@wasm-gaming/rsdkv4-wasm 0.1.4 → 0.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +242 -35
- package/dist/rsdkv4/rsdkv4.options.d.ts +355 -16
- package/dist/rsdkv4/rsdkv4.options.d.ts.map +1 -1
- package/dist/rsdkv4/rsdkv4.options.js +170 -31
- package/dist/rsdkv4/rsdkv4.options.js.map +1 -1
- package/dist/rsdkv4/rsdkv4.sdk.d.ts +229 -33
- package/dist/rsdkv4/rsdkv4.sdk.d.ts.map +1 -1
- package/dist/rsdkv4/rsdkv4.sdk.js +1015 -172
- package/dist/rsdkv4/rsdkv4.sdk.js.map +1 -1
- package/package.json +7 -12
- package/src/rsdkv4.options.ts +484 -46
- package/src/rsdkv4.sdk.ts +1282 -192
- package/dist/manifest.json +0 -75
- package/dist/rsdkv4/rsdkv4.js +0 -9268
- package/dist/rsdkv4/rsdkv4.manifest.d.ts +0 -4
- package/dist/rsdkv4/rsdkv4.manifest.d.ts.map +0 -1
- package/dist/rsdkv4/rsdkv4.manifest.js +0 -39
- package/dist/rsdkv4/rsdkv4.manifest.js.map +0 -1
- package/dist/rsdkv4/rsdkv4.wasm +0 -0
- package/src/rsdkv4.manifest.ts +0 -44
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{"version":3,"file":"rsdkv4.manifest.d.ts","sourceRoot":"","sources":["../../src/rsdkv4.manifest.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,2BAA2B,CAAC;AAGhE,eAAO,MAAM,QAAQ,EAAE,cAkCtB,CAAC;AAEF,eAAe,QAAQ,CAAC"}
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@@ -1,39 +0,0 @@
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// The rsdkv4 EngineManifest — typed against the contract, so a drift from
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// @wasm-gaming/engine-specs is a compile error here. `npm run build:manifest`
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// serializes this to dist/manifest.json (the artifact CI attaches to a Release).
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import { RSDKV4_OPTIONS_SCHEMA } from './rsdkv4.options.js';
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export const manifest = {
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id: 'rsdkv4',
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version: '0.1.0',
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name: 'Retro Software Development Kit v4',
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artifacts: {
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// Relative to the manifest (dist/manifest.json); the engine files live in
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// the dist/rsdkv4/ subfolder.
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wasm: 'rsdkv4/rsdkv4.wasm',
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js: 'rsdkv4/rsdkv4.js',
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},
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assets: [
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{
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key: 'data',
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// Lives under the OPFS-backed (persistent) working dir; the engine reads it
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// via CWD (booted with the UsingCWD arg).
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mountPath: '/data/Data.rsdk',
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required: true,
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accept: ['.rsdk'],
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description: 'RSDKv4 game data pack. Differs per game (Sonic 1 vs Sonic 2); selects the game.',
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},
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{
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key: 'settings',
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mountPath: '/data/settings.ini',
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required: false,
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accept: ['.ini'],
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description: 'Engine settings. Omitted → the SDK generates one from config.options.',
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},
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],
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input: 'rsdkv4',
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video: { baseWidth: 424, baseHeight: 240, aspect: '16:9' },
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options: RSDKV4_OPTIONS_SCHEMA,
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capabilities: { saveStates: false, sram: false, coreSelectable: false },
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};
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export default manifest;
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//# sourceMappingURL=rsdkv4.manifest.js.map
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{"version":3,"file":"rsdkv4.manifest.js","sourceRoot":"","sources":["../../src/rsdkv4.manifest.ts"],"names":[],"mappings":"AAAA,0EAA0E;AAC1E,8EAA8E;AAC9E,iFAAiF;AAGjF,OAAO,EAAE,qBAAqB,EAAE,MAAM,qBAAqB,CAAC;AAE5D,MAAM,CAAC,MAAM,QAAQ,GAAmB;IACtC,EAAE,EAAE,QAAQ;IACZ,OAAO,EAAE,OAAO;IAChB,IAAI,EAAE,mCAAmC;IACzC,SAAS,EAAE;QACT,0EAA0E;QAC1E,8BAA8B;QAC9B,IAAI,EAAE,oBAAoB;QAC1B,EAAE,EAAE,kBAAkB;KACvB;IACD,MAAM,EAAE;QACN;YACE,GAAG,EAAE,MAAM;YACX,4EAA4E;YAC5E,0CAA0C;YAC1C,SAAS,EAAE,iBAAiB;YAC5B,QAAQ,EAAE,IAAI;YACd,MAAM,EAAE,CAAC,OAAO,CAAC;YACjB,WAAW,EACT,iFAAiF;SACpF;QACD;YACE,GAAG,EAAE,UAAU;YACf,SAAS,EAAE,oBAAoB;YAC/B,QAAQ,EAAE,KAAK;YACf,MAAM,EAAE,CAAC,MAAM,CAAC;YAChB,WAAW,EACT,uEAAuE;SAC1E;KACF;IACD,KAAK,EAAE,QAAQ;IACf,KAAK,EAAE,EAAE,SAAS,EAAE,GAAG,EAAE,UAAU,EAAE,GAAG,EAAE,MAAM,EAAE,MAAM,EAAE;IAC1D,OAAO,EAAE,qBAAqB;IAC9B,YAAY,EAAE,EAAE,UAAU,EAAE,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE,cAAc,EAAE,KAAK,EAAE;CACxE,CAAC;AAEF,eAAe,QAAQ,CAAC"}
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package/dist/rsdkv4/rsdkv4.wasm
DELETED
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Binary file
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package/src/rsdkv4.manifest.ts
DELETED
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// The rsdkv4 EngineManifest — typed against the contract, so a drift from
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// @wasm-gaming/engine-specs is a compile error here. `npm run build:manifest`
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// serializes this to dist/manifest.json (the artifact CI attaches to a Release).
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import type { EngineManifest } from '@wasm-gaming/engine-specs';
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import { RSDKV4_OPTIONS_SCHEMA } from './rsdkv4.options.js';
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export const manifest: EngineManifest = {
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id: 'rsdkv4',
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version: '0.1.0',
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name: 'Retro Software Development Kit v4',
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artifacts: {
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// Relative to the manifest (dist/manifest.json); the engine files live in
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// the dist/rsdkv4/ subfolder.
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wasm: 'rsdkv4/rsdkv4.wasm',
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js: 'rsdkv4/rsdkv4.js',
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},
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assets: [
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{
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key: 'data',
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// Lives under the OPFS-backed (persistent) working dir; the engine reads it
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// via CWD (booted with the UsingCWD arg).
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mountPath: '/data/Data.rsdk',
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required: true,
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accept: ['.rsdk'],
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description:
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'RSDKv4 game data pack. Differs per game (Sonic 1 vs Sonic 2); selects the game.',
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},
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{
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key: 'settings',
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mountPath: '/data/settings.ini',
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required: false,
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accept: ['.ini'],
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description:
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'Engine settings. Omitted → the SDK generates one from config.options.',
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},
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],
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input: 'rsdkv4',
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video: { baseWidth: 424, baseHeight: 240, aspect: '16:9' },
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options: RSDKV4_OPTIONS_SCHEMA,
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capabilities: { saveStates: false, sram: false, coreSelectable: false },
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};
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export default manifest;
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