@waveform-playlist/browser 9.5.1 → 10.0.0

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package/dist/index.d.ts CHANGED
@@ -1146,6 +1146,8 @@ declare interface PlaylistStateContextValue {
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  selectedTrackId: string | null;
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  loopStart: number;
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  loopEnd: number;
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+ /** Whether playback continues past the end of loaded audio */
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+ indefinitePlayback: boolean;
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  }
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  /**
@@ -1908,21 +1910,18 @@ export declare interface UseExportWavReturn {
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  *
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  * @example
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  * ```tsx
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- * const { splitClipAtPlayhead } = useClipSplitting({ ... });
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- *
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  * useKeyboardShortcuts({
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  * shortcuts: [
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  * {
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- * key: 's',
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- * action: splitClipAtPlayhead,
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- * description: 'Split clip at playhead',
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+ * key: ' ',
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+ * action: togglePlayPause,
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+ * description: 'Play/Pause',
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  * preventDefault: true,
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  * },
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  * {
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- * key: 'S',
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- * shiftKey: true,
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- * action: () => splitAtSelection(),
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- * description: 'Split at selection boundaries',
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+ * key: 's',
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+ * action: splitClipAtPlayhead,
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+ * description: 'Split clip at playhead',
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  * preventDefault: true,
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  * },
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  * ],
@@ -1971,6 +1970,55 @@ export declare const useMediaElementData: () => MediaElementDataContextValue;
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  export declare const useMediaElementState: () => MediaElementStateContextValue;
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+ export declare function useOutputMeter(options?: UseOutputMeterOptions): UseOutputMeterReturn;
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+
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+ /**
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+ * Hook for monitoring master output levels
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+ *
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+ * Connects an AudioWorklet meter processor to the Destination node for
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+ * real-time output level monitoring. Computes sample-accurate peak and
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+ * RMS via the meter worklet — no transient is missed.
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+ *
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+ * IMPORTANT: Uses getGlobalContext() from playout to ensure the meter
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+ * is created on the same AudioContext as the audio engine. Tone.js's
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+ * getContext()/getDestination() return the DEFAULT context, which is
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+ * replaced when getGlobalContext() calls setContext() on first audio init.
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+ */
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+ export declare interface UseOutputMeterOptions {
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+ /**
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+ * Number of channels to meter.
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+ * Default: 2 (stereo output)
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+ */
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+ channelCount?: number;
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+ /**
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+ * How often to update the levels (in Hz).
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+ * Default: 60 (60fps)
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+ */
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+ updateRate?: number;
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+ /**
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+ * Whether audio is currently playing. When this transitions to false,
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+ * all levels (current, peak, RMS) and smoothed state are reset to zero.
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+ * Without this, the browser's tail-time optimization stops calling the
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+ * worklet's process() when no audio flows, leaving the last non-zero
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+ * levels frozen in state.
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+ * Default: false
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+ */
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+ isPlaying?: boolean;
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+ }
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+
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+ export declare interface UseOutputMeterReturn {
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+ /** Per-channel peak output levels (0-1) */
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+ levels: number[];
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+ /** Per-channel held peak levels (0-1) */
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+ peakLevels: number[];
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+ /** Per-channel RMS output levels (0-1) */
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+ rmsLevels: number[];
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+ /** Reset all held peak levels to 0 */
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+ resetPeak: () => void;
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+ /** Error from meter setup (worklet load failure, context issues, etc.) */
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+ error: Error | null;
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+ }
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+
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  export declare const usePlaybackAnimation: () => PlaybackAnimationContextValue;
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  /**
@@ -2248,6 +2296,9 @@ declare interface WaveformPlaylistProviderProps {
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  * Use this during progressive loading to avoid rebuilding the engine for
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  * each track — flip to false when all tracks are ready for a single build. */
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  deferEngineRebuild?: boolean;
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+ /** Disable automatic stop when the cursor reaches the end of the longest
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+ * track. Useful for DAW-style recording beyond existing audio. */
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+ indefinitePlayback?: boolean;
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  children: ReactNode;
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  }
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@@ -2259,6 +2310,7 @@ declare interface WaveformPlaylistTheme {
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  selectedWaveOutlineColor: WaveformColor;
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  selectedWaveFillColor: WaveformColor;
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  selectedTrackControlsBackground: string;
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+ selectedTrackBackground: string;
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  timeColor: string;
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  timescaleBackgroundColor: string;
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  playheadColor: string;