@wayward/types 2.11.3-beta.dev.20220126.1 → 2.11.4-beta.dev.20220127.1

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@@ -23,8 +23,8 @@ export interface IGetItemOptions {
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  */
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  excludeProtectedItems: boolean;
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  /**
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- * True to include protected items if they pass an item.willBreakOnDamage() check.
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- * excludeProtectedItems must be set to false for this to work.
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+ * True to only include protected items if they pass an item.willBreakOnDamage() check.
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+ * excludeProtectedItems must be set to true for this to work.
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  */
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  includeProtectedItemsThatWillNotBreak: ActionType;
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  /**
@@ -12,5 +12,5 @@ import { CreatureType } from "game/entity/creature/ICreature";
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  import type { IDropdownOption } from "ui/component/Dropdown";
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  import EnumDropdown from "ui/component/dropdown/EnumDropdown";
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  export default class CreatureDropdown<OTHER_OPTIONS extends string = never> extends EnumDropdown<typeof CreatureType, OTHER_OPTIONS> {
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- constructor(defaultOption: OTHER_OPTIONS | CreatureType, options: Iterable<IDropdownOption<OTHER_OPTIONS>>);
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+ constructor(defaultOption: OTHER_OPTIONS | CreatureType, options?: Iterable<IDropdownOption<OTHER_OPTIONS>>);
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  }
@@ -8,6 +8,7 @@
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  * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
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  * https://github.com/WaywardGame/types/wiki
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  */
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+ import { ActionType } from "game/entity/action/IAction";
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  import { EquipType } from "game/entity/IHuman";
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  import type { IContainer, IDismantleComponent } from "game/item/IItem";
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  import { ItemType } from "game/item/IItem";
@@ -250,6 +251,7 @@ export default class InGameScreen extends BaseScreen {
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  onHandToggle(api: IBindHandlerApi): boolean;
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  onInput(api: IBindHandlerApi): void;
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  private clearActionsMenuTileOverlay;
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+ getAutoActionItem(actionType: ActionType, allowProtectedItems?: boolean): Item | undefined;
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  private runAutoAction;
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  private runAction;
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  private updateContextMenu;
@@ -8,6 +8,6 @@
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  * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
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  * https://github.com/WaywardGame/types/wiki
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  */
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- export declare const gameVersionStage = "beta", gameVersionMajor = 2, gameVersionMinor = 11, gameVersionPatch = 3, gameVersionName = "Horizons";
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+ export declare const gameVersionStage = "beta", gameVersionMajor = 2, gameVersionMinor = 11, gameVersionPatch = 4, gameVersionName = "Horizons";
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  export declare const gameVersion: string;
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  export declare function registerGlobals(globalObject: any): void;
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "@wayward/types",
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  "description": "TypeScript declarations for Wayward, used for modding.",
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- "version": "2.11.3-beta.dev.20220126.1",
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+ "version": "2.11.4-beta.dev.20220127.1",
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  "license": "MIT",
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  "repository": {
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  "type": "git",