@wasm-gaming/rsdkv4-wasm 0.1.4 → 0.2.0

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@@ -1,4 +0,0 @@
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- import type { EngineManifest } from '@wasm-gaming/engine-specs';
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- export declare const manifest: EngineManifest;
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- export default manifest;
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- //# sourceMappingURL=rsdkv4.manifest.d.ts.map
@@ -1 +0,0 @@
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- {"version":3,"file":"rsdkv4.manifest.d.ts","sourceRoot":"","sources":["../../src/rsdkv4.manifest.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,2BAA2B,CAAC;AAGhE,eAAO,MAAM,QAAQ,EAAE,cAkCtB,CAAC;AAEF,eAAe,QAAQ,CAAC"}
@@ -1,39 +0,0 @@
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- // The rsdkv4 EngineManifest — typed against the contract, so a drift from
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- // @wasm-gaming/engine-specs is a compile error here. `npm run build:manifest`
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- // serializes this to dist/manifest.json (the artifact CI attaches to a Release).
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- import { RSDKV4_OPTIONS_SCHEMA } from './rsdkv4.options.js';
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- export const manifest = {
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- id: 'rsdkv4',
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- version: '0.1.0',
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- name: 'Retro Software Development Kit v4',
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- artifacts: {
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- // Relative to the manifest (dist/manifest.json); the engine files live in
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- // the dist/rsdkv4/ subfolder.
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- wasm: 'rsdkv4/rsdkv4.wasm',
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- js: 'rsdkv4/rsdkv4.js',
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- },
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- assets: [
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- {
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- key: 'data',
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- // Lives under the OPFS-backed (persistent) working dir; the engine reads it
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- // via CWD (booted with the UsingCWD arg).
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- mountPath: '/data/Data.rsdk',
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- required: true,
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- accept: ['.rsdk'],
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- description: 'RSDKv4 game data pack. Differs per game (Sonic 1 vs Sonic 2); selects the game.',
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- },
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- {
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- key: 'settings',
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- mountPath: '/data/settings.ini',
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- required: false,
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- accept: ['.ini'],
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- description: 'Engine settings. Omitted → the SDK generates one from config.options.',
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- },
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- ],
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- input: 'rsdkv4',
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- video: { baseWidth: 424, baseHeight: 240, aspect: '16:9' },
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- options: RSDKV4_OPTIONS_SCHEMA,
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- capabilities: { saveStates: false, sram: false, coreSelectable: false },
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- };
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- export default manifest;
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- //# sourceMappingURL=rsdkv4.manifest.js.map
@@ -1 +0,0 @@
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- {"version":3,"file":"rsdkv4.manifest.js","sourceRoot":"","sources":["../../src/rsdkv4.manifest.ts"],"names":[],"mappings":"AAAA,0EAA0E;AAC1E,8EAA8E;AAC9E,iFAAiF;AAGjF,OAAO,EAAE,qBAAqB,EAAE,MAAM,qBAAqB,CAAC;AAE5D,MAAM,CAAC,MAAM,QAAQ,GAAmB;IACtC,EAAE,EAAE,QAAQ;IACZ,OAAO,EAAE,OAAO;IAChB,IAAI,EAAE,mCAAmC;IACzC,SAAS,EAAE;QACT,0EAA0E;QAC1E,8BAA8B;QAC9B,IAAI,EAAE,oBAAoB;QAC1B,EAAE,EAAE,kBAAkB;KACvB;IACD,MAAM,EAAE;QACN;YACE,GAAG,EAAE,MAAM;YACX,4EAA4E;YAC5E,0CAA0C;YAC1C,SAAS,EAAE,iBAAiB;YAC5B,QAAQ,EAAE,IAAI;YACd,MAAM,EAAE,CAAC,OAAO,CAAC;YACjB,WAAW,EACT,iFAAiF;SACpF;QACD;YACE,GAAG,EAAE,UAAU;YACf,SAAS,EAAE,oBAAoB;YAC/B,QAAQ,EAAE,KAAK;YACf,MAAM,EAAE,CAAC,MAAM,CAAC;YAChB,WAAW,EACT,uEAAuE;SAC1E;KACF;IACD,KAAK,EAAE,QAAQ;IACf,KAAK,EAAE,EAAE,SAAS,EAAE,GAAG,EAAE,UAAU,EAAE,GAAG,EAAE,MAAM,EAAE,MAAM,EAAE;IAC1D,OAAO,EAAE,qBAAqB;IAC9B,YAAY,EAAE,EAAE,UAAU,EAAE,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE,cAAc,EAAE,KAAK,EAAE;CACxE,CAAC;AAEF,eAAe,QAAQ,CAAC"}
Binary file
@@ -1,44 +0,0 @@
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- // The rsdkv4 EngineManifest — typed against the contract, so a drift from
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- // @wasm-gaming/engine-specs is a compile error here. `npm run build:manifest`
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- // serializes this to dist/manifest.json (the artifact CI attaches to a Release).
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-
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- import type { EngineManifest } from '@wasm-gaming/engine-specs';
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- import { RSDKV4_OPTIONS_SCHEMA } from './rsdkv4.options.js';
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-
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- export const manifest: EngineManifest = {
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- id: 'rsdkv4',
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- version: '0.1.0',
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- name: 'Retro Software Development Kit v4',
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- artifacts: {
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- // Relative to the manifest (dist/manifest.json); the engine files live in
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- // the dist/rsdkv4/ subfolder.
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- wasm: 'rsdkv4/rsdkv4.wasm',
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- js: 'rsdkv4/rsdkv4.js',
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- },
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- assets: [
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- {
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- key: 'data',
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- // Lives under the OPFS-backed (persistent) working dir; the engine reads it
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- // via CWD (booted with the UsingCWD arg).
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- mountPath: '/data/Data.rsdk',
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- required: true,
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- accept: ['.rsdk'],
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- description:
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- 'RSDKv4 game data pack. Differs per game (Sonic 1 vs Sonic 2); selects the game.',
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- },
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- {
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- key: 'settings',
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- mountPath: '/data/settings.ini',
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- required: false,
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- accept: ['.ini'],
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- description:
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- 'Engine settings. Omitted → the SDK generates one from config.options.',
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- },
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- ],
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- input: 'rsdkv4',
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- video: { baseWidth: 424, baseHeight: 240, aspect: '16:9' },
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- options: RSDKV4_OPTIONS_SCHEMA,
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- capabilities: { saveStates: false, sram: false, coreSelectable: false },
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- };
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-
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- export default manifest;