@wayward/types 2.12.2-beta.dev.20221111.1 → 2.12.2-beta.dev.20221113.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/definitions/game/game/entity/action/actions/helper/ConsumeItemType.d.ts +1 -1
- package/definitions/game/game/item/IItem.d.ts +8 -3
- package/definitions/game/game/item/Item.d.ts +2 -2
- package/definitions/game/game/item/ItemManager.d.ts +2 -1
- package/definitions/game/game/item/ItemMapManager.d.ts +8 -1
- package/definitions/game/language/Dictionary.d.ts +54 -53
- package/definitions/game/language/DictionaryMap.d.ts +110 -107
- package/definitions/game/language/dictionary/Message.d.ts +485 -484
- package/definitions/game/language/english/item/ItemsExtra.d.ts +13 -0
- package/definitions/game/mod/ModRegistry.d.ts +39 -34
- package/definitions/game/multiplayer/IMultiplayer.d.ts +28 -30
- package/definitions/game/multiplayer/Multiplayer.d.ts +1 -1
- package/definitions/game/multiplayer/dedicatedServer/ssh/SshServer.d.ts +1 -1
- package/definitions/game/multiplayer/packets/IPacket.d.ts +7 -2
- package/definitions/game/ui/old/screens/InGameScreen.d.ts +2 -2
- package/definitions/game/utilities/enum/IEnum.d.ts +2 -1
- package/package.json +1 -1
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@@ -11,6 +11,6 @@
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import type { IActionApi } from "game/entity/action/IAction";
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import { ActionType } from "game/entity/action/IAction";
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import type Human from "game/entity/Human";
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import
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import { ItemType } from "game/item/IItem";
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import Item from "game/item/Item";
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export default function consumeItemType(action: IActionApi<Human>, item: Item | ItemType, actionType?: ActionType): boolean;
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@@ -255,7 +255,7 @@ export interface IItemDescription extends IObjectDescription, IModdable, ITemper
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/**
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* The item type to display instead of the describe item type
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*/
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displayItem?: SupplierOr<
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displayItem?: SupplierOr<DisplayableItemType | undefined, [Item]>;
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onEquip?(item: Item): void;
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onUnequip?(item: Item): void;
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}
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@@ -1326,9 +1326,14 @@ export declare enum ItemType {
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WaterLilies = 718,
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Mud = 719,
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SpikerushSheaths = 720,
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SpikerushSeeds = 721
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TatteredMap_RolledUp = 722
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SpikerushSeeds = 721
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}
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export declare enum ItemTypeExtra {
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None = 999,
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TatteredMap_RolledUp = 1000,
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TatteredMap_Completed = 1001
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}
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export declare type DisplayableItemType = ItemType | ItemTypeExtra;
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export declare enum ItemTag {
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None = 0
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}
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@@ -23,7 +23,7 @@ import { CreationId } from "game/IGame";
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import type { IObject, IObjectOptions } from "game/IObject";
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import { Quality } from "game/IObject";
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import type { IslandId } from "game/island/IIsland";
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import type { ContainerReference, IConstructedInfo, IContainable, IContainer, IItemDescription, IItemDisassembleResult, IItemUsed, IMagicalPropertyInfo, IMoveToTileOptions, ItemTag } from "game/item/IItem";
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import type { ContainerReference, DisplayableItemType, IConstructedInfo, IContainable, IContainer, IItemDescription, IItemDisassembleResult, IItemUsed, IMagicalPropertyInfo, IMoveToTileOptions, ItemTag } from "game/item/IItem";
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import { BookType, ItemType, ItemTypeGroup, ItemWeightChange, SYMBOL_CONTAINER_CACHED_REFERENCE } from "game/item/IItem";
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import type { IPlaceOnTileOptions } from "game/item/IItemManager";
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import ItemMapManager from "game/item/ItemMapManager";
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set durability(value: number);
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get durabilityMax(): number;
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set durabilityMax(value: number);
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getDisplayItem():
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getDisplayItem(): DisplayableItemType;
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isContainer(): this is Item & IContainer;
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/**
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* Gets the owner of this item.
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import { CreationId } from "game/IGame";
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import { Quality } from "game/IObject";
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import type { ContainerReference, IContainable, IContainer, IItemDescription, IItemWeightComponent, IMoveToTileOptions, IRecipe } from "game/item/IItem";
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import { CraftResult, ItemType, ItemTypeGroup } from "game/item/IItem";
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import { CraftResult, ItemType, ItemTypeGroup, ItemTypeExtra } from "game/item/IItem";
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import type { IAddToContainerOptions, IDoodadsUsed, IGetBestItemsOptions, IGetItemOptions, IGetItemsOptions, IRequirementInfo } from "game/item/IItemManager";
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import { ContainerReferenceSource, CraftStatus, ICraftResultChances, WeightType } from "game/item/IItemManager";
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import Item from "game/item/Item";
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@@ -133,6 +133,7 @@ export default class ItemManager extends ObjectManager<Item, IItemManagerEvents>
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updateContainedWithin(containable: IContainable, containedWithin: IContainer | undefined): void;
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addToContainerInternal(item: Item, container: IContainer, options?: IAddToContainerOptions): boolean;
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removeContainerItems(container: IContainer, removeContainedItems?: boolean): void;
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isItemExtra(type: number): type is ItemTypeExtra;
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exists(item: Item): boolean;
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remove(item: Item, removeContainedItems?: boolean): void;
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getDisassemblyComponents(description: IItemDescription, quality: Quality | undefined): Item[];
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import type { IslandId } from "game/island/IIsland";
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import type Island from "game/island/Island";
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import type { IContainer } from "game/item/IItem";
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import type Item from "game/item/Item";
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import DrawnMap from "game/mapping/DrawnMap";
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import type { IVector3 } from "utilities/math/IVector";
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export declare const DEFAULT_ITEM_MAP_CHANCE_COMPLETED = 0.1;
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export declare const DEFAULT_ITEM_MAP_CHANCE_OTHER_ISLAND = 0.5;
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export default class ItemMapManager {
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static getMapsInContainer(island: Island, container: IContainer):
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static getMapsInContainer(island: Island, container: IContainer): Item[];
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private map?;
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private readonly host;
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constructor(host: Item);
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has(): boolean;
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/**
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* Sets the map associated with this item.
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* @returns the island associated with this map, if it exists
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*/
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getIsland(): Island | undefined;
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/**
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* @returns whether this map is completed
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*/
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isCompleted(): boolean;
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/**
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* @returns the obfuscation of the linked map, a multiplier that will be applied overtop whatever durability obfuscation there is
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*/
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@@ -55,58 +55,59 @@ declare enum Dictionary {
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IslandNameModifierDescriptor = 43,
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IslandNameOverrunWithCreatureDescriptor = 44,
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Item = 45,
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ItemExtra = 46,
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ItemGroup = 47,
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JoinServerRetryReason = 48,
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Level = 49,
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Loading = 50,
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Macro = 51,
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MagicalPropertyType = 52,
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MapQuality = 53,
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MenuBarButton = 54,
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Message = 55,
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MessagesDefaultFilter = 56,
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MessagesTimestampMode = 57,
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MilestoneModifierGroup = 59,
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Misc = 60,
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ModLoadError = 61,
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ModLoadFailureReason = 62,
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ModProvide = 63,
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ModSort = 64,
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ModType = 65,
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MultiplayerCompatibility = 66,
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MultiplayerDisconnectReason = 67,
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MusicPlaylist = 68,
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Note = 69,
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Npc = 70,
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Number = 71,
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PartOfDay = 72,
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Prompt = 73,
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QuadrantComponent = 74,
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Quality = 76,
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Quest = 77,
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RecipeLevel = 79,
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SaveImportErrorReason = 81,
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SaveSlotSort = 82,
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Skill = 83,
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Source = 84,
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Stat = 85,
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StatusEffect = 86,
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TeamMemberResponsibility = 87,
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TemperatureType = 88,
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Terrain = 89,
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TileEvent = 90,
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TooltipVisibilityOption = 91,
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Ui = 92,
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UiQuadrant = 93,
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UnableToJoinReason = 94,
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UnlockedRecipesStrategy = 95,
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UsableActionType = 96,
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Website = 97,
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WeightStatus = 98,
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WorldLayer = 99
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}
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export default Dictionary;
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import { DurabilityLevel } from "game/inspection/infoProviders/doodad/IDurability";
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import { Level } from "game/inspection/infoProviders/ILevel";
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import { Quality } from "game/IObject";
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import { BookType, EquipEffect, ItemType, ItemTypeGroup, RecipeLevel } from "game/item/IItem";
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import { BookType, EquipEffect, ItemType, ItemTypeExtra, ItemTypeGroup, RecipeLevel } from "game/item/IItem";
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import { CraftEfficacy } from "game/item/recipe/Crafter";
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import { MagicalPropertyType } from "game/magic/MagicalPropertyType";
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import { DrawnMapTheme } from "game/mapping/IMapRender";
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46: typeof ItemTypeExtra;
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61: typeof CanLoadState;
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62: typeof ModLoadFailureReason;
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64: typeof ModSort;
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66: typeof MultiplayerCompatibility;
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68: typeof MusicPlaylist;
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74: typeof QuadrantComponentId;
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75: typeof QuadrantComponentContextMenuAction;
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77: typeof QuestType;
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79: typeof RecipeLevel;
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89: typeof TerrainType;
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92: typeof UiTranslation;
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93: typeof Quadrant;
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94: typeof UnableToJoinReason;
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95: typeof UnlockedRecipesStrategy;
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96: typeof UsableActionType;
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97: typeof Website;
|
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|
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98: typeof WeightStatus;
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99: typeof WorldZ;
|
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287
289
|
};
|
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288
290
|
export declare type DictionaryEnum = (typeof dictionaryMap)[Dictionary];
|
|
289
291
|
export declare type DictionaryEntryEnums = {
|
|
@@ -390,6 +392,7 @@ declare const dictionaries: {
|
|
|
390
392
|
96: typeof SYMBOL_ANY_DICTIONARY | Enum;
|
|
391
393
|
97: typeof SYMBOL_ANY_DICTIONARY | Enum;
|
|
392
394
|
98: typeof SYMBOL_ANY_DICTIONARY | Enum;
|
|
395
|
+
99: typeof SYMBOL_ANY_DICTIONARY | Enum;
|
|
393
396
|
} & Record<number, typeof SYMBOL_ANY_DICTIONARY | Enum | undefined> & {
|
|
394
397
|
getByEnum: typeof getByEnum;
|
|
395
398
|
};
|