@vysmo/transitions 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +618 -0
- package/dist/index.d.ts +6 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +3 -0
- package/dist/index.js.map +1 -0
- package/dist/inputs/normalize.d.ts +2 -0
- package/dist/inputs/normalize.d.ts.map +1 -0
- package/dist/inputs/normalize.js +2 -0
- package/dist/inputs/normalize.js.map +1 -0
- package/dist/runner/gl.d.ts +7 -0
- package/dist/runner/gl.d.ts.map +1 -0
- package/dist/runner/gl.js +59 -0
- package/dist/runner/gl.js.map +1 -0
- package/dist/runner/mesh.d.ts +28 -0
- package/dist/runner/mesh.d.ts.map +1 -0
- package/dist/runner/mesh.js +96 -0
- package/dist/runner/mesh.js.map +1 -0
- package/dist/runner/runner.d.ts +107 -0
- package/dist/runner/runner.d.ts.map +1 -0
- package/dist/runner/runner.js +410 -0
- package/dist/runner/runner.js.map +1 -0
- package/dist/transitions/all.d.ts +9 -0
- package/dist/transitions/all.d.ts.map +1 -0
- package/dist/transitions/all.js +129 -0
- package/dist/transitions/all.js.map +1 -0
- package/dist/transitions/bloom-reveal.d.ts +27 -0
- package/dist/transitions/bloom-reveal.d.ts.map +1 -0
- package/dist/transitions/bloom-reveal.js +106 -0
- package/dist/transitions/bloom-reveal.js.map +1 -0
- package/dist/transitions/chromatic-pulse.d.ts +4 -0
- package/dist/transitions/chromatic-pulse.d.ts.map +1 -0
- package/dist/transitions/chromatic-pulse.js +40 -0
- package/dist/transitions/chromatic-pulse.js.map +1 -0
- package/dist/transitions/clock-wipe.d.ts +6 -0
- package/dist/transitions/clock-wipe.d.ts.map +1 -0
- package/dist/transitions/clock-wipe.js +33 -0
- package/dist/transitions/clock-wipe.js.map +1 -0
- package/dist/transitions/color-phase.d.ts +10 -0
- package/dist/transitions/color-phase.d.ts.map +1 -0
- package/dist/transitions/color-phase.js +24 -0
- package/dist/transitions/color-phase.js.map +1 -0
- package/dist/transitions/colour-distance.d.ts.map +1 -0
- package/dist/transitions/cross-warp.d.ts.map +1 -0
- package/dist/transitions/cross-zoom.d.ts +5 -0
- package/dist/transitions/cross-zoom.d.ts.map +1 -0
- package/dist/transitions/cross-zoom.js +59 -0
- package/dist/transitions/cross-zoom.js.map +1 -0
- package/dist/transitions/crosshatch.d.ts +12 -0
- package/dist/transitions/crosshatch.d.ts.map +1 -0
- package/dist/transitions/crosshatch.js +49 -0
- package/dist/transitions/crosshatch.js.map +1 -0
- package/dist/transitions/define.d.ts +35 -0
- package/dist/transitions/define.d.ts.map +1 -0
- package/dist/transitions/define.js +37 -0
- package/dist/transitions/define.js.map +1 -0
- package/dist/transitions/directional-burn.d.ts +14 -0
- package/dist/transitions/directional-burn.d.ts.map +1 -0
- package/dist/transitions/directional-burn.js +67 -0
- package/dist/transitions/directional-burn.js.map +1 -0
- package/dist/transitions/directional-warp.d.ts +12 -0
- package/dist/transitions/directional-warp.d.ts.map +1 -0
- package/dist/transitions/directional-warp.js +46 -0
- package/dist/transitions/directional-warp.js.map +1 -0
- package/dist/transitions/dissolve.d.ts +2 -0
- package/dist/transitions/dissolve.d.ts.map +1 -0
- package/dist/transitions/dissolve.js +16 -0
- package/dist/transitions/dissolve.js.map +1 -0
- package/dist/transitions/dreamy-zoom.d.ts +25 -0
- package/dist/transitions/dreamy-zoom.d.ts.map +1 -0
- package/dist/transitions/dreamy-zoom.js +66 -0
- package/dist/transitions/dreamy-zoom.js.map +1 -0
- package/dist/transitions/dreamy.d.ts +8 -0
- package/dist/transitions/dreamy.d.ts.map +1 -0
- package/dist/transitions/dreamy.js +26 -0
- package/dist/transitions/dreamy.js.map +1 -0
- package/dist/transitions/drip-wipe.d.ts +22 -0
- package/dist/transitions/drip-wipe.d.ts.map +1 -0
- package/dist/transitions/drip-wipe.js +109 -0
- package/dist/transitions/drip-wipe.js.map +1 -0
- package/dist/transitions/ember-scatter.d.ts +22 -0
- package/dist/transitions/ember-scatter.d.ts.map +1 -0
- package/dist/transitions/ember-scatter.js +94 -0
- package/dist/transitions/ember-scatter.js.map +1 -0
- package/dist/transitions/film-burn.d.ts +17 -0
- package/dist/transitions/film-burn.d.ts.map +1 -0
- package/dist/transitions/film-burn.js +101 -0
- package/dist/transitions/film-burn.js.map +1 -0
- package/dist/transitions/film-grain.d.ts +24 -0
- package/dist/transitions/film-grain.d.ts.map +1 -0
- package/dist/transitions/film-grain.js +78 -0
- package/dist/transitions/film-grain.js.map +1 -0
- package/dist/transitions/flow-warp.d.ts +20 -0
- package/dist/transitions/flow-warp.d.ts.map +1 -0
- package/dist/transitions/flow-warp.js +51 -0
- package/dist/transitions/flow-warp.js.map +1 -0
- package/dist/transitions/fluid-flow.d.ts +26 -0
- package/dist/transitions/fluid-flow.d.ts.map +1 -0
- package/dist/transitions/fluid-flow.js +94 -0
- package/dist/transitions/fluid-flow.js.map +1 -0
- package/dist/transitions/fly-eye.d.ts.map +1 -0
- package/dist/transitions/fly-eye.js +58 -0
- package/dist/transitions/fly-eye.js.map +1 -0
- package/dist/transitions/glass-shatter.d.ts +25 -0
- package/dist/transitions/glass-shatter.d.ts.map +1 -0
- package/dist/transitions/glass-shatter.js +86 -0
- package/dist/transitions/glass-shatter.js.map +1 -0
- package/dist/transitions/glitch.d.ts +6 -0
- package/dist/transitions/glitch.d.ts.map +1 -0
- package/dist/transitions/glitch.js +59 -0
- package/dist/transitions/glitch.js.map +1 -0
- package/dist/transitions/god-rays-reveal.d.ts +32 -0
- package/dist/transitions/god-rays-reveal.d.ts.map +1 -0
- package/dist/transitions/god-rays-reveal.js +110 -0
- package/dist/transitions/god-rays-reveal.js.map +1 -0
- package/dist/transitions/gravity-pull.d.ts +16 -0
- package/dist/transitions/gravity-pull.d.ts.map +1 -0
- package/dist/transitions/gravity-pull.js +65 -0
- package/dist/transitions/gravity-pull.js.map +1 -0
- package/dist/transitions/grid-reveal.d.ts +12 -0
- package/dist/transitions/grid-reveal.d.ts.map +1 -0
- package/dist/transitions/grid-reveal.js +53 -0
- package/dist/transitions/grid-reveal.js.map +1 -0
- package/dist/transitions/heat-haze.d.ts +13 -0
- package/dist/transitions/heat-haze.d.ts.map +1 -0
- package/dist/transitions/heat-haze.js +51 -0
- package/dist/transitions/heat-haze.js.map +1 -0
- package/dist/transitions/index.d.ts +64 -0
- package/dist/transitions/index.d.ts.map +1 -0
- package/dist/transitions/index.js +63 -0
- package/dist/transitions/index.js.map +1 -0
- package/dist/transitions/ink-bloom.d.ts +15 -0
- package/dist/transitions/ink-bloom.d.ts.map +1 -0
- package/dist/transitions/ink-bloom.js +76 -0
- package/dist/transitions/ink-bloom.js.map +1 -0
- package/dist/transitions/ink-diffuse.d.ts +26 -0
- package/dist/transitions/ink-diffuse.d.ts.map +1 -0
- package/dist/transitions/ink-diffuse.js +90 -0
- package/dist/transitions/ink-diffuse.js.map +1 -0
- package/dist/transitions/iris-zoom.d.ts +13 -0
- package/dist/transitions/iris-zoom.d.ts.map +1 -0
- package/dist/transitions/iris-zoom.js +67 -0
- package/dist/transitions/iris-zoom.js.map +1 -0
- package/dist/transitions/kinetic-bands.d.ts +7 -0
- package/dist/transitions/kinetic-bands.d.ts.map +1 -0
- package/dist/transitions/kinetic-bands.js +58 -0
- package/dist/transitions/kinetic-bands.js.map +1 -0
- package/dist/transitions/lenticular-flip.d.ts +22 -0
- package/dist/transitions/lenticular-flip.d.ts.map +1 -0
- package/dist/transitions/lenticular-flip.js +73 -0
- package/dist/transitions/lenticular-flip.js.map +1 -0
- package/dist/transitions/light-leak.d.ts +7 -0
- package/dist/transitions/light-leak.d.ts.map +1 -0
- package/dist/transitions/light-leak.js +43 -0
- package/dist/transitions/light-leak.js.map +1 -0
- package/dist/transitions/lightning-strike.d.ts +22 -0
- package/dist/transitions/lightning-strike.d.ts.map +1 -0
- package/dist/transitions/lightning-strike.js +90 -0
- package/dist/transitions/lightning-strike.js.map +1 -0
- package/dist/transitions/linear-blur.d.ts +11 -0
- package/dist/transitions/linear-blur.d.ts.map +1 -0
- package/dist/transitions/linear-blur.js +40 -0
- package/dist/transitions/linear-blur.js.map +1 -0
- package/dist/transitions/liquid-chrome.d.ts +22 -0
- package/dist/transitions/liquid-chrome.d.ts.map +1 -0
- package/dist/transitions/liquid-chrome.js +114 -0
- package/dist/transitions/liquid-chrome.js.map +1 -0
- package/dist/transitions/liquid-morph.d.ts +6 -0
- package/dist/transitions/liquid-morph.d.ts.map +1 -0
- package/dist/transitions/liquid-morph.js +50 -0
- package/dist/transitions/liquid-morph.js.map +1 -0
- package/dist/transitions/lumina-melt.d.ts +11 -0
- package/dist/transitions/lumina-melt.d.ts.map +1 -0
- package/dist/transitions/lumina-melt.js +36 -0
- package/dist/transitions/lumina-melt.js.map +1 -0
- package/dist/transitions/mosaic.d.ts +13 -0
- package/dist/transitions/mosaic.d.ts.map +1 -0
- package/dist/transitions/mosaic.js +58 -0
- package/dist/transitions/mosaic.js.map +1 -0
- package/dist/transitions/noise-dissolve.d.ts +5 -0
- package/dist/transitions/noise-dissolve.d.ts.map +1 -0
- package/dist/transitions/noise-dissolve.js +41 -0
- package/dist/transitions/noise-dissolve.js.map +1 -0
- package/dist/transitions/page-curl.d.ts +32 -0
- package/dist/transitions/page-curl.d.ts.map +1 -0
- package/dist/transitions/page-curl.js +165 -0
- package/dist/transitions/page-curl.js.map +1 -0
- package/dist/transitions/paint-bleed.d.ts +12 -0
- package/dist/transitions/paint-bleed.d.ts.map +1 -0
- package/dist/transitions/paint-bleed.js +59 -0
- package/dist/transitions/paint-bleed.js.map +1 -0
- package/dist/transitions/particle-assemble.d.ts +23 -0
- package/dist/transitions/particle-assemble.d.ts.map +1 -0
- package/dist/transitions/particle-assemble.js +65 -0
- package/dist/transitions/particle-assemble.js.map +1 -0
- package/dist/transitions/pinwheel.d.ts +11 -0
- package/dist/transitions/pinwheel.d.ts.map +1 -0
- package/dist/transitions/pinwheel.js +40 -0
- package/dist/transitions/pinwheel.js.map +1 -0
- package/dist/transitions/pixelate.d.ts +4 -0
- package/dist/transitions/pixelate.d.ts.map +1 -0
- package/dist/transitions/pixelate.js +26 -0
- package/dist/transitions/pixelate.js.map +1 -0
- package/dist/transitions/plasma-pulse.d.ts.map +1 -0
- package/dist/transitions/plasma-pulse.js +92 -0
- package/dist/transitions/plasma-pulse.js.map +1 -0
- package/dist/transitions/polka-dots-curtain.d.ts +13 -0
- package/dist/transitions/polka-dots-curtain.d.ts.map +1 -0
- package/dist/transitions/polka-dots-curtain.js +46 -0
- package/dist/transitions/polka-dots-curtain.js.map +1 -0
- package/dist/transitions/polygon-flip.d.ts +27 -0
- package/dist/transitions/polygon-flip.d.ts.map +1 -0
- package/dist/transitions/polygon-flip.js +97 -0
- package/dist/transitions/polygon-flip.js.map +1 -0
- package/dist/transitions/portal-dive.d.ts +18 -0
- package/dist/transitions/portal-dive.d.ts.map +1 -0
- package/dist/transitions/portal-dive.js +83 -0
- package/dist/transitions/portal-dive.js.map +1 -0
- package/dist/transitions/prism-split.d.ts +12 -0
- package/dist/transitions/prism-split.d.ts.map +1 -0
- package/dist/transitions/prism-split.js +52 -0
- package/dist/transitions/prism-split.js.map +1 -0
- package/dist/transitions/push.d.ts +4 -0
- package/dist/transitions/push.d.ts.map +1 -0
- package/dist/transitions/push.js +34 -0
- package/dist/transitions/push.js.map +1 -0
- package/dist/transitions/radial-reveal.d.ts +5 -0
- package/dist/transitions/radial-reveal.d.ts.map +1 -0
- package/dist/transitions/radial-reveal.js +31 -0
- package/dist/transitions/radial-reveal.js.map +1 -0
- package/dist/transitions/ripple-wave.d.ts +24 -0
- package/dist/transitions/ripple-wave.d.ts.map +1 -0
- package/dist/transitions/ripple-wave.js +135 -0
- package/dist/transitions/ripple-wave.js.map +1 -0
- package/dist/transitions/ripple.d.ts +7 -0
- package/dist/transitions/ripple.d.ts.map +1 -0
- package/dist/transitions/ripple.js +43 -0
- package/dist/transitions/ripple.js.map +1 -0
- package/dist/transitions/shape-reveal.d.ts +12 -0
- package/dist/transitions/shape-reveal.d.ts.map +1 -0
- package/dist/transitions/shape-reveal.js +53 -0
- package/dist/transitions/shape-reveal.js.map +1 -0
- package/dist/transitions/shockwave.d.ts +10 -0
- package/dist/transitions/shockwave.d.ts.map +1 -0
- package/dist/transitions/shockwave.js +56 -0
- package/dist/transitions/shockwave.js.map +1 -0
- package/dist/transitions/singularity.d.ts +22 -0
- package/dist/transitions/singularity.d.ts.map +1 -0
- package/dist/transitions/singularity.js +59 -0
- package/dist/transitions/singularity.js.map +1 -0
- package/dist/transitions/slide.d.ts +10 -0
- package/dist/transitions/slide.d.ts.map +1 -0
- package/dist/transitions/slide.js +76 -0
- package/dist/transitions/slide.js.map +1 -0
- package/dist/transitions/smoldering-edge.d.ts +15 -0
- package/dist/transitions/smoldering-edge.d.ts.map +1 -0
- package/dist/transitions/smoldering-edge.js +74 -0
- package/dist/transitions/smoldering-edge.js.map +1 -0
- package/dist/transitions/split.d.ts +14 -0
- package/dist/transitions/split.d.ts.map +1 -0
- package/dist/transitions/split.js +53 -0
- package/dist/transitions/split.js.map +1 -0
- package/dist/transitions/swirl.d.ts +12 -0
- package/dist/transitions/swirl.d.ts.map +1 -0
- package/dist/transitions/swirl.js +42 -0
- package/dist/transitions/swirl.js.map +1 -0
- package/dist/transitions/tangent-motion-blur.d.ts +13 -0
- package/dist/transitions/tangent-motion-blur.d.ts.map +1 -0
- package/dist/transitions/tangent-motion-blur.js +58 -0
- package/dist/transitions/tangent-motion-blur.js.map +1 -0
- package/dist/transitions/tile-scatter.d.ts +22 -0
- package/dist/transitions/tile-scatter.d.ts.map +1 -0
- package/dist/transitions/tile-scatter.js +122 -0
- package/dist/transitions/tile-scatter.js.map +1 -0
- package/dist/transitions/tilt-sweep.d.ts +11 -0
- package/dist/transitions/tilt-sweep.d.ts.map +1 -0
- package/dist/transitions/tilt-sweep.js +31 -0
- package/dist/transitions/tilt-sweep.js.map +1 -0
- package/dist/transitions/warp-zoom.d.ts +7 -0
- package/dist/transitions/warp-zoom.d.ts.map +1 -0
- package/dist/transitions/warp-zoom.js +70 -0
- package/dist/transitions/warp-zoom.js.map +1 -0
- package/dist/transitions/wave-stripes.d.ts +16 -0
- package/dist/transitions/wave-stripes.d.ts.map +1 -0
- package/dist/transitions/wave-stripes.js +55 -0
- package/dist/transitions/wave-stripes.js.map +1 -0
- package/dist/transitions/wave-wipe.d.ts +23 -0
- package/dist/transitions/wave-wipe.d.ts.map +1 -0
- package/dist/transitions/wave-wipe.js +84 -0
- package/dist/transitions/wave-wipe.js.map +1 -0
- package/dist/transitions/wind.d.ts +9 -0
- package/dist/transitions/wind.d.ts.map +1 -0
- package/dist/transitions/wind.js +48 -0
- package/dist/transitions/wind.js.map +1 -0
- package/dist/transitions/window-slice.d.ts +11 -0
- package/dist/transitions/window-slice.d.ts.map +1 -0
- package/dist/transitions/window-slice.js +34 -0
- package/dist/transitions/window-slice.js.map +1 -0
- package/dist/transitions/wipe-directional.d.ts +5 -0
- package/dist/transitions/wipe-directional.d.ts.map +1 -0
- package/dist/transitions/wipe-directional.js +26 -0
- package/dist/transitions/wipe-directional.js.map +1 -0
- package/dist/types.d.ts +78 -0
- package/dist/types.d.ts.map +1 -0
- package/dist/types.js +2 -0
- package/dist/types.js.map +1 -0
- package/package.json +56 -0
- package/src/__tests__/__screenshots__/endpoint-correctness.test.ts/endpoint-correctness---every-transition-must-be-pixel-pure-from-to-at-progress-0-1-rippleWave-at-progress-0-is-pure--from--1.png +0 -0
- package/src/__tests__/__screenshots__/endpoint-correctness.test.ts/endpoint-correctness---every-transition-must-be-pixel-pure-from-to-at-progress-0-1-rippleWave-at-progress-1-is-pure--to--1.png +0 -0
- package/src/__tests__/endpoint-correctness.test.ts +161 -0
- package/src/__tests__/readme.test.ts +39 -0
- package/src/__tests__/ssr.test.ts +45 -0
- package/src/index.ts +75 -0
- package/src/inputs/normalize.ts +1 -0
- package/src/runner/__tests__/__screenshots__/mesh.test.ts/buildSubdividedPlane-centroid-is-shared-across-a-face-and-equals-mean-of-its-3-positions-1.png +0 -0
- package/src/runner/__tests__/__screenshots__/mesh.test.ts/buildSubdividedPlane-uv-matches-aPosition---0-5---0-5-1.png +0 -0
- package/src/runner/__tests__/mesh.test.ts +128 -0
- package/src/runner/gl.ts +69 -0
- package/src/runner/mesh.ts +135 -0
- package/src/runner/runner.ts +528 -0
- package/src/transitions/all.ts +131 -0
- package/src/transitions/bloom-reveal.ts +106 -0
- package/src/transitions/chromatic-pulse.ts +40 -0
- package/src/transitions/clock-wipe.ts +33 -0
- package/src/transitions/color-phase.ts +24 -0
- package/src/transitions/cross-zoom.ts +59 -0
- package/src/transitions/crosshatch.ts +49 -0
- package/src/transitions/define.ts +56 -0
- package/src/transitions/directional-burn.ts +67 -0
- package/src/transitions/directional-warp.ts +46 -0
- package/src/transitions/dissolve.ts +16 -0
- package/src/transitions/dreamy-zoom.ts +66 -0
- package/src/transitions/dreamy.ts +26 -0
- package/src/transitions/drip-wipe.ts +109 -0
- package/src/transitions/ember-scatter.ts +94 -0
- package/src/transitions/film-burn.ts +101 -0
- package/src/transitions/film-grain.ts +78 -0
- package/src/transitions/flow-warp.ts +51 -0
- package/src/transitions/fluid-flow.ts +94 -0
- package/src/transitions/glass-shatter.ts +86 -0
- package/src/transitions/glitch.ts +59 -0
- package/src/transitions/god-rays-reveal.ts +110 -0
- package/src/transitions/gravity-pull.ts +65 -0
- package/src/transitions/grid-reveal.ts +53 -0
- package/src/transitions/heat-haze.ts +51 -0
- package/src/transitions/index.ts +63 -0
- package/src/transitions/ink-bloom.ts +76 -0
- package/src/transitions/ink-diffuse.ts +90 -0
- package/src/transitions/iris-zoom.ts +67 -0
- package/src/transitions/kinetic-bands.ts +58 -0
- package/src/transitions/lenticular-flip.ts +73 -0
- package/src/transitions/light-leak.ts +43 -0
- package/src/transitions/linear-blur.ts +40 -0
- package/src/transitions/liquid-chrome.ts +114 -0
- package/src/transitions/liquid-morph.ts +50 -0
- package/src/transitions/lumina-melt.ts +36 -0
- package/src/transitions/mosaic.ts +58 -0
- package/src/transitions/noise-dissolve.ts +41 -0
- package/src/transitions/page-curl.ts +165 -0
- package/src/transitions/paint-bleed.ts +59 -0
- package/src/transitions/pinwheel.ts +40 -0
- package/src/transitions/pixelate.ts +26 -0
- package/src/transitions/polka-dots-curtain.ts +46 -0
- package/src/transitions/polygon-flip.ts +97 -0
- package/src/transitions/portal-dive.ts +83 -0
- package/src/transitions/prism-split.ts +52 -0
- package/src/transitions/push.ts +34 -0
- package/src/transitions/radial-reveal.ts +31 -0
- package/src/transitions/ripple-wave.ts +135 -0
- package/src/transitions/ripple.ts +43 -0
- package/src/transitions/shape-reveal.ts +53 -0
- package/src/transitions/shockwave.ts +56 -0
- package/src/transitions/singularity.ts +59 -0
- package/src/transitions/slide.ts +76 -0
- package/src/transitions/smoldering-edge.ts +74 -0
- package/src/transitions/split.ts +53 -0
- package/src/transitions/swirl.ts +42 -0
- package/src/transitions/tangent-motion-blur.ts +58 -0
- package/src/transitions/tile-scatter.ts +122 -0
- package/src/transitions/warp-zoom.ts +70 -0
- package/src/transitions/wave-stripes.ts +55 -0
- package/src/transitions/wind.ts +48 -0
- package/src/transitions/wipe-directional.ts +26 -0
- package/src/types.ts +87 -0
|
@@ -0,0 +1,410 @@
|
|
|
1
|
+
import { FramebufferPool, TextureCache } from "@vysmo/gl-core";
|
|
2
|
+
import { buildProgram, paramKeyToUniformName, wrapFragmentShader, wrapMeshVertexShader, } from "./gl.js";
|
|
3
|
+
import { buildSubdividedPlane } from "./mesh.js";
|
|
4
|
+
const MESH_ATTRIBS = [
|
|
5
|
+
{ name: "aPosition", size: 2, bufferKey: "position" },
|
|
6
|
+
{ name: "aUv", size: 2, bufferKey: "uv" },
|
|
7
|
+
{ name: "aOffset", size: 1, bufferKey: "offset" },
|
|
8
|
+
{ name: "aCentroid", size: 2, bufferKey: "centroid" },
|
|
9
|
+
{ name: "aBary", size: 3, bufferKey: "bary" },
|
|
10
|
+
{ name: "aRandom", size: 1, bufferKey: "random" },
|
|
11
|
+
];
|
|
12
|
+
/**
|
|
13
|
+
* The single object that owns a WebGL2 context, compiles transition
|
|
14
|
+
* shaders on first use, and renders frames. One Runner per canvas;
|
|
15
|
+
* one canvas per Runner.
|
|
16
|
+
*
|
|
17
|
+
* Usage shape:
|
|
18
|
+
*
|
|
19
|
+
* const runner = new Runner({ canvas });
|
|
20
|
+
* runner.render(crossZoom, { from: imgA, to: imgB, progress: 0.4 });
|
|
21
|
+
* // … animate progress 0 → 1 with your driver of choice …
|
|
22
|
+
* runner.dispose();
|
|
23
|
+
*
|
|
24
|
+
* Programs are cached per-`Transition` reference (WeakMap), so passing
|
|
25
|
+
* the same transition repeatedly compiles once and reuses thereafter.
|
|
26
|
+
* Source textures are likewise cached by identity via `@vysmo/gl-core`'s
|
|
27
|
+
* `TextureCache` — static images upload once.
|
|
28
|
+
*
|
|
29
|
+
* @throws Error if WebGL2 is unavailable in the host environment.
|
|
30
|
+
*/
|
|
31
|
+
export class Runner {
|
|
32
|
+
gl;
|
|
33
|
+
canvas;
|
|
34
|
+
textures;
|
|
35
|
+
programs = new WeakMap();
|
|
36
|
+
vao;
|
|
37
|
+
defaultDisplacement;
|
|
38
|
+
defaultEnvironment;
|
|
39
|
+
defaultPrevious;
|
|
40
|
+
// Ping-pong framebuffers for multi-pass transitions; lazy-allocated.
|
|
41
|
+
fbPool;
|
|
42
|
+
disposed = false;
|
|
43
|
+
contextLost = false;
|
|
44
|
+
onContextLost;
|
|
45
|
+
onContextRestored;
|
|
46
|
+
handleContextLost = (e) => {
|
|
47
|
+
e.preventDefault();
|
|
48
|
+
this.contextLost = true;
|
|
49
|
+
this.programs = new WeakMap();
|
|
50
|
+
this.onContextLost?.();
|
|
51
|
+
};
|
|
52
|
+
handleContextRestored = () => {
|
|
53
|
+
this.contextLost = false;
|
|
54
|
+
const vao = this.gl.createVertexArray();
|
|
55
|
+
if (vao)
|
|
56
|
+
this.vao = vao;
|
|
57
|
+
this.textures = new TextureCache(this.gl);
|
|
58
|
+
this.defaultDisplacement = this.createDefaultDisplacement();
|
|
59
|
+
this.defaultEnvironment = this.createDefaultEnvironment();
|
|
60
|
+
this.defaultPrevious = this.createDefaultPrevious();
|
|
61
|
+
// Drop cached framebuffers — they're tied to the lost context.
|
|
62
|
+
this.fbPool.resetContextState();
|
|
63
|
+
this.onContextRestored?.();
|
|
64
|
+
};
|
|
65
|
+
constructor(options) {
|
|
66
|
+
this.canvas = options.canvas;
|
|
67
|
+
this.onContextLost = options.onContextLost;
|
|
68
|
+
this.onContextRestored = options.onContextRestored;
|
|
69
|
+
const gl = options.canvas.getContext("webgl2", {
|
|
70
|
+
alpha: true,
|
|
71
|
+
antialias: true,
|
|
72
|
+
premultipliedAlpha: false,
|
|
73
|
+
preserveDrawingBuffer: false,
|
|
74
|
+
...options.contextAttributes,
|
|
75
|
+
});
|
|
76
|
+
if (!gl) {
|
|
77
|
+
throw new Error("WebGL2 is not available. This environment does not support the transitions library.");
|
|
78
|
+
}
|
|
79
|
+
this.gl = gl;
|
|
80
|
+
this.textures = new TextureCache(gl);
|
|
81
|
+
this.fbPool = new FramebufferPool(gl);
|
|
82
|
+
const vao = gl.createVertexArray();
|
|
83
|
+
if (!vao)
|
|
84
|
+
throw new Error("gl.createVertexArray returned null");
|
|
85
|
+
this.vao = vao;
|
|
86
|
+
this.defaultDisplacement = this.createDefaultDisplacement();
|
|
87
|
+
this.defaultEnvironment = this.createDefaultEnvironment();
|
|
88
|
+
this.defaultPrevious = this.createDefaultPrevious();
|
|
89
|
+
if (typeof EventTarget !== "undefined" && options.canvas instanceof EventTarget) {
|
|
90
|
+
options.canvas.addEventListener("webglcontextlost", this.handleContextLost);
|
|
91
|
+
options.canvas.addEventListener("webglcontextrestored", this.handleContextRestored);
|
|
92
|
+
}
|
|
93
|
+
}
|
|
94
|
+
createDefaultDisplacement() {
|
|
95
|
+
// 1×1 mid-gray = "no displacement" for shaders that interpret
|
|
96
|
+
// (rg - 0.5) as a centered offset vector.
|
|
97
|
+
return this.createSolidTexture(128, 128, 128);
|
|
98
|
+
}
|
|
99
|
+
createDefaultEnvironment() {
|
|
100
|
+
// 1×1 mid-gray = neutral environment. Transitions that sample it
|
|
101
|
+
// for reflections get a constant gray, which blends to no visible
|
|
102
|
+
// effect when combined with multiplicative / additive gain.
|
|
103
|
+
return this.createSolidTexture(128, 128, 128);
|
|
104
|
+
}
|
|
105
|
+
createDefaultPrevious() {
|
|
106
|
+
// 1×1 transparent black — pass 0's uPrevious fallback. Transitions
|
|
107
|
+
// that run with passes > 1 are expected to handle uPass == 0
|
|
108
|
+
// explicitly (seed from uFrom/uTo/uDisplacement/etc. rather than
|
|
109
|
+
// reading getPrevious).
|
|
110
|
+
return this.createSolidTexture(0, 0, 0);
|
|
111
|
+
}
|
|
112
|
+
createSolidTexture(r, g, b) {
|
|
113
|
+
const gl = this.gl;
|
|
114
|
+
const tex = gl.createTexture();
|
|
115
|
+
if (!tex)
|
|
116
|
+
throw new Error("gl.createTexture returned null");
|
|
117
|
+
gl.bindTexture(gl.TEXTURE_2D, tex);
|
|
118
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, new Uint8Array([r, g, b, 255]));
|
|
119
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
|
|
120
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
|
|
121
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
|
|
122
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
|
|
123
|
+
return tex;
|
|
124
|
+
}
|
|
125
|
+
/**
|
|
126
|
+
* Render one frame of `transition` at the given `progress` (0..1).
|
|
127
|
+
* `from` and `to` are the source and target images; the runner samples
|
|
128
|
+
* both via the same shader and crossfades / displaces / warps according
|
|
129
|
+
* to whatever GLSL the transition declares.
|
|
130
|
+
*
|
|
131
|
+
* Endpoint correctness is enforced by tests: at `progress === 0` the
|
|
132
|
+
* output is pixel-identical to `from`; at `progress === 1` it's
|
|
133
|
+
* pixel-identical to `to`.
|
|
134
|
+
*
|
|
135
|
+
* @param transition Any `Transition` — built-in (`crossZoom`, `pageCurl`, …)
|
|
136
|
+
* or one returned from `defineTransition()`.
|
|
137
|
+
* @param args `from`, `to`, `progress`, optional `params`
|
|
138
|
+
* overrides, optional `displacement` / `environment`
|
|
139
|
+
* aux textures (see `RenderArgs`).
|
|
140
|
+
*
|
|
141
|
+
* @throws Error if the runner is disposed or the WebGL context is lost.
|
|
142
|
+
* @throws Error if shader compilation or program linking fails.
|
|
143
|
+
*/
|
|
144
|
+
render(transition, args) {
|
|
145
|
+
if (this.disposed) {
|
|
146
|
+
throw new Error("Runner has been disposed. Create a new Runner to render.");
|
|
147
|
+
}
|
|
148
|
+
if (this.contextLost) {
|
|
149
|
+
throw new Error("WebGL context is lost. Wait for onContextRestored before rendering again.");
|
|
150
|
+
}
|
|
151
|
+
const gl = this.gl;
|
|
152
|
+
const compiled = this.getOrCompile(transition);
|
|
153
|
+
// Allocate/resize framebuffers BEFORE any source texture binding. FBO
|
|
154
|
+
// texture creation binds `gl.TEXTURE_2D` to whichever unit is active;
|
|
155
|
+
// hoisting this call avoids clobbering a previously-bound source on
|
|
156
|
+
// the first render.
|
|
157
|
+
const multiPass = compiled.mesh === undefined && (transition.passes ?? 1) > 1;
|
|
158
|
+
if (multiPass) {
|
|
159
|
+
this.fbPool.ensure(2, this.canvas.width, this.canvas.height);
|
|
160
|
+
}
|
|
161
|
+
gl.useProgram(compiled.program);
|
|
162
|
+
// Resolve all textures up front. TextureCache.resolve() calls
|
|
163
|
+
// gl.bindTexture() against whichever unit is currently active (to
|
|
164
|
+
// upload pixels), so if we interleave resolves with activeTexture()
|
|
165
|
+
// calls, each resolve clobbers the most recently bound unit.
|
|
166
|
+
const fromTex = this.textures.resolve(args.from);
|
|
167
|
+
const toTex = this.textures.resolve(args.to);
|
|
168
|
+
const displacementTex = args.displacement
|
|
169
|
+
? this.textures.resolve(args.displacement)
|
|
170
|
+
: this.defaultDisplacement;
|
|
171
|
+
const environmentTex = args.environment
|
|
172
|
+
? this.textures.resolve(args.environment)
|
|
173
|
+
: this.defaultEnvironment;
|
|
174
|
+
gl.activeTexture(gl.TEXTURE0);
|
|
175
|
+
gl.bindTexture(gl.TEXTURE_2D, fromTex);
|
|
176
|
+
gl.uniform1i(this.uniformLoc(compiled, "uFrom"), 0);
|
|
177
|
+
gl.activeTexture(gl.TEXTURE1);
|
|
178
|
+
gl.bindTexture(gl.TEXTURE_2D, toTex);
|
|
179
|
+
gl.uniform1i(this.uniformLoc(compiled, "uTo"), 1);
|
|
180
|
+
gl.activeTexture(gl.TEXTURE2);
|
|
181
|
+
gl.bindTexture(gl.TEXTURE_2D, displacementTex);
|
|
182
|
+
gl.uniform1i(this.uniformLoc(compiled, "uDisplacement"), 2);
|
|
183
|
+
gl.activeTexture(gl.TEXTURE3);
|
|
184
|
+
gl.bindTexture(gl.TEXTURE_2D, environmentTex);
|
|
185
|
+
gl.uniform1i(this.uniformLoc(compiled, "uEnvironment"), 3);
|
|
186
|
+
gl.uniform1f(this.uniformLoc(compiled, "uProgress"), args.progress);
|
|
187
|
+
gl.uniform2f(this.uniformLoc(compiled, "uResolution"), this.canvas.width, this.canvas.height);
|
|
188
|
+
const merged = { ...transition.defaults, ...(args.params ?? {}) };
|
|
189
|
+
for (const key of Object.keys(merged)) {
|
|
190
|
+
const name = paramKeyToUniformName(key);
|
|
191
|
+
const loc = this.uniformLoc(compiled, name);
|
|
192
|
+
if (!loc)
|
|
193
|
+
continue;
|
|
194
|
+
const value = merged[key];
|
|
195
|
+
if (value === undefined)
|
|
196
|
+
continue;
|
|
197
|
+
this.setUniform(loc, value);
|
|
198
|
+
}
|
|
199
|
+
if (compiled.mesh) {
|
|
200
|
+
this.renderMesh(compiled);
|
|
201
|
+
}
|
|
202
|
+
else {
|
|
203
|
+
this.renderFullscreen(compiled, transition);
|
|
204
|
+
}
|
|
205
|
+
}
|
|
206
|
+
renderFullscreen(compiled, transition) {
|
|
207
|
+
const gl = this.gl;
|
|
208
|
+
gl.bindVertexArray(this.vao);
|
|
209
|
+
const passes = Math.max(1, Math.floor(transition.passes ?? 1));
|
|
210
|
+
const passLoc = this.uniformLoc(compiled, "uPass");
|
|
211
|
+
const passCountLoc = this.uniformLoc(compiled, "uPassCount");
|
|
212
|
+
const previousLoc = this.uniformLoc(compiled, "uPrevious");
|
|
213
|
+
const instancesLoc = this.uniformLoc(compiled, "uInstances");
|
|
214
|
+
if (passCountLoc)
|
|
215
|
+
gl.uniform1i(passCountLoc, passes);
|
|
216
|
+
if (instancesLoc)
|
|
217
|
+
gl.uniform1i(instancesLoc, 1);
|
|
218
|
+
const pingPong = passes > 1 ? this.fbPool.ensure(2, this.canvas.width, this.canvas.height) : undefined;
|
|
219
|
+
for (let i = 0; i < passes; i++) {
|
|
220
|
+
const isFinal = i === passes - 1;
|
|
221
|
+
// Destination: final pass renders to the canvas; intermediate
|
|
222
|
+
// passes ping-pong between pool slots 0 and 1.
|
|
223
|
+
if (isFinal || !pingPong) {
|
|
224
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, null);
|
|
225
|
+
}
|
|
226
|
+
else {
|
|
227
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, pingPong[i % 2].fb);
|
|
228
|
+
}
|
|
229
|
+
// uPrevious: at pass 0, bind the default black 1×1. Otherwise
|
|
230
|
+
// bind the FBO texture we just wrote on pass i-1.
|
|
231
|
+
let prevTex;
|
|
232
|
+
if (i === 0 || !pingPong) {
|
|
233
|
+
prevTex = this.defaultPrevious;
|
|
234
|
+
}
|
|
235
|
+
else {
|
|
236
|
+
prevTex = pingPong[(i - 1) % 2].tex;
|
|
237
|
+
}
|
|
238
|
+
gl.activeTexture(gl.TEXTURE4);
|
|
239
|
+
gl.bindTexture(gl.TEXTURE_2D, prevTex);
|
|
240
|
+
if (previousLoc)
|
|
241
|
+
gl.uniform1i(previousLoc, 4);
|
|
242
|
+
if (passLoc)
|
|
243
|
+
gl.uniform1i(passLoc, i);
|
|
244
|
+
gl.viewport(0, 0, this.canvas.width, this.canvas.height);
|
|
245
|
+
gl.clearColor(0, 0, 0, 0);
|
|
246
|
+
gl.clear(gl.COLOR_BUFFER_BIT);
|
|
247
|
+
gl.drawArrays(gl.TRIANGLES, 0, 3);
|
|
248
|
+
}
|
|
249
|
+
// Leave the canvas framebuffer bound for any subsequent draws.
|
|
250
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, null);
|
|
251
|
+
gl.bindVertexArray(null);
|
|
252
|
+
}
|
|
253
|
+
renderMesh(compiled) {
|
|
254
|
+
const gl = this.gl;
|
|
255
|
+
const mesh = compiled.mesh;
|
|
256
|
+
if (!mesh)
|
|
257
|
+
return;
|
|
258
|
+
// Mesh path is single-pass in v1: passes is ignored. Report uPass=0,
|
|
259
|
+
// uPassCount=1 to the shader so uniform branches stay predictable.
|
|
260
|
+
const passLoc = this.uniformLoc(compiled, "uPass");
|
|
261
|
+
const passCountLoc = this.uniformLoc(compiled, "uPassCount");
|
|
262
|
+
const previousLoc = this.uniformLoc(compiled, "uPrevious");
|
|
263
|
+
const instancesLoc = this.uniformLoc(compiled, "uInstances");
|
|
264
|
+
if (passLoc)
|
|
265
|
+
gl.uniform1i(passLoc, 0);
|
|
266
|
+
if (passCountLoc)
|
|
267
|
+
gl.uniform1i(passCountLoc, 1);
|
|
268
|
+
if (instancesLoc)
|
|
269
|
+
gl.uniform1i(instancesLoc, mesh.instances);
|
|
270
|
+
// Bind the default previous texture so uPrevious samples predictably.
|
|
271
|
+
gl.activeTexture(gl.TEXTURE4);
|
|
272
|
+
gl.bindTexture(gl.TEXTURE_2D, this.defaultPrevious);
|
|
273
|
+
if (previousLoc)
|
|
274
|
+
gl.uniform1i(previousLoc, 4);
|
|
275
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, null);
|
|
276
|
+
gl.viewport(0, 0, this.canvas.width, this.canvas.height);
|
|
277
|
+
gl.enable(gl.DEPTH_TEST);
|
|
278
|
+
gl.depthFunc(gl.LESS);
|
|
279
|
+
gl.enable(gl.BLEND);
|
|
280
|
+
gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA);
|
|
281
|
+
gl.clearColor(0, 0, 0, 0);
|
|
282
|
+
gl.clearDepth(1);
|
|
283
|
+
gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
|
|
284
|
+
gl.bindVertexArray(mesh.vao);
|
|
285
|
+
gl.drawArraysInstanced(gl.TRIANGLES, 0, mesh.vertexCount, mesh.instances);
|
|
286
|
+
gl.bindVertexArray(null);
|
|
287
|
+
gl.disable(gl.DEPTH_TEST);
|
|
288
|
+
gl.disable(gl.BLEND);
|
|
289
|
+
}
|
|
290
|
+
/**
|
|
291
|
+
* Whether the underlying WebGL context is currently lost. While lost,
|
|
292
|
+
* `render()` throws; wait for the `onContextRestored` callback.
|
|
293
|
+
*/
|
|
294
|
+
get isContextLost() {
|
|
295
|
+
return this.contextLost;
|
|
296
|
+
}
|
|
297
|
+
/**
|
|
298
|
+
* Free every GPU resource the runner owns (default textures, VAO,
|
|
299
|
+
* compiled programs, framebuffers, texture cache) and detach the
|
|
300
|
+
* context-loss listeners. Idempotent; further `render()` calls throw.
|
|
301
|
+
*
|
|
302
|
+
* Call when the canvas is going away (component unmount, route change,
|
|
303
|
+
* etc.) — the WebGL context itself is freed by the canvas, but
|
|
304
|
+
* disposing here releases the in-process bookkeeping early and removes
|
|
305
|
+
* the canvas listeners so the runner can be GC'd.
|
|
306
|
+
*/
|
|
307
|
+
dispose() {
|
|
308
|
+
if (this.disposed)
|
|
309
|
+
return;
|
|
310
|
+
this.disposed = true;
|
|
311
|
+
if (typeof EventTarget !== "undefined" && this.canvas instanceof EventTarget) {
|
|
312
|
+
this.canvas.removeEventListener("webglcontextlost", this.handleContextLost);
|
|
313
|
+
this.canvas.removeEventListener("webglcontextrestored", this.handleContextRestored);
|
|
314
|
+
}
|
|
315
|
+
this.gl.deleteVertexArray(this.vao);
|
|
316
|
+
this.gl.deleteTexture(this.defaultDisplacement);
|
|
317
|
+
this.gl.deleteTexture(this.defaultEnvironment);
|
|
318
|
+
this.gl.deleteTexture(this.defaultPrevious);
|
|
319
|
+
this.fbPool.dispose();
|
|
320
|
+
this.textures.dispose();
|
|
321
|
+
}
|
|
322
|
+
getOrCompile(transition) {
|
|
323
|
+
const erased = transition;
|
|
324
|
+
const existing = this.programs.get(erased);
|
|
325
|
+
if (existing)
|
|
326
|
+
return existing;
|
|
327
|
+
const isMesh = transition.mesh !== undefined;
|
|
328
|
+
if (isMesh && transition.shader.vertex === undefined) {
|
|
329
|
+
throw new Error(`Transition "${transition.name}" declares a mesh but has no vertex shader. ` +
|
|
330
|
+
"Mesh transitions must provide `vertex` source alongside `glsl`.");
|
|
331
|
+
}
|
|
332
|
+
const fragmentSource = wrapFragmentShader(transition.shader.glsl);
|
|
333
|
+
const vertexSource = isMesh
|
|
334
|
+
? wrapMeshVertexShader(transition.shader.vertex)
|
|
335
|
+
: undefined;
|
|
336
|
+
let program;
|
|
337
|
+
try {
|
|
338
|
+
program = vertexSource
|
|
339
|
+
? buildProgram(this.gl, fragmentSource, vertexSource)
|
|
340
|
+
: buildProgram(this.gl, fragmentSource);
|
|
341
|
+
}
|
|
342
|
+
catch (err) {
|
|
343
|
+
const message = err instanceof Error ? err.message : String(err);
|
|
344
|
+
throw new Error(`Transition "${transition.name}" failed to compile. ${message}`);
|
|
345
|
+
}
|
|
346
|
+
const compiled = { program, uniforms: new Map() };
|
|
347
|
+
if (isMesh) {
|
|
348
|
+
compiled.mesh = this.createMeshResources(program, transition.mesh);
|
|
349
|
+
}
|
|
350
|
+
this.programs.set(erased, compiled);
|
|
351
|
+
return compiled;
|
|
352
|
+
}
|
|
353
|
+
createMeshResources(program, geometry) {
|
|
354
|
+
const gl = this.gl;
|
|
355
|
+
const [nx, ny] = geometry.subdivisions;
|
|
356
|
+
const buffers = buildSubdividedPlane(nx, ny);
|
|
357
|
+
const vao = gl.createVertexArray();
|
|
358
|
+
if (!vao)
|
|
359
|
+
throw new Error("gl.createVertexArray returned null");
|
|
360
|
+
gl.bindVertexArray(vao);
|
|
361
|
+
const glBuffers = [];
|
|
362
|
+
for (const attr of MESH_ATTRIBS) {
|
|
363
|
+
const loc = gl.getAttribLocation(program, attr.name);
|
|
364
|
+
if (loc < 0)
|
|
365
|
+
continue;
|
|
366
|
+
const buf = gl.createBuffer();
|
|
367
|
+
if (!buf)
|
|
368
|
+
throw new Error("gl.createBuffer returned null");
|
|
369
|
+
glBuffers.push(buf);
|
|
370
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, buf);
|
|
371
|
+
gl.bufferData(gl.ARRAY_BUFFER, buffers[attr.bufferKey], gl.STATIC_DRAW);
|
|
372
|
+
gl.enableVertexAttribArray(loc);
|
|
373
|
+
gl.vertexAttribPointer(loc, attr.size, gl.FLOAT, false, 0, 0);
|
|
374
|
+
}
|
|
375
|
+
gl.bindVertexArray(null);
|
|
376
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, null);
|
|
377
|
+
return {
|
|
378
|
+
vao,
|
|
379
|
+
buffers: glBuffers,
|
|
380
|
+
vertexCount: buffers.vertexCount,
|
|
381
|
+
instances: Math.max(1, Math.floor(geometry.instances ?? 1)),
|
|
382
|
+
};
|
|
383
|
+
}
|
|
384
|
+
uniformLoc(compiled, name) {
|
|
385
|
+
const cached = compiled.uniforms.get(name);
|
|
386
|
+
if (cached !== undefined)
|
|
387
|
+
return cached;
|
|
388
|
+
const loc = this.gl.getUniformLocation(compiled.program, name);
|
|
389
|
+
compiled.uniforms.set(name, loc);
|
|
390
|
+
return loc;
|
|
391
|
+
}
|
|
392
|
+
setUniform(loc, value) {
|
|
393
|
+
const gl = this.gl;
|
|
394
|
+
if (typeof value === "number") {
|
|
395
|
+
gl.uniform1f(loc, value);
|
|
396
|
+
return;
|
|
397
|
+
}
|
|
398
|
+
if (typeof value === "boolean") {
|
|
399
|
+
gl.uniform1i(loc, value ? 1 : 0);
|
|
400
|
+
return;
|
|
401
|
+
}
|
|
402
|
+
if (value.length === 2)
|
|
403
|
+
gl.uniform2f(loc, value[0], value[1]);
|
|
404
|
+
else if (value.length === 3)
|
|
405
|
+
gl.uniform3f(loc, value[0], value[1], value[2]);
|
|
406
|
+
else if (value.length === 4)
|
|
407
|
+
gl.uniform4f(loc, value[0], value[1], value[2], value[3]);
|
|
408
|
+
}
|
|
409
|
+
}
|
|
410
|
+
//# sourceMappingURL=runner.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"runner.js","sourceRoot":"","sources":["../../src/runner/runner.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAO/D,OAAO,EACL,YAAY,EACZ,qBAAqB,EACrB,kBAAkB,EAClB,oBAAoB,GACrB,MAAM,SAAS,CAAC;AACjB,OAAO,EAAE,oBAAoB,EAAE,MAAM,WAAW,CAAC;AAejD,MAAM,YAAY,GAIb;IACH,EAAE,IAAI,EAAE,WAAW,EAAE,IAAI,EAAE,CAAC,EAAE,SAAS,EAAE,UAAU,EAAE;IACrD,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,CAAC,EAAE,SAAS,EAAE,IAAI,EAAE;IACzC,EAAE,IAAI,EAAE,SAAS,EAAE,IAAI,EAAE,CAAC,EAAE,SAAS,EAAE,QAAQ,EAAE;IACjD,EAAE,IAAI,EAAE,WAAW,EAAE,IAAI,EAAE,CAAC,EAAE,SAAS,EAAE,UAAU,EAAE;IACrD,EAAE,IAAI,EAAE,OAAO,EAAE,IAAI,EAAE,CAAC,EAAE,SAAS,EAAE,MAAM,EAAE;IAC7C,EAAE,IAAI,EAAE,SAAS,EAAE,IAAI,EAAE,CAAC,EAAE,SAAS,EAAE,QAAQ,EAAE;CAClD,CAAC;AAyBF;;;;;;;;;;;;;;;;;;GAkBG;AACH,MAAM,OAAO,MAAM;IACR,EAAE,CAAyB;IAC5B,MAAM,CAAsC;IAC5C,QAAQ,CAAe;IACvB,QAAQ,GAAG,IAAI,OAAO,EAAiD,CAAC;IACxE,GAAG,CAAyB;IAC5B,mBAAmB,CAAe;IAClC,kBAAkB,CAAe;IACjC,eAAe,CAAe;IACtC,qEAAqE;IAC7D,MAAM,CAAkB;IACxB,QAAQ,GAAG,KAAK,CAAC;IACjB,WAAW,GAAG,KAAK,CAAC;IACX,aAAa,CAA2B;IACxC,iBAAiB,CAA2B;IAC5C,iBAAiB,GAAG,CAAC,CAAQ,EAAQ,EAAE;QACtD,CAAC,CAAC,cAAc,EAAE,CAAC;QACnB,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;QACxB,IAAI,CAAC,QAAQ,GAAG,IAAI,OAAO,EAAE,CAAC;QAC9B,IAAI,CAAC,aAAa,EAAE,EAAE,CAAC;IACzB,CAAC,CAAC;IACe,qBAAqB,GAAG,GAAS,EAAE;QAClD,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;QACzB,MAAM,GAAG,GAAG,IAAI,CAAC,EAAE,CAAC,iBAAiB,EAAE,CAAC;QACxC,IAAI,GAAG;YAAE,IAAI,CAAC,GAAG,GAAG,GAAG,CAAC;QACxB,IAAI,CAAC,QAAQ,GAAG,IAAI,YAAY,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;QAC1C,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,yBAAyB,EAAE,CAAC;QAC5D,IAAI,CAAC,kBAAkB,GAAG,IAAI,CAAC,wBAAwB,EAAE,CAAC;QAC1D,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,qBAAqB,EAAE,CAAC;QACpD,+DAA+D;QAC/D,IAAI,CAAC,MAAM,CAAC,iBAAiB,EAAE,CAAC;QAChC,IAAI,CAAC,iBAAiB,EAAE,EAAE,CAAC;IAC7B,CAAC,CAAC;IAEF,YAAY,OAAsB;QAChC,IAAI,CAAC,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC;QAC7B,IAAI,CAAC,aAAa,GAAG,OAAO,CAAC,aAAa,CAAC;QAC3C,IAAI,CAAC,iBAAiB,GAAG,OAAO,CAAC,iBAAiB,CAAC;QAEnD,MAAM,EAAE,GAAG,OAAO,CAAC,MAAM,CAAC,UAAU,CAAC,QAAQ,EAAE;YAC7C,KAAK,EAAE,IAAI;YACX,SAAS,EAAE,IAAI;YACf,kBAAkB,EAAE,KAAK;YACzB,qBAAqB,EAAE,KAAK;YAC5B,GAAG,OAAO,CAAC,iBAAiB;SAC7B,CAAkC,CAAC;QAEpC,IAAI,CAAC,EAAE,EAAE,CAAC;YACR,MAAM,IAAI,KAAK,CACb,qFAAqF,CACtF,CAAC;QACJ,CAAC;QACD,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;QACb,IAAI,CAAC,QAAQ,GAAG,IAAI,YAAY,CAAC,EAAE,CAAC,CAAC;QACrC,IAAI,CAAC,MAAM,GAAG,IAAI,eAAe,CAAC,EAAE,CAAC,CAAC;QAEtC,MAAM,GAAG,GAAG,EAAE,CAAC,iBAAiB,EAAE,CAAC;QACnC,IAAI,CAAC,GAAG;YAAE,MAAM,IAAI,KAAK,CAAC,oCAAoC,CAAC,CAAC;QAChE,IAAI,CAAC,GAAG,GAAG,GAAG,CAAC;QAEf,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,yBAAyB,EAAE,CAAC;QAC5D,IAAI,CAAC,kBAAkB,GAAG,IAAI,CAAC,wBAAwB,EAAE,CAAC;QAC1D,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,qBAAqB,EAAE,CAAC;QAEpD,IAAI,OAAO,WAAW,KAAK,WAAW,IAAI,OAAO,CAAC,MAAM,YAAY,WAAW,EAAE,CAAC;YAChF,OAAO,CAAC,MAAM,CAAC,gBAAgB,CAAC,kBAAkB,EAAE,IAAI,CAAC,iBAAiB,CAAC,CAAC;YAC5E,OAAO,CAAC,MAAM,CAAC,gBAAgB,CAAC,sBAAsB,EAAE,IAAI,CAAC,qBAAqB,CAAC,CAAC;QACtF,CAAC;IACH,CAAC;IAEO,yBAAyB;QAC/B,8DAA8D;QAC9D,0CAA0C;QAC1C,OAAO,IAAI,CAAC,kBAAkB,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;IAChD,CAAC;IAEO,wBAAwB;QAC9B,iEAAiE;QACjE,kEAAkE;QAClE,4DAA4D;QAC5D,OAAO,IAAI,CAAC,kBAAkB,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;IAChD,CAAC;IAEO,qBAAqB;QAC3B,mEAAmE;QACnE,6DAA6D;QAC7D,iEAAiE;QACjE,wBAAwB;QACxB,OAAO,IAAI,CAAC,kBAAkB,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IAC1C,CAAC;IAEO,kBAAkB,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS;QACxD,MAAM,EAAE,GAAG,IAAI,CAAC,EAAE,CAAC;QACnB,MAAM,GAAG,GAAG,EAAE,CAAC,aAAa,EAAE,CAAC;QAC/B,IAAI,CAAC,GAAG;YAAE,MAAM,IAAI,KAAK,CAAC,gCAAgC,CAAC,CAAC;QAC5D,EAAE,CAAC,WAAW,CAAC,EAAE,CAAC,UAAU,EAAE,GAAG,CAAC,CAAC;QACnC,EAAE,CAAC,UAAU,CACX,EAAE,CAAC,UAAU,EACb,CAAC,EACD,EAAE,CAAC,IAAI,EACP,CAAC,EACD,CAAC,EACD,CAAC,EACD,EAAE,CAAC,IAAI,EACP,EAAE,CAAC,aAAa,EAChB,IAAI,UAAU,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,GAAG,CAAC,CAAC,CAC/B,CAAC;QACF,EAAE,CAAC,aAAa,CAAC,EAAE,CAAC,UAAU,EAAE,EAAE,CAAC,cAAc,EAAE,EAAE,CAAC,aAAa,CAAC,CAAC;QACrE,EAAE,CAAC,aAAa,CAAC,EAAE,CAAC,UAAU,EAAE,EAAE,CAAC,cAAc,EAAE,EAAE,CAAC,aAAa,CAAC,CAAC;QACrE,EAAE,CAAC,aAAa,CAAC,EAAE,CAAC,UAAU,EAAE,EAAE,CAAC,kBAAkB,EAAE,EAAE,CAAC,OAAO,CAAC,CAAC;QACnE,EAAE,CAAC,aAAa,CAAC,EAAE,CAAC,UAAU,EAAE,EAAE,CAAC,kBAAkB,EAAE,EAAE,CAAC,OAAO,CAAC,CAAC;QACnE,OAAO,GAAG,CAAC;IACb,CAAC;IAED;;;;;;;;;;;;;;;;;;OAkBG;IACH,MAAM,CACJ,UAAyB,EACzB,IAAmB;QAEnB,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YAClB,MAAM,IAAI,KAAK,CAAC,0DAA0D,CAAC,CAAC;QAC9E,CAAC;QACD,IAAI,IAAI,CAAC,WAAW,EAAE,CAAC;YACrB,MAAM,IAAI,KAAK,CACb,2EAA2E,CAC5E,CAAC;QACJ,CAAC;QAED,MAAM,EAAE,GAAG,IAAI,CAAC,EAAE,CAAC;QACnB,MAAM,QAAQ,GAAG,IAAI,CAAC,YAAY,CAAC,UAAU,CAAC,CAAC;QAE/C,sEAAsE;QACtE,sEAAsE;QACtE,oEAAoE;QACpE,oBAAoB;QACpB,MAAM,SAAS,GACb,QAAQ,CAAC,IAAI,KAAK,SAAS,IAAI,CAAC,UAAU,CAAC,MAAM,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC;QAC9D,IAAI,SAAS,EAAE,CAAC;YACd,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,KAAK,EAAE,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;QAC/D,CAAC;QAED,EAAE,CAAC,UAAU,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;QAEhC,8DAA8D;QAC9D,kEAAkE;QAClE,oEAAoE;QACpE,6DAA6D;QAC7D,MAAM,OAAO,GAAG,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QACjD,MAAM,KAAK,GAAG,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;QAC7C,MAAM,eAAe,GAAG,IAAI,CAAC,YAAY;YACvC,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,IAAI,CAAC,YAAY,CAAC;YAC1C,CAAC,CAAC,IAAI,CAAC,mBAAmB,CAAC;QAC7B,MAAM,cAAc,GAAG,IAAI,CAAC,WAAW;YACrC,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC;YACzC,CAAC,CAAC,IAAI,CAAC,kBAAkB,CAAC;QAE5B,EAAE,CAAC,aAAa,CAAC,EAAE,CAAC,QAAQ,CAAC,CAAC;QAC9B,EAAE,CAAC,WAAW,CAAC,EAAE,CAAC,UAAU,EAAE,OAAO,CAAC,CAAC;QACvC,EAAE,CAAC,SAAS,CAAC,IAAI,CAAC,UAAU,CAAC,QAAQ,EAAE,OAAO,CAAC,EAAE,CAAC,CAAC,CAAC;QAEpD,EAAE,CAAC,aAAa,CAAC,EAAE,CAAC,QAAQ,CAAC,CAAC;QAC9B,EAAE,CAAC,WAAW,CAAC,EAAE,CAAC,UAAU,EAAE,KAAK,CAAC,CAAC;QACrC,EAAE,CAAC,SAAS,CAAC,IAAI,CAAC,UAAU,CAAC,QAAQ,EAAE,KAAK,CAAC,EAAE,CAAC,CAAC,CAAC;QAElD,EAAE,CAAC,aAAa,CAAC,EAAE,CAAC,QAAQ,CAAC,CAAC;QAC9B,EAAE,CAAC,WAAW,CAAC,EAAE,CAAC,UAAU,EAAE,eAAe,CAAC,CAAC;QAC/C,EAAE,CAAC,SAAS,CAAC,IAAI,CAAC,UAAU,CAAC,QAAQ,EAAE,eAAe,CAAC,EAAE,CAAC,CAAC,CAAC;QAE5D,EAAE,CAAC,aAAa,CAAC,EAAE,CAAC,QAAQ,CAAC,CAAC;QAC9B,EAAE,CAAC,WAAW,CAAC,EAAE,CAAC,UAAU,EAAE,cAAc,CAAC,CAAC;QAC9C,EAAE,CAAC,SAAS,CAAC,IAAI,CAAC,UAAU,CAAC,QAAQ,EAAE,cAAc,CAAC,EAAE,CAAC,CAAC,CAAC;QAE3D,EAAE,CAAC,SAAS,CAAC,IAAI,CAAC,UAAU,CAAC,QAAQ,EAAE,WAAW,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;QACpE,EAAE,CAAC,SAAS,CACV,IAAI,CAAC,UAAU,CAAC,QAAQ,EAAE,aAAa,CAAC,EACxC,IAAI,CAAC,MAAM,CAAC,KAAK,EACjB,IAAI,CAAC,MAAM,CAAC,MAAM,CACnB,CAAC;QAEF,MAAM,MAAM,GAAG,EAAE,GAAG,UAAU,CAAC,QAAQ,EAAE,GAAG,CAAC,IAAI,CAAC,MAAM,IAAI,EAAE,CAAC,EAAE,CAAC;QAClE,KAAK,MAAM,GAAG,IAAI,MAAM,CAAC,IAAI,CAAC,MAAM,CAAC,EAAE,CAAC;YACtC,MAAM,IAAI,GAAG,qBAAqB,CAAC,GAAG,CAAC,CAAC;YACxC,MAAM,GAAG,GAAG,IAAI,CAAC,UAAU,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAC;YAC5C,IAAI,CAAC,GAAG;gBAAE,SAAS;YACnB,MAAM,KAAK,GAAI,MAAuC,CAAC,GAAG,CAAC,CAAC;YAC5D,IAAI,KAAK,KAAK,SAAS;gBAAE,SAAS;YAClC,IAAI,CAAC,UAAU,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC;QAC9B,CAAC;QAED,IAAI,QAAQ,CAAC,IAAI,EAAE,CAAC;YAClB,IAAI,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC;QAC5B,CAAC;aAAM,CAAC;YACN,IAAI,CAAC,gBAAgB,CAAC,QAAQ,EAAE,UAAU,CAAC,CAAC;QAC9C,CAAC;IACH,CAAC;IAEO,gBAAgB,CACtB,QAA4B,EAC5B,UAAyB;QAEzB,MAAM,EAAE,GAAG,IAAI,CAAC,EAAE,CAAC;QACnB,EAAE,CAAC,eAAe,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;QAE7B,MAAM,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,MAAM,IAAI,CAAC,CAAC,CAAC,CAAC;QAC/D,MAAM,OAAO,GAAG,IAAI,CAAC,UAAU,CAAC,QAAQ,EAAE,OAAO,CAAC,CAAC;QACnD,MAAM,YAAY,GAAG,IAAI,CAAC,UAAU,CAAC,QAAQ,EAAE,YAAY,CAAC,CAAC;QAC7D,MAAM,WAAW,GAAG,IAAI,CAAC,UAAU,CAAC,QAAQ,EAAE,WAAW,CAAC,CAAC;QAC3D,MAAM,YAAY,GAAG,IAAI,CAAC,UAAU,CAAC,QAAQ,EAAE,YAAY,CAAC,CAAC;QAC7D,IAAI,YAAY;YAAE,EAAE,CAAC,SAAS,CAAC,YAAY,EAAE,MAAM,CAAC,CAAC;QACrD,IAAI,YAAY;YAAE,EAAE,CAAC,SAAS,CAAC,YAAY,EAAE,CAAC,CAAC,CAAC;QAEhD,MAAM,QAAQ,GAAG,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,KAAK,EAAE,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;QAEvG,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YAChC,MAAM,OAAO,GAAG,CAAC,KAAK,MAAM,GAAG,CAAC,CAAC;YAEjC,8DAA8D;YAC9D,+CAA+C;YAC/C,IAAI,OAAO,IAAI,CAAC,QAAQ,EAAE,CAAC;gBACzB,EAAE,CAAC,eAAe,CAAC,EAAE,CAAC,WAAW,EAAE,IAAI,CAAC,CAAC;YAC3C,CAAC;iBAAM,CAAC;gBACN,EAAE,CAAC,eAAe,CAAC,EAAE,CAAC,WAAW,EAAE,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAE,CAAC,EAAE,CAAC,CAAC;YAC1D,CAAC;YAED,8DAA8D;YAC9D,kDAAkD;YAClD,IAAI,OAAqB,CAAC;YAC1B,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,QAAQ,EAAE,CAAC;gBACzB,OAAO,GAAG,IAAI,CAAC,eAAe,CAAC;YACjC,CAAC;iBAAM,CAAC;gBACN,OAAO,GAAG,QAAQ,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAE,CAAC,GAAG,CAAC;YACvC,CAAC;YACD,EAAE,CAAC,aAAa,CAAC,EAAE,CAAC,QAAQ,CAAC,CAAC;YAC9B,EAAE,CAAC,WAAW,CAAC,EAAE,CAAC,UAAU,EAAE,OAAO,CAAC,CAAC;YACvC,IAAI,WAAW;gBAAE,EAAE,CAAC,SAAS,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC;YAC9C,IAAI,OAAO;gBAAE,EAAE,CAAC,SAAS,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC;YAEtC,EAAE,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,KAAK,EAAE,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;YACzD,EAAE,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YAC1B,EAAE,CAAC,KAAK,CAAC,EAAE,CAAC,gBAAgB,CAAC,CAAC;YAC9B,EAAE,CAAC,UAAU,CAAC,EAAE,CAAC,SAAS,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACpC,CAAC;QAED,+DAA+D;QAC/D,EAAE,CAAC,eAAe,CAAC,EAAE,CAAC,WAAW,EAAE,IAAI,CAAC,CAAC;QACzC,EAAE,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IAC3B,CAAC;IAEO,UAAU,CAAC,QAA4B;QAC7C,MAAM,EAAE,GAAG,IAAI,CAAC,EAAE,CAAC;QACnB,MAAM,IAAI,GAAG,QAAQ,CAAC,IAAI,CAAC;QAC3B,IAAI,CAAC,IAAI;YAAE,OAAO;QAElB,qEAAqE;QACrE,mEAAmE;QACnE,MAAM,OAAO,GAAG,IAAI,CAAC,UAAU,CAAC,QAAQ,EAAE,OAAO,CAAC,CAAC;QACnD,MAAM,YAAY,GAAG,IAAI,CAAC,UAAU,CAAC,QAAQ,EAAE,YAAY,CAAC,CAAC;QAC7D,MAAM,WAAW,GAAG,IAAI,CAAC,UAAU,CAAC,QAAQ,EAAE,WAAW,CAAC,CAAC;QAC3D,MAAM,YAAY,GAAG,IAAI,CAAC,UAAU,CAAC,QAAQ,EAAE,YAAY,CAAC,CAAC;QAC7D,IAAI,OAAO;YAAE,EAAE,CAAC,SAAS,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC;QACtC,IAAI,YAAY;YAAE,EAAE,CAAC,SAAS,CAAC,YAAY,EAAE,CAAC,CAAC,CAAC;QAChD,IAAI,YAAY;YAAE,EAAE,CAAC,SAAS,CAAC,YAAY,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC;QAE7D,sEAAsE;QACtE,EAAE,CAAC,aAAa,CAAC,EAAE,CAAC,QAAQ,CAAC,CAAC;QAC9B,EAAE,CAAC,WAAW,CAAC,EAAE,CAAC,UAAU,EAAE,IAAI,CAAC,eAAe,CAAC,CAAC;QACpD,IAAI,WAAW;YAAE,EAAE,CAAC,SAAS,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC;QAE9C,EAAE,CAAC,eAAe,CAAC,EAAE,CAAC,WAAW,EAAE,IAAI,CAAC,CAAC;QACzC,EAAE,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,KAAK,EAAE,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;QACzD,EAAE,CAAC,MAAM,CAAC,EAAE,CAAC,UAAU,CAAC,CAAC;QACzB,EAAE,CAAC,SAAS,CAAC,EAAE,CAAC,IAAI,CAAC,CAAC;QACtB,EAAE,CAAC,MAAM,CAAC,EAAE,CAAC,KAAK,CAAC,CAAC;QACpB,EAAE,CAAC,SAAS,CAAC,EAAE,CAAC,SAAS,EAAE,EAAE,CAAC,mBAAmB,CAAC,CAAC;QACnD,EAAE,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAC1B,EAAE,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC;QACjB,EAAE,CAAC,KAAK,CAAC,EAAE,CAAC,gBAAgB,GAAG,EAAE,CAAC,gBAAgB,CAAC,CAAC;QAEpD,EAAE,CAAC,eAAe,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;QAC7B,EAAE,CAAC,mBAAmB,CAAC,EAAE,CAAC,SAAS,EAAE,CAAC,EAAE,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC;QAC1E,EAAE,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;QAEzB,EAAE,CAAC,OAAO,CAAC,EAAE,CAAC,UAAU,CAAC,CAAC;QAC1B,EAAE,CAAC,OAAO,CAAC,EAAE,CAAC,KAAK,CAAC,CAAC;IACvB,CAAC;IAED;;;OAGG;IACH,IAAI,aAAa;QACf,OAAO,IAAI,CAAC,WAAW,CAAC;IAC1B,CAAC;IAED;;;;;;;;;OASG;IACH,OAAO;QACL,IAAI,IAAI,CAAC,QAAQ;YAAE,OAAO;QAC1B,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;QACrB,IAAI,OAAO,WAAW,KAAK,WAAW,IAAI,IAAI,CAAC,MAAM,YAAY,WAAW,EAAE,CAAC;YAC7E,IAAI,CAAC,MAAM,CAAC,mBAAmB,CAAC,kBAAkB,EAAE,IAAI,CAAC,iBAAiB,CAAC,CAAC;YAC5E,IAAI,CAAC,MAAM,CAAC,mBAAmB,CAC7B,sBAAsB,EACtB,IAAI,CAAC,qBAAqB,CAC3B,CAAC;QACJ,CAAC;QACD,IAAI,CAAC,EAAE,CAAC,iBAAiB,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;QACpC,IAAI,CAAC,EAAE,CAAC,aAAa,CAAC,IAAI,CAAC,mBAAmB,CAAC,CAAC;QAChD,IAAI,CAAC,EAAE,CAAC,aAAa,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;QAC/C,IAAI,CAAC,EAAE,CAAC,aAAa,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;QAC5C,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,CAAC;QACtB,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC;IAC1B,CAAC;IAEO,YAAY,CAClB,UAAyB;QAEzB,MAAM,MAAM,GAAG,UAAuC,CAAC;QACvD,MAAM,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;QAC3C,IAAI,QAAQ;YAAE,OAAO,QAAQ,CAAC;QAE9B,MAAM,MAAM,GAAG,UAAU,CAAC,IAAI,KAAK,SAAS,CAAC;QAC7C,IAAI,MAAM,IAAI,UAAU,CAAC,MAAM,CAAC,MAAM,KAAK,SAAS,EAAE,CAAC;YACrD,MAAM,IAAI,KAAK,CACb,eAAe,UAAU,CAAC,IAAI,8CAA8C;gBAC1E,iEAAiE,CACpE,CAAC;QACJ,CAAC;QAED,MAAM,cAAc,GAAG,kBAAkB,CAAC,UAAU,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;QAClE,MAAM,YAAY,GAAG,MAAM;YACzB,CAAC,CAAC,oBAAoB,CAAC,UAAU,CAAC,MAAM,CAAC,MAAgB,CAAC;YAC1D,CAAC,CAAC,SAAS,CAAC;QAEd,IAAI,OAAqB,CAAC;QAC1B,IAAI,CAAC;YACH,OAAO,GAAG,YAAY;gBACpB,CAAC,CAAC,YAAY,CAAC,IAAI,CAAC,EAAE,EAAE,cAAc,EAAE,YAAY,CAAC;gBACrD,CAAC,CAAC,YAAY,CAAC,IAAI,CAAC,EAAE,EAAE,cAAc,CAAC,CAAC;QAC5C,CAAC;QAAC,OAAO,GAAG,EAAE,CAAC;YACb,MAAM,OAAO,GAAG,GAAG,YAAY,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;YACjE,MAAM,IAAI,KAAK,CACb,eAAe,UAAU,CAAC,IAAI,wBAAwB,OAAO,EAAE,CAChE,CAAC;QACJ,CAAC;QACD,MAAM,QAAQ,GAAuB,EAAE,OAAO,EAAE,QAAQ,EAAE,IAAI,GAAG,EAAE,EAAE,CAAC;QACtE,IAAI,MAAM,EAAE,CAAC;YACX,QAAQ,CAAC,IAAI,GAAG,IAAI,CAAC,mBAAmB,CAAC,OAAO,EAAE,UAAU,CAAC,IAAK,CAAC,CAAC;QACtE,CAAC;QACD,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAC;QACpC,OAAO,QAAQ,CAAC;IAClB,CAAC;IAEO,mBAAmB,CACzB,OAAqB,EACrB,QAAyE;QAEzE,MAAM,EAAE,GAAG,IAAI,CAAC,EAAE,CAAC;QACnB,MAAM,CAAC,EAAE,EAAE,EAAE,CAAC,GAAG,QAAQ,CAAC,YAAY,CAAC;QACvC,MAAM,OAAO,GAAG,oBAAoB,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC;QAE7C,MAAM,GAAG,GAAG,EAAE,CAAC,iBAAiB,EAAE,CAAC;QACnC,IAAI,CAAC,GAAG;YAAE,MAAM,IAAI,KAAK,CAAC,oCAAoC,CAAC,CAAC;QAChE,EAAE,CAAC,eAAe,CAAC,GAAG,CAAC,CAAC;QAExB,MAAM,SAAS,GAAkB,EAAE,CAAC;QACpC,KAAK,MAAM,IAAI,IAAI,YAAY,EAAE,CAAC;YAChC,MAAM,GAAG,GAAG,EAAE,CAAC,iBAAiB,CAAC,OAAO,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;YACrD,IAAI,GAAG,GAAG,CAAC;gBAAE,SAAS;YACtB,MAAM,GAAG,GAAG,EAAE,CAAC,YAAY,EAAE,CAAC;YAC9B,IAAI,CAAC,GAAG;gBAAE,MAAM,IAAI,KAAK,CAAC,+BAA+B,CAAC,CAAC;YAC3D,SAAS,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;YACpB,EAAE,CAAC,UAAU,CAAC,EAAE,CAAC,YAAY,EAAE,GAAG,CAAC,CAAC;YACpC,EAAE,CAAC,UAAU,CAAC,EAAE,CAAC,YAAY,EAAE,OAAO,CAAC,IAAI,CAAC,SAAS,CAAC,EAAE,EAAE,CAAC,WAAW,CAAC,CAAC;YACxE,EAAE,CAAC,uBAAuB,CAAC,GAAG,CAAC,CAAC;YAChC,EAAE,CAAC,mBAAmB,CAAC,GAAG,EAAE,IAAI,CAAC,IAAI,EAAE,EAAE,CAAC,KAAK,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAChE,CAAC;QAED,EAAE,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;QACzB,EAAE,CAAC,UAAU,CAAC,EAAE,CAAC,YAAY,EAAE,IAAI,CAAC,CAAC;QAErC,OAAO;YACL,GAAG;YACH,OAAO,EAAE,SAAS;YAClB,WAAW,EAAE,OAAO,CAAC,WAAW;YAChC,SAAS,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,SAAS,IAAI,CAAC,CAAC,CAAC;SAC5D,CAAC;IACJ,CAAC;IAEO,UAAU,CAChB,QAA4B,EAC5B,IAAY;QAEZ,MAAM,MAAM,GAAG,QAAQ,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;QAC3C,IAAI,MAAM,KAAK,SAAS;YAAE,OAAO,MAAM,CAAC;QACxC,MAAM,GAAG,GAAG,IAAI,CAAC,EAAE,CAAC,kBAAkB,CAAC,QAAQ,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;QAC/D,QAAQ,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,EAAE,GAAG,CAAC,CAAC;QACjC,OAAO,GAAG,CAAC;IACb,CAAC;IAEO,UAAU,CAChB,GAAyB,EACzB,KAAmB;QAEnB,MAAM,EAAE,GAAG,IAAI,CAAC,EAAE,CAAC;QACnB,IAAI,OAAO,KAAK,KAAK,QAAQ,EAAE,CAAC;YAC9B,EAAE,CAAC,SAAS,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC;YACzB,OAAO;QACT,CAAC;QACD,IAAI,OAAO,KAAK,KAAK,SAAS,EAAE,CAAC;YAC/B,EAAE,CAAC,SAAS,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACjC,OAAO;QACT,CAAC;QACD,IAAI,KAAK,CAAC,MAAM,KAAK,CAAC;YAAE,EAAE,CAAC,SAAS,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;aACzD,IAAI,KAAK,CAAC,MAAM,KAAK,CAAC;YAAE,EAAE,CAAC,SAAS,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;aACxE,IAAI,KAAK,CAAC,MAAM,KAAK,CAAC;YACzB,EAAE,CAAC,SAAS,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;IAC9D,CAAC;CACF"}
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
import type { Transition, UniformParams } from "../types.js";
|
|
2
|
+
/**
|
|
3
|
+
* Every built-in transition, in a single array. The catalog source of
|
|
4
|
+
* truth — counts, tests, and tooling read from here so they cannot
|
|
5
|
+
* drift from `transitions/index.ts`. Add new transitions here whenever
|
|
6
|
+
* you add them to the index re-exports.
|
|
7
|
+
*/
|
|
8
|
+
export declare const ALL_TRANSITIONS: readonly Transition<UniformParams>[];
|
|
9
|
+
//# sourceMappingURL=all.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"all.d.ts","sourceRoot":"","sources":["../../src/transitions/all.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,UAAU,EAAE,aAAa,EAAE,MAAM,aAAa,CAAC;AA+D7D;;;;;GAKG;AACH,eAAO,MAAM,eAAe,EAAE,SAAS,UAAU,CAAC,aAAa,CAAC,EA6DtD,CAAC"}
|
|
@@ -0,0 +1,129 @@
|
|
|
1
|
+
import { bloomReveal } from "./bloom-reveal.js";
|
|
2
|
+
import { chromaticPulse } from "./chromatic-pulse.js";
|
|
3
|
+
import { clockWipe } from "./clock-wipe.js";
|
|
4
|
+
import { colorPhase } from "./color-phase.js";
|
|
5
|
+
import { crossZoom } from "./cross-zoom.js";
|
|
6
|
+
import { crosshatch } from "./crosshatch.js";
|
|
7
|
+
import { directionalBurn } from "./directional-burn.js";
|
|
8
|
+
import { directionalWarp } from "./directional-warp.js";
|
|
9
|
+
import { dissolve } from "./dissolve.js";
|
|
10
|
+
import { dreamy } from "./dreamy.js";
|
|
11
|
+
import { dreamyZoom } from "./dreamy-zoom.js";
|
|
12
|
+
import { dripWipe } from "./drip-wipe.js";
|
|
13
|
+
import { emberScatter } from "./ember-scatter.js";
|
|
14
|
+
import { filmBurn } from "./film-burn.js";
|
|
15
|
+
import { filmGrain } from "./film-grain.js";
|
|
16
|
+
import { flowWarp } from "./flow-warp.js";
|
|
17
|
+
import { fluidFlow } from "./fluid-flow.js";
|
|
18
|
+
import { glassShatter } from "./glass-shatter.js";
|
|
19
|
+
import { glitch } from "./glitch.js";
|
|
20
|
+
import { godRaysReveal } from "./god-rays-reveal.js";
|
|
21
|
+
import { gravityPull } from "./gravity-pull.js";
|
|
22
|
+
import { gridReveal } from "./grid-reveal.js";
|
|
23
|
+
import { heatHaze } from "./heat-haze.js";
|
|
24
|
+
import { inkBloom } from "./ink-bloom.js";
|
|
25
|
+
import { inkDiffuse } from "./ink-diffuse.js";
|
|
26
|
+
import { irisZoom } from "./iris-zoom.js";
|
|
27
|
+
import { kineticBands } from "./kinetic-bands.js";
|
|
28
|
+
import { lenticularFlip } from "./lenticular-flip.js";
|
|
29
|
+
import { lightLeak } from "./light-leak.js";
|
|
30
|
+
import { linearBlur } from "./linear-blur.js";
|
|
31
|
+
import { liquidChrome } from "./liquid-chrome.js";
|
|
32
|
+
import { liquidMorph } from "./liquid-morph.js";
|
|
33
|
+
import { luminaMelt } from "./lumina-melt.js";
|
|
34
|
+
import { mosaic } from "./mosaic.js";
|
|
35
|
+
import { noiseDissolve } from "./noise-dissolve.js";
|
|
36
|
+
import { pageCurl } from "./page-curl.js";
|
|
37
|
+
import { paintBleed } from "./paint-bleed.js";
|
|
38
|
+
import { pinwheel } from "./pinwheel.js";
|
|
39
|
+
import { pixelate } from "./pixelate.js";
|
|
40
|
+
import { polkaDotsCurtain } from "./polka-dots-curtain.js";
|
|
41
|
+
import { polygonFlip } from "./polygon-flip.js";
|
|
42
|
+
import { portalDive } from "./portal-dive.js";
|
|
43
|
+
import { prismSplit } from "./prism-split.js";
|
|
44
|
+
import { push } from "./push.js";
|
|
45
|
+
import { radialReveal } from "./radial-reveal.js";
|
|
46
|
+
import { ripple } from "./ripple.js";
|
|
47
|
+
import { rippleWave } from "./ripple-wave.js";
|
|
48
|
+
import { shapeReveal } from "./shape-reveal.js";
|
|
49
|
+
import { shockwave } from "./shockwave.js";
|
|
50
|
+
import { singularity } from "./singularity.js";
|
|
51
|
+
import { slide } from "./slide.js";
|
|
52
|
+
import { smolderingEdge } from "./smoldering-edge.js";
|
|
53
|
+
import { split } from "./split.js";
|
|
54
|
+
import { swirl } from "./swirl.js";
|
|
55
|
+
import { tangentMotionBlur } from "./tangent-motion-blur.js";
|
|
56
|
+
import { tileScatter } from "./tile-scatter.js";
|
|
57
|
+
import { warpZoom } from "./warp-zoom.js";
|
|
58
|
+
import { waveStripes } from "./wave-stripes.js";
|
|
59
|
+
import { wind } from "./wind.js";
|
|
60
|
+
import { wipeDirectional } from "./wipe-directional.js";
|
|
61
|
+
/**
|
|
62
|
+
* Every built-in transition, in a single array. The catalog source of
|
|
63
|
+
* truth — counts, tests, and tooling read from here so they cannot
|
|
64
|
+
* drift from `transitions/index.ts`. Add new transitions here whenever
|
|
65
|
+
* you add them to the index re-exports.
|
|
66
|
+
*/
|
|
67
|
+
export const ALL_TRANSITIONS = [
|
|
68
|
+
bloomReveal,
|
|
69
|
+
chromaticPulse,
|
|
70
|
+
clockWipe,
|
|
71
|
+
colorPhase,
|
|
72
|
+
crossZoom,
|
|
73
|
+
crosshatch,
|
|
74
|
+
directionalBurn,
|
|
75
|
+
directionalWarp,
|
|
76
|
+
dissolve,
|
|
77
|
+
dreamy,
|
|
78
|
+
dreamyZoom,
|
|
79
|
+
dripWipe,
|
|
80
|
+
emberScatter,
|
|
81
|
+
filmBurn,
|
|
82
|
+
filmGrain,
|
|
83
|
+
flowWarp,
|
|
84
|
+
fluidFlow,
|
|
85
|
+
glassShatter,
|
|
86
|
+
glitch,
|
|
87
|
+
godRaysReveal,
|
|
88
|
+
gravityPull,
|
|
89
|
+
gridReveal,
|
|
90
|
+
heatHaze,
|
|
91
|
+
inkBloom,
|
|
92
|
+
inkDiffuse,
|
|
93
|
+
irisZoom,
|
|
94
|
+
kineticBands,
|
|
95
|
+
lenticularFlip,
|
|
96
|
+
lightLeak,
|
|
97
|
+
linearBlur,
|
|
98
|
+
liquidChrome,
|
|
99
|
+
liquidMorph,
|
|
100
|
+
luminaMelt,
|
|
101
|
+
mosaic,
|
|
102
|
+
noiseDissolve,
|
|
103
|
+
pageCurl,
|
|
104
|
+
paintBleed,
|
|
105
|
+
pinwheel,
|
|
106
|
+
pixelate,
|
|
107
|
+
polkaDotsCurtain,
|
|
108
|
+
polygonFlip,
|
|
109
|
+
portalDive,
|
|
110
|
+
prismSplit,
|
|
111
|
+
push,
|
|
112
|
+
radialReveal,
|
|
113
|
+
ripple,
|
|
114
|
+
rippleWave,
|
|
115
|
+
shapeReveal,
|
|
116
|
+
shockwave,
|
|
117
|
+
singularity,
|
|
118
|
+
slide,
|
|
119
|
+
smolderingEdge,
|
|
120
|
+
split,
|
|
121
|
+
swirl,
|
|
122
|
+
tangentMotionBlur,
|
|
123
|
+
tileScatter,
|
|
124
|
+
warpZoom,
|
|
125
|
+
waveStripes,
|
|
126
|
+
wind,
|
|
127
|
+
wipeDirectional,
|
|
128
|
+
];
|
|
129
|
+
//# sourceMappingURL=all.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"all.js","sourceRoot":"","sources":["../../src/transitions/all.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,WAAW,EAAE,MAAM,mBAAmB,CAAC;AAChD,OAAO,EAAE,cAAc,EAAE,MAAM,sBAAsB,CAAC;AACtD,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAC5C,OAAO,EAAE,UAAU,EAAE,MAAM,kBAAkB,CAAC;AAC9C,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAC5C,OAAO,EAAE,UAAU,EAAE,MAAM,iBAAiB,CAAC;AAC7C,OAAO,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAC;AACxD,OAAO,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAC;AACxD,OAAO,EAAE,QAAQ,EAAE,MAAM,eAAe,CAAC;AACzC,OAAO,EAAE,MAAM,EAAE,MAAM,aAAa,CAAC;AACrC,OAAO,EAAE,UAAU,EAAE,MAAM,kBAAkB,CAAC;AAC9C,OAAO,EAAE,QAAQ,EAAE,MAAM,gBAAgB,CAAC;AAC1C,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAClD,OAAO,EAAE,QAAQ,EAAE,MAAM,gBAAgB,CAAC;AAC1C,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAC5C,OAAO,EAAE,QAAQ,EAAE,MAAM,gBAAgB,CAAC;AAC1C,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAC5C,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAClD,OAAO,EAAE,MAAM,EAAE,MAAM,aAAa,CAAC;AACrC,OAAO,EAAE,aAAa,EAAE,MAAM,sBAAsB,CAAC;AACrD,OAAO,EAAE,WAAW,EAAE,MAAM,mBAAmB,CAAC;AAChD,OAAO,EAAE,UAAU,EAAE,MAAM,kBAAkB,CAAC;AAC9C,OAAO,EAAE,QAAQ,EAAE,MAAM,gBAAgB,CAAC;AAC1C,OAAO,EAAE,QAAQ,EAAE,MAAM,gBAAgB,CAAC;AAC1C,OAAO,EAAE,UAAU,EAAE,MAAM,kBAAkB,CAAC;AAC9C,OAAO,EAAE,QAAQ,EAAE,MAAM,gBAAgB,CAAC;AAC1C,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAClD,OAAO,EAAE,cAAc,EAAE,MAAM,sBAAsB,CAAC;AACtD,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAC5C,OAAO,EAAE,UAAU,EAAE,MAAM,kBAAkB,CAAC;AAC9C,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAClD,OAAO,EAAE,WAAW,EAAE,MAAM,mBAAmB,CAAC;AAChD,OAAO,EAAE,UAAU,EAAE,MAAM,kBAAkB,CAAC;AAC9C,OAAO,EAAE,MAAM,EAAE,MAAM,aAAa,CAAC;AACrC,OAAO,EAAE,aAAa,EAAE,MAAM,qBAAqB,CAAC;AACpD,OAAO,EAAE,QAAQ,EAAE,MAAM,gBAAgB,CAAC;AAC1C,OAAO,EAAE,UAAU,EAAE,MAAM,kBAAkB,CAAC;AAC9C,OAAO,EAAE,QAAQ,EAAE,MAAM,eAAe,CAAC;AACzC,OAAO,EAAE,QAAQ,EAAE,MAAM,eAAe,CAAC;AACzC,OAAO,EAAE,gBAAgB,EAAE,MAAM,yBAAyB,CAAC;AAC3D,OAAO,EAAE,WAAW,EAAE,MAAM,mBAAmB,CAAC;AAChD,OAAO,EAAE,UAAU,EAAE,MAAM,kBAAkB,CAAC;AAC9C,OAAO,EAAE,UAAU,EAAE,MAAM,kBAAkB,CAAC;AAC9C,OAAO,EAAE,IAAI,EAAE,MAAM,WAAW,CAAC;AACjC,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAClD,OAAO,EAAE,MAAM,EAAE,MAAM,aAAa,CAAC;AACrC,OAAO,EAAE,UAAU,EAAE,MAAM,kBAAkB,CAAC;AAC9C,OAAO,EAAE,WAAW,EAAE,MAAM,mBAAmB,CAAC;AAChD,OAAO,EAAE,SAAS,EAAE,MAAM,gBAAgB,CAAC;AAC3C,OAAO,EAAE,WAAW,EAAE,MAAM,kBAAkB,CAAC;AAC/C,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AACnC,OAAO,EAAE,cAAc,EAAE,MAAM,sBAAsB,CAAC;AACtD,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AACnC,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AACnC,OAAO,EAAE,iBAAiB,EAAE,MAAM,0BAA0B,CAAC;AAC7D,OAAO,EAAE,WAAW,EAAE,MAAM,mBAAmB,CAAC;AAChD,OAAO,EAAE,QAAQ,EAAE,MAAM,gBAAgB,CAAC;AAC1C,OAAO,EAAE,WAAW,EAAE,MAAM,mBAAmB,CAAC;AAChD,OAAO,EAAE,IAAI,EAAE,MAAM,WAAW,CAAC;AACjC,OAAO,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAC;AAExD;;;;;GAKG;AACH,MAAM,CAAC,MAAM,eAAe,GAAyC;IACnE,WAAW;IACX,cAAc;IACd,SAAS;IACT,UAAU;IACV,SAAS;IACT,UAAU;IACV,eAAe;IACf,eAAe;IACf,QAAQ;IACR,MAAM;IACN,UAAU;IACV,QAAQ;IACR,YAAY;IACZ,QAAQ;IACR,SAAS;IACT,QAAQ;IACR,SAAS;IACT,YAAY;IACZ,MAAM;IACN,aAAa;IACb,WAAW;IACX,UAAU;IACV,QAAQ;IACR,QAAQ;IACR,UAAU;IACV,QAAQ;IACR,YAAY;IACZ,cAAc;IACd,SAAS;IACT,UAAU;IACV,YAAY;IACZ,WAAW;IACX,UAAU;IACV,MAAM;IACN,aAAa;IACb,QAAQ;IACR,UAAU;IACV,QAAQ;IACR,QAAQ;IACR,gBAAgB;IAChB,WAAW;IACX,UAAU;IACV,UAAU;IACV,IAAI;IACJ,YAAY;IACZ,MAAM;IACN,UAAU;IACV,WAAW;IACX,SAAS;IACT,WAAW;IACX,KAAK;IACL,cAAc;IACd,KAAK;IACL,KAAK;IACL,iBAAiB;IACjB,WAAW;IACX,QAAQ;IACR,WAAW;IACX,IAAI;IACJ,eAAe;CACP,CAAC"}
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Multi-pass transition. As a noise-masked reveal of to emerges, its
|
|
3
|
+
* bright highlights bloom outward with big cinematic halos impossible
|
|
4
|
+
* in a single pass — the blur radius grows to ~32 pixels via five
|
|
5
|
+
* doubling-step iterations (1, 2, 4, 8, 16 px), which would need
|
|
6
|
+
* ~65² samples single-pass.
|
|
7
|
+
*
|
|
8
|
+
* pass 0 — extract to-highlights gated by the reveal
|
|
9
|
+
* mask AND a 4·p·(1-p) envelope that zeroes
|
|
10
|
+
* at both endpoints.
|
|
11
|
+
* pass 1..passCount-2 — expanding-step 9-tap box blur, doubling
|
|
12
|
+
* radius each iteration.
|
|
13
|
+
* final pass — composite: base = mix(from, to, mask), then
|
|
14
|
+
* add the blurred bloom scaled by intensity.
|
|
15
|
+
*
|
|
16
|
+
* Endpoints: the bloom envelope is zero at progress 0 and 1, so all
|
|
17
|
+
* intermediate passes carry zeros and the composite is pure from/to.
|
|
18
|
+
* Noise is remapped to [softness+safety, 1-softness-safety] so the
|
|
19
|
+
* reveal-mask smoothstep saturates cleanly at progress 0 and 1.
|
|
20
|
+
*/
|
|
21
|
+
export declare const bloomReveal: import("../types.js").Transition<import("@vysmo/gl-core").Widen<{
|
|
22
|
+
readonly scale: 5;
|
|
23
|
+
readonly softness: 0.08;
|
|
24
|
+
readonly threshold: 0.55;
|
|
25
|
+
readonly intensity: 3;
|
|
26
|
+
}>>;
|
|
27
|
+
//# sourceMappingURL=bloom-reveal.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"bloom-reveal.d.ts","sourceRoot":"","sources":["../../src/transitions/bloom-reveal.ts"],"names":[],"mappings":"AAEA;;;;;;;;;;;;;;;;;;;GAmBG;AACH,eAAO,MAAM,WAAW;;;;;GAmFtB,CAAC"}
|