@wayward/types 2.11.0-beta.dev.20211129.1 → 2.11.0-beta.dev.20211203.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/definitions/game/game/entity/Human.d.ts +1 -0
- package/definitions/game/game/entity/player/IPlayer.d.ts +6 -0
- package/definitions/game/game/inspection/InfoProvider.d.ts +2 -0
- package/definitions/game/game/item/IItem.d.ts +3 -2
- package/definitions/game/game/item/ItemRecipeRequirementChecker.d.ts +4 -4
- package/definitions/game/game/reference/ReferenceManager.d.ts +1 -1
- package/definitions/game/multiplayer/packets/BasePacket.d.ts +2 -0
- package/definitions/game/ui/input/InputManager.d.ts +7 -0
- package/definitions/game/ui/old/screens/InGameScreen.d.ts +1 -1
- package/definitions/game/ui/screen/screens/game/InspectionsTooltipHandler.d.ts +1 -1
- package/definitions/game/ui/screen/screens/game/dialog/MapDialog.d.ts +1 -0
- package/definitions/game/ui/tooltip/TooltipManager.d.ts +1 -1
- package/package.json +1 -1
|
@@ -87,6 +87,7 @@ export default abstract class Human extends Entity implements IHasInsulation {
|
|
|
87
87
|
updateStatsAndAttributes(): void;
|
|
88
88
|
staminaReduction(skill?: SkillType, level?: number): void;
|
|
89
89
|
updateReputation(reputation: number): void;
|
|
90
|
+
capReputation(): void;
|
|
90
91
|
setPaddling(item: Item | undefined, extinguishTorches?: boolean): void;
|
|
91
92
|
/**
|
|
92
93
|
* Extinguishes all torches the player is holding.
|
|
@@ -140,6 +140,12 @@ export interface IPlayerEvents extends Events<Human> {
|
|
|
140
140
|
* @param slot The slot
|
|
141
141
|
*/
|
|
142
142
|
equip?(item: Item, slot: EquipType): any;
|
|
143
|
+
/**
|
|
144
|
+
* Called when the players quickslots are updated
|
|
145
|
+
* @param quickslot The quick slot
|
|
146
|
+
* @param itemType The item type
|
|
147
|
+
*/
|
|
148
|
+
updatedQuickslotInfo?(quickslot: number, itemType?: ItemType): any;
|
|
143
149
|
/**
|
|
144
150
|
* Called when input is being processed
|
|
145
151
|
* @param player The player object
|
|
@@ -21,6 +21,8 @@ export interface IInfoProviderEvents {
|
|
|
21
21
|
* Should be emitted when the info provider is starting to initialize its component.
|
|
22
22
|
*/
|
|
23
23
|
init(component: Component): any;
|
|
24
|
+
/** Emitted when the info provider finishes initializing */
|
|
25
|
+
initDone(): any;
|
|
24
26
|
/**
|
|
25
27
|
* Should be emitted when the info provider has detected an update and its contents will need to be refreshed.
|
|
26
28
|
*/
|
|
@@ -13,7 +13,6 @@ import type { IContainer, IRecipe, ItemType, ItemTypeGroup } from "game/item/IIt
|
|
|
13
13
|
import type Item from "game/item/Item";
|
|
14
14
|
export default class ItemRecipeRequirementChecker {
|
|
15
15
|
private readonly human;
|
|
16
|
-
private readonly recipe?;
|
|
17
16
|
private readonly trackItems?;
|
|
18
17
|
private readonly cacheItems?;
|
|
19
18
|
private readonly canUseItem?;
|
|
@@ -21,13 +20,14 @@ export default class ItemRecipeRequirementChecker {
|
|
|
21
20
|
itemComponentsRequired: Item[];
|
|
22
21
|
itemComponentsConsumed: Item[];
|
|
23
22
|
itemComponentsCanBurn: boolean;
|
|
24
|
-
numComponentsNeeded
|
|
23
|
+
private numComponentsNeeded;
|
|
25
24
|
private baseComponent;
|
|
26
25
|
private components;
|
|
27
26
|
private componentItems;
|
|
27
|
+
private recipe;
|
|
28
28
|
private adjacentContainers;
|
|
29
29
|
private readonly itemsToProcess;
|
|
30
|
-
constructor(human: Human, recipe?: IRecipe
|
|
30
|
+
constructor(human: Human, recipe?: IRecipe, trackItems?: boolean | undefined, cacheItems?: boolean | undefined, canUseItem?: ((item: Item, isConsumed: boolean, forItemTypeOrGroup: ItemType | ItemTypeGroup) => boolean) | undefined);
|
|
31
31
|
/**
|
|
32
32
|
* Returns the amount of items needed for the component
|
|
33
33
|
*/
|
|
@@ -45,7 +45,7 @@ export default class ItemRecipeRequirementChecker {
|
|
|
45
45
|
* @returns true if the recipe's requirements are satisfied
|
|
46
46
|
*/
|
|
47
47
|
process(): boolean;
|
|
48
|
-
setRecipe(recipe: IRecipe):
|
|
48
|
+
setRecipe(recipe: IRecipe | undefined): boolean;
|
|
49
49
|
/**
|
|
50
50
|
* Looks around adjacent containers
|
|
51
51
|
* @returns true if the recipe's requirements are satisfied
|
|
@@ -52,7 +52,7 @@ export default class ReferenceManager {
|
|
|
52
52
|
resolve<R extends ReferenceType>(id: number, type: R): IReferenceTypeMap[R] | undefined;
|
|
53
53
|
resolve(id: number, type?: ReferenceType): IReferenceTypeMap[ReferenceType] | undefined;
|
|
54
54
|
inspect(id: number, type?: ReferenceType, ...args: any[]): import("../inspection/Inspection").default<any> | undefined;
|
|
55
|
-
tooltip(id: number, type?: ReferenceType): (tooltip: import("../../ui/tooltip/Tooltip").default) =>
|
|
55
|
+
tooltip(id: number, type?: ReferenceType): (tooltip: import("../../ui/tooltip/Tooltip").default) => Promise<void>;
|
|
56
56
|
getReferenceType(thing: Value<IReferenceTypeMap>): ReferenceType;
|
|
57
57
|
}
|
|
58
58
|
export {};
|
|
@@ -46,6 +46,8 @@ export default abstract class BasePacket {
|
|
|
46
46
|
protected writeUint16(value: number): void;
|
|
47
47
|
protected readUint32(): number;
|
|
48
48
|
protected writeUint32(value: number): void;
|
|
49
|
+
protected readInt16(): number;
|
|
50
|
+
protected writeInt16(value: number): void;
|
|
49
51
|
protected readFloat32(): number;
|
|
50
52
|
protected writeFloat32(value: number): void;
|
|
51
53
|
protected readFloat64(): number;
|
|
@@ -110,7 +110,14 @@ declare class InputManager extends EventEmitter.Host<IInputManagerEvents> {
|
|
|
110
110
|
*/
|
|
111
111
|
extractModifiers(evt: Event): Set<Modifier> | undefined;
|
|
112
112
|
getCatalyst(evt: Event): InputCatalyst | undefined;
|
|
113
|
+
/**
|
|
114
|
+
* @param disabler Each `disableUntil` call should be given a unique `disabler`,
|
|
115
|
+
* as this system uses the timing from the latest `disableUntil` call
|
|
116
|
+
*/
|
|
113
117
|
disableUntil(until: number | Promise<any>, disabler: string): void;
|
|
118
|
+
/**
|
|
119
|
+
* @param disabler Each `disable` call should be given a unique `disabler`
|
|
120
|
+
*/
|
|
114
121
|
disable(disabler: string): boolean;
|
|
115
122
|
enable(disabler: string): void;
|
|
116
123
|
isDisabled(): boolean;
|
|
@@ -163,7 +163,7 @@ export default class InGameScreen extends BaseScreen {
|
|
|
163
163
|
setQuickSlot(quickSlot: number, itemId?: number, internal?: boolean): boolean;
|
|
164
164
|
setQuickSlotByItemType(quickSlot: number, itemType: ItemType, disabled: boolean, item?: Item | undefined): void;
|
|
165
165
|
setQuickSlotByContextAction(quickSlot: number, action: IContextMenuAction): void;
|
|
166
|
-
addItemToFreeQuickSlot(itemId: number):
|
|
166
|
+
addItemToFreeQuickSlot(itemId: number): boolean;
|
|
167
167
|
clearQuickSlot(quickSlot: number, internal?: boolean): void;
|
|
168
168
|
removeItemFromQuickSlot(itemId?: number, skipSync?: boolean): void;
|
|
169
169
|
setItemQuickslot(item: Item, quickSlot: number | undefined): void;
|
|
@@ -21,7 +21,7 @@ export default abstract class InspectionsTooltipHandler<INSPECTIONS_LIST extends
|
|
|
21
21
|
showExtraInfo?: Text;
|
|
22
22
|
} | undefined;
|
|
23
23
|
private lastMousePosition?;
|
|
24
|
-
initializeTooltip(tooltip: Tooltip):
|
|
24
|
+
initializeTooltip(tooltip: Tooltip): Promise<void>;
|
|
25
25
|
remove(): void;
|
|
26
26
|
protected abstract initializeInspections(): INSPECTIONS_LIST | undefined;
|
|
27
27
|
protected onUpdateTooltipPosition(position: Vector2): void;
|
|
@@ -37,6 +37,7 @@ export default class MapDialog extends PrerenderedCanvasDialog {
|
|
|
37
37
|
getName(): import("../../../../../language/impl/TranslationImpl").default;
|
|
38
38
|
read(map: DrawnMap, item: Item, resetView?: boolean): Promise<void>;
|
|
39
39
|
protected onInventoryItemRemove(_: any, item: Item): void;
|
|
40
|
+
protected onToggleProtected(item: Item): void;
|
|
40
41
|
protected onInventoryItemAdd(_: any, item: Item): void;
|
|
41
42
|
protected onInventoryItemUpdate(_: any, item: Item): void;
|
|
42
43
|
protected onPostMove(player: Player): void;
|
|
@@ -18,7 +18,7 @@ export default class TooltipManager {
|
|
|
18
18
|
private current;
|
|
19
19
|
private readonly disablers;
|
|
20
20
|
constructor();
|
|
21
|
-
show(host: HTMLElement): Tooltip | undefined;
|
|
21
|
+
show(host: HTMLElement, initialize?: (tooltip: Tooltip) => any): Tooltip | undefined;
|
|
22
22
|
hide(host?: HTMLElement | undefined): void;
|
|
23
23
|
/**
|
|
24
24
|
* Disables tooltips.
|
package/package.json
CHANGED