagRegistration | IEntityTagRegistration;
376
+ export type ModRegistration = IActionRegistration | IBindableRegistration | IBiomeRegistration | IBulkRegistration | ICommandRegistration | ICreatureRegistration | IDialogRegistration | IDictionaryRegistration | IDoodadGroupRegistration | IDoodadRegistration | IHelpArticleRegistration | IInspectionTypeRegistration | IInterModRegistration | IInterModRegistryRegistration | IInterruptChoiceRegistration | IInterruptRegistration | IItemGroupRegistration | IItemRegistration | ILanguageExtensionRegistration | ILanguageRegistration | ILoadRegistration | IMagicalPropertyRegistration | IMenuBarButtonRegistration | IMessageRegistration | IMessageSourceRegistration | IMusicTrackRegistration | INoteRegistration | INPCRegistration | IOptionsSectionRegistration | IOverlayRegistration | IPacketRegistration | IPromptRegistration | IQuadrantComponentRegistration | IQuestRegistration | IQuestRequirementRegistration | IRegistryRegistration | ISkillRegistration | ISoundEffectRegistration | IStatRegistration | IStatusEffectRegistration | ITerrainDecorationRegistration | ITerrainRegistration | ITileEventRegistration | ITileLayerTypeRegistration | IUsableActionsRegistration | IUsableActionTypePlaceholderRegistration | IUsableActionTypeRegistration | IItemTagRegistration | IDoodadTagRegistration | IEntityTagRegistration;
377
377
  export declare const SYMBOL_SUPER_REGISTRY: unique symbol;
378
378
  declare module Register {
379
379
  /**
@@ -115,7 +115,7 @@ export declare const syncCheckWaitingResetTime = 5000;
115
115
  export declare const defaultSyncChecks: MultiplayerSyncCheck[];
116
116
  export declare const networkingOptions: IMultiplayerNetworkingOptions;
117
117
  export declare function getDefaultMultiplayerOptions(): IMultiplayerOptions;
118
- export declare type PacketTarget = Array<Player | IConnection> | Player | IConnection;
118
+ export type PacketTarget = Array<Player | IConnection> | Player | IConnection;
119
119
  export interface IMultiplayerOptions {
120
120
  lobbyType: LobbyType;
121
121
  pvp: boolean;
@@ -152,7 +152,7 @@ export interface IMultiplayerNetworkingOptions {
152
152
  steamNetworkingConnectionWebRTCFallbackDownloadingTimeout: number;
153
153
  webSocketConnectionMaxMessageSize: number;
154
154
  }
155
- export declare type ServerInfo = string | IMatchmakingInfo;
155
+ export type ServerInfo = string | IMatchmakingInfo;
156
156
  export declare enum PacketAcceptType {
157
157
  Serverside = 1,
158
158
  Clientside = 2,
@@ -16,8 +16,8 @@ export interface ISshCommand {
16
16
  requirements: SshCommandRequirement;
17
17
  callback: SshCommandCallback;
18
18
  }
19
- export declare type SshCommandCallback = (shell: ISshShell, args: string) => Promise<SshCommandResult>;
20
- export declare type SshCommandResult = ISshShell | false | undefined | void;
19
+ export type SshCommandCallback = (shell: ISshShell, args: string) => Promise<SshCommandResult>;
20
+ export type SshCommandResult = ISshShell | false | undefined | void;
21
21
  export declare enum SshCommandType {
22
22
  Help = 0,
23
23
  Status = 1,
@@ -88,7 +88,7 @@ export interface IMatchmakingUnableToJoinGameMessageData extends IMatchmakingMes
88
88
  reason: UnableToJoinReason;
89
89
  args?: Array<number | string>;
90
90
  }
91
- export declare type MatchmakingMessageData = IMatchmakingCheckConnectionMessageData | IMatchmakingUpdateDirectoryMessageData | IMatchmakingIpAddressMessageData | IMatchmakingJoinChannelMessageData | IMatchmakingIceCandidateMessageData | IMatchmakingSessionDescriptionMessageData | IMatchmakingHostIpAddressMessageData | IMatchmakingConnectedMessageData | IMatchmakingUnableToJoinGameMessageData;
91
+ export type MatchmakingMessageData = IMatchmakingCheckConnectionMessageData | IMatchmakingUpdateDirectoryMessageData | IMatchmakingIpAddressMessageData | IMatchmakingJoinChannelMessageData | IMatchmakingIceCandidateMessageData | IMatchmakingSessionDescriptionMessageData | IMatchmakingHostIpAddressMessageData | IMatchmakingConnectedMessageData | IMatchmakingUnableToJoinGameMessageData;
92
92
  export interface IServer {
93
93
  id: string;
94
94
  serverDetails: IServerServerDetails;
@@ -27,7 +27,7 @@ export interface ISyncCheck {
27
27
  id: MultiplayerSyncCheck;
28
28
  value: string | number;
29
29
  }
30
- export declare type SyncChecks = ISyncCheck[];
30
+ export type SyncChecks = ISyncCheck[];
31
31
  export interface IHashedSyncCheck {
32
32
  hash: number;
33
33
  syncCheck: SyncChecks;