@wayward/types 2.11.0-beta.dev.20211208.2 → 2.11.0-beta.dev.20211209.1

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@@ -108,6 +108,7 @@ export interface IKDTree {
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  nearestPoints(x: number, y: number): Array<{
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  x: number;
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  y: number;
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+ distance: number;
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  }>;
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  delete(): void;
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  }
@@ -16,6 +16,10 @@ export declare abstract class ObjectManager<ObjectType extends StringableObject,
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  protected readonly island: Island;
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  protected readonly objects: SaferArray<ObjectType>;
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  constructor(island: Island, objects?: SaferArray<ObjectType>);
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+ /**
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+ * Called when this object manager is not used anymore (after it was saved!)
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+ */
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+ delete(): void;
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  onUnserialized(): void;
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  [Symbol.iterator](): IterableIterator<ObjectType | undefined>;
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  get length(): number;
@@ -53,6 +53,6 @@ export default class PlayerManager extends EntityManager<Player> {
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  * Removes and deletes a player.
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  * Use with caution!
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  */
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- delete(player: Player): void;
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+ permanentlyDelete(player: Player): void;
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  private removeAndFixIds;
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  }
@@ -22,9 +22,13 @@ export interface IInfoProviderEvents {
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  */
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  init(component: Component): any;
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  /**
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- * Emitted when the info provider finishes initializing
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+ * Emitted when the info provider finishes initializing (will still be called when it cancels initialization)
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  */
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  initDone(): any;
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+ /**
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+ * Emitted when the info provider finishes initializing its content (does not get called if initialization is cancelled)
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+ */
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+ initContent(component: Component): any;
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  /**
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  * Should be emitted when the info provider skipped initializing
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  */
@@ -132,6 +132,7 @@ export default class Island extends EventEmitter.Host<IIslandEvents> implements
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  */
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  unload(): void;
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  delete(): void;
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+ private deleteIfDeserialized;
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  private fastForward;
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  hydrateFromOldGame(oldGame: IGameOld): void;
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  findUnusedId<T extends object>(creationId: CreationId, things: ObjectManager<T, any>): number;
@@ -44,7 +44,7 @@ interface IReferenceTypeMap {
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  export declare type Referenceable = IReferenceTypeMap[ReferenceableReferenceTypes];
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  export default class ReferenceManager {
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  static isEnumReference(type: ReferenceType): type is EnumReferenceTypes;
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- static getList(type: ReferenceType, gameIsland?: Island): import("../entity/creature/corpse/CorpseManager").default | import("../entity/creature/CreatureManager").default | import("../doodad/DoodadManager").default | import("../item/ItemManager").default | import("../entity/npc/NPCManager").default | import("../tile/TileEventManager").default | Player[] | readonly Milestone[] | readonly ItemType[] | readonly SkillType[] | IterableIterator<Island> | readonly Stat[];
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+ static getList(type: ReferenceType, gameIsland?: Island): import("../entity/creature/corpse/CorpseManager").default | import("../entity/creature/CreatureManager").default | import("../doodad/DoodadManager").default | import("../item/ItemManager").default | import("../entity/npc/NPCManager").default | import("../tile/TileEventManager").default | Player[] | readonly Milestone[] | readonly ItemType[] | IterableIterator<Island> | readonly SkillType[] | readonly Stat[];
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  private referenceCursor;
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  create(): number;
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  get(thing: Referenceable): Reference | undefined;
@@ -38,6 +38,7 @@ export default class TemperatureManager extends EventEmitter.Host<ITempManagerEv
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  private readonly cacheProduced;
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  private processingScheduledUpdates;
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  constructor(island: Island);
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+ delete(): void;
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  preSerializeObject(): void;
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  onUnserialized(): void;
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  /**
@@ -27,7 +27,6 @@ export default class Renderer extends EventEmitter.Host<IRendererEvents> {
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  private animationTimer;
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  private renderingEnabled;
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  private readonly context;
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- private readonly gameRenderLoopWeak;
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  /**
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  * Creates a WebGl context that can be used for rendering the game
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  * @param canvas The html canvas
@@ -76,7 +75,7 @@ export default class Renderer extends EventEmitter.Host<IRendererEvents> {
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  * Game render loop
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  * Not executed for the host in dedicated servers
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  */
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- private readonly gameRenderLoop;
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+ protected gameRenderLoop: (timeStamp: number) => void;
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  private render;
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  private shouldUpdateWorldRender;
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  }
@@ -14,15 +14,23 @@ import type Tooltip from "ui/tooltip/Tooltip";
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  import type Vector2 from "utilities/math/Vector2";
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  export default abstract class InspectionsTooltipHandler<INSPECTIONS_LIST extends InspectionsList> {
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  protected current: {
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- initialized: boolean;
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+ initialized: boolean | Promise<any>;
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  tooltip: Tooltip;
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  inspectionsList: INSPECTIONS_LIST;
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  informationGuide?: Text;
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  showExtraInfo?: Text;
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+ removed: boolean;
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  } | undefined;
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  private lastMousePosition?;
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  initializeTooltip(tooltip: Tooltip): Promise<void>;
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- remove(): void;
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+ remove(tooltip?: {
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+ initialized: boolean | Promise<any>;
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+ tooltip: Tooltip;
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+ inspectionsList: INSPECTIONS_LIST;
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+ informationGuide?: Text | undefined;
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+ showExtraInfo?: Text | undefined;
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+ removed: boolean;
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+ } | undefined): Promise<void>;
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  protected abstract initializeInspections(): INSPECTIONS_LIST | undefined;
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  protected onUpdateTooltipPosition(position: Vector2): void;
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  protected getTooltipClass(): string[];
@@ -294,9 +294,11 @@ export declare class Header extends Handle implements IRefreshable {
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  event: IEventEmitter<this, IHeaderEvents>;
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  readonly backButton: Button;
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  readonly optionsButton: Button;
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+ readonly closeButton: Button;
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  readonly text: Text;
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  constructor();
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  setText(text: TranslationGenerator): void;
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  refresh(): this;
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+ setCloseIcon(icon?: "minimize" | "close"): this;
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  }
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  export {};
@@ -11,6 +11,7 @@
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  import Dialog from "ui/screen/screens/game/component/Dialog";
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  export default class MessagesDialog extends Dialog {
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  constructor();
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+ protected onAppend2(): void;
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  protected willRemove(): void;
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  private onFocus;
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  private onBlur;
@@ -75,7 +75,7 @@ export default class Messages extends QuadrantComponent {
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  onReadNote(player: Player, id: number): void;
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  onFocusChat(): boolean;
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  getDefaultFilterName(filter: MessageFilterDefault): string;
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- private appended;
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+ private boundScreenEvents;
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  protected onAppend(): void;
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  protected onChangeQuadrant(): void;
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  /**
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "@wayward/types",
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  "description": "TypeScript declarations for Wayward, used for modding.",
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- "version": "2.11.0-beta.dev.20211208.2",
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+ "version": "2.11.0-beta.dev.20211209.1",
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  "license": "MIT",
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  "repository": {
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  "type": "git",