@wayward/types 2.11.2-beta.dev.20220109.2 → 2.11.3-beta.dev.20220112.1

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@@ -113,7 +113,7 @@ export declare type PacketTarget = Array<Player | IConnection> | Player | IConne
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  export interface IMultiplayerOptions {
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  lobbyType: LobbyType;
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  pvp: boolean;
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- ghostDataClear: boolean;
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+ allowHardcoreRespawns: boolean;
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  turnMode: TurnMode;
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  maxPlayers: number;
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  tickSpeed: number;
@@ -141,7 +141,8 @@ export interface IMultiplayerNetworkingOptions {
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  connectionTimeout: number;
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  keepAliveInterval: number;
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  keepAliveTimeout: number;
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- steamNetworkingConnectionWebRTCFallbackTimeout: number;
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+ steamNetworkingConnectionWebRTCFallbackInitialTimeout: number;
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+ steamNetworkingConnectionWebRTCFallbackDownloadingTimeout: number;
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  }
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  export declare type ServerInfo = string | IMatchmakingInfo;
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  export declare enum PacketAcceptType {
@@ -148,6 +148,7 @@ export default class Multiplayer extends EventEmitter.Host<IMultiplayerEvents> {
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  private addDefaultSyncChecks;
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  private getPacketSyncChecks;
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  private clearJoinServerRetryTimeout;
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+ createOrExtendSteamNetworkConnectionWebRTCFallbackTimer(timeoutTime: number): void;
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  clearSteamNetworkConnectionWebRTCFallbackTimer(): void;
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  private startMatchmakingServer;
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  private stopMatchmakingServer;
@@ -18,7 +18,7 @@ export declare class SteamNetworkConnection extends Connection {
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  private readonly onConnected?;
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  private readonly connectGlobalMatchmakingServer?;
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  name: string;
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- readonly maxMessageSize = 262144;
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+ readonly maxMessageSize = 65536;
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  private _processIntervalId;
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  private _checkSessionStateIntervalId;
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  constructor(steamNetworking: ISteamworksNetworking, hostSteamId: string, matchmakingInfo: IMatchmakingInfo | undefined, matchmakingIdentifier: string, onData: (data: ArrayBuffer) => void, onConnected?: ((matchmakingInfo: IMatchmakingInfo) => void) | undefined, connectGlobalMatchmakingServer?: (() => void) | undefined);
@@ -54,6 +54,7 @@ export default class WorldLayerRenderer extends EventEmitter.Host<IWorldLayerRen
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  delete(): void;
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  private deleteTileLayers;
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  reset(): void;
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+ refreshExploredMap(): void;
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  setWorldLayer(worldLayer: WorldLayer): void;
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  addTileLayer(tileLayer: TileLayer): void;
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  updateAll(): void;
@@ -161,6 +161,7 @@ export default class WorldRenderer extends EventEmitter.Host<IWorldRendererEvent
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  load(island: Island): void;
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  update(timeStamp: number): void;
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  updateAllTiles(): void;
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+ refreshExploredMap(): void;
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  initializeSpriteBatch(layer: SpriteBatchLayer): void;
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  private setResources;
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  getPixelSize(): number;
@@ -18,5 +18,6 @@ export default class ExploredMapClientData implements IPreSerializeCallback {
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  exploredMapEncodedData: Map<string, Record<number, number[]>>;
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  private readonly exploredMaps;
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  preSerializeObject(): void;
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+ clear(): void;
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  getExploreMap(island: Island, z: number): ExploreMap;
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  }
@@ -18,7 +18,6 @@ export interface IGameEndData {
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  export default class GameEndMenu extends Menu {
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  private readonly highscore;
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  private readonly respawnButton;
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- private readonly rejoinAsNewPlayerButton;
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  private gameEndData;
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  constructor();
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  setGameEndData(gameEndData: IGameEndData): this;
@@ -27,8 +26,7 @@ export default class GameEndMenu extends Menu {
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  private getTagline;
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  private getContinueButtonText;
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  private continue;
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- private respawnInCasualMode;
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- private rejoinAsNewPlayer;
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+ private respawn;
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  private exitToMenu;
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  private share;
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  }
@@ -22,7 +22,7 @@ export default class TabMultiplayer extends Tab {
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  readonly choiceLobbyPrivate: Choice<undefined>;
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  readonly lobbyType: ChoiceList<Choice<string | number | undefined>, false>;
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  readonly inputPVP: CheckButton;
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- readonly inputGhostData: CheckButton;
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+ readonly inputAllowHardcoreRespawns: CheckButton;
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  readonly maxPlayersRow: RangeRow;
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  readonly tickSpeedRow: RangeRow;
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  private readonly menuRef;
@@ -23,7 +23,7 @@ export default class MultiplayerOptionsMenu extends Menu {
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  private readonly steamRelayNetworkSpacer;
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  private readonly webRTCSpacer;
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  private readonly pvp;
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- private readonly ghostDataClear;
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+ private readonly allowHardcoreRespawns;
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  private readonly maxPlayers;
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  private readonly descriptionInput;
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  private readonly messageOfTheDayInput;
@@ -59,29 +59,30 @@ export declare enum LogSource {
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  Renderer = 46,
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  ReplayManager = 47,
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  ResourceLoader = 48,
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- SaveManager = 49,
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- Serializer = 50,
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- Shaders = 51,
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- SoundEffect = 52,
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- SpritePack = 53,
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- SshCommandManager = 54,
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- SshServer = 55,
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- Steamworks = 56,
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- StringTokenizer = 57,
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- TemperatureManager = 58,
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- TileEventManager = 59,
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- TileUpdate = 60,
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- Timer = 61,
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- Trello = 62,
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- Ui = 63,
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- Utilities = 64,
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- WebAssembly = 65,
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- WebGlContext = 66,
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- WebRTCConnection = 67,
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- WebSocketConnection = 68,
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- World = 69,
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- WorldLayerRenderer = 70,
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- WorldRenderer = 71
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+ SaveLoad = 49,
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+ SaveManager = 50,
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+ Serializer = 51,
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+ Shaders = 52,
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+ SoundEffect = 53,
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+ SpritePack = 54,
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+ SshCommandManager = 55,
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+ SshServer = 56,
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+ Steamworks = 57,
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+ StringTokenizer = 58,
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+ TemperatureManager = 59,
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+ TileEventManager = 60,
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+ TileUpdate = 61,
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+ Timer = 62,
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+ Trello = 63,
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+ Ui = 64,
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+ Utilities = 65,
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+ WebAssembly = 66,
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+ WebGlContext = 67,
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+ WebRTCConnection = 68,
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+ WebSocketConnection = 69,
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+ World = 70,
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+ WorldLayerRenderer = 71,
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+ WorldRenderer = 72
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  }
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  export declare enum LogLineType {
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  Debug = 0,
@@ -8,6 +8,6 @@
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  * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
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  * https://github.com/WaywardGame/types/wiki
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  */
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- export declare const gameVersionStage = "beta", gameVersionMajor = 2, gameVersionMinor = 11, gameVersionPatch = 2, gameVersionName = "Horizons";
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+ export declare const gameVersionStage = "beta", gameVersionMajor = 2, gameVersionMinor = 11, gameVersionPatch = 3, gameVersionName = "Horizons";
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  export declare const gameVersion: string;
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  export declare function registerGlobals(globalObject: any): void;
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "@wayward/types",
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  "description": "TypeScript declarations for Wayward, used for modding.",
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- "version": "2.11.2-beta.dev.20220109.2",
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+ "version": "2.11.3-beta.dev.20220112.1",
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  "license": "MIT",
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  "repository": {
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  "type": "git",