@wayward/types 2.12.0-beta.dev.20220914.1 → 2.12.0-beta.dev.20220915.1
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- package/definitions/game/game/doodad/Doodad.d.ts +3 -0
- package/definitions/game/game/entity/action/ActionsRegistration.d.ts +1 -1
- package/definitions/game/game/item/Item.d.ts +2 -2
- package/definitions/game/language/dictionary/Message.d.ts +802 -801
- package/definitions/game/language/dictionary/UiTranslation.d.ts +12 -12
- package/definitions/game/mod/ModRegistry.d.ts +1 -1
- package/definitions/game/renderer/exploreMap/ExploreMap.d.ts +2 -1
- package/definitions/game/save/data/ISaveDataGlobal.d.ts +1 -1
- package/package.json +1 -1
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@@ -162,6 +162,9 @@ export default class Doodad extends EventEmitter.Host<IDoodadEvents> implements
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* Returns whether the doodad can be trampled
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*/
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canTrample(): boolean | undefined;
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/**
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* Trampling growing things.
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*/
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checkForTrampling(source: Human | Creature): boolean;
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isDangerous(human: Human): boolean;
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getDamage(human: Human, equipType?: EquipType): number;
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@@ -74,7 +74,6 @@ export declare const actionDescriptionsSlow: {
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29: import("./Action").Action<[[import("game/entity/action/IAction").ActionArgument.Container, import("game/entity/action/IAction").ActionArgument.Undefined], [import("game/entity/action/IAction").ActionArgument.Boolean, import("game/entity/action/IAction").ActionArgument.Undefined]], import("../Human").default, void, import("game/entity/action/actions/ToggleContainer").IToggleContainerCanUse, [(import("../../item/IItem").IContainer | undefined)?, (boolean | undefined)?]>;
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49: import("./Action").Action<[[import("game/entity/action/IAction").ActionArgument.Doodad, import("game/entity/action/IAction").ActionArgument.Undefined]], import("../Human").default, true | undefined, import("game/entity/action/actions/ToggleDoor").IToggleDoorCanUse, [(import("../../doodad/Doodad").default | undefined)?]>;
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111: import("./Action").Action<[[import("game/entity/action/IAction").ActionArgument.ItemInventory, import("game/entity/action/IAction").ActionArgument.Undefined]], import("../Human").default, void, import("game/entity/action/actions/ToggleTilled").ITillCanUse, [(import("../../item/Item").default | undefined)?]>;
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14: import("./Action").Action<[[import("game/entity/action/IAction").ActionArgument.ItemNearby, import("game/entity/action/IAction").ActionArgument.Doodad, import("game/entity/action/IAction").ActionArgument.Undefined]], import("../Human").default, void, import("game/entity/action/actions/ToggleVehicle").ToggleVehicleCanUse, [(import("../../doodad/Doodad").default | import("../../item/Item").default | undefined)?]>;
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43: import("./Action").Action<[], import("../Human").default, void, import("game/entity/action/actions/Pet").IPetCanUse, []>;
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1: import("./Action").Action<[[import("game/entity/action/IAction").ActionArgument.ItemInventory, import("game/entity/action/IAction").ActionArgument.Undefined]], import("../Human").default, void, import("game/entity/action/actions/PickUp").IPickUpCanUse, [(import("../../item/Item").default | undefined)?]>;
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54: import("./Action").Action<[], import("../Human").default, void, import("game/entity/action/actions/PickUpAllItems").IPickUpAllItemsCanUse, []>;
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@@ -98,6 +97,7 @@ export declare const actionDescriptionsSlow: {
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87: import("./Action").Action<[], import("../player/Player").default, void, import("game/entity/action/actions/Respawn").IRespawnCanUse, []>;
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9: import("./Action").Action<[[import("game/entity/action/IAction").ActionArgument.ItemNearby, import("game/entity/action/IAction").ActionArgument.Doodad, import("game/entity/action/IAction").ActionArgument.Undefined], [import("game/entity/action/IAction").ActionArgument.RestType, import("game/entity/action/IAction").ActionArgument.Undefined]], import("../Human").default, void, import("game/entity/action/actions/Rest").IRestCanUse, [(import("../../doodad/Doodad").default | import("../../item/Item").default | undefined)?, (import("../IHuman").RestType | undefined)?]>;
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10: import("./Action").Action<[], import("../Human").default, void, import("game/entity/action/IAction").IActionUsable, []>;
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14: import("./Action").Action<[[import("game/entity/action/IAction").ActionArgument.ItemNearby, import("game/entity/action/IAction").ActionArgument.Doodad, import("game/entity/action/IAction").ActionArgument.Undefined]], import("../Human").default, void, import("game/entity/action/actions/ToggleVehicle").ToggleVehicleCanUse, [(import("../../doodad/Doodad").default | import("../../item/Item").default | undefined)?]>;
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47: import("./Action").Action<[import("game/entity/action/IAction").ActionArgument.ItemNearby], import("../Human").default, void, {
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usable: true;
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}, [import("../../item/Item").default]>;
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@@ -70,6 +70,8 @@ export interface IItemEvents {
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}
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export default class Item extends EventEmitter.Host<IItemEvents> implements IReferenceable, Partial<IContainer>, IContainable, IUnserializedCallback, IObject<ItemType>, IObjectOptions, IContainable, Partial<IContainer>, ITemperatureSource, IHasInsulation, IHasMagic {
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readonly objectType = CreationId.Item;
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private maxDur;
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private minDur;
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book?: BookType;
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constructedFrom?: IConstructedInfo;
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containedItems: Item[] | undefined;
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@@ -85,8 +87,6 @@ export default class Item extends EventEmitter.Host<IItemEvents> implements IRef
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fireStage?: FireStage;
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id: number;
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itemOrders?: number[];
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private maxDur;
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private minDur;
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pid: number | null | undefined;
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protected?: boolean;
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quality: Quality | undefined;
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