@warpgogol/forge 0.13.0 → 0.15.0

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Files changed (57) hide show
  1. package/AGENTS.md +4 -3
  2. package/README.md +58 -5
  3. package/dist/bin/cli.js +0 -0
  4. package/dist/os/core/core.module.d.ts.map +1 -1
  5. package/dist/os/core/core.module.js +10 -0
  6. package/dist/os/core/core.module.js.map +1 -1
  7. package/dist/os/rfc/handlers/shared.d.ts.map +1 -1
  8. package/dist/os/rfc/handlers/shared.js +12 -6
  9. package/dist/os/rfc/handlers/shared.js.map +1 -1
  10. package/dist/os/rfc/index.d.ts +1 -1
  11. package/dist/os/rfc/index.d.ts.map +1 -1
  12. package/dist/os/rfc/index.js +1 -1
  13. package/dist/os/rfc/index.js.map +1 -1
  14. package/dist/os/rfc/types.d.ts +2 -1
  15. package/dist/os/rfc/types.d.ts.map +1 -1
  16. package/dist/os/rfc/types.js +2 -1
  17. package/dist/os/rfc/types.js.map +1 -1
  18. package/dist/os/spec/spec-materialize.d.ts.map +1 -1
  19. package/dist/os/spec/spec-materialize.js +4 -10
  20. package/dist/os/spec/spec-materialize.js.map +1 -1
  21. package/dist/src/onboarding/create.d.ts.map +1 -1
  22. package/dist/src/onboarding/create.js +5 -2
  23. package/dist/src/onboarding/create.js.map +1 -1
  24. package/dist/src/onboarding/doctor.d.ts.map +1 -1
  25. package/dist/src/onboarding/doctor.js +38 -0
  26. package/dist/src/onboarding/doctor.js.map +1 -1
  27. package/dist/src/onboarding/invariant-engine.d.ts.map +1 -1
  28. package/dist/src/onboarding/invariant-engine.js +52 -1
  29. package/dist/src/onboarding/invariant-engine.js.map +1 -1
  30. package/dist/src/onboarding/scaffold-project.d.ts.map +1 -1
  31. package/dist/src/onboarding/scaffold-project.js +25 -5
  32. package/dist/src/onboarding/scaffold-project.js.map +1 -1
  33. package/dist/src/profiles/profile-schema.d.ts +77 -1
  34. package/dist/src/profiles/profile-schema.d.ts.map +1 -1
  35. package/dist/src/profiles/profile-schema.js +39 -2
  36. package/dist/src/profiles/profile-schema.js.map +1 -1
  37. package/dist/src/profiles/stack-profile.d.ts +27 -0
  38. package/dist/src/profiles/stack-profile.d.ts.map +1 -1
  39. package/dist/src/profiles/stack-profile.js +4 -0
  40. package/dist/src/profiles/stack-profile.js.map +1 -1
  41. package/package.json +162 -60
  42. package/profiles/editframe-templates/composition-agents.md +70 -0
  43. package/profiles/editframe-templates/composition.tsx +33 -0
  44. package/profiles/editframe-templates/html-composition-agents.md +62 -0
  45. package/profiles/{editframe-html.yaml → editframe.yaml} +203 -38
  46. package/skills/fo/ef-brand-video-generator/SKILL.md +101 -0
  47. package/skills/fo/ef-composition/SKILL.md +147 -0
  48. package/skills/fo/ef-composition-review/SKILL.md +66 -0
  49. package/skills/fo/ef-dev-server/SKILL.md +107 -0
  50. package/skills/fo/ef-editor-gui/SKILL.md +131 -0
  51. package/skills/fo/ef-motion-design/SKILL.md +118 -0
  52. package/skills/fo/ef-onboard/SKILL.md +77 -0
  53. package/skills/fo/ef-render-verify/SKILL.md +56 -0
  54. package/skills/fo/ef-webhooks/SKILL.md +95 -0
  55. package/skills/fo/fo-session-retro/SKILL.md +2 -2
  56. package/profiles/editframe-html-templates/composition-agents.md +0 -34
  57. package/profiles/editframe-html-templates/composition.html +0 -32
@@ -0,0 +1,147 @@
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+ ---
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+ name: ef-composition
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+ description: "Guide creating a video composition with Editframe React components — time model, media elements, rendering. Use when the operator asks to create or build a video composition."
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+ invocation: user
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+ category: fo
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+ concerns: content-mutation
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+ dependsOn: []
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+ languagePolicy: ref(PREFERENCES.md)
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+ triggers:
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+ - "create a video composition"
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+ - "build a video with editframe"
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+ - "create a composition"
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+ - "add a scene to my video"
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+ source: https://editframe.com/skills/composition.md
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+ ---
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+
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+ <!-- skill-lint-disable SKILL-17 -->
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+
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+ Before starting, read `PREFERENCES.md` at the repository root. If the file is missing or `aiLanguage` is unset, ask the operator once and create the file using the `my-preferences` skill semantics.
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+
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+ # Video Composition
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+
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+ Build video scenes with React components from `@editframe/react`, for example `<Timegroup>` and `<Video>`. Both HTML web component syntax (`<ef-timegroup>`) and React syntax (`<Timegroup>`) share the same composition model and rendering pipeline.
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+
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+ Web component attributes use kebab-case (`file-id`, `api-host`). React props use camelCase (`fileId`, `apiHost`). Four attributes break this pattern: `sourcein`, `sourceout`, `trimstart`, `trimend` — same lowercase string in both forms.
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+
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+ ## Quick Start
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+
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+ ```tsx
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+ import { TimelineRoot, Timegroup, Video, Text, Audio, Captions } from "@editframe/react";
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+
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+ export default function Composition() {
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+ return (
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+ <TimelineRoot>
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+ <Timegroup duration="10s">
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+ <Video src="assets/background.mp4" fit="contain" duration="10s" />
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+ <Text text="Hello, Editframe!" x="50%" y="50%" fontSize="48px" color="white" duration="5s" />
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+ <Audio src="assets/narration.mp3" />
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+ <Captions src="assets/captions.vtt" />
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+ </Timegroup>
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+ </TimelineRoot>
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+ );
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+ }
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+ ```
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+
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+ Run `ref(forge.yaml bindings.commands.devServer)` to preview. Run `ref(forge.yaml bindings.commands.build)` to render.
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+
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+ ## Duration units
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+
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+ - `5s` — seconds
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+ - `500ms` — milliseconds
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+ - `2.5s` — fractional seconds
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+
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+ ## Core concepts
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+
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+ ### Time model
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+
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+ A composition is a tree of `Timegroup` elements. The root `Timegroup` defines the composition's total duration. Child elements inherit timing context from their parent.
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+
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+ ### Timegroups and sequencing
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+
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+ - **`mode="sequence"`** — children play one after another
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+ - **`mode="fixed"`** — children play at absolute offsets
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+ - **`mode="contain"`** (default) — children fit within parent duration
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+ - **`mode="fit"`** — children scale to fit
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+
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+ ### Transitions
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+
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+ Use `ef-transition` or the `transition` prop to declare CSS-like transitions between scenes.
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+
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+ ### Scripting
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+
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+ Compositions support inline scripting via `ef-script` or the `script` prop for dynamic behavior during rendering.
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+
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+ ## Media elements
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+
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+ - **`Video`** (`ef-video`) — video source with `fit` mode (`contain`, `cover`, `fill`)
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+ - **`Audio`** (`ef-audio`) — audio source with FFT analysis (`fftSize`, `fftGain`, `fftDecay`)
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+ - **`Image`** (`ef-image`) — image source
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+ - **`Text`** (`ef-text`) — text overlay with positioning. Splits text into `ef-text-segment` children (`split="word"`, `split="char"`, `split="line"`). Set `stagger` to delay each segment's start. Segments render in light DOM with `data-active` attribute and `--ef-index`, `--ef-word-index`, `--ef-stagger-offset`, `--ef-seed` custom properties.
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+ - **`Captions`** (`ef-captions`) — synchronized captions with word-level highlighting. Accepts caption data via `captionsSrc` (URL to JSON), `captionsScript` (inline script id), or `captionsData` (JS property). JSON uses `segments` or `word_segments` shape with `start`/`end` times.
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+ - **`Waveform`** (`ef-waveform`) — visualizes an `ef-audio` or `ef-video` `target`. Modes: `bars`, `line`, `curve`, `bricks`, `pixel`, `wave`, `spikes`, `roundBars`.
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+ - **`Surface`** (`ef-surface`) — mirrors another element's pixels onto its own canvas. Set `target` to a canvas or any `HTMLElement` to reuse a video's decoded frames without re-decoding.
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+ - **`PanZoom`** (`ef-pan-zoom`) — pan and zoom control for video/image elements.
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+ - **`MotionBlur`** (`ef-motionblur`) — motion blur effect.
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+ - **`Configuration`** (`ef-configuration`) — opt-in element for API authentication. Add when deploying against the Editframe API: `apiHost` and `signingUrl` for signed-URL auth on cross-origin media, `imageProxy` for cross-origin image proxying. Skip for compositions using only local files.
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+
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+ ## Rendering
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+
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+ **Browser export.** Call `renderTimegroupToVideo(timegroup, options)` from `@editframe/elements` to encode a live `ef-timegroup` to a video file. Uses WebCodecs. Key options: `width`/`height`/`fps`, `from`/`to` (export range in seconds), `videoCodec`/`audioCodec`/`videoBitrate`/`audioBitrate`, `target` (mediabunny output target), `signal` (AbortSignal), `onProgress`.
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+
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+ For in-app export from an interactive preview, use `ef-workbench`'s `exportVideo()` method (see the `ef-editor-gui` skill). For CLI/cloud rendering (`editframe render`), the `window.EF_RENDER` path handles offscreen cloning automatically.
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+
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+ **Custom render data.** A CLI or Playwright host can inject arbitrary JSON into `window.EF_RENDER_DATA` before running the composition. Read it with `getRenderData<T>()` (module-level function) or `useRenderData<T>()` (React hook). Use this to parameterize a render without templating the composition.
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+
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+ Run `ref(forge.yaml bindings.commands.build)` to produce the final video output. Use `ref(forge.yaml bindings.commands.validate)` to check composition structure before rendering.
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+
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+ ## React
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+
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+ Import components from `@editframe/react`. React props use camelCase. The composition is a standard React component that returns JSX.
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+
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+ ### React Three Fiber
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+
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+ Wrap a `<Timegroup>` child in `<CompositionCanvas>` from `@editframe/react/r3f` to get an R3F `<Canvas>` synced to composition time. Read the clock with `useCompositionTime()` which returns `{ time, duration }` in seconds.
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+
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+ ```tsx
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+ <Timegroup mode="fixed" duration="14s">
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+ <CompositionCanvas shadows>
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+ <MyScene />
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+ </CompositionCanvas>
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+ </Timegroup>
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+ ```
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+
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+ For 3D in a Web Worker, use `OffscreenCompositionCanvas` with `@react-three/offscreen`.
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+
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+ ### Server-side rendering
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+
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+ `@editframe/react/server` and `@editframe/elements/server` export composition components and types only — no custom-element registration, no DOM, canvas, or WebCodecs code. Import safely in Next.js or Remix server code. These server entry points do not include GUI components or hooks — render those on the client with `dynamic(() => import("@editframe/react"), { ssr: false })`.
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+
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+ ### Package entry points
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+
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+ | Import | Environment | Contains |
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+ | --- | --- | --- |
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+ | `@editframe/elements` | Browser | All custom elements, canvas/WebCodecs rendering |
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+ | `@editframe/elements/server` | Browser, Node, SSR | Types only, plus `getRenderInfo()` (browser-only at runtime) |
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+ | `@editframe/elements/gui` | Browser | Editor GUI custom elements (timeline, scrubber, handles) |
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+ | `@editframe/elements/styles.css` | Browser | Base + theme styles |
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+ | `@editframe/react` | Browser | React composition + GUI components, hooks |
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+ | `@editframe/react/server` | Browser, Node, SSR | Composition components only, no hooks/GUI |
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+ | `@editframe/react/r3f` | Browser | `CompositionCanvas`, `OffscreenCompositionCanvas`, `useCompositionTime` |
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+
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+ ## Element reference
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+
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+ | Element | React component | Key props |
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+ | --- | --- | --- |
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+ | `ef-timegroup` | `Timegroup` | `duration`, `mode`, `fps`, `offset`, `loop` |
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+ | `ef-video` | `Video` | `src`, `fit`, `duration`, `fileId`, `sourcein`, `sourceout`, `trimstart`, `trimend` |
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+ | `ef-audio` | `Audio` | `src`, `duration`, `volume`, `mute`, `loop`, `fftSize`, `fftGain` |
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+ | `ef-text` | `Text` | `text`, `x`, `y`, `fontSize`, `color`, `textAlign`, `duration`, `split`, `stagger` |
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+ | `ef-captions` | `Captions` | `captionsSrc`, `captionsScript`, `target`, `wordStyle`, `duration` |
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+ | `ef-image` | `Image` | `src`, `fit`, `duration`, `fileId` |
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+ | `ef-waveform` | `Waveform` | `target`, `mode`, `color` |
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+ | `ef-surface` | `Surface` | `target` |
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+ | `ef-pan-zoom` | `PanZoom` | `target`, `pan`, `zoom` |
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+ | `ef-configuration` | `Configuration` | `apiHost`, `signingUrl`, `imageProxy` |
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+ | `ef-transition` | `Transition` | `type`, `duration` |
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+ | `ef-script` | `Script` | `src`, `inline` |
@@ -0,0 +1,66 @@
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+ ---
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+ name: ef-composition-review
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+ description: Review an Editframe React composition for time model correctness, accessibility, and best practices
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+ invocation: user
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+ category: fo
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+ concerns: read-only
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+ dependsOn: []
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+ languagePolicy: ref(PREFERENCES.md)
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+ ---
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+
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+ <!-- skill-lint-disable SKILL-17 -->
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+
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+ # ef-composition-review
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+
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+ Before starting, read `PREFERENCES.md` at the repository root. If the file is missing or `aiLanguage` is unset, ask the operator once and create the file using the `my-preferences` skill semantics.
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+
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+ A read-only review of an Editframe React composition file. The skill checks time model correctness, accessibility, asset references, automated invariants, and manual best practices. It does **not** modify any file — it produces a structured report and stops.
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+
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+ ## Scope
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+
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+ This skill reviews `.tsx` composition files that use `@editframe/react` components (`TimelineRoot`, `Timegroup`, `Video`, `Audio`, `Text`, `Captions`). It is designed for projects using the `editframe` stack profile.
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+
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+ ## Process
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+
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+ ### 1. Empty state check
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+
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+ Scan the `compositions/` directory for `.tsx` files. If no compositions are found, report "No compositions found — nothing to review" and stop. Do not report false positives on an empty project.
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+
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+ ### 2. Time model review
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+
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+ For each composition file:
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+
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+ - Check that the root `Timegroup` declares a `duration` prop or uses `mode="contain"` / `mode="fit"`.
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+ - Check that all `duration` and `offset` values are valid CSS time strings (e.g. `5s`, `300ms`, `2.5s`).
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+ - Check that `mode` values are one of: `sequence`, `fixed`, `contain`, `fit`.
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+ - Check that `fps` is a positive integer (e.g. `30`, `60`).
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+ - Check that `loop` is only present on the root `Timegroup` — nested Timegroups should not loop.
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+
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+ ### 3. Accessibility review
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+
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+ - Check that all `Audio` components with speech content have corresponding `Captions` components.
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+ - Check that `Text` components have sufficient contrast between foreground and background colors (if declared via inline styles or CSS classes).
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+
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+ ### 4. Asset reference review
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+
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+ - Check that all `src` props in `Video`, `Audio`, and `Image` components point to files that exist in the `assets/` directory.
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+ - Check that asset filenames use kebab-case (lowercase letters, digits, hyphens only).
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+
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+ ### 5. Invariant check
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+
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+ Run `forge doctor` to check all profile invariants automatically. For the `editframe` profile, this covers VIDEO-01 through VIDEO-09 (filename conventions, scene fit modes, captions, and time model invariants). Review the output and include any violations in the report.
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+
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+ ### 6. Manual best practices
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+
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+ Review aspects not covered by automated invariants:
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+
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+ - Scene composition quality — are scenes well-structured with clear transitions?
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+ - Narrative pacing — does the timing flow naturally?
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+ - Visual hierarchy — are text elements readable and well-positioned?
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+ - Asset reuse — are assets reused efficiently across scenes?
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+
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+ Do not duplicate checks that `forge doctor` already performs.
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+
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+ ### 7. Report
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+
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+ Summarize findings organized by category (time model, accessibility, assets, invariants, best practices). For each finding, include the file path, line number (if applicable), severity (error / warning / info), and a specific recommendation.
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+ ---
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+ name: ef-dev-server
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+ description: "Set up and manage the Editframe dev server for live preview and local asset serving. Use when the operator asks to set up or configure the Editframe dev server."
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+ invocation: user
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+ category: fo
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+ concerns: read-only
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+ dependsOn: []
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+ languagePolicy: ref(PREFERENCES.md)
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+ triggers:
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+ - "set up editframe dev server"
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+ - "configure editframe preview"
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+ - "local asset serving"
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+ - "dev server not working"
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+ source: https://editframe.com/skills/dev-server.md
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+ ---
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+
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+ <!-- skill-lint-disable SKILL-17 -->
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+
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+ Before starting, read `PREFERENCES.md` at the repository root. If the file is missing or `aiLanguage` is unset, ask the operator once and create the file using the `my-preferences` skill semantics.
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+
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+ # Dev Server
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+
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+ The Editframe dev server provides JIT video transcoding, local image and caption serving, and a local files API that mirrors the production files API. It integrates with Vite, Next.js, or any framework-agnostic setup.
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+
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+ ## Vite setup
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+
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+ ```typescript
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+ // vite.config.ts
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+ import { defineConfig } from "vite";
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+ import { vitePluginEditframe } from "@editframe/vite-plugin";
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+
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+ export default defineConfig({
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+ plugins: [
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+ vitePluginEditframe({
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+ root: "./src",
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+ cacheRoot: "./cache",
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+ }),
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+ ],
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+ });
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+ ```
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+
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+ The plugin mounts onto Vite's own dev server. Compositions make same-origin requests. No separate port and no CORS setup are necessary.
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+
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+ ## Next.js setup
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+
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+ ```javascript
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+ // next.config.mjs
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+ import { withEditframe } from "@editframe/nextjs-plugin";
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+
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+ export default withEditframe(
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+ { root: "./src", cacheRoot: "./cache" },
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+ {
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+ // your existing Next.js config
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+ },
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+ );
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+ ```
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+
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+ `withEditframe` starts a sidecar HTTP server next to `next dev`, on port 3099 by default. Override the port with a `port` option. It also adds `rewrites()` rules that proxy Editframe's requests to that sidecar, so compositions still make same-origin requests. Run `next dev` as usual. No other setup is necessary.
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+
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+ The sidecar does not start in production. Deploy against real media (cloud renders, uploaded files) instead.
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+
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+ ## Framework-agnostic setup
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+
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+ For a toolchain with no Vite or Next.js integration, call `@editframe/dev-server` directly:
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+
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+ ```typescript
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+ import { createEditframeDevServer, createProdEfHandlers } from "@editframe/dev-server";
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+ import {
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+ generateTrack,
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+ generateScrubTrack,
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+ generateTrackFragmentIndex,
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+ cacheImage,
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+ findOrCreateCaptions,
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+ md5FilePath,
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+ } from "@editframe/assets";
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+ import { Client, createURLToken } from "@editframe/api";
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+
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+ const server = createEditframeDevServer(
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+ { root: "./src", cacheRoot: "./cache" },
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+ { generateTrack, generateScrubTrack, generateTrackFragmentIndex, cacheImage, findOrCreateCaptions, md5FilePath },
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+ createProdEfHandlers({
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+ createURLToken,
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+ getClient: () => new Client(process.env.EF_TOKEN),
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+ }),
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+ );
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+
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+ server.listen(3001, () => console.log("Editframe dev server running on http://localhost:3001"));
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+ ```
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+
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+ ## What it enables
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+
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+ - **JIT video transcoding** — reference a local video file directly (`<Video src="clip.mp4" />`). The dev server transcodes it into streamable segments on first request, then serves cached segments.
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+ - **Local image and caption serving** — `<Image>` and caption generation work against local files.
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+ - **A local files API** that mirrors the shape of the production files API.
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+ - **URL signing** — `ef-configuration`'s default `signing-url` forwards to the real Editframe cloud API. Set `EF_TOKEN` before starting the dev server. Set `EF_HOST` to point at a non-default API host.
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+
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+ ## Framework-agnostic middleware integration
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+
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+ If your toolchain already exposes a Connect-compatible middleware stack (Express, Connect, or a custom Vite integration), call `createEditframeRouter(...)` with the same three arguments instead. Mount the result with `.use()`. `createEditframeDevServer` wraps that same router in its own standalone `http.Server`, for toolchains with no middleware stack of their own.
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+
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+ ## Visual regression testing (Vite only)
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+
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+ The Vite plugin supports visual regression testing. Configure snapshot directories and thresholds in the plugin options.
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+
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+ ## Debug logging
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+
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+ Set `DEBUG=editframe:*` to enable verbose logging from the dev server and plugin.
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+ ---
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+ name: ef-editor-gui
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+ description: "Configure the Editframe editor GUI for visual composition editing — timeline, scrubber, canvas, preview controls. Use when the operator asks to set up or use the Editframe editor."
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+ invocation: user
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+ category: fo
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+ concerns: read-only
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+ dependsOn: []
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+ languagePolicy: ref(PREFERENCES.md)
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+ triggers:
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+ - "open editframe editor"
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+ - "set up editor gui"
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+ - "add timeline controls"
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+ - "visual editing"
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+ source: https://editframe.com/skills/editor-gui.md
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+ ---
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+
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+ <!-- skill-lint-disable SKILL-17 -->
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+
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+ Before starting, read `PREFERENCES.md` at the repository root. If the file is missing or `aiLanguage` is unset, ask the operator once and create the file using the `my-preferences` skill semantics.
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+
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+ # Editor Toolkit
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+
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+ The Editframe editor toolkit provides visual composition editing controls: timeline, scrubber, canvas, preview, playback, and transformation.
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+
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+ ## Quick start
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+
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+ ```html
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+ <ef-timegroup id="my-video">
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+ <ef-video src="/video.mp4"></ef-video>
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+ </ef-timegroup>
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+
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+ <ef-controls target="my-video">
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+ <ef-toggle-play></ef-toggle-play>
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+ <ef-scrubber></ef-scrubber>
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+ <ef-time-display></ef-time-display>
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+ </ef-controls>
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+ ```
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+
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+ ## Core concepts: target and bridge
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+
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+ Each playback control (`ef-play`, `ef-pause`, `ef-toggle-play`, `ef-toggle-loop`, `ef-volume`, `ef-mute`, `ef-scrubber`, `ef-time-display`) resolves the composition it drives in this order:
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+
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+ 1. Its own `target="id-or-selector"` attribute, if set.
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+ 2. Walks up through ancestor `ef-controls`, `ef-preview`, and `ef-configuration` elements. An ancestor with its own `target` resolves there. A bare `ef-configuration` ancestor resolves to itself.
45
+ 3. As a last resort, resolves to the nearest enclosing temporal root.
46
+
47
+ `ef-controls` is a pure proxy — it renders nothing itself but gives descendant controls a shared `target`.
48
+
49
+ ## Preview and canvas
50
+
51
+ - **`ef-preview`** — renders a live preview of the composition
52
+ - **`ef-canvas`** — interactive canvas with selection state
53
+
54
+ ## Playback and display controls
55
+
56
+ - **`ef-play`** / **`ef-pause`** / **`ef-toggle-play`** — playback controls
57
+ - **`ef-toggle-loop`** — toggle loop mode
58
+ - **`ef-volume`** / **`ef-mute`** — audio controls
59
+ - **`ef-time-display`** — current time / total time display
60
+ - **`ef-scrubber`** — seekable timeline scrubber
61
+ - **`ef-fullscreen`** — fullscreen toggle
62
+ - **`ef-pip`** — picture-in-picture toggle
63
+
64
+ ## Timeline
65
+
66
+ - **`ef-timeline`** — timeline container with rows
67
+ - **`ef-timeline-row`** — a single track row
68
+ - **`ef-timeline-ruler`** — time ruler with markers
69
+ - **`ef-composition-thumbnail-strip`** — thumbnail overview of the composition
70
+
71
+ ## Transform and manipulation
72
+
73
+ - **`ef-transform-handles`** — drag, resize, rotate handles for elements
74
+ - **`ef-trim-handles`** — trim start/end of video clips
75
+ - **`ef-fit-scale`** — fit or scale the canvas to the viewport
76
+
77
+ ## Overlay system
78
+
79
+ - **`ef-overlay-layer`** — overlay container
80
+ - **`ef-overlay-item`** — individual overlay panel
81
+
82
+ ## Editor shells
83
+
84
+ - **`ef-workbench`** — full editor layout with panels
85
+ - **`ef-tree`** / **`ef-tree-item`** — hierarchy tree of composition elements
86
+ - **`ef-hierarchy`** / **`ef-hierarchy-item`** — alternative hierarchy view with selection bridge
87
+
88
+ ## Element reference
89
+
90
+ | Element | Purpose |
91
+ | -------------------------------- | ------------------------------------------------ |
92
+ | `ef-canvas` | Interactive composition canvas |
93
+ | `ef-canvas-selection-box` | Selection rectangle overlay on canvas |
94
+ | `ef-composition-thumbnail-strip` | Thumbnail overview of the composition |
95
+ | `ef-controls` | Proxy container for shared target |
96
+ | `ef-dial` | Rotary dial control for parameters |
97
+ | `ef-fit-scale` | Fit or scale canvas to viewport |
98
+ | `ef-fullscreen` | Fullscreen toggle |
99
+ | `ef-hierarchy` | Alternative hierarchy view with selection bridge |
100
+ | `ef-hierarchy-item` | Item in hierarchy view |
101
+ | `ef-mute` | Mute toggle |
102
+ | `ef-overlay-item` | Individual overlay panel |
103
+ | `ef-overlay-layer` | Overlay container |
104
+ | `ef-pause` | Pause button |
105
+ | `ef-pip` | Picture-in-picture toggle |
106
+ | `ef-play` | Play button |
107
+ | `ef-preview` | Live composition preview |
108
+ | `ef-resolution` | Resolution selector |
109
+ | `ef-scrubber` | Seekable timeline scrubber |
110
+ | `ef-thumbnail-strip` | Thumbnail strip for timeline |
111
+ | `ef-time-display` | Time display |
112
+ | `ef-timeline` | Timeline container |
113
+ | `ef-timeline-row` | Single track row in timeline |
114
+ | `ef-timeline-ruler` | Time ruler with markers |
115
+ | `ef-toggle-loop` | Toggle loop mode |
116
+ | `ef-toggle-play` | Play/pause toggle |
117
+ | `ef-transform-handles` | Drag, resize, rotate handles for elements |
118
+ | `ef-tree` | Composition hierarchy tree |
119
+ | `ef-tree-item` | Item in hierarchy tree |
120
+ | `ef-trim-handles` | Trim start/end of video clips |
121
+ | `ef-volume` | Volume control |
122
+ | `ef-waveform-strip` | Audio waveform strip for timeline |
123
+ | `ef-workbench` | Full editor layout with panels |
124
+
125
+ ### `ef-workbench`
126
+
127
+ Composes a hierarchy panel, a canvas and selection view, a timeline, and transport controls into one panel layout (DOM preview mode only).
128
+
129
+ **Attributes:** `rendering` (boolean, collapses to bare stage during native render), `resolution` (string, e.g. `"1920x1080"`).
130
+
131
+ **Methods:** `exportVideo(options?)` — renders the composition to an MP4 through an offscreen clone. Dispatches `export-start`, `export-progress`, `export-complete`, `export-error` events. Options: `width`, `height`, `fps`, `from`, `to`, `videoCodec`, `audioCodec`, `videoBitrate`, `audioBitrate`, `audioSampleRate`.
@@ -0,0 +1,118 @@
1
+ ---
2
+ name: ef-motion-design
3
+ description: "Apply motion design patterns to Editframe compositions — transitions, animations, easing, kinetic typography. Use when the operator asks to add motion design or animation patterns."
4
+ invocation: user
5
+ category: fo
6
+ concerns: read-only
7
+ dependsOn: []
8
+ languagePolicy: ref(PREFERENCES.md)
9
+ triggers:
10
+ - "add motion design"
11
+ - "animate text"
12
+ - "kinetic typography"
13
+ - "transition between scenes"
14
+ source: domain-knowledge
15
+ ---
16
+
17
+ <!-- skill-lint-disable SKILL-17 -->
18
+
19
+ Before starting, read `PREFERENCES.md` at the repository root. If the file is missing or `aiLanguage` is unset, ask the operator once and create the file using the `my-preferences` skill semantics.
20
+
21
+ # Motion Design
22
+
23
+ Motion design patterns for Editframe compositions: transitions, animations, easing, and kinetic typography. These patterns enhance video compositions with professional motion graphics.
24
+
25
+ ## Transitions
26
+
27
+ Use `ef-transition` or the `transition` prop to declare CSS-like transitions between scenes:
28
+
29
+ ```tsx
30
+ <Timegroup mode="sequence">
31
+ <Video src="assets/scene1.mp4" duration="5s" transition="fade" />
32
+ <Video src="assets/scene2.mp4" duration="5s" transition="slide-left" />
33
+ </Timegroup>
34
+ ```
35
+
36
+ ### Transition types
37
+
38
+ - **`fade`** — cross-fade between elements
39
+ - **`slide-left`** / **`slide-right`** — slide in from left/right
40
+ - **`slide-up`** / **`slide-down`** — slide in from top/bottom
41
+ - **`zoom-in`** / **`zoom-out`** — scale transition
42
+ - **`wipe`** — directional wipe
43
+
44
+ ## Kinetic typography
45
+
46
+ Animate text with `ef-text` or the `Text` component using timing and positioning:
47
+
48
+ ```tsx
49
+ <Timegroup mode="sequence">
50
+ <Text text="First" x="50%" y="50%" fontSize="72px" duration="1s" />
51
+ <Text text="Second" x="50%" y="50%" fontSize="72px" duration="1s" />
52
+ <Text text="Third" x="50%" y="50%" fontSize="72px" duration="1s" />
53
+ </Timegroup>
54
+ ```
55
+
56
+ ### Text animation patterns
57
+
58
+ - **Sequential reveal** — words appear one after another in a `mode="sequence"` Timegroup
59
+ - **Position animation** — animate `x`/`y` props across time
60
+ - **Scale animation** — animate `fontSize` across time
61
+ - **Color transitions** — animate `color` across time
62
+
63
+ ## Easing
64
+
65
+ Editframe supports CSS easing functions for transitions and animations:
66
+
67
+ - `ease` (default)
68
+ - `ease-in`
69
+ - `ease-out`
70
+ - `ease-in-out`
71
+ - `linear`
72
+ - `cubic-bezier(x1, y1, x2, y2)` — custom bezier curve
73
+
74
+ ## Pan and zoom
75
+
76
+ Use `ef-pan-zoom` or the `PanZoom` component for Ken Burns-style effects:
77
+
78
+ ```tsx
79
+ <PanZoom
80
+ src="assets/photo.jpg"
81
+ duration="5s"
82
+ startX="0%"
83
+ startY="0%"
84
+ endX="100%"
85
+ endY="100%"
86
+ startScale="1"
87
+ endScale="1.5"
88
+ />
89
+ ```
90
+
91
+ ## Motion blur
92
+
93
+ Apply motion blur to moving elements with `ef-motionblur` or the `MotionBlur` component:
94
+
95
+ ```tsx
96
+ <MotionBlur intensity="0.5">
97
+ <Video src="assets/fast-pan.mp4" duration="3s" />
98
+ </MotionBlur>
99
+ ```
100
+
101
+ ## CSS variables for time-based animation
102
+
103
+ Editframe compositions support CSS custom properties for time-based values, enabling complex animation sequences without JavaScript:
104
+
105
+ ```css
106
+ :root {
107
+ --scene-duration: 5s;
108
+ --transition-duration: 0.5s;
109
+ }
110
+ ```
111
+
112
+ ## Best practices
113
+
114
+ - Keep transitions consistent within a composition — use 1-2 transition types
115
+ - Match transition duration to content pacing (fast cuts for energy, slow for drama)
116
+ - Use kinetic typography sparingly — it draws attention
117
+ - Preview with `ref(forge.yaml bindings.commands.devServer)` before rendering
118
+ - Run `ref(forge.yaml bindings.commands.validate)` to check composition structure
@@ -0,0 +1,77 @@
1
+ ---
2
+ name: ef-onboard
3
+ description: Onboard a new Editframe video project — check prerequisites, discover requirements, scaffold, and start preview. Use when the operator asks to create a new video project.
4
+ invocation: user
5
+ category: fo
6
+ concerns: content-mutation
7
+ dependsOn: []
8
+ languagePolicy: ref(PREFERENCES.md)
9
+ triggers:
10
+ - "create a new editframe project"
11
+ - "start a new video project"
12
+ - "build a video with editframe"
13
+ - "create a video composition"
14
+ ---
15
+
16
+ <!-- skill-lint-disable SKILL-17 -->
17
+
18
+ # ef-onboard
19
+
20
+ Before starting, read `PREFERENCES.md` at the repository root. If the file is missing or `aiLanguage` is unset, ask the operator once and create the file using the `my-preferences` skill semantics.
21
+
22
+ Guide the operator through creating a new Editframe video project within a Forge-managed workspace. The skill covers prerequisites check, discovery, scaffold, domain knowledge reading, and build + preview.
23
+
24
+ ## Process
25
+
26
+ ### 1. Prerequisites check
27
+
28
+ - **Node.js 18+**: Run `node --version`. If missing or below 18, direct the operator to `https://nodejs.org/en/download/` or install via the system package manager.
29
+ - **FFmpeg**: Run `ffmpeg -version`. If missing, direct the operator to `https://ffmpeg.org/download.html` or install via the system package manager (`apt install ffmpeg`, `brew install ffmpeg`).
30
+ - If either prerequisite is missing and cannot be installed automatically, stop and ask the operator to install it manually.
31
+
32
+ ### 2. Discovery
33
+
34
+ Ask the operator:
35
+
36
+ 1. **Project type**:
37
+ - Single video (product demo, social media video, personal project)
38
+ - Video template (reusable with different assets — birthday card, wedding announcement)
39
+ - Video editing tool (custom editor built with Editframe as the engine)
40
+ - Video workflow automation (script that generates videos from triggers)
41
+ - Something else (ask them to describe it)
42
+
43
+ 2. **Existing assets**:
44
+ - Video clips, images, or audio files (file paths or URLs)
45
+ - Website URLs to use as content source — if provided, download and cache all relevant assets locally before building
46
+ - No existing assets — start from scratch
47
+
48
+ 3. **Node.js/React libraries**: Ask if the operator has any libraries in mind (e.g. AnimeJS for animations, Tailwind for styling).
49
+
50
+ Prioritize getting all answers before starting to build. This minimizes wait time for the operator.
51
+
52
+ ### 3. Scaffold
53
+
54
+ Run `forge create --profile editframe` to scaffold the project with Forge governance (invariants, AGENTS.md templates, forge skills). The `editframe` profile scaffolds a React + TypeScript + Vite project with `@editframe/react` pre-configured.
55
+
56
+ If `forge create` fails (missing profile, network error, permission issue), report the error to the operator and stop. Do not proceed to subsequent steps without a scaffolded project.
57
+
58
+ ### 4. Read domain knowledge
59
+
60
+ Before building, the agent MUST read the vendored Editframe domain skills. These are bundled with `@warpgogol/forge` and available in `.agents/skills/`:
61
+
62
+ - **ef-composition** — time model, media elements, rendering pipeline
63
+ - **ef-dev-server** — Vite plugin setup, local asset serving
64
+ - **ef-editor-gui** — editor toolkit for visual composition editing
65
+ - **ef-webhooks** — webhook notifications for render completion
66
+ - **ef-brand-video-generator** — brand video generation templates
67
+ - **ef-motion-design** — motion design patterns, transitions, kinetic typography
68
+
69
+ The agent should also read **ef-composition-review** and **ef-render-verify** for quality assurance workflows.
70
+
71
+ ### 5. Build and preview
72
+
73
+ 1. Build the initial composition based on the operator's answers from Step 2. Use the discovery answers (project type, assets, libraries) to determine composition structure, asset placement, and optional dependencies.
74
+ 2. Run `forge dev` to start the preview server (delegates to `editframe preview` per the `editframe` profile's `devServer.command`).
75
+ 3. Report the localhost URL to the operator.
76
+ 4. Run `forge doctor` to check all profile invariants on the initial composition. For the `editframe` profile, this covers VIDEO-01 through VIDEO-09.
77
+ 5. Report any invariant violations and suggest fixes.