@wayward/types 2.11.0-beta.dev.20211212.3 → 2.11.0-beta.dev.20211214.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -145,7 +145,10 @@ export declare class Game extends EventEmitter.Host<IGameEvents> {
145
145
  */
146
146
  getGreatestWeaknesses(defense: Defense, damageTypes: DamageType, damage: number): DamageType[];
147
147
  updateOption(player: Player | undefined, id: keyof IOptions, value: boolean | number): void;
148
- private updateOptionInternal;
148
+ /**
149
+ * Do not call this directly. Use updateOption instead
150
+ */
151
+ updateOptionInternal(id: keyof IOptions, value: boolean | number, player?: Player): void;
149
152
  /**
150
153
  * Collection of things to perform on each tick
151
154
  */
@@ -146,7 +146,7 @@ export interface IPlayerOptions {
146
146
  id?: number;
147
147
  identifier?: string;
148
148
  absentPlayerIndex?: number;
149
- options?: IOptions;
149
+ options?: Readonly<IOptions>;
150
150
  spawnIslandId?: IslandId;
151
151
  spawnPosition?: IVector3;
152
152
  character: ICharacter;
@@ -51,7 +51,7 @@ export default abstract class Human extends Entity implements IHasInsulation {
51
51
  handToUse: EquipType | undefined;
52
52
  inventory: IContainer;
53
53
  islandId: IslandId;
54
- options: IOptions;
54
+ options: Readonly<IOptions>;
55
55
  readonly equipEffects: Map<EquipEffect, EquipEffects>;
56
56
  restData: IRestData | undefined;
57
57
  score: number;
@@ -112,6 +112,7 @@ declare const actionDescriptions: {
112
112
  59: import("./Action").Action<[import("game/entity/action/IAction").ActionArgument.Direction, [import("game/entity/action/IAction").ActionArgument.Integer32, import("game/entity/action/IAction").ActionArgument.Undefined]], import("../player/Player").default | import("../npc/NPC").default, void, [import("../../../utilities/math/Direction").Direction.None | import("../../../utilities/math/Direction").Direction.East | import("../../../utilities/math/Direction").Direction.North | import("../../../utilities/math/Direction").Direction.West | import("../../../utilities/math/Direction").Direction.South, (number | undefined)?]>;
113
113
  90: import("./Action").Action<[import("game/entity/action/IAction").ActionArgument.Container, [import("game/entity/action/IAction").ActionArgument.UnsignedInteger32NumberArray, import("game/entity/action/IAction").ActionArgument.Undefined]], import("../player/Player").default, void, [import("../../item/IItem").IContainer, (number[] | undefined)?]>;
114
114
  97: import("./Action").Action<[import("game/entity/action/IAction").ActionArgument.Item, [import("game/entity/action/IAction").ActionArgument.Integer32, import("game/entity/action/IAction").ActionArgument.Undefined]], import("../player/Player").default, void, [import("../../item/Item").default, (number | undefined)?]>;
115
+ 104: import("./Action").Action<[import("game/entity/action/IAction").ActionArgument.String, import("game/entity/action/IAction").ActionArgument.Object], import("../player/Player").default, void, [string, any?]>;
115
116
  92: import("./Action").Action<[import("game/entity/action/IAction").ActionArgument.ItemNearby, [import("game/entity/action/IAction").ActionArgument.ItemNearby, import("game/entity/action/IAction").ActionArgument.Undefined]], import("../player/Player").default | import("../npc/NPC").default, void, [import("../../item/Item").default, (import("../../item/Item").default | undefined)?]>;
116
117
  62: import("./Action").Action<[import("game/entity/action/IAction").ActionArgument.ItemNearby, import("game/entity/action/IAction").ActionArgument.ActionType], import("../player/Player").default | import("../npc/NPC").default, void, [import("../../item/Item").default, ActionType]>;
117
118
  };
@@ -135,7 +135,8 @@ export declare enum ActionType {
135
135
  Mine = 100,
136
136
  ToggleHitch = 101,
137
137
  ToggleDoor = 102,
138
- ToggleContainer = 103
138
+ ToggleContainer = 103,
139
+ UpdateOption = 104
139
140
  }
140
141
  export declare enum ActionUsability {
141
142
  Paused = 0,
@@ -0,0 +1,14 @@
1
+ /*!
2
+ * Copyright 2011-2021 Unlok
3
+ * https://www.unlok.ca
4
+ *
5
+ * Credits & Thanks:
6
+ * https://www.unlok.ca/credits-thanks/
7
+ *
8
+ * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
9
+ * https://github.com/WaywardGame/types/wiki
10
+ */
11
+ import { Action } from "game/entity/action/Action";
12
+ import { ActionArgument } from "game/entity/action/IAction";
13
+ declare const _default: Action<[ActionArgument.String, ActionArgument.Object], import("../../player/Player").default, void, [string, any?]>;
14
+ export default _default;
@@ -16,7 +16,7 @@ import type Human from "game/entity/Human";
16
16
  import { MoveType } from "game/entity/IEntity";
17
17
  import type Player from "game/entity/player/Player";
18
18
  import type { ITile } from "game/tile/ITerrain";
19
- import type Vector3 from "utilities/math/Vector3";
19
+ import Vector3 from "utilities/math/Vector3";
20
20
  export interface ICreatureManagerEvents extends Events<EntityManager<Creature>> {
21
21
  /**
22
22
  * Called when a creature is about to be spawned
@@ -60,6 +60,11 @@ export default class CreatureManager extends EntityManager<Creature> {
60
60
  spawnFromGroup(creatureGroup: SpawnGroup, x: number, y: number, z: number, bypass?: boolean, bypassCreatureLimit?: boolean): Creature | undefined;
61
61
  exists(creature: Creature): boolean;
62
62
  maybeSpawnClawWorm(target: Human | Creature): void;
63
+ /**
64
+ * Maybe spawns a Dryad based on target reputation, plants around target, and chance.
65
+ * @param target Human that we check around to find a suitable spawn.
66
+ */
67
+ maybeSpawnDryad(target: Human): void;
63
68
  remove(creature: Creature): void;
64
69
  updateAll(realPlayers: Player[]): void;
65
70
  /**
@@ -75,7 +75,8 @@ export declare enum CreatureType {
75
75
  VoidDweller = 48,
76
76
  SnowWalker = 49,
77
77
  Mammoth = 50,
78
- Pangolin = 51
78
+ Pangolin = 51,
79
+ Dryad = 52
79
80
  }
80
81
  export interface ICreatureOld extends Creature {
81
82
  hp: number;
@@ -171,6 +171,10 @@ export interface IItemDescription extends IObjectDescription, IModdable, ITemper
171
171
  */
172
172
  createTileEventOnCraft?: TileEventType;
173
173
  showOverHair?: boolean;
174
+ /**
175
+ * If set to true, still render the hair under this equipment.
176
+ */
177
+ showOnTopOfHair?: boolean;
174
178
  hasSleepImage?: boolean;
175
179
  /**
176
180
  * If set to true, the item will count as something you can start on fire or where fire can spread to.
@@ -1086,7 +1090,9 @@ export declare enum ItemType {
1086
1090
  PalapalaiFrond = 627,
1087
1091
  PalapalaiSpores = 628,
1088
1092
  ButtonMushroomSpores = 629,
1089
- FlyAmanitaSpores = 630
1093
+ FlyAmanitaSpores = 630,
1094
+ BrambleCrown = 631,
1095
+ DarkBrambleCrown = 632
1090
1096
  }
1091
1097
  export declare enum ItemTypeGroup {
1092
1098
  Invalid = 800,
@@ -183,7 +183,10 @@ export default class ItemManager extends ObjectManager<Item, IItemManagerEvents>
183
183
  getNPCWithItemInInventory(containable: IContainable): NPC | undefined;
184
184
  countItemsInContainer(containers: IContainer | IContainer[], itemTypeSearch: ItemType, ignoreItem?: Item): number;
185
185
  countItemsInContainerByGroup(containers: IContainer | IContainer[], itemTypeGroupSearch: ItemTypeGroup, ignoreItem?: Item): number;
186
- getBestSafeItemInContainerByUse(container: IContainer, action: ActionType, allowProtectedItems?: boolean, canDamageItem?: boolean, consumable?: boolean): Item | undefined;
186
+ /**
187
+ * Get the best tier item
188
+ */
189
+ getBestSafeItemInContainerByUse(container: IContainer, action: ActionType, allowProtectedItems?: boolean, actionMayDamageItem?: boolean, consumable?: boolean): Item | undefined;
187
190
  getItemInContainer(container: IContainer, itemTypeSearch: ItemType, ignoreItem?: Item, allowProtectedItems?: boolean): Item | undefined;
188
191
  getItemForHuman(human: Human, search: ItemType | ItemTypeGroup, allowProtectedItems?: boolean): Item | undefined;
189
192
  getItemInContainerByGroup(container: IContainer, itemTypeGroupSearch: ItemTypeGroup, ignoreItemId?: number, allowProtectedItems?: boolean): Item | undefined;
@@ -198,6 +201,10 @@ export default class ItemManager extends ObjectManager<Item, IItemManagerEvents>
198
201
  isContainableInAdjacentContainer(player: Player, containable: IContainable, includeNpcs?: boolean, ignoreOptions?: boolean): boolean;
199
202
  isInInventory(containable: IContainable): boolean;
200
203
  isTileContainer(container: IContainer | undefined): boolean;
204
+ /**
205
+ * Returns ordered items for the containers
206
+ * Note: It may return the real containedItems array!
207
+ */
201
208
  getOrderedContainerItems(container: IContainer, allowProtectedItems?: boolean): Item[];
202
209
  reduceDismantleWeight(createdItems: Item[], itemWeight: number): void;
203
210
  getItemTypeTranslation(itemType: ItemType | ItemTypeGroup): Translation;
@@ -18,7 +18,8 @@ export declare enum LootGroupType {
18
18
  Highest = 5,
19
19
  Low = 6,
20
20
  SeaTreasure = 7,
21
- VeryHigh = 8
21
+ VeryHigh = 8,
22
+ SeedsSpores = 9
22
23
  }
23
24
  export declare const lootGroup: (ItemType[] | undefined)[];
24
25
  export default lootGroup;
@@ -52,7 +52,8 @@ export declare enum Milestone {
52
52
  Multitasker = 40,
53
53
  Apocryphal = 41,
54
54
  Diverse = 42,
55
- InternalDiscoveredBoats = 43
55
+ InternalDiscoveredBoats = 43,
56
+ Traitor = 44
56
57
  }
57
58
  export declare type ExcludeInternalMilestones<MILESTONE extends Milestone> = PickValueKeys<typeof Milestone, MILESTONE> extends `Internal${string}` ? never : MILESTONE;
58
59
  export declare enum MilestoneVisibility {
@@ -73,6 +73,14 @@ export interface IGameOptions {
73
73
  * Maximum number of creatures that can spawn in a world
74
74
  */
75
75
  spawnLimit: number;
76
+ /**
77
+ * Multiplier for how much max/min HP bonus is given on each tame
78
+ */
79
+ tameHealthMultiplier: number;
80
+ /**
81
+ * Multiplier for how long each tame lasts
82
+ */
83
+ tameTimeMutiplier: number;
76
84
  };
77
85
  time: {
78
86
  /**
@@ -8,11 +8,9 @@
8
8
  * Wayward is a copyrighted and licensed work. Modification and/or distribution of any source files is prohibited. If you wish to modify the game in any way, please refer to the modding guide:
9
9
  * https://github.com/WaywardGame/types/wiki
10
10
  */
11
- import PlayerTargetedSharedPacket from "multiplayer/packets/PlayerTargetedSharedPacket";
12
- import type { IOptions } from "save/data/ISaveDataGlobal";
13
- export default class UpdateOptionPacket extends PlayerTargetedSharedPacket {
14
- id: keyof IOptions;
15
- value: boolean | number;
16
- isAllowedWhenPaused(): boolean;
17
- process(): void;
11
+ import type { IGameOptionsPartial } from "game/options/IGameOptions";
12
+ import MilestoneModifier, { MilestoneModifierGroup } from "game/options/modifiers/milestone/MilestoneModifier";
13
+ export default class Traitor extends MilestoneModifier {
14
+ getOptions(): IGameOptionsPartial;
15
+ getGroup(): MilestoneModifierGroup;
18
16
  }
@@ -19,11 +19,13 @@ import type NPC from "game/entity/npc/NPC";
19
19
  import type { IDecayTemperatureRange } from "game/IGame";
20
20
  import type { Quality } from "game/IObject";
21
21
  import type { IContainer, ItemType } from "game/item/IItem";
22
+ import type Item from "game/item/Item";
22
23
  import type MagicalPropertyManager from "game/magic/MagicalPropertyManager";
23
24
  import type { MapTile } from "game/mapping/IMapTile";
24
25
  import type { TileEventType } from "game/tile/ITileEvent";
25
26
  import type { ILeftOverTile } from "game/tile/Terrains";
26
27
  import type TileEvent from "game/tile/TileEvent";
28
+ import type { ISerializedTranslation } from "language/ITranslation";
27
29
  import type { IModdable } from "mod/ModRegistry";
28
30
  import type { IRGB } from "utilities/Color";
29
31
  import type { IVector3 } from "utilities/math/IVector";
@@ -141,6 +143,10 @@ export interface ITileData {
141
143
  meltDecay?: number;
142
144
  weight?: number;
143
145
  magic?: MagicalPropertyManager;
146
+ disassembly?: Item[];
147
+ ownerIdentifier?: string;
148
+ renamed?: string | ISerializedTranslation | undefined;
149
+ tradedFrom?: string[];
144
150
  }
145
151
  export declare type ITileDataOld = Partial<ITileData> & {
146
152
  strength?: number;
@@ -716,184 +716,185 @@ declare enum Message {
716
716
  StillHasNoWaterToPurify = 704,
717
717
  StirredUpClawWorm = 705,
718
718
  StirredUpCreature = 706,
719
- StoppedYourBleeding = 707,
720
- StopUsingBoat = 708,
721
- Strength = 709,
722
- StrengthIncreasing = 710,
723
- SummonedGuardiansByDiggingTreasure = 711,
724
- SummonedGuardiansByLockpicking = 712,
725
- SummonVoidDwellerItem = 713,
726
- SummonVoidDwellerRinging = 714,
727
- SummonVoidDwellerShiver = 715,
728
- SunNotBrightEnoughToStartFire = 716,
729
- Swimming = 717,
730
- TakenFromGroundBecomeTamed = 718,
731
- Tame = 719,
732
- TamedCreature = 720,
733
- TeleportBlocked = 721,
734
- Teleported = 722,
735
- ThanksBuying = 723,
736
- ThanksSelling = 724,
737
- TheCreature = 725,
738
- TheirFist = 726,
739
- ThePlant = 727,
740
- ThereIsNoContainerOnTheStill = 728,
741
- ThereIsNoSunToStartFire = 729,
742
- ThisCannotBeMilked = 730,
743
- Throw = 731,
744
- ThrownIntoDepths = 732,
745
- ThrownIntoObstacle = 733,
746
- ThrownIntoVoid = 734,
747
- Tier = 735,
748
- TierGroup = 736,
749
- Till = 737,
750
- Tilling = 738,
751
- TimeIs = 739,
752
- TimeIsDawn = 740,
753
- TimeIsDaytime = 741,
754
- TimeIsDusk = 742,
755
- TimeIsNighttime = 743,
756
- TimeIsSunrise = 744,
757
- TimeIsSunset = 745,
758
- ToDamageAChest = 746,
759
- ToFight = 747,
760
- TooDamaged = 748,
761
- TooExhaustedToJump = 749,
762
- Touching = 750,
763
- TradeBarterCreditForItem = 751,
764
- TradeItemForBarterCredit = 752,
765
- TradingWith = 753,
766
- TrampledFire = 754,
767
- TrampledIntoGround = 755,
768
- TrampleIntoGround = 756,
769
- Trampling = 757,
770
- TransmogrificationNotPossible = 758,
771
- Transmogrified = 759,
772
- Transmogrify = 760,
773
- TrapMissed = 761,
774
- TrapStoppedYou = 762,
775
- Traveling = 763,
776
- TreasureIsBlocked = 764,
777
- UnEquip = 765,
778
- UnEquipAll = 766,
779
- Unhitch = 767,
780
- UnhitchCreature = 768,
781
- Unknown = 769,
782
- UnknownItem = 770,
783
- Unlimited = 771,
784
- UnlockedChest = 772,
785
- UnlockedTime = 773,
786
- UnpurifiedFreshWater = 774,
787
- UnpurifiedWaterInStill = 775,
788
- UsingBareHands = 776,
789
- Vulnerable = 777,
790
- WaitUntilFireCooledToGetWater = 778,
791
- Water = 779,
792
- WaterGathering = 780,
793
- WaterPutOutFire = 781,
794
- Weight = 782,
795
- WellIsDry = 783,
796
- WellIsFull = 784,
797
- West = 785,
798
- WestNorthwest = 786,
799
- WestSouthwest = 787,
800
- WildGoatRefusedToBeMilked = 788,
801
- WillNotTrade = 789,
802
- WithYouSee = 790,
803
- WorkingYourselfIntoExhaustion = 791,
804
- WorkingYourselfIntoExhaustionAndDrowning = 792,
805
- Worth = 793,
806
- You = 794,
807
- YouApplied = 795,
808
- YouAte = 796,
809
- YouBeginResting = 797,
810
- YouCannotDoThatYet = 798,
811
- YouCanNowCombatTheTides = 799,
812
- YouCooledLava = 800,
813
- YouCrafted = 801,
814
- YouDied = 802,
815
- YouDoNotFindTreasureYet = 803,
816
- YouDrank = 804,
817
- YouDropTheTorch = 805,
818
- YouEnchant = 806,
819
- YouEquip = 807,
820
- YouFailedTo = 808,
821
- YouFailedToExtinguishedFireFully = 809,
822
- YouFailedToHeal = 810,
823
- YouFailedToHealOther = 811,
824
- YouFire = 812,
825
- YouGathered = 813,
826
- YouGatheredAndDropped = 814,
827
- YouHarvested = 815,
828
- YouHarvestedAndDropped = 816,
829
- YouHave = 817,
830
- YouHaveAlreadyLearned = 818,
831
- YouHaveDied = 819,
832
- YouHaveEnabledDisabled = 820,
833
- YouHaveHealedOther = 821,
834
- YouHaveKilled = 822,
835
- YouHaveReleased = 823,
836
- YouHaveTamed = 824,
837
- YouNeedMoreCredit = 825,
838
- YouNeedXToY = 826,
839
- YouNoticeBarren = 827,
840
- YouNoticeBecomeEnraged = 828,
841
- YouNoticeDying = 829,
842
- YouNoticeFertilityDecreasing = 830,
843
- YouNoticeFertilityIncreasing = 831,
844
- YouNoticeGrowing = 832,
845
- YouNoticeLavaCooling = 833,
846
- YouNoticeLavaHardening = 834,
847
- YouNoticePerish = 835,
848
- YouNoticePlantDamage = 836,
849
- YouNoticePlantRegenerated = 837,
850
- YouNoticeRegrowing = 838,
851
- YouNoticeStumbleInjureItself = 839,
852
- YouNoticeTakeFromGround = 840,
853
- YouNoticeWoundsClosing = 841,
854
- YouNoticeZombieHorde = 842,
855
- YouOfferedToCreature = 843,
856
- YouOpen = 844,
857
- YouPacked = 845,
858
- YouPickedUp = 846,
859
- YouRefine = 847,
860
- YouReinforce = 848,
861
- YouRepair = 849,
862
- YouReturnFromCivilizationWith = 850,
863
- YourFist = 851,
864
- YourHands = 852,
865
- YourHighSkill = 853,
866
- YourInventory = 854,
867
- YourIsland = 855,
868
- YourLowSkill = 856,
869
- YourModerateSkill = 857,
870
- YourRubbingNoEffect = 858,
871
- YouRub = 859,
872
- YouSee = 860,
873
- YouSeeALivingMushroomSpore = 861,
874
- YouSeeAnAberrant = 862,
875
- YouSeeASkeletonCollapse = 863,
876
- YouSeeASlimeCombine = 864,
877
- YouSeeAZombieBleeding = 865,
878
- YouSeeCoolDown = 866,
879
- YouSeeDrop = 867,
880
- YouSeeEngulfFire = 868,
881
- YouSeeFireSpread = 869,
882
- YouSeeHelpingPlant = 870,
883
- YouSeeLay = 871,
884
- YouSeeLayingTrap = 872,
885
- YouSeeSpewLava = 873,
886
- YouSeeSpitAcid = 874,
887
- YouSeeSpringForth = 875,
888
- YouSeeSummon = 876,
889
- YouSeeSwampFlood = 877,
890
- YouSeeTrampling = 878,
891
- YouSetTheTrapOff = 879,
892
- YouStokeTheFireElemental = 880,
893
- YouThrew = 881,
894
- YouTilled = 882,
895
- YouUnequip = 883,
896
- YouUsed = 884,
897
- YouWhileTraveling = 885
719
+ DryadSprouted = 707,
720
+ StoppedYourBleeding = 708,
721
+ StopUsingBoat = 709,
722
+ Strength = 710,
723
+ StrengthIncreasing = 711,
724
+ SummonedGuardiansByDiggingTreasure = 712,
725
+ SummonedGuardiansByLockpicking = 713,
726
+ SummonVoidDwellerItem = 714,
727
+ SummonVoidDwellerRinging = 715,
728
+ SummonVoidDwellerShiver = 716,
729
+ SunNotBrightEnoughToStartFire = 717,
730
+ Swimming = 718,
731
+ TakenFromGroundBecomeTamed = 719,
732
+ Tame = 720,
733
+ TamedCreature = 721,
734
+ TeleportBlocked = 722,
735
+ Teleported = 723,
736
+ ThanksBuying = 724,
737
+ ThanksSelling = 725,
738
+ TheCreature = 726,
739
+ TheirFist = 727,
740
+ ThePlant = 728,
741
+ ThereIsNoContainerOnTheStill = 729,
742
+ ThereIsNoSunToStartFire = 730,
743
+ ThisCannotBeMilked = 731,
744
+ Throw = 732,
745
+ ThrownIntoDepths = 733,
746
+ ThrownIntoObstacle = 734,
747
+ ThrownIntoVoid = 735,
748
+ Tier = 736,
749
+ TierGroup = 737,
750
+ Till = 738,
751
+ Tilling = 739,
752
+ TimeIs = 740,
753
+ TimeIsDawn = 741,
754
+ TimeIsDaytime = 742,
755
+ TimeIsDusk = 743,
756
+ TimeIsNighttime = 744,
757
+ TimeIsSunrise = 745,
758
+ TimeIsSunset = 746,
759
+ ToDamageAChest = 747,
760
+ ToFight = 748,
761
+ TooDamaged = 749,
762
+ TooExhaustedToJump = 750,
763
+ Touching = 751,
764
+ TradeBarterCreditForItem = 752,
765
+ TradeItemForBarterCredit = 753,
766
+ TradingWith = 754,
767
+ TrampledFire = 755,
768
+ TrampledIntoGround = 756,
769
+ TrampleIntoGround = 757,
770
+ Trampling = 758,
771
+ TransmogrificationNotPossible = 759,
772
+ Transmogrified = 760,
773
+ Transmogrify = 761,
774
+ TrapMissed = 762,
775
+ TrapStoppedYou = 763,
776
+ Traveling = 764,
777
+ TreasureIsBlocked = 765,
778
+ UnEquip = 766,
779
+ UnEquipAll = 767,
780
+ Unhitch = 768,
781
+ UnhitchCreature = 769,
782
+ Unknown = 770,
783
+ UnknownItem = 771,
784
+ Unlimited = 772,
785
+ UnlockedChest = 773,
786
+ UnlockedTime = 774,
787
+ UnpurifiedFreshWater = 775,
788
+ UnpurifiedWaterInStill = 776,
789
+ UsingBareHands = 777,
790
+ Vulnerable = 778,
791
+ WaitUntilFireCooledToGetWater = 779,
792
+ Water = 780,
793
+ WaterGathering = 781,
794
+ WaterPutOutFire = 782,
795
+ Weight = 783,
796
+ WellIsDry = 784,
797
+ WellIsFull = 785,
798
+ West = 786,
799
+ WestNorthwest = 787,
800
+ WestSouthwest = 788,
801
+ WildGoatRefusedToBeMilked = 789,
802
+ WillNotTrade = 790,
803
+ WithYouSee = 791,
804
+ WorkingYourselfIntoExhaustion = 792,
805
+ WorkingYourselfIntoExhaustionAndDrowning = 793,
806
+ Worth = 794,
807
+ You = 795,
808
+ YouApplied = 796,
809
+ YouAte = 797,
810
+ YouBeginResting = 798,
811
+ YouCannotDoThatYet = 799,
812
+ YouCanNowCombatTheTides = 800,
813
+ YouCooledLava = 801,
814
+ YouCrafted = 802,
815
+ YouDied = 803,
816
+ YouDoNotFindTreasureYet = 804,
817
+ YouDrank = 805,
818
+ YouDropTheTorch = 806,
819
+ YouEnchant = 807,
820
+ YouEquip = 808,
821
+ YouFailedTo = 809,
822
+ YouFailedToExtinguishedFireFully = 810,
823
+ YouFailedToHeal = 811,
824
+ YouFailedToHealOther = 812,
825
+ YouFire = 813,
826
+ YouGathered = 814,
827
+ YouGatheredAndDropped = 815,
828
+ YouHarvested = 816,
829
+ YouHarvestedAndDropped = 817,
830
+ YouHave = 818,
831
+ YouHaveAlreadyLearned = 819,
832
+ YouHaveDied = 820,
833
+ YouHaveEnabledDisabled = 821,
834
+ YouHaveHealedOther = 822,
835
+ YouHaveKilled = 823,
836
+ YouHaveReleased = 824,
837
+ YouHaveTamed = 825,
838
+ YouNeedMoreCredit = 826,
839
+ YouNeedXToY = 827,
840
+ YouNoticeBarren = 828,
841
+ YouNoticeBecomeEnraged = 829,
842
+ YouNoticeDying = 830,
843
+ YouNoticeFertilityDecreasing = 831,
844
+ YouNoticeFertilityIncreasing = 832,
845
+ YouNoticeGrowing = 833,
846
+ YouNoticeLavaCooling = 834,
847
+ YouNoticeLavaHardening = 835,
848
+ YouNoticePerish = 836,
849
+ YouNoticePlantDamage = 837,
850
+ YouNoticePlantRegenerated = 838,
851
+ YouNoticeRegrowing = 839,
852
+ YouNoticeStumbleInjureItself = 840,
853
+ YouNoticeTakeFromGround = 841,
854
+ YouNoticeWoundsClosing = 842,
855
+ YouNoticeZombieHorde = 843,
856
+ YouOfferedToCreature = 844,
857
+ YouOpen = 845,
858
+ YouPacked = 846,
859
+ YouPickedUp = 847,
860
+ YouRefine = 848,
861
+ YouReinforce = 849,
862
+ YouRepair = 850,
863
+ YouReturnFromCivilizationWith = 851,
864
+ YourFist = 852,
865
+ YourHands = 853,
866
+ YourHighSkill = 854,
867
+ YourInventory = 855,
868
+ YourIsland = 856,
869
+ YourLowSkill = 857,
870
+ YourModerateSkill = 858,
871
+ YourRubbingNoEffect = 859,
872
+ YouRub = 860,
873
+ YouSee = 861,
874
+ YouSeeALivingMushroomSpore = 862,
875
+ YouSeeAnAberrant = 863,
876
+ YouSeeASkeletonCollapse = 864,
877
+ YouSeeASlimeCombine = 865,
878
+ YouSeeAZombieBleeding = 866,
879
+ YouSeeCoolDown = 867,
880
+ YouSeeDrop = 868,
881
+ YouSeeEngulfFire = 869,
882
+ YouSeeFireSpread = 870,
883
+ YouSeeHelpingPlant = 871,
884
+ YouSeeLay = 872,
885
+ YouSeeLayingTrap = 873,
886
+ YouSeeSpewLava = 874,
887
+ YouSeeSpitAcid = 875,
888
+ YouSeeSpringForth = 876,
889
+ YouSeeSummon = 877,
890
+ YouSeeSwampFlood = 878,
891
+ YouSeeTrampling = 879,
892
+ YouSetTheTrapOff = 880,
893
+ YouStokeTheFireElemental = 881,
894
+ YouThrew = 882,
895
+ YouTilled = 883,
896
+ YouUnequip = 884,
897
+ YouUsed = 885,
898
+ YouWhileTraveling = 886
898
899
  }
899
900
  export default Message;
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@wayward/types",
3
3
  "description": "TypeScript declarations for Wayward, used for modding.",
4
- "version": "2.11.0-beta.dev.20211212.3",
4
+ "version": "2.11.0-beta.dev.20211214.3",
5
5
  "license": "MIT",
6
6
  "repository": {
7
7
  "type": "git",