@wallarm-org/claude-design 0.0.0-stage → 4.8.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (963) hide show
  1. package/README.md +114 -2
  2. package/bin/claude-design.js +347 -0
  3. package/dist/SETUP.md +130 -0
  4. package/dist/UPDATE.md +84 -0
  5. package/dist/assets/Icons/activity.svg +1 -0
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@@ -0,0 +1,174 @@
1
+ A linear bar for an operation you can measure, or a long or multi-step one where watching it advance is the reassurance — a short in-context wait is a `Loader`, and a page loading a known layout is `Skeleton`. `value={null}` makes it indeterminate: use that rather than a spinner for a long wait you cannot measure, switch to a real number the moment you can, and never fake a percentage. Linear only — the system has no circular progress, so do not hand-roll a ring.
2
+
3
+ ## Props as canvas attributes
4
+
5
+ Use kebab-case attribute names. Pass non-string values through renderVals holes, including booleans. The full emitted API is in `components/index.d.ts`.
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+
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+ | Attribute | Type | Required | Default | Description |
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+ | --- | --- | --- | --- | --- |
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+ | `value` | `number \| null \| undefined` | no | — | Progress value (0–max). Pass `null` for indeterminate state. |
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+ | `min` | `number \| undefined` | no | `0` | |
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+ | `max` | `number \| undefined` | no | `100` | |
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+ | `size` | `"xs" \| "sm" \| "md" \| "lg"` | no | `xs` | |
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+ | `color` | `"brand" \| "slate" \| "red" \| "w-orange" \| "amber" \| "yellow" \| "lime" \| "green" \| "emerald" \| "teal" \| "cyan" \| "sky" \| "blue" \| "indigo" \| "violet" \| "fuchsia" \| "pink" \| "rose" \| "gray" \| "zinc" \| "neutral" \| "stone"` | no | `brand` | |
14
+ | `show-label` | `boolean \| undefined` | no | `false` | |
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+ | `data-testid` | `string \| undefined` | no | — | |
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+
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+ ## Stories
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+
19
+ ### Basic
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+
21
+ The determinate bar: `value` against `min` and `max`. The controls are live, so this is also the place to try a size or a colour.
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+
23
+ Source: Progress/Progress.stories.tsx#Basic
24
+
25
+ ### Sizes
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+
27
+ `xs` through `lg`. A thin bar belongs in an inline row; the heavier ones are for an operation the screen is actually about.
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+
29
+ Source: Progress/Progress.stories.tsx#Sizes
30
+
31
+ ### WithLabel
32
+
33
+ `showLabel` prints the percentage — worth it on a long or standalone job where the number reassures, noise on a thin inline bar.
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+
35
+ Source: Progress/Progress.stories.tsx#WithLabel
36
+
37
+ ### Colors
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+
39
+ The full palette, though `brand` is the default for a reason: reach for another only when the colour says something true about the job, such as red for one that is failing.
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+
41
+ Source: Progress/Progress.stories.tsx#Colors
42
+
43
+ ### Indeterminate
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+
45
+ `value={null}` cycles the range instead of filling it, which is the honest way to show a long wait you cannot measure.
46
+
47
+ Source: Progress/Progress.stories.tsx#Indeterminate
48
+
49
+ ## Story sources
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+
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+ ### Progress/Progress.stories.tsx
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+
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+ ```tsx
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+ import type { Meta, StoryFn } from 'storybook-react-rsbuild';
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+ import { VStack } from '../Stack';
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+ import { ProgressColorEnum } from './constants';
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+ import type { ProgressProps } from './Progress';
58
+ import { Progress } from './Progress';
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+
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+ const DESCRIPTION = [
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+ 'A linear bar for an operation you can measure, or a long or multi-step one where watching it advance is the reassurance — a short in-context wait is a `Loader`, and a page loading a known layout is `Skeleton`.',
62
+ '`value={null}` makes it indeterminate: use that rather than a spinner for a long wait you cannot measure, switch to a real number the moment you can, and never fake a percentage.',
63
+ 'Linear only — the system has no circular progress, so do not hand-roll a ring.',
64
+ ].join(' ');
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+
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+ const meta = {
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+ title: 'Loading/Progress',
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+ component: Progress,
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+ parameters: {
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+ layout: 'centered',
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+ docs: {
72
+ description: {
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+ component: DESCRIPTION,
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+ },
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+ },
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+ },
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+ argTypes: {
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+ value: {
79
+ control: { type: 'number', min: 1 },
80
+ },
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+ min: {
82
+ control: { type: 'number' },
83
+ },
84
+ max: {
85
+ control: { type: 'number', min: 1 },
86
+ },
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+ size: {
88
+ control: 'select',
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+ options: ['xs', 'sm', 'md', 'lg'],
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+ },
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+ color: {
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+ control: 'select',
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+ options: Object.values(ProgressColorEnum),
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+ },
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+ showLabel: {
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+ control: 'boolean',
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+ },
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+ },
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+ } satisfies Meta<typeof Progress>;
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+
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+ export default meta;
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+
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+ /** The determinate bar: `value` against `min` and `max`. The controls are live, so this is also the place to try a size or a colour. */
104
+ export const Basic: StoryFn<ProgressProps> = args => (
105
+ <div className='w-280'>
106
+ <Progress {...args} />
107
+ </div>
108
+ );
109
+
110
+ Basic.args = {
111
+ value: 70,
112
+ min: 0,
113
+ max: 100,
114
+ size: 'xs',
115
+ color: 'brand',
116
+ showLabel: false,
117
+ };
118
+
119
+ const sizeRows = [
120
+ { size: 'xs', label: 'xs (default)', value: 20 },
121
+ { size: 'sm', label: 'sm', value: 40 },
122
+ { size: 'md', label: 'md', value: 60 },
123
+ { size: 'lg', label: 'lg', value: 80 },
124
+ ] as const;
125
+
126
+ /** `xs` through `lg`. A thin bar belongs in an inline row; the heavier ones are for an operation the screen is actually about. */
127
+ export const Sizes: StoryFn<typeof meta> = () => (
128
+ <div className='flex w-[360px] flex-col gap-16'>
129
+ {sizeRows.map(({ size, label, value }) => (
130
+ <div key={size} className='flex items-center gap-16'>
131
+ <span className='sb-annotation w-[112px] shrink-0'>{label}</span>
132
+ <Progress value={value} size={size} className='flex-1' />
133
+ </div>
134
+ ))}
135
+ </div>
136
+ );
137
+
138
+ /** `showLabel` prints the percentage — worth it on a long or standalone job where the number reassures, noise on a thin inline bar. */
139
+ export const WithLabel: StoryFn<typeof meta> = () => (
140
+ <div className='w-280'>
141
+ <VStack>
142
+ <Progress value={20} showLabel />
143
+ <Progress value={40} showLabel size='sm' />
144
+ <Progress value={60} showLabel size='md' />
145
+ <Progress value={80} showLabel size='lg' />
146
+ </VStack>
147
+ </div>
148
+ );
149
+
150
+ /** The full palette, though `brand` is the default for a reason: reach for another only when the colour says something true about the job, such as red for one that is failing. */
151
+ export const Colors: StoryFn<typeof meta> = () => (
152
+ <div className='flex w-[360px] flex-col gap-16'>
153
+ {Object.entries(ProgressColorEnum).map(([key, color], index) => (
154
+ <div key={color} className='flex items-center gap-16'>
155
+ <span className='sb-annotation w-[112px] shrink-0'>{key}</span>
156
+ <Progress
157
+ value={index + 1}
158
+ max={Object.entries(ProgressColorEnum).length}
159
+ color={color}
160
+ size='sm'
161
+ className='flex-1'
162
+ />
163
+ </div>
164
+ ))}
165
+ </div>
166
+ );
167
+
168
+ /** `value={null}` cycles the range instead of filling it, which is the honest way to show a long wait you cannot measure. */
169
+ export const Indeterminate: StoryFn<typeof meta> = () => (
170
+ <div className='w-280'>
171
+ <Progress value={null} />
172
+ </div>
173
+ );
174
+ ```
@@ -0,0 +1,2 @@
1
+ <!-- @dsCard group="Loading" height=480 -->
2
+ <!doctype html><html><head><meta charset="utf-8"></head><body><div id="preview"></div><script src="./stories.js"></script><script>window.WallarmPreview.mount(document.getElementById('preview'));</script></body></html>
@@ -0,0 +1,12 @@
1
+ var e={vD(e,t,r){let n,a;/**
2
+ * Copyright (c) Meta Platforms, Inc. and affiliates.
3
+ *
4
+ * This source code is licensed under the MIT license found in the
5
+ * LICENSE file in the root directory of this source tree.
6
+ *
7
+ * @lightSyntaxTransform
8
+ * @noflow
9
+ * @nolint
10
+ * @preventMunge
11
+ * @preserve-invariant-messages
12
+ */var l,o,i=Object.create,s=Object.defineProperty,c=Object.getOwnPropertyDescriptor,u=Object.getOwnPropertyNames,f=Object.getPrototypeOf,p=Object.prototype.hasOwnProperty,m=(e,t,r,n)=>{if(t&&"object"==typeof t||"function"==typeof t)for(let a of u(t))p.call(e,a)||a===r||s(e,a,{get:()=>t[a],enumerable:!(n=c(t,a))||n.enumerable});return e},d={},y={$dispatcherGuard:()=>C,$makeReadOnly:()=>k,$reset:()=>O,$structuralCheck:()=>L,c:()=>_,clearRenderCounterRegistry:()=>j,renderCounterRegistry:()=>M,useRenderCounter:()=>z};for(var h in y)s(d,h,{get:y[h],enumerable:!0});e.exports=m(s({},"__esModule",{value:!0}),d);var g=(a=null!=(n=r("C"))?i(f(n)):{},m(n&&n.__esModule?a:s(a,"default",{value:n,enumerable:!0}),n)),{useRef:v,useEffect:w,isValidElement:b}=g,E=null!=(l=g.__CLIENT_INTERNALS_DO_NOT_USE_OR_WARN_USERS_THEY_CANNOT_UPGRADE)?l:g.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED,R=Symbol.for("react.memo_cache_sentinel"),_="function"==typeof(null==(o=g.__COMPILER_RUNTIME)?void 0:o.c)?g.__COMPILER_RUNTIME.c:function(e){return g.useMemo(()=>{let t=Array(e);for(let r=0;r<e;r++)t[r]=R;return t[R]=!0,t},[])},$={};["readContext","useCallback","useContext","useEffect","useImperativeHandle","useInsertionEffect","useLayoutEffect","useMemo","useReducer","useRef","useState","useDebugValue","useDeferredValue","useTransition","useMutableSource","useSyncExternalStore","useId","unstable_isNewReconciler","getCacheSignal","getCacheForType","useCacheRefresh"].forEach(e=>{$[e]=()=>{throw Error(`[React] Unexpected React hook call (${e}) from a React compiled function. Check that all hooks are called directly and named according to convention ('use[A-Z]') `)}});var N=null;function S(e){return E.ReactCurrentDispatcher.current=e,E.ReactCurrentDispatcher.current}$.useMemoCache=e=>{if(null!=N)return N.useMemoCache(e);throw Error("React Compiler internal invariant violation: unexpected null dispatcher")};var x=[];function C(e){let t=E.ReactCurrentDispatcher.current;if(0===e){if(x.push(t),1===x.length&&(N=t),t===$)throw Error("[React] Unexpected call to custom hook or component from a React compiled function. Check that (1) all hooks are called directly and named according to convention ('use[A-Z]') and (2) components are returned as JSX instead of being directly invoked.");S($)}else if(1===e){let e=x.pop();if(null==e)throw Error("React Compiler internal error: unexpected null in guard stack");0===x.length&&(N=null),S(e)}else if(2===e)x.push(t),S(N);else if(3===e){let e=x.pop();if(null==e)throw Error("React Compiler internal error: unexpected null in guard stack");S(e)}else throw Error("React Compiler internal error: unreachable block"+e)}function O(e){for(let t=0;t<e.length;t++)e[t]=R}function k(){throw Error("TODO: implement $makeReadOnly in react-compiler-runtime")}var M=new Map;function j(){for(let e of M.values())e.forEach(e=>{e.count=0})}function z(e){let t=v(null);null!=t.current&&(t.current.count+=1),w(()=>{if(null==t.current){let r,n={count:0};null==(r=M.get(e))&&(r=new Set,M.set(e,r)),r.add(n),t.current=n}return()=>{var r;let n;null!==t.current&&(r=t.current,null!=(n=M.get(e))&&n.delete(r))}})}var D=new Set;function L(e,t,r,n,a,l){function o(e,t,o,i){let s=`${n}:${l} [${a}] ${r}${o} changed from ${e} to ${t} at depth ${i}`;D.has(s)||(D.add(s),console.error(s))}!function e(t,r,n,a){if(!(a>2)){if(t!==r)if(typeof t!=typeof r)o(`type ${typeof t}`,`type ${typeof r}`,n,a);else if("object"==typeof t){let l=Array.isArray(t),i=Array.isArray(r);if(null===t&&null!==r)o("null",`type ${typeof r}`,n,a);else if(null===r)o(`type ${typeof t}`,"null",n,a);else if(t instanceof Map)if(r instanceof Map)if(t.size!==r.size)o(`Map instance with size ${t.size}`,`Map instance with size ${r.size}`,n,a);else for(let[l,i]of t)r.has(l)?e(i,r.get(l),`${n}.get(${l})`,a+1):o(`Map instance with key ${l}`,`Map instance without key ${l}`,n,a);else o("Map instance","other value",n,a);else if(r instanceof Map)o("other value","Map instance",n,a);else if(t instanceof Set)if(r instanceof Set)if(t.size!==r.size)o(`Set instance with size 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a.type?a:e.createElement(i.type,{...i.props,key:a.key})}}}r.d(t,{MA:()=>o,YJ:()=>i})},C(e,t,r){r.r(t);let n=(0,r("p").YJ)(window.React),{Children:a,Component:l,Fragment:o,Profiler:i,PureComponent:s,StrictMode:c,Suspense:u,__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED:f,act:p,cloneElement:m,createContext:d,createElement:y,createFactory:h,createRef:g,forwardRef:v,isValidElement:w,lazy:b,memo:E,startTransition:R,unstable_act:_,useCallback:$,useContext:N,useDebugValue:S,useDeferredValue:x,useEffect:C,useId:O,useImperativeHandle:k,useInsertionEffect:M,useLayoutEffect:j,useMemo:z,useReducer:D,useRef:L,useState:T,useSyncExternalStore:P,useTransition:I,version:A,use:W}=n;r.d(t,{},{Children:a,Component:l,Fragment:o,Profiler:i,PureComponent:s,StrictMode:c,Suspense:u,__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED:f,act:p,cloneElement:m,createContext:d,createElement:y,createFactory:h,createRef:g,default:n,forwardRef:v,isValidElement:w,lazy:b,memo:E,startTransition:R,unstable_act:_,use:W,useCallback:$,useContext:N,useDebugValue:S,useDeferredValue:x,useEffect:C,useId:O,useImperativeHandle:k,useInsertionEffect:M,useLayoutEffect:j,useMemo:z,useReducer:D,useRef:L,useState:T,useSyncExternalStore:P,useTransition:I,version:A})}},t={};function r(n){var a=t[n];if(void 0!==a)return a.exports;var l=t[n]={exports:{}};return e[n](l,l.exports,r),l.exports}r.d=(e,t,n)=>{var a=(t,n)=>{for(var a in t)r.o(t,a)&&!r.o(e,a)&&Object.defineProperty(e,a,{enumerable:!0,[n]:t[a]})};a(t,"get"),a(n,"value")},r.o=(e,t)=>Object.prototype.hasOwnProperty.call(e,t),r.r=e=>{"u">typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(e,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(e,"__esModule",{value:!0})},(()=>{let{jsx:e,jsxs:t,jsxDEV:n,Fragment:a}=(0,r("p").MA)(window.React);var l=r("vD");let o=window.WallarmDS.VStack,i=window.WallarmDS.ProgressColorEnum,s=window.WallarmDS.Progress,c={title:"Loading/Progress",component:s,parameters:{layout:"centered",docs:{description:{component:"A linear bar for an operation you can measure, or a long or multi-step one where watching it advance is the reassurance — a short in-context wait is a `Loader`, and a page loading a known layout is `Skeleton`. `value={null}` makes it indeterminate: use that rather than a spinner for a long wait you cannot measure, switch to a real number the moment you can, and never fake a percentage. Linear only — the system has no circular progress, so do not hand-roll a ring."}}},argTypes:{value:{control:{type:"number",min:1}},min:{control:{type:"number"}},max:{control:{type:"number",min:1}},size:{control:"select",options:["xs","sm","md","lg"]},color:{control:"select",options:Object.values(i)},showLabel:{control:"boolean"}}},u=t=>{let r,n=(0,l.c)(2);return n[0]!==t?(r=e("div",{className:"w-280",children:e(s,{...t})}),n[0]=t,n[1]=r):r=n[1],r};u.args={value:70,min:0,max:100,size:"xs",color:"brand",showLabel:!1};let f=[{size:"xs",label:"xs (default)",value:20},{size:"sm",label:"sm",value:40},{size:"md",label:"md",value:60},{size:"lg",label:"lg",value:80}];function p(r){let{size:n,label:a,value:l}=r;return t("div",{className:"flex items-center gap-16",children:[e("span",{className:"sb-annotation w-[112px] shrink-0",children:a}),e(s,{value:l,size:n,className:"flex-1"})]},n)}function m(r,n){let[a,l]=r;return t("div",{className:"flex items-center gap-16",children:[e("span",{className:"sb-annotation w-[112px] shrink-0",children:a}),e(s,{value:n+1,max:Object.entries(i).length,color:l,size:"sm",className:"flex-1"})]},l)}var d=r("C");let y=[{name:"Basic",story:u,meta:c},{name:"Sizes",story:()=>{let t,r=(0,l.c)(1);return r[0]===Symbol.for("react.memo_cache_sentinel")?(t=e("div",{className:"flex w-[360px] flex-col gap-16",children:f.map(p)}),r[0]=t):t=r[0],t},meta:c},{name:"WithLabel",story:()=>{let r,n=(0,l.c)(1);return n[0]===Symbol.for("react.memo_cache_sentinel")?(r=e("div",{className:"w-280",children:t(o,{children:[e(s,{value:20,showLabel:!0}),e(s,{value:40,showLabel:!0,size:"sm"}),e(s,{value:60,showLabel:!0,size:"md"}),e(s,{value:80,showLabel:!0,size:"lg"})]})}),n[0]=r):r=n[0],r},meta:c},{name:"Colors",story:()=>{let t,r=(0,l.c)(1);return r[0]===Symbol.for("react.memo_cache_sentinel")?(t=e("div",{className:"flex w-[360px] flex-col gap-16",children:Object.entries(i).map(m)}),r[0]=t):t=r[0],t},meta:c},{name:"Indeterminate",story:()=>{let t,r=(0,l.c)(1);return r[0]===Symbol.for("react.memo_cache_sentinel")?(t=e("div",{className:"w-280",children:e(s,{value:null})}),r[0]=t):t=r[0],t},meta:c}];function h({entry:e}){let{story:t,meta:r}=e,n={...r.args,...t.args},a="function"==typeof t||t.$$typeof?t:t.render||r.render||r.component,l=()=>d.default.createElement(a,n),o={args:n,globals:{theme:"light"},parameters:{...r.parameters,...t.parameters},viewMode:"story"};for(let e of[...r.decorators||[],...t.decorators||[]].reverse()){let t=l;l=()=>e(t,o)}return d.default.createElement("section",{"data-preview-story":e.name,className:"p-16"},d.default.createElement("h2",{className:"text-sm mb-12"},e.name),d.default.createElement(l))}window.WallarmPreview={mount(e){let t=window.ReactDOM.createRoot(e);return t.render(d.default.createElement(window.WallarmDS.Root,null,y.map((e,t)=>d.default.createElement(h,{key:t,entry:e})))),t}}})();
@@ -0,0 +1,264 @@
1
+ Picks exactly one option from a set — reach for `Checkbox` when several answers can be true at once, and `Select` past roughly ten options. Radios cannot be cleared once chosen, so include the neutral answer as an option rather than expecting the reader to undo.
2
+
3
+ ## Props as canvas attributes
4
+
5
+ Use kebab-case attribute names. Pass non-string values through renderVals holes, including booleans. The full emitted API is in `components/index.d.ts`.
6
+
7
+ | Attribute | Type | Required | Default | Description |
8
+ | --- | --- | --- | --- | --- |
9
+ | `title` | `string \| undefined` | no | — | |
10
+ | `default-checked` | `boolean \| undefined` | no | — | |
11
+ | `default-value` | `string \| number \| readonly string[] \| undefined` | no | — | |
12
+ | `auto-focus` | `boolean \| undefined` | no | — | |
13
+ | `id` | `string \| undefined` | no | — | |
14
+ | `tab-index` | `number \| undefined` | no | — | |
15
+ | `rel` | `string \| undefined` | no | — | |
16
+ | `on-change` | `ChangeEventHandler<T, Element> \| undefined` | no | — | |
17
+ | `disabled` | `boolean \| undefined` | no | — | |
18
+ | `value` | `string` | yes | — | |
19
+ | `as-child` | `boolean \| undefined` | no | — | Use the provided child element as the default rendered element, combining their props and behavior. |
20
+ | `html-for` | `string \| undefined` | no | — | |
21
+ | `invalid` | `boolean \| undefined` | no | — | |
22
+ | `data-testid` | `string \| undefined` | no | — | |
23
+
24
+ ## Sub-components
25
+
26
+ - `WallarmDS.RadioDescription` — `RadioDescriptionProps` in the declaration bundle.
27
+ - `WallarmDS.RadioGroup` — `RadioGroupProps` in the declaration bundle.
28
+ - `WallarmDS.RadioLabel` — `RadioLabelProps` in the declaration bundle.
29
+ - `WallarmDS.RadioIndicator` — `RadioIndicatorProps` in the declaration bundle.
30
+
31
+ ## Stories
32
+
33
+ ### Basic
34
+
35
+ `RadioGroup` ties the options to one `name` and one value; each `Radio` composes
36
+ `RadioIndicator` and `RadioLabel`. Give the group a `defaultValue` — an unset group makes the
37
+ reader answer a question they may not have.
38
+
39
+ Source: Radio/Radio.stories.tsx#Basic
40
+
41
+ ### Card
42
+
43
+ `variant='card'` gives every option its own bordered surface. As with `Checkbox`, cards
44
+ exist to carry a `RadioDescription` — a card holding a bare label wastes the room it asks for.
45
+
46
+ Source: Radio/Radio.stories.tsx#Card
47
+
48
+ ### FormField
49
+
50
+ Wrapped in `Field`, so the question above the options comes from `FieldLabel` and
51
+ `FieldDescription`. Shown as plain rows and as cards.
52
+
53
+ Source: Radio/Radio.stories.tsx#FormField
54
+
55
+ ## Story sources
56
+
57
+ ### Radio/Radio.stories.tsx
58
+
59
+ ```tsx
60
+ import type { Meta, StoryFn } from 'storybook-react-rsbuild';
61
+ import { Info } from '../../icons';
62
+ import { Field, FieldDescription, FieldLabel } from '../Field';
63
+ import { HStack } from '../Stack';
64
+ import { Tooltip, TooltipContent, TooltipTrigger } from '../Tooltip';
65
+ import { Radio } from './Radio';
66
+ import { RadioDescription } from './RadioDescription';
67
+ import { RadioGroup } from './RadioGroup';
68
+ import { RadioIndicator } from './RadioIndicator';
69
+ import { RadioLabel } from './RadioLabel';
70
+
71
+ const DESCRIPTION = [
72
+ 'Picks exactly one option from a set — reach for `Checkbox` when several answers can be true at once, and `Select` past roughly ten options.',
73
+ 'Radios cannot be cleared once chosen, so include the neutral answer as an option rather than expecting the reader to undo.',
74
+ ].join(' ');
75
+
76
+ const meta = {
77
+ title: 'Inputs/Radio',
78
+ component: Radio,
79
+ subcomponents: {
80
+ RadioGroup,
81
+ RadioIndicator,
82
+ RadioLabel,
83
+ RadioDescription,
84
+ },
85
+ parameters: {
86
+ layout: 'centered',
87
+ docs: {
88
+ description: {
89
+ component: DESCRIPTION,
90
+ },
91
+ },
92
+ },
93
+ } satisfies Meta<typeof Radio>;
94
+
95
+ export default meta;
96
+
97
+ /**
98
+ * `RadioGroup` ties the options to one `name` and one value; each `Radio` composes
99
+ * `RadioIndicator` and `RadioLabel`. Give the group a `defaultValue` — an unset group makes the
100
+ * reader answer a question they may not have.
101
+ */
102
+ export const Basic: StoryFn<typeof meta> = () => (
103
+ <RadioGroup name='framework' defaultValue='svelte'>
104
+ <Radio value='react' data-testid='radio-react'>
105
+ <RadioIndicator />
106
+ <RadioLabel>React</RadioLabel>
107
+ <RadioDescription>
108
+ By selected this value, you agree to the terms and conditions.
109
+ </RadioDescription>
110
+ </Radio>
111
+
112
+ <Radio value='solid'>
113
+ <RadioIndicator />
114
+ <RadioLabel>
115
+ Solid
116
+ <Tooltip>
117
+ <TooltipTrigger>
118
+ <Info />
119
+ </TooltipTrigger>
120
+ <TooltipContent>Additional information</TooltipContent>
121
+ </Tooltip>
122
+ </RadioLabel>
123
+ </Radio>
124
+
125
+ <Radio value='vue' disabled>
126
+ <RadioIndicator />
127
+ <RadioLabel>Vue</RadioLabel>
128
+ </Radio>
129
+
130
+ <Radio value='svelte'>
131
+ <RadioIndicator />
132
+ <RadioLabel>Svelte</RadioLabel>
133
+ </Radio>
134
+ </RadioGroup>
135
+ );
136
+
137
+ /**
138
+ * `variant='card'` gives every option its own bordered surface. As with `Checkbox`, cards
139
+ * exist to carry a `RadioDescription` — a card holding a bare label wastes the room it asks for.
140
+ */
141
+ export const Card: StoryFn<typeof meta> = () => (
142
+ <RadioGroup variant='card' name='framework' defaultValue='vue'>
143
+ <Radio value='react'>
144
+ <RadioIndicator />
145
+ <RadioLabel>React</RadioLabel>
146
+ <RadioDescription>
147
+ By selected this value, you agree to the terms and conditions.
148
+ </RadioDescription>
149
+ </Radio>
150
+
151
+ <Radio value='solid'>
152
+ <RadioIndicator />
153
+ <RadioLabel>
154
+ Solid
155
+ <Tooltip>
156
+ <TooltipTrigger>
157
+ <Info />
158
+ </TooltipTrigger>
159
+ <TooltipContent>Additional information</TooltipContent>
160
+ </Tooltip>
161
+ </RadioLabel>
162
+ </Radio>
163
+
164
+ <Radio value='vue' disabled>
165
+ <RadioIndicator />
166
+ <RadioLabel>Vue</RadioLabel>
167
+ <RadioDescription>
168
+ By selected this value, you agree to the terms and conditions.
169
+ </RadioDescription>
170
+ </Radio>
171
+
172
+ <Radio value='svelte'>
173
+ <RadioIndicator />
174
+ <RadioLabel>Svelte</RadioLabel>
175
+ </Radio>
176
+ </RadioGroup>
177
+ );
178
+
179
+ /**
180
+ * Wrapped in `Field`, so the question above the options comes from `FieldLabel` and
181
+ * `FieldDescription`. Shown as plain rows and as cards.
182
+ */
183
+ export const FormField: StoryFn<typeof meta> = () => (
184
+ <HStack align='start' gap={40}>
185
+ <Field>
186
+ <FieldLabel>
187
+ Label
188
+ <Tooltip>
189
+ <TooltipTrigger>
190
+ <Info />
191
+ </TooltipTrigger>
192
+ <TooltipContent>Additional information</TooltipContent>
193
+ </Tooltip>
194
+ </FieldLabel>
195
+
196
+ <FieldDescription>This is an input description.</FieldDescription>
197
+
198
+ <RadioGroup name='framework' defaultValue='svelte'>
199
+ <Radio value='react'>
200
+ <RadioIndicator />
201
+ <RadioLabel>React</RadioLabel>
202
+ <RadioDescription>
203
+ By selected this value, you agree to the terms and conditions.
204
+ </RadioDescription>
205
+ </Radio>
206
+
207
+ <Radio value='solid'>
208
+ <RadioIndicator />
209
+ <RadioLabel>Solid</RadioLabel>
210
+ </Radio>
211
+
212
+ <Radio value='vue' disabled>
213
+ <RadioIndicator />
214
+ <RadioLabel>Vue</RadioLabel>
215
+ </Radio>
216
+
217
+ <Radio value='svelte'>
218
+ <RadioIndicator />
219
+ <RadioLabel>Svelte</RadioLabel>
220
+ </Radio>
221
+ </RadioGroup>
222
+ </Field>
223
+
224
+ <Field>
225
+ <FieldLabel>
226
+ Label
227
+ <Tooltip>
228
+ <TooltipTrigger>
229
+ <Info />
230
+ </TooltipTrigger>
231
+ <TooltipContent>Additional information</TooltipContent>
232
+ </Tooltip>
233
+ </FieldLabel>
234
+
235
+ <FieldDescription>This is an input description.</FieldDescription>
236
+
237
+ <RadioGroup variant='card' name='framework' defaultValue='svelte'>
238
+ <Radio value='react'>
239
+ <RadioIndicator />
240
+ <RadioLabel>React</RadioLabel>
241
+ <RadioDescription>
242
+ By selected this value, you agree to the terms and conditions.
243
+ </RadioDescription>
244
+ </Radio>
245
+
246
+ <Radio value='solid'>
247
+ <RadioIndicator />
248
+ <RadioLabel>Solid</RadioLabel>
249
+ </Radio>
250
+
251
+ <Radio value='vue' disabled>
252
+ <RadioIndicator />
253
+ <RadioLabel>Vue</RadioLabel>
254
+ </Radio>
255
+
256
+ <Radio value='svelte'>
257
+ <RadioIndicator />
258
+ <RadioLabel>Svelte</RadioLabel>
259
+ </Radio>
260
+ </RadioGroup>
261
+ </Field>
262
+ </HStack>
263
+ );
264
+ ```
@@ -0,0 +1,2 @@
1
+ <!-- @dsCard group="Inputs" height=480 -->
2
+ <!doctype html><html><head><meta charset="utf-8"></head><body><div id="preview"></div><script src="./stories.js"></script><script>window.WallarmPreview.mount(document.getElementById('preview'));</script></body></html>
@@ -0,0 +1,12 @@
1
+ var e={vD(e,t,r){let n,l;/**
2
+ * Copyright (c) Meta Platforms, Inc. and affiliates.
3
+ *
4
+ * This source code is licensed under the MIT license found in the
5
+ * LICENSE file in the root directory of this source tree.
6
+ *
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+ * @lightSyntaxTransform
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+ * @noflow
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+ * @nolint
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+ * @preventMunge
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+ * @preserve-invariant-messages
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+ */var a,o,i=Object.create,c=Object.defineProperty,s=Object.getOwnPropertyDescriptor,u=Object.getOwnPropertyNames,d=Object.getPrototypeOf,f=Object.prototype.hasOwnProperty,m=(e,t,r,n)=>{if(t&&"object"==typeof t||"function"==typeof t)for(let l of u(t))f.call(e,l)||l===r||c(e,l,{get:()=>t[l],enumerable:!(n=s(t,l))||n.enumerable});return e},h={},p={$dispatcherGuard:()=>k,$makeReadOnly:()=>O,$reset:()=>D,$structuralCheck:()=>I,c:()=>g,clearRenderCounterRegistry:()=>T,renderCounterRegistry:()=>M,useRenderCounter:()=>j};for(var y in p)c(h,y,{get:p[y],enumerable:!0});e.exports=m(c({},"__esModule",{value:!0}),h);var v=(l=null!=(n=r("C"))?i(d(n)):{},m(n&&n.__esModule?l:c(l,"default",{value:n,enumerable:!0}),n)),{useRef:_,useEffect:S,isValidElement:w}=v,b=null!=(a=v.__CLIENT_INTERNALS_DO_NOT_USE_OR_WARN_USERS_THEY_CANNOT_UPGRADE)?a:v.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED,R=Symbol.for("react.memo_cache_sentinel"),g="function"==typeof(null==(o=v.__COMPILER_RUNTIME)?void 0:o.c)?v.__COMPILER_RUNTIME.c:function(e){return v.useMemo(()=>{let t=Array(e);for(let r=0;r<e;r++)t[r]=R;return t[R]=!0,t},[])},E={};["readContext","useCallback","useContext","useEffect","useImperativeHandle","useInsertionEffect","useLayoutEffect","useMemo","useReducer","useRef","useState","useDebugValue","useDeferredValue","useTransition","useMutableSource","useSyncExternalStore","useId","unstable_isNewReconciler","getCacheSignal","getCacheForType","useCacheRefresh"].forEach(e=>{E[e]=()=>{throw Error(`[React] Unexpected React hook call (${e}) from a React compiled function. 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