@wayward/types 2.11.2-beta.dev.20220107.1 → 2.11.2-beta.dev.20220109.4
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@@ -228,7 +228,7 @@ export default class Island extends EventEmitter.Host<IIslandEvents> implements
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calculateTileLightLevel(tile: ITile, x: number, y: number, z: number): number;
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getLightSourceAt(x: number, y: number, z: number): number;
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fireBreath(x: number, y: number, z: number, facingDirection: Direction, itemName?: Translation, player?: boolean): void;
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-
coolFires(requirements: IRequirementInfo): void;
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+
coolFires(requirements: IRequirementInfo, human: Human): void;
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isFlammable(x: number, y: number, z: number): boolean;
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/**
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* Converts shallow single bodies of fresh water into seawater.
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@@ -17,7 +17,8 @@ import type Item from "game/item/Item";
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import type { ITileContainer } from "game/tile/ITerrain";
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import type TileEvent from "game/tile/TileEvent";
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export declare enum FireStage {
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-
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Extinguished = 0,
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Embers = 1,
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AlmostExtinguished = 150,
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Struggling = 300,
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Thriving = 450,
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package/package.json
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