@wayward/types 2.11.2-beta.dev.20220109.1 → 2.11.2-beta.dev.20220111.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -187,7 +187,7 @@ export default class Player extends Human implements IUnserializedCallback {
187
187
  passTurn(turnType?: TurnType): void;
188
188
  tick(isPassTurn?: boolean): void;
189
189
  kill(): void;
190
- respawn(): Promise<void>;
190
+ respawn(reset: boolean): Promise<void>;
191
191
  getMovementProgress(): number;
192
192
  checkUnder(inFacingDirection?: boolean, options?: ICheckUnderOptions): ICheckUnderOptions;
193
193
  hasWalkPath(): boolean;
@@ -35,6 +35,6 @@ declare module SaveLoad {
35
35
  /**
36
36
  * Called from the GameEnd menu
37
37
  */
38
- function respawnInCasualMode(): void;
38
+ function respawn(): void;
39
39
  }
40
40
  export default SaveLoad;