@wayward/types 2.11.0-beta.dev.20211214.2 → 2.11.0-beta.dev.20211217.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -50,6 +50,9 @@ export declare class Game extends EventEmitter.Host<IGameEvents> {
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  originalPlayOptions: Partial<IPlayOptions>;
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  saveVersion: string;
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  upgrades: string[];
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+ /**
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+ * The version the save was originally created on
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+ */
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  version: string;
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  worldId: string;
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  private difficultyOptions;
@@ -72,7 +75,6 @@ export declare class Game extends EventEmitter.Host<IGameEvents> {
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  debugRenderer: ITextureDebugRenderer | undefined;
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  webGlContext: WebGlContext | undefined;
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  visible: boolean;
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- lastBuildTime: number;
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  lastSaveVersion: IVersionInfo;
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  saveSize?: string;
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  canvas: HTMLCanvasElement | undefined;
@@ -138,6 +138,11 @@ export default class Doodad extends EventEmitter.Host<IDoodadEvents> implements
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  canGrow(): boolean;
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  getGrowingStage(): GrowingStage | undefined;
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  setGrowingStage(stage: GrowingStage, updateTile?: boolean): void;
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+ /**
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+ * Checks if the doodad will be rendered as tall (2 tiles)
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+ * @returns True if the doodad is tall
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+ */
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+ isTall(): boolean;
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  canPickup(human: Human): boolean;
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  getPickupTypes(): ItemType[] | undefined;
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  getActions(): ActionType[] | undefined;
@@ -91,11 +91,10 @@ export default class Creature extends Entity implements IUnserializedCallback, I
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  increaseWaste(item: Item): void;
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  onUnserialized(): void;
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  /**
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- * Updates the DoodadOverHidden tile flag if the creature is large
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- * large creatures should render over the doodad over layer
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- * which means we should hide the doodad over layer for doodads on the creature
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+ * Updates the DoodadOverHidden tile flag if the creature is large.
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+ * Large creatures should render over the doodad over layer, which means we should hide the doodad over layer for doodads on the creatures tile.
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  */
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- updateDoodadOverHiddenState(x: number, y: number, z: number, tile: ITile, hidden: boolean): void;
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+ updateDoodadOverHiddenState(x: number, y: number, z: number, tile: ITile, shouldBeHidden: boolean): void;
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  processAttack(realPlayers: Player[], description: ICreatureDescription, moveType: MoveType, enemy: Player | Creature | undefined): boolean;
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  getProducedTemperature(): number | undefined;
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  protected getApplicableStatusEffects(): Set<StatusType>;
@@ -627,7 +627,7 @@ export declare enum ItemType {
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  Offal = 164,
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  BoneFragments = 165,
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  LitPoleTorch = 166,
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- Cotton = 167,
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+ CottonBoll = 167,
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  CottonSeeds = 168,
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  CottonFabric = 169,
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  BonePole = 170,
@@ -1092,7 +1092,8 @@ export declare enum ItemType {
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  ButtonMushroomSpores = 629,
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  FlyAmanitaSpores = 630,
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  BrambleCrown = 631,
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- DarkBrambleCrown = 632
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+ DarkBrambleCrown = 632,
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+ Cotton = 633
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  }
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  export declare enum ItemTypeGroup {
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  Invalid = 800,
@@ -183,6 +183,9 @@ export default class ItemManager extends ObjectManager<Item, IItemManagerEvents>
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  getNPCWithItemInInventory(containable: IContainable): NPC | undefined;
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  countItemsInContainer(containers: IContainer | IContainer[], itemTypeSearch: ItemType, ignoreItem?: Item): number;
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  countItemsInContainerByGroup(containers: IContainer | IContainer[], itemTypeGroupSearch: ItemTypeGroup, ignoreItem?: Item): number;
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+ /**
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+ * Get the best tier item
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+ */
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  getBestSafeItemInContainerByUse(container: IContainer, action: ActionType, allowProtectedItems?: boolean, actionMayDamageItem?: boolean, consumable?: boolean): Item | undefined;
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  getItemInContainer(container: IContainer, itemTypeSearch: ItemType, ignoreItem?: Item, allowProtectedItems?: boolean): Item | undefined;
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  getItemForHuman(human: Human, search: ItemType | ItemTypeGroup, allowProtectedItems?: boolean): Item | undefined;
@@ -18,8 +18,8 @@ export declare enum LootGroupType {
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  Highest = 5,
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  Low = 6,
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  SeaTreasure = 7,
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- VeryHigh = 8,
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- SeedsSpores = 9
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+ SeedsSpores = 8,
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+ VeryHigh = 9
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  }
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  export declare const lootGroup: (ItemType[] | undefined)[];
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  export default lootGroup;
@@ -63,60 +63,61 @@ export declare enum Prompt {
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  MenuGameEndReturnToTitleScreenMultiplayer = 45,
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  MenuLoadGameDeleteSave = 46,
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  MenuLoadGameDeleteSaves = 47,
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- MenuLoadGameImportSaveFailure = 48,
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- MenuLoadGameExportType = 49,
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+ MenuLoadGameExportType = 48,
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+ MenuLoadGameImportSaveFailure = 49,
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  MenuLoadGameMissingMod = 50,
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- MenuLoadGamePublishError = 51,
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- MenuMainWelcomeToVersion = 52,
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- MenuMainOldVersionWarning = 53,
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- MenuModsConfirmPublish = 54,
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- MenuModsConfirmPublishUpdate = 55,
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- MenuModsModEnableMultipleLanguages = 56,
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- MenuModsModEnableUseLanguage = 57,
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- MenuModsPublishedReminderRequiredModsOnWorkshop = 58,
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- MenuModsPublishError = 59,
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- MenuModsPublishUpdateError = 60,
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- MenuModsInfoMissingDependencies = 61,
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- MenuModsConfirmEnableDisabledDependencies = 62,
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- MenuModsConfirmDisableDependents = 63,
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- MenuModsConfirmUninstallMod = 64,
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- MenuModsUnloadableSaveGameMod = 65,
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- MenuModsSubmenuEditInternalModsModsListChangeReload = 66,
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- MenuMultiplayerCannotJoinFailedToLoadMods = 67,
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- MenuNewGameTooManySaves = 68,
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- MenuCustomGameOptionsConfirmImport = 69,
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- MenuCustomGameOptionsImportFailure = 70,
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- MenuMilestoneModifiersConfirmImport = 71,
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- MenuMilestoneModifiersImportFailure = 72,
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- MenuOptionsReloadGame = 73,
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- MenuOptionsConfirmUnlockMilestones = 74,
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- MenuOptionsConfirmUnlockRecipes = 75,
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- MenuOptionsSaveDataClearAll = 76,
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- MenuOptionsSaveDataClearCharacters = 77,
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- MenuOptionsSaveDataClearHighscores = 78,
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- MenuOptionsSaveDataClearMilestones = 79,
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- MenuOptionsSaveDataClearOptions = 80,
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- MenuOptionsSaveDataClearSaves = 81,
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- MenuOptionsSaveDataClearCraftingRecipes = 82,
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- MenuOptionsSaveDataClearBindings = 83,
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- MenuOptionsConfirmImportGlobalData = 84,
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- MenuPauseGhostKeepSave = 85,
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- MenuPauseReturnToTitleScreen = 86,
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- MenuPauseReturnToTitleScreenChallenge = 87,
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- MenuPauseReturnToTitleScreenChallengeMultiplayer = 88,
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- MenuPauseReturnToTitleScreenMultiplayer = 89,
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- MultiplayerFailedToConnect = 90,
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- MultiplayerRestartServerAfterLoadingSave = 91,
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- MultiplayerDisconnect = 92,
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- MultiplayerDisconnectRejoin = 93,
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- SteamworksURLOpenedInBrowser = 94,
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- SteamworksWorkshopOpenedInBrowser = 95,
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- SteamworksModWithNameAlreadyExists = 96,
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- SteamworksModImportSaveGameFailure = 97,
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- SteamworksModImportedSaveGame = 98,
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- SteamworksOpenFolderFailure = 99,
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- SteamworksModPublishModJsonUpdateFailed = 100,
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- UiSaveDrop = 101
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+ MenuLoadGameOldBuildTime = 51,
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+ MenuLoadGamePublishError = 52,
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+ MenuMainWelcomeToVersion = 53,
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+ MenuMainOldVersionWarning = 54,
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+ MenuModsConfirmPublish = 55,
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+ MenuModsConfirmPublishUpdate = 56,
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+ MenuModsModEnableMultipleLanguages = 57,
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+ MenuModsModEnableUseLanguage = 58,
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+ MenuModsPublishedReminderRequiredModsOnWorkshop = 59,
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+ MenuModsPublishError = 60,
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+ MenuModsPublishUpdateError = 61,
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+ MenuModsInfoMissingDependencies = 62,
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+ MenuModsConfirmEnableDisabledDependencies = 63,
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+ MenuModsConfirmDisableDependents = 64,
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+ MenuModsConfirmUninstallMod = 65,
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+ MenuModsUnloadableSaveGameMod = 66,
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+ MenuModsSubmenuEditInternalModsModsListChangeReload = 67,
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+ MenuMultiplayerCannotJoinFailedToLoadMods = 68,
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+ MenuNewGameTooManySaves = 69,
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+ MenuCustomGameOptionsConfirmImport = 70,
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+ MenuCustomGameOptionsImportFailure = 71,
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+ MenuMilestoneModifiersConfirmImport = 72,
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+ MenuMilestoneModifiersImportFailure = 73,
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+ MenuOptionsReloadGame = 74,
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+ MenuOptionsConfirmUnlockMilestones = 75,
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+ MenuOptionsConfirmUnlockRecipes = 76,
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+ MenuOptionsSaveDataClearAll = 77,
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+ MenuOptionsSaveDataClearCharacters = 78,
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+ MenuOptionsSaveDataClearHighscores = 79,
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+ MenuOptionsSaveDataClearMilestones = 80,
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+ MenuOptionsSaveDataClearOptions = 81,
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+ MenuOptionsSaveDataClearSaves = 82,
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+ MenuOptionsSaveDataClearCraftingRecipes = 83,
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+ MenuOptionsSaveDataClearBindings = 84,
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+ MenuOptionsConfirmImportGlobalData = 85,
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+ MenuPauseGhostKeepSave = 86,
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+ MenuPauseReturnToTitleScreen = 87,
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+ MenuPauseReturnToTitleScreenChallenge = 88,
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+ MenuPauseReturnToTitleScreenChallengeMultiplayer = 89,
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+ MenuPauseReturnToTitleScreenMultiplayer = 90,
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+ MultiplayerFailedToConnect = 91,
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+ MultiplayerRestartServerAfterLoadingSave = 92,
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+ MultiplayerDisconnect = 93,
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+ MultiplayerDisconnectRejoin = 94,
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+ SteamworksURLOpenedInBrowser = 95,
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+ SteamworksWorkshopOpenedInBrowser = 96,
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+ SteamworksModWithNameAlreadyExists = 97,
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+ SteamworksModImportSaveGameFailure = 98,
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+ SteamworksModImportedSaveGame = 99,
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+ SteamworksOpenFolderFailure = 100,
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+ SteamworksModPublishModJsonUpdateFailed = 101,
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+ UiSaveDrop = 102
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  }
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  export declare enum PromptType {
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  Info = 0,
@@ -66,32 +66,32 @@ declare const promptDescriptions: {
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  45: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[playersConnected: number]>;
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  46: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[name?: string | undefined]>;
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  47: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[deleteCount: number]>;
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- 48: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[succeeded: Text[], failed: Text[], unknownErrors: boolean]>;
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- 49: import("game/meta/prompt/IPrompt").IPromptChoiceDescription<any[], (InterruptChoice.Cancel | InterruptChoice.LocalFile | InterruptChoice.SteamWorkshop)[]>;
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+ 49: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[succeeded: Text[], failed: Text[], unknownErrors: boolean]>;
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+ 48: import("game/meta/prompt/IPrompt").IPromptChoiceDescription<any[], (InterruptChoice.Cancel | InterruptChoice.LocalFile | InterruptChoice.SteamWorkshop)[]>;
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  50: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[missingMods: string[], disabledMods: string[]]>;
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- 51: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[err: Text]>;
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- 52: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[versionString: string]>;
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- 53: import("game/meta/prompt/IPrompt").IPromptChoiceDescription<[lastVersionString: string, thisVersionString: string], [InterruptChoice.ContinueAnyway, InterruptChoice.OpenSaveFolderAndQuit]>;
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- 54: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
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+ 51: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[saveBuildTime: string, gamebuildTime: string]>;
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+ 52: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[err: Text]>;
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+ 53: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[versionString: string]>;
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+ 54: import("game/meta/prompt/IPrompt").IPromptChoiceDescription<[lastVersionString: string, thisVersionString: string], [InterruptChoice.ContinueAnyway, InterruptChoice.OpenSaveFolderAndQuit]>;
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  55: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
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  56: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
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  57: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
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- 58: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
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- 59: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[error?: string | undefined]>;
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+ 58: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
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+ 59: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
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  60: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[error?: string | undefined]>;
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- 61: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[modName: string, dependencies: Text]>;
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- 62: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[modName: string, dependencies: Text]>;
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- 63: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[modName: string, dependents: Text]>;
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- 64: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[modName: string]>;
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- 65: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[folderName: string]>;
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- 66: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
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- 67: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[modErrors: Text[]]>;
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- 68: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
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- 69: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
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- 70: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
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- 71: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
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- 72: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
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- 73: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
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+ 61: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[error?: string | undefined]>;
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+ 62: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[modName: string, dependencies: Text]>;
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+ 63: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[modName: string, dependencies: Text]>;
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+ 64: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[modName: string, dependents: Text]>;
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+ 65: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[modName: string]>;
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+ 66: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[folderName: string]>;
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+ 67: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
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+ 68: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[modErrors: Text[]]>;
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+ 69: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
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+ 70: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
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+ 71: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
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+ 72: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
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+ 73: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
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  74: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
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  75: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
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  76: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
@@ -103,23 +103,24 @@ declare const promptDescriptions: {
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  82: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
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  83: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
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  84: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
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- 85: import("game/meta/prompt/IPrompt").IPromptChoiceDescription<any[], (InterruptChoice.Cancel | InterruptChoice.NoWarn | InterruptChoice.Yes)[]>;
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- 86: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
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- 87: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[isGhostAndNotServer: boolean]>;
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- 88: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[playersConnected: number]>;
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- 89: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[playersConnected: number, isGhostAndNotServer: boolean]>;
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- 90: import("game/meta/prompt/IPrompt").IPromptChoiceDescription<any[], (InterruptChoice.Cancel | InterruptChoice.Retry)[]>;
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- 91: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
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- 92: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[type: TranslationImpl, reason?: TranslationImpl | undefined]>;
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- 93: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[type: TranslationImpl, reason?: TranslationImpl | undefined]>;
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- 94: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
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+ 85: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
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+ 86: import("game/meta/prompt/IPrompt").IPromptChoiceDescription<any[], (InterruptChoice.Cancel | InterruptChoice.NoWarn | InterruptChoice.Yes)[]>;
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+ 87: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
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+ 88: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[isGhostAndNotServer: boolean]>;
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+ 89: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[playersConnected: number]>;
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+ 90: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[playersConnected: number, isGhostAndNotServer: boolean]>;
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+ 91: import("game/meta/prompt/IPrompt").IPromptChoiceDescription<any[], (InterruptChoice.Cancel | InterruptChoice.Retry)[]>;
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+ 92: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[]>;
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+ 93: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[type: TranslationImpl, reason?: TranslationImpl | undefined]>;
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+ 94: import("game/meta/prompt/IPrompt").IPromptConfirmDescription<[type: TranslationImpl, reason?: TranslationImpl | undefined]>;
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  95: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
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  96: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
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- 97: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[modName: string]>;
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+ 97: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
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  98: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[modName: string]>;
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- 99: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
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- 100: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[error: string | undefined, publishedFileId: string]>;
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- 101: import("game/meta/prompt/IPrompt").IPromptChoiceDescription<any[], never[]>;
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+ 99: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[modName: string]>;
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+ 100: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[]>;
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+ 101: import("game/meta/prompt/IPrompt").IPromptInfoDescription<[error: string | undefined, publishedFileId: string]>;
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+ 102: import("game/meta/prompt/IPrompt").IPromptChoiceDescription<any[], never[]>;
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  };
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  declare const _default: Record<Prompt, PromptDescription<any[]>>;
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  export default _default;
@@ -53,7 +53,8 @@ export declare enum Milestone {
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  Apocryphal = 41,
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  Diverse = 42,
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  InternalDiscoveredBoats = 43,
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- Traitor = 44
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+ Traitor = 44,
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+ MasterOfAll = 45
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  }
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  export declare type ExcludeInternalMilestones<MILESTONE extends Milestone> = PickValueKeys<typeof Milestone, MILESTONE> extends `Internal${string}` ? never : MILESTONE;
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  export declare enum MilestoneVisibility {
@@ -38,7 +38,7 @@ declare module GameOptions {
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  };
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  };
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  }
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- export function upgrade(difficultyOptions: IGameOptions, _version: IVersionInfo): string[];
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+ export function upgrade(options: IGameOptions, _version: IVersionInfo): string[];
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  export {};
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  }
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  export default GameOptions;
@@ -298,6 +298,10 @@ export interface IGameOptionsSkill {
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  * A multiplier for how fast the skill is gained.
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  */
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  gainMultiplier: number;
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+ /**
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+ * If set, skill cannot be raised past 100 even with bonuses.
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+ */
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+ noBonuses: boolean;
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  }
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  export interface IGameOptionsCreature {
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  /**
@@ -0,0 +1,16 @@
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+ /*!
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+ * Copyright 2011-2021 Unlok
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+ * https://www.unlok.ca
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+ *
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+ * Credits & Thanks:
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+ * https://www.unlok.ca/credits-thanks/
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+ *
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+ * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
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+ * https://github.com/WaywardGame/types/wiki
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+ */
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+ import type { IGameOptionsPartial } from "game/options/IGameOptions";
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+ import MilestoneModifier, { MilestoneModifierGroup } from "game/options/modifiers/milestone/MilestoneModifier";
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+ export default class MasterOfAll extends MilestoneModifier {
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+ getOptions(): IGameOptionsPartial;
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+ getGroup(): MilestoneModifierGroup;
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+ }
@@ -44,7 +44,7 @@ interface IReferenceTypeMap {
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  export declare type Referenceable = IReferenceTypeMap[ReferenceableReferenceTypes];
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  export default class ReferenceManager {
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  static isEnumReference(type: ReferenceType): type is EnumReferenceTypes;
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- static getList(type: ReferenceType, gameIsland?: Island): import("../entity/creature/corpse/CorpseManager").default | import("../entity/creature/CreatureManager").default | import("../doodad/DoodadManager").default | import("../item/ItemManager").default | import("../entity/npc/NPCManager").default | import("../tile/TileEventManager").default | Player[] | readonly Milestone[] | readonly ItemType[] | IterableIterator<Island> | readonly SkillType[] | readonly Stat[];
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+ static getList(type: ReferenceType, gameIsland?: Island): import("../entity/creature/corpse/CorpseManager").default | import("../entity/creature/CreatureManager").default | import("../doodad/DoodadManager").default | import("../item/ItemManager").default | import("../entity/npc/NPCManager").default | import("../tile/TileEventManager").default | Player[] | readonly SkillType[] | readonly Milestone[] | readonly ItemType[] | IterableIterator<Island> | readonly Stat[];
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  private referenceCursor;
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  create(): number;
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  get(thing: Referenceable): Reference | undefined;