@wayward/types 2.11.2-beta.dev.20220109.4 → 2.11.3-beta.dev.20220113.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -113,7 +113,7 @@ export declare type PacketTarget = Array<Player | IConnection> | Player | IConne
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  export interface IMultiplayerOptions {
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  lobbyType: LobbyType;
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  pvp: boolean;
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- ghostDataClear: boolean;
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+ allowHardcoreRespawns: boolean;
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  turnMode: TurnMode;
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  maxPlayers: number;
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  tickSpeed: number;
@@ -141,7 +141,8 @@ export interface IMultiplayerNetworkingOptions {
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  connectionTimeout: number;
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  keepAliveInterval: number;
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  keepAliveTimeout: number;
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- steamNetworkingConnectionWebRTCFallbackTimeout: number;
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+ steamNetworkingConnectionWebRTCFallbackInitialTimeout: number;
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+ steamNetworkingConnectionWebRTCFallbackDownloadingTimeout: number;
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  }
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  export declare type ServerInfo = string | IMatchmakingInfo;
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  export declare enum PacketAcceptType {
@@ -148,6 +148,7 @@ export default class Multiplayer extends EventEmitter.Host<IMultiplayerEvents> {
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  private addDefaultSyncChecks;
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  private getPacketSyncChecks;
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  private clearJoinServerRetryTimeout;
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+ createOrExtendSteamNetworkConnectionWebRTCFallbackTimer(timeoutTime: number): void;
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  clearSteamNetworkConnectionWebRTCFallbackTimer(): void;
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  private startMatchmakingServer;
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  private stopMatchmakingServer;
@@ -18,7 +18,7 @@ export declare class SteamNetworkConnection extends Connection {
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  private readonly onConnected?;
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  private readonly connectGlobalMatchmakingServer?;
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  name: string;
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- readonly maxMessageSize = 262144;
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+ readonly maxMessageSize = 65536;
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  private _processIntervalId;
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  private _checkSessionStateIntervalId;
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  constructor(steamNetworking: ISteamworksNetworking, hostSteamId: string, matchmakingInfo: IMatchmakingInfo | undefined, matchmakingIdentifier: string, onData: (data: ArrayBuffer) => void, onConnected?: ((matchmakingInfo: IMatchmakingInfo) => void) | undefined, connectGlobalMatchmakingServer?: (() => void) | undefined);
@@ -54,6 +54,7 @@ export default class WorldLayerRenderer extends EventEmitter.Host<IWorldLayerRen
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  delete(): void;
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  private deleteTileLayers;
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  reset(): void;
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+ refreshExploredMap(): void;
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  setWorldLayer(worldLayer: WorldLayer): void;
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  addTileLayer(tileLayer: TileLayer): void;
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  updateAll(): void;
@@ -161,6 +161,7 @@ export default class WorldRenderer extends EventEmitter.Host<IWorldRendererEvent
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  load(island: Island): void;
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  update(timeStamp: number): void;
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  updateAllTiles(): void;
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+ refreshExploredMap(): void;
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  initializeSpriteBatch(layer: SpriteBatchLayer): void;
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  private setResources;
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  getPixelSize(): number;
@@ -18,5 +18,6 @@ export default class ExploredMapClientData implements IPreSerializeCallback {
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  exploredMapEncodedData: Map<string, Record<number, number[]>>;
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  private readonly exploredMaps;
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  preSerializeObject(): void;
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+ clear(): void;
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  getExploreMap(island: Island, z: number): ExploreMap;
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  }
@@ -39,9 +39,8 @@ export default class OldUi {
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  isOptionsOverlayEnabled(): boolean;
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  tooltipRefresh(): void;
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  updateCraftingDialog(craftableItemTypes: ItemType[], nonCraftableItemTypes: ItemType[]): void;
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- updateDismantleTab(dismantleItems: IDismantleComponent): void;
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+ updateDismantleTab(dismantleItems: IDismantleComponent, force?: boolean): void;
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  filterContainers(): void;
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- invalidateTableTargets(): void;
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  getInventoryItemOrder(): any[];
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  updateItem(item: Item, updateChildren?: boolean): void;
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  syncDecayBar(item: Item, syncDamage?: boolean): void;
@@ -69,7 +68,6 @@ export default class OldUi {
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  addItemToContainer(item: Item, container: IContainer, internal?: boolean, isAddingMultipleItems?: boolean, updateTables?: boolean): void;
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  afterAddingMultipleItemsToContainer(container: IContainer): void;
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  removeItemFromContainer(item: Item, container: IContainer): void;
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- updateInventorySort(): void;
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  getDialogInfo(dialogId: DialogId): IDialogInfo;
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  setVersionExtra(msg: string): void;
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  openDialogs(): void;
@@ -89,6 +89,7 @@ export default class InGameScreen extends BaseScreen {
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  private lastGlobalMouseInfo;
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  private craftableItemTypes;
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  private nonCraftableItemTypes;
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+ private dismantleItems;
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  private craftingDialogDirty;
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  constructor();
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  selector(): string;
@@ -142,7 +143,7 @@ export default class InGameScreen extends BaseScreen {
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  refreshQuickSlots(): void;
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  getInventoryItemsInOrder(): any[];
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  loadQuickSlots(): void;
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- saveItemOrder(containerElement: JQuery): void;
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+ saveItemOrder(containerElement: JQuery, activeSort?: boolean): void;
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  showItemContextMenu(element: JQuery, skipSound?: boolean): void;
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  onContextMenuAction(element: JQuery, action: IContextMenuAction, toElement?: JQuery): void;
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  runContextMenuItemAction(itemId: number, action: IContextMenuAction, skipSound?: boolean, usedFromQuickSlot?: boolean, itemTypeBypass?: ItemType): boolean;
@@ -174,7 +175,7 @@ export default class InGameScreen extends BaseScreen {
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  setEquipSlot(equip: EquipType, itemId?: number, internal?: boolean): void;
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  removeItemFromEquipSlot(equip: EquipType): void;
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  updateCraftingDialog(craftableItemTypes: ItemType[], nonCraftableItemTypes: ItemType[]): void;
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- updateDismantleTab(dismantleItems: IDismantleComponent): void;
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+ updateDismantleTab(dismantleItems: IDismantleComponent, force?: boolean): void;
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  createCraftItemElements(containerSortInfo: IContainerSortInfo): void;
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  updateItem(item: Item, updateChildren?: boolean): void;
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  onGlobalMouseMove(mouseInfo: GlobalMouseInfo, _: Vector2): void;
@@ -218,13 +219,12 @@ export default class InGameScreen extends BaseScreen {
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  */
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  filterContainers(): void;
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  /**
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- * Invalidates and updates mouse targets when crafting/dismantle table updates are called whether or not tables updates are defered.
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+ * Invalidates and updates mouse targets when mouse is inside crafting/dismantle containers
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  */
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  invalidateTableTargets(): void;
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  showSortContextMenu(element: JQuery, container: JQuery, messageType: Message): void;
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  getContainerId(containerElement: JQuery): string;
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- sortItems(containerElement: JQuery, sortType: SortType, messageType?: Message, canReverse?: boolean): void;
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- updateInventorySort(): void;
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+ sortItems(containerElement: JQuery, sortType: SortType, messageType?: Message, canReverse?: boolean, activeSort?: boolean): void;
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  onUpdateContainer(containerElement: JQuery, activeSort: boolean): void;
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  updateSort(containerElement: JQuery, activeSort: boolean): void;
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  isContainerDialogOver(x: number, y: number): boolean;
@@ -13,7 +13,6 @@ import type Player from "game/entity/player/Player";
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  import type { Game } from "game/Game";
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  import { TickFlag } from "game/IGame";
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  import type Island from "game/island/Island";
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- import type { BookType } from "game/item/IItem";
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  import type Item from "game/item/Item";
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  import DrawnMap from "game/mapping/DrawnMap";
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  import Component from "ui/component/Component";
@@ -74,7 +73,7 @@ export default class GameScreen extends Screen {
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  */
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  private refreshRespawnButton;
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  onExploreAsGhost(): void;
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- onOpenBook(human: Human, book: BookType): void;
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+ onOpenBook(human: Human, item: Item): void;
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  protected onReadMap1(map: DrawnMap, item: Item, reader: Human): void;
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  protected onSailOffMapEdge(player: Player, direction: Direction): void;
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  protected onDie(player: Player, showingGameEndScreen: boolean): void;
@@ -8,13 +8,19 @@
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  * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
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  * https://github.com/WaywardGame/types/wiki
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  */
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- import type { BookType } from "game/item/IItem";
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+ import type Player from "game/entity/player/Player";
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+ import type Item from "game/item/Item";
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  import Dialog from "ui/screen/screens/game/component/Dialog";
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  export default class BookDialog extends Dialog {
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+ private item?;
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  private book?;
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  private readonly text;
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  constructor();
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  getName(): import("../../../../../language/ITranslation").ISerializedTranslation | import("../../../../../language/dictionary/UiTranslation").default | import("../../../../../language/impl/TranslationImpl").default | Iterable<import("../../../../../utilities/string/Interpolator").IStringSection> | undefined;
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- setBook(book: BookType): void;
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+ openBook(item: Item): void;
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  private getText;
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+ protected onInventoryItemRemove(_: any, item: Item): void;
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+ protected onInventoryItemUpdate(_: any, item: Item): void;
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+ protected onPostMove(player: Player): void;
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+ private closeIfItemIsGone;
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  }
@@ -18,7 +18,6 @@ export interface IGameEndData {
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  export default class GameEndMenu extends Menu {
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  private readonly highscore;
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  private readonly respawnButton;
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- private readonly rejoinAsNewPlayerButton;
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  private gameEndData;
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  constructor();
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  setGameEndData(gameEndData: IGameEndData): this;
@@ -27,8 +26,7 @@ export default class GameEndMenu extends Menu {
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  private getTagline;
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  private getContinueButtonText;
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  private continue;
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- private respawnInCasualMode;
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- private rejoinAsNewPlayer;
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+ private respawn;
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  private exitToMenu;
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  private share;
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  }
@@ -22,7 +22,7 @@ export default class TabMultiplayer extends Tab {
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  readonly choiceLobbyPrivate: Choice<undefined>;
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  readonly lobbyType: ChoiceList<Choice<string | number | undefined>, false>;
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  readonly inputPVP: CheckButton;
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- readonly inputGhostData: CheckButton;
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+ readonly inputAllowHardcoreRespawns: CheckButton;
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  readonly maxPlayersRow: RangeRow;
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  readonly tickSpeedRow: RangeRow;
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  private readonly menuRef;
@@ -23,7 +23,7 @@ export default class MultiplayerOptionsMenu extends Menu {
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  private readonly steamRelayNetworkSpacer;
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  private readonly webRTCSpacer;
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  private readonly pvp;
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- private readonly ghostDataClear;
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+ private readonly allowHardcoreRespawns;
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  private readonly maxPlayers;
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  private readonly descriptionInput;
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  private readonly messageOfTheDayInput;
@@ -59,29 +59,30 @@ export declare enum LogSource {
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  Renderer = 46,
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  ReplayManager = 47,
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  ResourceLoader = 48,
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- SaveManager = 49,
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- Serializer = 50,
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- Shaders = 51,
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- SoundEffect = 52,
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- SpritePack = 53,
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- SshCommandManager = 54,
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- SshServer = 55,
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- Steamworks = 56,
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- StringTokenizer = 57,
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- TemperatureManager = 58,
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- TileEventManager = 59,
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- TileUpdate = 60,
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- Timer = 61,
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- Trello = 62,
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- Ui = 63,
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- Utilities = 64,
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- WebAssembly = 65,
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- WebGlContext = 66,
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- WebRTCConnection = 67,
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- WebSocketConnection = 68,
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- World = 69,
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- WorldLayerRenderer = 70,
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- WorldRenderer = 71
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+ SaveLoad = 49,
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+ SaveManager = 50,
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+ Serializer = 51,
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+ Shaders = 52,
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+ SoundEffect = 53,
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+ SpritePack = 54,
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+ SshCommandManager = 55,
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+ SshServer = 56,
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+ Steamworks = 57,
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+ StringTokenizer = 58,
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+ TemperatureManager = 59,
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+ TileEventManager = 60,
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+ TileUpdate = 61,
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+ Timer = 62,
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+ Trello = 63,
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+ Ui = 64,
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+ Utilities = 65,
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+ WebAssembly = 66,
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+ WebGlContext = 67,
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+ WebRTCConnection = 68,
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+ WebSocketConnection = 69,
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+ World = 70,
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+ WorldLayerRenderer = 71,
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+ WorldRenderer = 72
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  }
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  export declare enum LogLineType {
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  Debug = 0,
@@ -8,6 +8,6 @@
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  * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
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  * https://github.com/WaywardGame/types/wiki
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  */
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- export declare const gameVersionStage = "beta", gameVersionMajor = 2, gameVersionMinor = 11, gameVersionPatch = 2, gameVersionName = "Horizons";
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+ export declare const gameVersionStage = "beta", gameVersionMajor = 2, gameVersionMinor = 11, gameVersionPatch = 3, gameVersionName = "Horizons";
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  export declare const gameVersion: string;
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  export declare function registerGlobals(globalObject: any): void;
@@ -47,7 +47,6 @@ export default class Application extends ApplicationInteractions {
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  readonly basePath: string;
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  readonly userDataDirectory: string;
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  private readonly chromeDriver;
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- private readonly remoteOptions;
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  manager: Apps;
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  private screenshotPath;
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  private heapSnapshotPath;
@@ -66,4 +65,5 @@ export default class Application extends ApplicationInteractions {
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  requestHeapSnapshot(heapSnapshotPath: string): void;
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  requestVideo(videoPath: string): void;
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  private recordVideoFrame;
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+ private configureDirectories;
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  }
@@ -13,10 +13,9 @@ export default class ChromeDriver {
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  private readonly safeTestTile;
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  private readonly appId;
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  private readonly logger;
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- readonly port: number;
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  private process;
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  private exitHandler;
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  constructor(safeTestTile: string, appId: string, logger: ApplicationLogger);
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- start(): Promise<void>;
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+ start(): Promise<number>;
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  stop(): void;
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  }
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "@wayward/types",
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  "description": "TypeScript declarations for Wayward, used for modding.",
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- "version": "2.11.2-beta.dev.20220109.4",
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+ "version": "2.11.3-beta.dev.20220113.1",
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  "license": "MIT",
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  "repository": {
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  "type": "git",