@wayward/types 2.11.2-beta.dev.20220105.2 → 2.11.2-beta.dev.20220106.1
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@@ -49,11 +49,11 @@ export declare const ISLAND_TRAVEL_TIME_SEAFARING_SKILL_REDUCTION_MULTIPLIER = 0
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/**
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* Metabolic stat loss is `travelTime * this multiplier`
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*/
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-
export declare const PLAYER_TRAVEL_METABOLIC_STAT_REDUCTION_MULTIPLIER = 0.
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+
export declare const PLAYER_TRAVEL_METABOLIC_STAT_REDUCTION_MULTIPLIER = 0.2;
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/**
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* Stamina loss is `this reduction / Math.log2(boat tier)`
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*/
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-
export declare const PLAYER_TRAVEL_BOAT_STAMINA_STAT_REDUCTION =
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+
export declare const PLAYER_TRAVEL_BOAT_STAMINA_STAT_REDUCTION = 40;
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/**
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* Stat loss is `this reduction / Math.log2(boat tier)`
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*/
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@@ -61,8 +61,8 @@ export declare const PLAYER_TRAVEL_CIVILIZATION_STAT_REDUCTION = 5;
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/**
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* Stamina loss is `lerp(this range, skill percentage)`
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* This works out to:
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-
* - 80% skill (required for swimming to another island) = ~
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-
* - 100% skill =
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* - 80% skill (required for swimming to another island) = ~108 stamina lost
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* - 100% skill = 60 stamina lost
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* - 125% skill = 0 stamina lost
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*/
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export declare const PLAYER_TRAVEL_SWIM_STAMINA_STAT_REDUCTION: IRange;
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package/package.json
CHANGED