@wayward/types 2.11.5-beta.dev.20220324.1 → 2.11.6-beta.dev.20220330.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
|
@@ -107,7 +107,6 @@ export declare class Game extends EventEmitter.Host<IGameEvents> {
|
|
|
107
107
|
setTurnMode(turnMode: TurnMode): void;
|
|
108
108
|
getTickSpeed(): number;
|
|
109
109
|
setTickSpeed(tickSpeed: number): void;
|
|
110
|
-
updateTablesAndWeightNextTick(): void;
|
|
111
110
|
updateReputation(reputation: number): void;
|
|
112
111
|
getGameMode(): GameMode;
|
|
113
112
|
getGameOptionsBeforeModifiers(): IGameOptions;
|
|
@@ -129,11 +128,7 @@ export declare class Game extends EventEmitter.Host<IGameEvents> {
|
|
|
129
128
|
passTurn(player: Player, turnType?: TurnType): void;
|
|
130
129
|
tickRealtime(): void;
|
|
131
130
|
updateView(source: RenderSource, updateFov?: boolean, computeSpritesNow?: boolean): void;
|
|
132
|
-
|
|
133
|
-
* AVOID USING THIS. USE updateTablesAndWeightNextTick INSTEAD!
|
|
134
|
-
* For most cases you don't need this
|
|
135
|
-
*/
|
|
136
|
-
updateTablesAndWeight(deferTableUpdates?: boolean): void;
|
|
131
|
+
updateTablesAndWeight(): void;
|
|
137
132
|
/**
|
|
138
133
|
* Gets the largest damage type weaknesses of a human or creature based on a type and damage value
|
|
139
134
|
* @param defense Defense of the human or creature
|
|
@@ -8,6 +8,6 @@
|
|
|
8
8
|
* Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
|
|
9
9
|
* https://github.com/WaywardGame/types/wiki
|
|
10
10
|
*/
|
|
11
|
-
export declare const gameVersionStage = "beta", gameVersionMajor = 2, gameVersionMinor = 11, gameVersionPatch =
|
|
11
|
+
export declare const gameVersionStage = "beta", gameVersionMajor = 2, gameVersionMinor = 11, gameVersionPatch = 6, gameVersionName = "Horizons";
|
|
12
12
|
export declare const gameVersion: string;
|
|
13
13
|
export declare function registerGlobals(globalObject: any): void;
|
package/package.json
CHANGED