@wasm-gaming/fbneo-wasm 0.1.1 → 0.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +133 -76
- package/dist/fbneo/app/app.css +112 -0
- package/dist/fbneo/app/app.js +646 -0
- package/dist/fbneo/engine-specs.js +646 -0
- package/dist/fbneo/fbneo.js +2 -0
- package/dist/fbneo/fbneo.options.d.ts +66 -19
- package/dist/fbneo/fbneo.options.d.ts.map +1 -1
- package/dist/fbneo/fbneo.options.js +39 -44
- package/dist/fbneo/fbneo.options.js.map +1 -1
- package/dist/fbneo/fbneo.sdk.d.ts +137 -8
- package/dist/fbneo/fbneo.sdk.d.ts.map +1 -1
- package/dist/fbneo/fbneo.sdk.js +588 -184
- package/dist/fbneo/fbneo.sdk.js.map +1 -1
- package/dist/fbneo/fbneo.wasm +4 -0
- package/dist/fbneo/neo.d.ts +83 -0
- package/dist/fbneo/neo.d.ts.map +1 -0
- package/dist/fbneo/neo.js +357 -0
- package/dist/fbneo/neo.js.map +1 -0
- package/dist/fbneo/romset.d.ts +0 -0
- package/dist/fbneo/romset.d.ts.map +1 -1
- package/dist/fbneo/romset.js +0 -0
- package/dist/fbneo/romset.js.map +1 -1
- package/{data → dist/fbneo}/romsets/capcom.json +0 -144
- package/{data → dist/fbneo}/romsets/index.json +7 -7
- package/{data → dist/fbneo}/romsets/konami.json +0 -8
- package/{data → dist/fbneo}/romsets/megadrive.json +0 -18
- package/dist/fbneo/romsets/neogeo.json +39274 -0
- package/{data → dist/fbneo}/romsets/nes.json +0 -81
- package/{data → dist/fbneo}/romsets/pgm.json +0 -73
- package/{data → dist/fbneo}/romsets/pre90s.json +396 -273
- package/{data → dist/fbneo}/romsets/pst90s.json +0 -152
- package/{data → dist/fbneo}/romsets/sega.json +0 -175
- package/{data → dist/fbneo}/romsets/sms.json +0 -9
- package/{data → dist/fbneo}/romsets/taito.json +0 -24
- package/{data → dist/fbneo}/romsets/toaplan.json +0 -60
- package/package.json +15 -15
- package/src/app/app.css +112 -0
- package/src/app/app.js +646 -0
- package/src/fbneo.options.ts +107 -63
- package/src/fbneo.sdk.ts +644 -212
- package/src/neo.ts +463 -0
- package/src/romset.ts +0 -0
- package/data/romsets/neogeo.json +0 -28260
- package/dist/fbneo/fbneo.manifest.d.ts +0 -4
- package/dist/fbneo/fbneo.manifest.d.ts.map +0 -1
- package/dist/fbneo/fbneo.manifest.js +0 -33
- package/dist/fbneo/fbneo.manifest.js.map +0 -1
- package/dist/manifest.json +0 -91
- package/src/fbneo.manifest.ts +0 -38
- /package/{data → dist/fbneo}/romsets/atari.json +0 -0
- /package/{data → dist/fbneo}/romsets/cave.json +0 -0
- /package/{data → dist/fbneo}/romsets/channelf.json +0 -0
- /package/{data → dist/fbneo}/romsets/coleco.json +0 -0
- /package/{data → dist/fbneo}/romsets/cps3.json +0 -0
- /package/{data → dist/fbneo}/romsets/dataeast.json +0 -0
- /package/{data → dist/fbneo}/romsets/galaxian.json +0 -0
- /package/{data → dist/fbneo}/romsets/irem.json +0 -0
- /package/{data → dist/fbneo}/romsets/midway.json +0 -0
- /package/{data → dist/fbneo}/romsets/msx.json +0 -0
- /package/{data → dist/fbneo}/romsets/pce.json +0 -0
- /package/{data → dist/fbneo}/romsets/pgm2.json +0 -0
- /package/{data → dist/fbneo}/romsets/psikyo.json +0 -0
- /package/{data → dist/fbneo}/romsets/sg1000.json +0 -0
- /package/{data → dist/fbneo}/romsets/snes.json +0 -0
- /package/{data → dist/fbneo}/romsets/spectrum.json +0 -0
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{"version":3,"file":"fbneo.manifest.d.ts","sourceRoot":"","sources":["../../src/fbneo.manifest.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,2BAA2B,CAAC;AAGhE,eAAO,MAAM,QAAQ,EAAE,cAgCtB,CAAC;AAEF,eAAe,QAAQ,CAAC"}
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import { FBNEO_OPTIONS_SCHEMA } from './fbneo.options.js';
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export const manifest = {
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id: 'fbneo',
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version: '0.1.0',
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name: 'FinalBurn Neo (WebAssembly)',
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description: 'FBNeo arcade emulator (Capcom CPS-1/2/3, SNK Neo Geo, Sega System 16, and more) compiled to WebAssembly.',
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artifacts: {
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wasm: 'fbneo/fbneo.wasm',
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js: 'fbneo/fbneo.js',
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},
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assets: [
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{
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key: 'rom',
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mountPath: '/roms/game.zip',
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required: true,
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accept: ['.zip', '.7z'],
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description: 'Arcade ROM set (zip) written to Emscripten MEMFS. FBNeo identifies the game by the zip filename.',
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},
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{
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key: 'bios',
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mountPath: '/roms/neogeo.zip',
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required: false,
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accept: ['.zip'],
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description: 'Optional system BIOS set (e.g. neogeo.zip for Neo Geo, or a CPS-3 BIOS). Required only by ROM sets that depend on it.',
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},
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],
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input: 'fbneo',
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video: { baseWidth: 384, baseHeight: 224, aspect: '4:3' },
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options: FBNEO_OPTIONS_SCHEMA,
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capabilities: { saveStates: false, sram: false, coreSelectable: false },
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};
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export default manifest;
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//# sourceMappingURL=fbneo.manifest.js.map
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{"version":3,"file":"fbneo.manifest.js","sourceRoot":"","sources":["../../src/fbneo.manifest.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,oBAAoB,EAAE,MAAM,oBAAoB,CAAC;AAE1D,MAAM,CAAC,MAAM,QAAQ,GAAmB;IACtC,EAAE,EAAE,OAAO;IACX,OAAO,EAAE,OAAO;IAChB,IAAI,EAAE,6BAA6B;IACnC,WAAW,EACT,0GAA0G;IAC5G,SAAS,EAAE;QACT,IAAI,EAAE,kBAAkB;QACxB,EAAE,EAAE,gBAAgB;KACrB;IACD,MAAM,EAAE;QACN;YACE,GAAG,EAAE,KAAK;YACV,SAAS,EAAE,gBAAgB;YAC3B,QAAQ,EAAE,IAAI;YACd,MAAM,EAAE,CAAC,MAAM,EAAE,KAAK,CAAC;YACvB,WAAW,EACT,kGAAkG;SACrG;QACD;YACE,GAAG,EAAE,MAAM;YACX,SAAS,EAAE,kBAAkB;YAC7B,QAAQ,EAAE,KAAK;YACf,MAAM,EAAE,CAAC,MAAM,CAAC;YAChB,WAAW,EACT,uHAAuH;SAC1H;KACF;IACD,KAAK,EAAE,OAAO;IACd,KAAK,EAAE,EAAE,SAAS,EAAE,GAAG,EAAE,UAAU,EAAE,GAAG,EAAE,MAAM,EAAE,KAAK,EAAE;IACzD,OAAO,EAAE,oBAAoB;IAC7B,YAAY,EAAE,EAAE,UAAU,EAAE,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE,cAAc,EAAE,KAAK,EAAE;CACxE,CAAC;AAEF,eAAe,QAAQ,CAAC"}
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package/dist/manifest.json
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{
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"id": "fbneo",
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"version": "0.1.0",
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"name": "FinalBurn Neo (WebAssembly)",
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"description": "FBNeo arcade emulator (Capcom CPS-1/2/3, SNK Neo Geo, Sega System 16, and more) compiled to WebAssembly.",
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"artifacts": {
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"wasm": "fbneo/fbneo.wasm",
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"js": "fbneo/fbneo.js"
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},
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"assets": [
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{
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"key": "rom",
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"mountPath": "/roms/game.zip",
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"required": true,
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"accept": [
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".zip",
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".7z"
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],
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"description": "Arcade ROM set (zip) written to Emscripten MEMFS. FBNeo identifies the game by the zip filename."
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},
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{
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"key": "bios",
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"mountPath": "/roms/neogeo.zip",
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"required": false,
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"accept": [
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".zip"
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],
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"description": "Optional system BIOS set (e.g. neogeo.zip for Neo Geo, or a CPS-3 BIOS). Required only by ROM sets that depend on it."
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}
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],
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"input": "fbneo",
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"video": {
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"baseWidth": 384,
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"baseHeight": 224,
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"aspect": "4:3"
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},
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"options": {
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"type": "object",
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"additionalProperties": false,
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"properties": {
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"romFileName": {
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"type": "string",
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"default": "game.zip",
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"description": "ROM zip filename written to Emscripten MEMFS when loading a game."
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},
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"driver": {
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"type": "string",
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"default": "",
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"description": "FBNeo driver/game name to load (e.g. \"mslug\"). If empty, inferred from romFileName without extension."
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},
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"renderFilter": {
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"type": "string",
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"enum": [
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"pixelated",
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"smooth"
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],
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"default": "pixelated",
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"description": "Canvas scaling filter: pixelated for crisp pixels, smooth for linear filtering."
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},
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"audioSampleRate": {
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"type": "integer",
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"default": 44100,
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"minimum": 11025,
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"maximum": 96000,
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"description": "Target audio sample rate in Hz."
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},
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"vsync": {
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"type": "boolean",
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"default": true,
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"description": "Enable vertical sync."
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},
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"integerScale": {
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"type": "boolean",
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"default": false,
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"description": "Use integer scaling (no fractional stretching)."
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},
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"windowScale": {
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"type": "integer",
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"default": 2,
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"minimum": 1,
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"maximum": 8,
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"description": "Window scale multiplier for the internal render resolution."
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}
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}
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},
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"capabilities": {
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"saveStates": false,
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"sram": false,
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"coreSelectable": false
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}
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}
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package/src/fbneo.manifest.ts
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import type { EngineManifest } from '@wasm-gaming/engine-specs';
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import { FBNEO_OPTIONS_SCHEMA } from './fbneo.options.js';
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export const manifest: EngineManifest = {
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id: 'fbneo',
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version: '0.1.0',
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name: 'FinalBurn Neo (WebAssembly)',
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description:
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'FBNeo arcade emulator (Capcom CPS-1/2/3, SNK Neo Geo, Sega System 16, and more) compiled to WebAssembly.',
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artifacts: {
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wasm: 'fbneo/fbneo.wasm',
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js: 'fbneo/fbneo.js',
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},
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assets: [
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{
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key: 'rom',
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mountPath: '/roms/game.zip',
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required: true,
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accept: ['.zip', '.7z'],
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description:
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'Arcade ROM set (zip) written to Emscripten MEMFS. FBNeo identifies the game by the zip filename.',
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},
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{
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key: 'bios',
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mountPath: '/roms/neogeo.zip',
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required: false,
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accept: ['.zip'],
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description:
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'Optional system BIOS set (e.g. neogeo.zip for Neo Geo, or a CPS-3 BIOS). Required only by ROM sets that depend on it.',
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},
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],
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input: 'fbneo',
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video: { baseWidth: 384, baseHeight: 224, aspect: '4:3' },
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options: FBNEO_OPTIONS_SCHEMA,
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capabilities: { saveStates: false, sram: false, coreSelectable: false },
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};
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export default manifest;
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