@vyr/three 0.0.15 → 0.0.17
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/actor/ComposerServiceActor.d.ts +23 -0
- package/build/actor/ComposerServiceActor.js +93 -0
- package/build/actor/ComposerServiceActor.js.map +1 -0
- package/build/actor/GeometryActor.d.ts +7 -0
- package/build/actor/GeometryActor.js +10 -0
- package/build/actor/GeometryActor.js.map +1 -0
- package/build/actor/HTMLConvertActor.d.ts +14 -0
- package/build/actor/HTMLConvertActor.js +52 -0
- package/build/actor/HTMLConvertActor.js.map +1 -0
- package/build/actor/MaterialActor.d.ts +7 -0
- package/build/actor/MaterialActor.js +10 -0
- package/build/actor/MaterialActor.js.map +1 -0
- package/build/actor/NodeActor.d.ts +9 -0
- package/build/actor/NodeActor.js +21 -0
- package/build/actor/NodeActor.js.map +1 -0
- package/build/actor/OrbitControllerActor.d.ts +20 -0
- package/build/actor/OrbitControllerActor.js +103 -0
- package/build/actor/OrbitControllerActor.js.map +1 -0
- package/build/actor/PassActor.d.ts +8 -0
- package/build/actor/PassActor.js +16 -0
- package/build/actor/PassActor.js.map +1 -0
- package/build/actor/SceneServiceActor.d.ts +21 -0
- package/build/actor/SceneServiceActor.js +112 -0
- package/build/actor/SceneServiceActor.js.map +1 -0
- package/build/actor/TextureActor.d.ts +7 -0
- package/build/actor/TextureActor.js +10 -0
- package/build/actor/TextureActor.js.map +1 -0
- package/build/actor/TransformControllerActor.d.ts +10 -0
- package/build/actor/TransformControllerActor.js +19 -0
- package/build/actor/TransformControllerActor.js.map +1 -0
- package/build/actor/index.d.ts +8 -0
- package/build/actor/index.js +11 -0
- package/build/actor/index.js.map +1 -0
- package/build/asset/index.d.ts +1 -0
- package/build/asset/index.js +219 -0
- package/build/asset/index.js.map +1 -0
- package/build/controls/CameraControls.d.ts +647 -0
- package/build/controls/CameraControls.js +2332 -0
- package/build/controls/CameraControls.js.map +1 -0
- package/build/controls/TransformControls.d.ts +72 -0
- package/build/controls/TransformControls.js +1359 -0
- package/build/controls/TransformControls.js.map +1 -0
- package/build/controls/index.d.ts +2 -0
- package/build/controls/index.js +3 -0
- package/build/controls/index.js.map +1 -0
- package/build/descriptor/ComposerServiceDescriptor.d.ts +33 -0
- package/build/descriptor/ComposerServiceDescriptor.js +42 -0
- package/build/descriptor/ComposerServiceDescriptor.js.map +1 -0
- package/build/descriptor/GeoMapDescriptor.d.ts +12 -0
- package/build/descriptor/GeoMapDescriptor.js +22 -0
- package/build/descriptor/GeoMapDescriptor.js.map +1 -0
- package/build/descriptor/HTMLConvertDescriptor.d.ts +6 -0
- package/build/descriptor/HTMLConvertDescriptor.js +10 -0
- package/build/descriptor/HTMLConvertDescriptor.js.map +1 -0
- package/build/descriptor/InstancedMeshDescriptor.d.ts +12 -0
- package/build/descriptor/InstancedMeshDescriptor.js +12 -0
- package/build/descriptor/InstancedMeshDescriptor.js.map +1 -0
- package/build/descriptor/MeshDescriptor.d.ts +8 -0
- package/build/descriptor/MeshDescriptor.js +14 -0
- package/build/descriptor/MeshDescriptor.js.map +1 -0
- package/build/descriptor/ModelDescriptor.d.ts +7 -0
- package/build/descriptor/ModelDescriptor.js +12 -0
- package/build/descriptor/ModelDescriptor.js.map +1 -0
- package/build/descriptor/OrbitControllerDescriptor.d.ts +54 -0
- package/build/descriptor/OrbitControllerDescriptor.js +73 -0
- package/build/descriptor/OrbitControllerDescriptor.js.map +1 -0
- package/build/descriptor/OrthographicCameraDescriptor.d.ts +6 -0
- package/build/descriptor/OrthographicCameraDescriptor.js +10 -0
- package/build/descriptor/OrthographicCameraDescriptor.js.map +1 -0
- package/build/descriptor/ParticleDescriptor.d.ts +55 -0
- package/build/descriptor/ParticleDescriptor.js +85 -0
- package/build/descriptor/ParticleDescriptor.js.map +1 -0
- package/build/descriptor/PassDescriptor.d.ts +16 -0
- package/build/descriptor/PassDescriptor.js +23 -0
- package/build/descriptor/PassDescriptor.js.map +1 -0
- package/build/descriptor/PerspectiveCameraDescriptor.d.ts +7 -0
- package/build/descriptor/PerspectiveCameraDescriptor.js +12 -0
- package/build/descriptor/PerspectiveCameraDescriptor.js.map +1 -0
- package/build/descriptor/PointsDescriptor.d.ts +8 -0
- package/build/descriptor/PointsDescriptor.js +14 -0
- package/build/descriptor/PointsDescriptor.js.map +1 -0
- package/build/descriptor/SceneServiceDescriptor.d.ts +20 -0
- package/build/descriptor/SceneServiceDescriptor.js +35 -0
- package/build/descriptor/SceneServiceDescriptor.js.map +1 -0
- package/build/descriptor/SpriteDescriptor.d.ts +8 -0
- package/build/descriptor/SpriteDescriptor.js +14 -0
- package/build/descriptor/SpriteDescriptor.js.map +1 -0
- package/build/descriptor/TextDescriptor.d.ts +21 -0
- package/build/descriptor/TextDescriptor.js +37 -0
- package/build/descriptor/TextDescriptor.js.map +1 -0
- package/build/descriptor/TransformControllerDescriptor.d.ts +20 -0
- package/build/descriptor/TransformControllerDescriptor.js +22 -0
- package/build/descriptor/TransformControllerDescriptor.js.map +1 -0
- package/build/descriptor/animation/AnimationActionDescriptor.d.ts +27 -0
- package/build/descriptor/animation/AnimationActionDescriptor.js +46 -0
- package/build/descriptor/animation/AnimationActionDescriptor.js.map +1 -0
- package/build/descriptor/geometry/BoxGeometryDescriptor.d.ts +14 -0
- package/build/descriptor/geometry/BoxGeometryDescriptor.js +23 -0
- package/build/descriptor/geometry/BoxGeometryDescriptor.js.map +1 -0
- package/build/descriptor/geometry/BufferGeometryDescriptor.d.ts +8 -0
- package/build/descriptor/geometry/BufferGeometryDescriptor.js +12 -0
- package/build/descriptor/geometry/BufferGeometryDescriptor.js.map +1 -0
- package/build/descriptor/geometry/CircleGeometryDescriptor.d.ts +12 -0
- package/build/descriptor/geometry/CircleGeometryDescriptor.js +19 -0
- package/build/descriptor/geometry/CircleGeometryDescriptor.js.map +1 -0
- package/build/descriptor/geometry/CylinderGeometryDescriptor.d.ts +16 -0
- package/build/descriptor/geometry/CylinderGeometryDescriptor.js +27 -0
- package/build/descriptor/geometry/CylinderGeometryDescriptor.js.map +1 -0
- package/build/descriptor/geometry/ExtrudeGeometryDescriptor.d.ts +18 -0
- package/build/descriptor/geometry/ExtrudeGeometryDescriptor.js +33 -0
- package/build/descriptor/geometry/ExtrudeGeometryDescriptor.js.map +1 -0
- package/build/descriptor/geometry/GeometryDescriptor.d.ts +5 -0
- package/build/descriptor/geometry/GeometryDescriptor.js +7 -0
- package/build/descriptor/geometry/GeometryDescriptor.js.map +1 -0
- package/build/descriptor/geometry/PlaneGeometryDescriptor.d.ts +12 -0
- package/build/descriptor/geometry/PlaneGeometryDescriptor.js +19 -0
- package/build/descriptor/geometry/PlaneGeometryDescriptor.js.map +1 -0
- package/build/descriptor/geometry/RingGeometryDescriptor.d.ts +14 -0
- package/build/descriptor/geometry/RingGeometryDescriptor.js +23 -0
- package/build/descriptor/geometry/RingGeometryDescriptor.js.map +1 -0
- package/build/descriptor/geometry/SphereGeometryDescriptor.d.ts +14 -0
- package/build/descriptor/geometry/SphereGeometryDescriptor.js +24 -0
- package/build/descriptor/geometry/SphereGeometryDescriptor.js.map +1 -0
- package/build/descriptor/geometry/SurfaceGeometryDescriptor.d.ts +8 -0
- package/build/descriptor/geometry/SurfaceGeometryDescriptor.js +12 -0
- package/build/descriptor/geometry/SurfaceGeometryDescriptor.js.map +1 -0
- package/build/descriptor/geometry/TubeGeometryDescriptor.d.ts +13 -0
- package/build/descriptor/geometry/TubeGeometryDescriptor.js +23 -0
- package/build/descriptor/geometry/TubeGeometryDescriptor.js.map +1 -0
- package/build/descriptor/helper/AxesHelperDescriptor.d.ts +5 -0
- package/build/descriptor/helper/AxesHelperDescriptor.js +7 -0
- package/build/descriptor/helper/AxesHelperDescriptor.js.map +1 -0
- package/build/descriptor/index.d.ts +43 -0
- package/build/descriptor/index.js +46 -0
- package/build/descriptor/index.js.map +1 -0
- package/build/descriptor/light/AmbientLightDescriptor.d.ts +5 -0
- package/build/descriptor/light/AmbientLightDescriptor.js +7 -0
- package/build/descriptor/light/AmbientLightDescriptor.js.map +1 -0
- package/build/descriptor/light/DirectionalLightDescriptor.d.ts +20 -0
- package/build/descriptor/light/DirectionalLightDescriptor.js +21 -0
- package/build/descriptor/light/DirectionalLightDescriptor.js.map +1 -0
- package/build/descriptor/light/HemisphereLightDescriptor.d.ts +8 -0
- package/build/descriptor/light/HemisphereLightDescriptor.js +12 -0
- package/build/descriptor/light/HemisphereLightDescriptor.js.map +1 -0
- package/build/descriptor/light/LightDescriptor.d.ts +8 -0
- package/build/descriptor/light/LightDescriptor.js +14 -0
- package/build/descriptor/light/LightDescriptor.js.map +1 -0
- package/build/descriptor/light/PointLightDescriptor.d.ts +15 -0
- package/build/descriptor/light/PointLightDescriptor.js +21 -0
- package/build/descriptor/light/PointLightDescriptor.js.map +1 -0
- package/build/descriptor/light/RectAreaLightDescriptor.d.ts +10 -0
- package/build/descriptor/light/RectAreaLightDescriptor.js +16 -0
- package/build/descriptor/light/RectAreaLightDescriptor.js.map +1 -0
- package/build/descriptor/light/SpotLightDescriptor.d.ts +18 -0
- package/build/descriptor/light/SpotLightDescriptor.js +27 -0
- package/build/descriptor/light/SpotLightDescriptor.js.map +1 -0
- package/build/descriptor/material/MaterialDescriptor.d.ts +54 -0
- package/build/descriptor/material/MaterialDescriptor.js +73 -0
- package/build/descriptor/material/MaterialDescriptor.js.map +1 -0
- package/build/descriptor/material/MeshBasicMaterialDescriptor.d.ts +35 -0
- package/build/descriptor/material/MeshBasicMaterialDescriptor.js +51 -0
- package/build/descriptor/material/MeshBasicMaterialDescriptor.js.map +1 -0
- package/build/descriptor/material/MeshPhongMaterialDescriptor.d.ts +65 -0
- package/build/descriptor/material/MeshPhongMaterialDescriptor.js +98 -0
- package/build/descriptor/material/MeshPhongMaterialDescriptor.js.map +1 -0
- package/build/descriptor/material/MeshStandardMaterialDescriptor.d.ts +63 -0
- package/build/descriptor/material/MeshStandardMaterialDescriptor.js +95 -0
- package/build/descriptor/material/MeshStandardMaterialDescriptor.js.map +1 -0
- package/build/descriptor/material/PointsMaterialDescriptor.d.ts +19 -0
- package/build/descriptor/material/PointsMaterialDescriptor.js +29 -0
- package/build/descriptor/material/PointsMaterialDescriptor.js.map +1 -0
- package/build/descriptor/material/ShaderMaterialDescriptor.d.ts +24 -0
- package/build/descriptor/material/ShaderMaterialDescriptor.js +26 -0
- package/build/descriptor/material/ShaderMaterialDescriptor.js.map +1 -0
- package/build/descriptor/material/ShadowMaterialDescriptor.d.ts +11 -0
- package/build/descriptor/material/ShadowMaterialDescriptor.js +17 -0
- package/build/descriptor/material/ShadowMaterialDescriptor.js.map +1 -0
- package/build/descriptor/material/SpriteMaterialDescriptor.d.ts +19 -0
- package/build/descriptor/material/SpriteMaterialDescriptor.js +29 -0
- package/build/descriptor/material/SpriteMaterialDescriptor.js.map +1 -0
- package/build/descriptor/texture/TextureDescriptor.d.ts +80 -0
- package/build/descriptor/texture/TextureDescriptor.js +103 -0
- package/build/descriptor/texture/TextureDescriptor.js.map +1 -0
- package/build/index.d.ts +9 -0
- package/build/index.js +10 -0
- package/build/index.js.map +1 -0
- package/build/interpreter/ComposerServiceInterpreter.d.ts +0 -0
- package/build/interpreter/ComposerServiceInterpreter.js +22 -0
- package/build/interpreter/ComposerServiceInterpreter.js.map +1 -0
- package/build/interpreter/GeoMapInterpreter.d.ts +36 -0
- package/build/interpreter/GeoMapInterpreter.js +216 -0
- package/build/interpreter/GeoMapInterpreter.js.map +1 -0
- package/build/interpreter/HTMLConvertInterpreter.d.ts +12 -0
- package/build/interpreter/HTMLConvertInterpreter.js +25 -0
- package/build/interpreter/HTMLConvertInterpreter.js.map +1 -0
- package/build/interpreter/InstancedMeshInterpreter.d.ts +19 -0
- package/build/interpreter/InstancedMeshInterpreter.js +67 -0
- package/build/interpreter/InstancedMeshInterpreter.js.map +1 -0
- package/build/interpreter/MeshInterpreter.d.ts +9 -0
- package/build/interpreter/MeshInterpreter.js +21 -0
- package/build/interpreter/MeshInterpreter.js.map +1 -0
- package/build/interpreter/ModelInterpreter.d.ts +16 -0
- package/build/interpreter/ModelInterpreter.js +52 -0
- package/build/interpreter/ModelInterpreter.js.map +1 -0
- package/build/interpreter/NodeInterpreter.d.ts +18 -0
- package/build/interpreter/NodeInterpreter.js +53 -0
- package/build/interpreter/NodeInterpreter.js.map +1 -0
- package/build/interpreter/OrbitControllerInterpreter.d.ts +13 -0
- package/build/interpreter/OrbitControllerInterpreter.js +38 -0
- package/build/interpreter/OrbitControllerInterpreter.js.map +1 -0
- package/build/interpreter/OrthographicCameraInterpreter.d.ts +8 -0
- package/build/interpreter/OrthographicCameraInterpreter.js +9 -0
- package/build/interpreter/OrthographicCameraInterpreter.js.map +1 -0
- package/build/interpreter/ParticleInterpreter.d.ts +24 -0
- package/build/interpreter/ParticleInterpreter.js +180 -0
- package/build/interpreter/ParticleInterpreter.js.map +1 -0
- package/build/interpreter/PassInterpreter.d.ts +0 -0
- package/build/interpreter/PassInterpreter.js +36 -0
- package/build/interpreter/PassInterpreter.js.map +1 -0
- package/build/interpreter/PerspectiveCameraInterpreter.d.ts +13 -0
- package/build/interpreter/PerspectiveCameraInterpreter.js +26 -0
- package/build/interpreter/PerspectiveCameraInterpreter.js.map +1 -0
- package/build/interpreter/PointsInterpreter.d.ts +17 -0
- package/build/interpreter/PointsInterpreter.js +54 -0
- package/build/interpreter/PointsInterpreter.js.map +1 -0
- package/build/interpreter/SceneServiceInterpreter.d.ts +27 -0
- package/build/interpreter/SceneServiceInterpreter.js +95 -0
- package/build/interpreter/SceneServiceInterpreter.js.map +1 -0
- package/build/interpreter/ServiceSchedulerInterpreter.d.ts +9 -0
- package/build/interpreter/ServiceSchedulerInterpreter.js +19 -0
- package/build/interpreter/ServiceSchedulerInterpreter.js.map +1 -0
- package/build/interpreter/SpriteInterpreter.d.ts +14 -0
- package/build/interpreter/SpriteInterpreter.js +38 -0
- package/build/interpreter/SpriteInterpreter.js.map +1 -0
- package/build/interpreter/TextInterpreter.d.ts +16 -0
- package/build/interpreter/TextInterpreter.js +68 -0
- package/build/interpreter/TextInterpreter.js.map +1 -0
- package/build/interpreter/TransformControllerInterpreter.d.ts +12 -0
- package/build/interpreter/TransformControllerInterpreter.js +36 -0
- package/build/interpreter/TransformControllerInterpreter.js.map +1 -0
- package/build/interpreter/animation/AnimationActionInterpreter.d.ts +13 -0
- package/build/interpreter/animation/AnimationActionInterpreter.js +57 -0
- package/build/interpreter/animation/AnimationActionInterpreter.js.map +1 -0
- package/build/interpreter/geometry/BoxGeometryInterpreter.d.ts +12 -0
- package/build/interpreter/geometry/BoxGeometryInterpreter.js +29 -0
- package/build/interpreter/geometry/BoxGeometryInterpreter.js.map +1 -0
- package/build/interpreter/geometry/BufferGeometryInterpreter.d.ts +13 -0
- package/build/interpreter/geometry/BufferGeometryInterpreter.js +43 -0
- package/build/interpreter/geometry/BufferGeometryInterpreter.js.map +1 -0
- package/build/interpreter/geometry/CircleGeometryInterpreter.d.ts +12 -0
- package/build/interpreter/geometry/CircleGeometryInterpreter.js +29 -0
- package/build/interpreter/geometry/CircleGeometryInterpreter.js.map +1 -0
- package/build/interpreter/geometry/CylinderGeometryInterpreter.d.ts +12 -0
- package/build/interpreter/geometry/CylinderGeometryInterpreter.js +29 -0
- package/build/interpreter/geometry/CylinderGeometryInterpreter.js.map +1 -0
- package/build/interpreter/geometry/ExtrudeGeometryInterpreter.d.ts +13 -0
- package/build/interpreter/geometry/ExtrudeGeometryInterpreter.js +48 -0
- package/build/interpreter/geometry/ExtrudeGeometryInterpreter.js.map +1 -0
- package/build/interpreter/geometry/PlaneGeometryInterpreter.d.ts +12 -0
- package/build/interpreter/geometry/PlaneGeometryInterpreter.js +29 -0
- package/build/interpreter/geometry/PlaneGeometryInterpreter.js.map +1 -0
- package/build/interpreter/geometry/RingGeometryInterpreter.d.ts +12 -0
- package/build/interpreter/geometry/RingGeometryInterpreter.js +29 -0
- package/build/interpreter/geometry/RingGeometryInterpreter.js.map +1 -0
- package/build/interpreter/geometry/SphereGeometryInterpreter.d.ts +12 -0
- package/build/interpreter/geometry/SphereGeometryInterpreter.js +29 -0
- package/build/interpreter/geometry/SphereGeometryInterpreter.js.map +1 -0
- package/build/interpreter/geometry/SurfaceGeometryInterpreter.d.ts +16 -0
- package/build/interpreter/geometry/SurfaceGeometryInterpreter.js +29 -0
- package/build/interpreter/geometry/SurfaceGeometryInterpreter.js.map +1 -0
- package/build/interpreter/geometry/TubeGeometryInterpreter.d.ts +13 -0
- package/build/interpreter/geometry/TubeGeometryInterpreter.js +36 -0
- package/build/interpreter/geometry/TubeGeometryInterpreter.js.map +1 -0
- package/build/interpreter/helper/AxesHelperInterpreter.d.ts +12 -0
- package/build/interpreter/helper/AxesHelperInterpreter.js +32 -0
- package/build/interpreter/helper/AxesHelperInterpreter.js.map +1 -0
- package/build/interpreter/index.d.ts +43 -0
- package/build/interpreter/index.js +46 -0
- package/build/interpreter/index.js.map +1 -0
- package/build/interpreter/light/AmbientLightInterpreter.d.ts +13 -0
- package/build/interpreter/light/AmbientLightInterpreter.js +24 -0
- package/build/interpreter/light/AmbientLightInterpreter.js.map +1 -0
- package/build/interpreter/light/DirectionalLightInterpreter.d.ts +16 -0
- package/build/interpreter/light/DirectionalLightInterpreter.js +75 -0
- package/build/interpreter/light/DirectionalLightInterpreter.js.map +1 -0
- package/build/interpreter/light/HemisphereLightInterpreter.d.ts +13 -0
- package/build/interpreter/light/HemisphereLightInterpreter.js +25 -0
- package/build/interpreter/light/HemisphereLightInterpreter.js.map +1 -0
- package/build/interpreter/light/PointLightInterpreter.d.ts +14 -0
- package/build/interpreter/light/PointLightInterpreter.js +37 -0
- package/build/interpreter/light/PointLightInterpreter.js.map +1 -0
- package/build/interpreter/light/RectAreaLightInterpreter.d.ts +13 -0
- package/build/interpreter/light/RectAreaLightInterpreter.js +27 -0
- package/build/interpreter/light/RectAreaLightInterpreter.js.map +1 -0
- package/build/interpreter/light/SpotLightInterpreter.d.ts +15 -0
- package/build/interpreter/light/SpotLightInterpreter.js +63 -0
- package/build/interpreter/light/SpotLightInterpreter.js.map +1 -0
- package/build/interpreter/material/MaterialInterpreter.d.ts +9 -0
- package/build/interpreter/material/MaterialInterpreter.js +28 -0
- package/build/interpreter/material/MaterialInterpreter.js.map +1 -0
- package/build/interpreter/material/MeshBasicMaterialInterpreter.d.ts +11 -0
- package/build/interpreter/material/MeshBasicMaterialInterpreter.js +37 -0
- package/build/interpreter/material/MeshBasicMaterialInterpreter.js.map +1 -0
- package/build/interpreter/material/MeshPhongMaterialInterpreter.d.ts +11 -0
- package/build/interpreter/material/MeshPhongMaterialInterpreter.js +56 -0
- package/build/interpreter/material/MeshPhongMaterialInterpreter.js.map +1 -0
- package/build/interpreter/material/MeshStandardMaterialInterpreter.d.ts +11 -0
- package/build/interpreter/material/MeshStandardMaterialInterpreter.js +52 -0
- package/build/interpreter/material/MeshStandardMaterialInterpreter.js.map +1 -0
- package/build/interpreter/material/PointsMaterialInterpreter.d.ts +11 -0
- package/build/interpreter/material/PointsMaterialInterpreter.js +30 -0
- package/build/interpreter/material/PointsMaterialInterpreter.js.map +1 -0
- package/build/interpreter/material/ShaderMaterialInterpreter.d.ts +14 -0
- package/build/interpreter/material/ShaderMaterialInterpreter.js +46 -0
- package/build/interpreter/material/ShaderMaterialInterpreter.js.map +1 -0
- package/build/interpreter/material/ShadowMaterialInterpreter.d.ts +11 -0
- package/build/interpreter/material/ShadowMaterialInterpreter.js +25 -0
- package/build/interpreter/material/ShadowMaterialInterpreter.js.map +1 -0
- package/build/interpreter/material/SpriteMaterialInterpreter.d.ts +11 -0
- package/build/interpreter/material/SpriteMaterialInterpreter.js +30 -0
- package/build/interpreter/material/SpriteMaterialInterpreter.js.map +1 -0
- package/build/interpreter/texture/TextureInterpreter.d.ts +13 -0
- package/build/interpreter/texture/TextureInterpreter.js +54 -0
- package/build/interpreter/texture/TextureInterpreter.js.map +1 -0
- package/build/locale/Language.d.ts +3 -0
- package/build/locale/Language.js +6 -0
- package/build/locale/Language.js.map +1 -0
- package/build/locale/LanguageProvider.d.ts +6 -0
- package/build/locale/LanguageProvider.js +7 -0
- package/build/locale/LanguageProvider.js.map +1 -0
- package/build/locale/index.d.ts +2 -0
- package/build/locale/index.js +3 -0
- package/build/locale/index.js.map +1 -0
- package/build/preset/execute/GeoMap/drilldown.d.ts +16 -0
- package/build/preset/execute/GeoMap/drilldown.js +45 -0
- package/build/preset/execute/GeoMap/drilldown.js.map +1 -0
- package/build/preset/execute/GeoMap/index.d.ts +1 -0
- package/build/preset/execute/GeoMap/index.js +2 -0
- package/build/preset/execute/GeoMap/index.js.map +1 -0
- package/build/preset/execute/index.d.ts +1 -0
- package/build/preset/execute/index.js +2 -0
- package/build/preset/execute/index.js.map +1 -0
- package/build/preset/index.d.ts +3 -0
- package/build/preset/index.js +4 -0
- package/build/preset/index.js.map +1 -0
- package/build/preset/interaction/GeoMap/drilldown.d.ts +5 -0
- package/build/preset/interaction/GeoMap/drilldown.js +19 -0
- package/build/preset/interaction/GeoMap/drilldown.js.map +1 -0
- package/build/preset/interaction/GeoMap/index.d.ts +1 -0
- package/build/preset/interaction/GeoMap/index.js +2 -0
- package/build/preset/interaction/GeoMap/index.js.map +1 -0
- package/build/preset/interaction/index.d.ts +1 -0
- package/build/preset/interaction/index.js +2 -0
- package/build/preset/interaction/index.js.map +1 -0
- package/build/utils/dispose/index.d.ts +3 -0
- package/build/utils/dispose/index.js +22 -0
- package/build/utils/dispose/index.js.map +1 -0
- package/build/utils/geometry/index.d.ts +19 -0
- package/build/utils/geometry/index.js +61 -0
- package/build/utils/geometry/index.js.map +1 -0
- package/build/utils/index.d.ts +7 -0
- package/build/utils/index.js +8 -0
- package/build/utils/index.js.map +1 -0
- package/build/utils/material/index.d.ts +7 -0
- package/build/utils/material/index.js +46 -0
- package/build/utils/material/index.js.map +1 -0
- package/build/utils/pickup/index.d.ts +5 -0
- package/build/utils/pickup/index.js +14 -0
- package/build/utils/pickup/index.js.map +1 -0
- package/build/utils/random/index.d.ts +2 -0
- package/build/utils/random/index.js +5 -0
- package/build/utils/random/index.js.map +1 -0
- package/build/utils/text/index.d.ts +98 -0
- package/build/utils/text/index.js +379 -0
- package/build/utils/text/index.js.map +1 -0
- package/build/utils/texture/index.d.ts +4 -0
- package/build/utils/texture/index.js +17 -0
- package/build/utils/texture/index.js.map +1 -0
- package/package.json +27 -1
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import { Vector2 } from "@vyr/engine";
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import { LightDescriptor } from "./LightDescriptor";
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class SpotLightDescriptor extends LightDescriptor {
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static type = 'SpotLight';
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angle;
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decay;
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distance;
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penumbra;
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power;
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target;
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mapSize;
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camera;
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constructor(descriptor = {}) {
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super(descriptor);
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this.angle = descriptor.angle ?? Math.PI / 3;
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this.decay = descriptor.decay ?? 2;
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this.distance = descriptor.distance ?? 0;
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this.penumbra = descriptor.penumbra ?? 0;
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this.power = descriptor.power ?? 1;
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this.target = descriptor.target ?? '';
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this.mapSize = descriptor.mapSize ? Vector2.create(descriptor.mapSize) : Vector2.create(512, 512);
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this.camera = descriptor.camera ? LightDescriptor.deepClone(descriptor.camera) : { near: 0.5, far: 500 };
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}
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}
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LightDescriptor.register(SpotLightDescriptor);
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export { SpotLightDescriptor };
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//# sourceMappingURL=SpotLightDescriptor.js.map
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{"version":3,"file":"SpotLightDescriptor.js","sourceRoot":"","sources":["../../../src/descriptor/light/SpotLightDescriptor.ts"],"names":[],"mappings":"AAAA,OAAO,EAAyB,OAAO,EAAE,MAAM,aAAa,CAAC;AAC7D,OAAO,EAAE,eAAe,EAAE,MAAM,mBAAmB,CAAC;AAEpD,MAAM,mBAAoB,SAAQ,eAAe;IAC7C,MAAM,CAAC,IAAI,GAAG,WAAW,CAAA;IAEzB,KAAK,CAAQ;IACb,KAAK,CAAQ;IACb,QAAQ,CAAQ;IAChB,QAAQ,CAAQ;IAChB,KAAK,CAAQ;IACb,MAAM,CAAQ;IACd,OAAO,CAAS;IAChB,MAAM,CAA+B;IAErC,YAAY,aAAkE,EAAE;QAC5E,KAAK,CAAC,UAAU,CAAC,CAAA;QACjB,IAAI,CAAC,KAAK,GAAG,UAAU,CAAC,KAAK,IAAI,IAAI,CAAC,EAAE,GAAG,CAAC,CAAA;QAC5C,IAAI,CAAC,KAAK,GAAG,UAAU,CAAC,KAAK,IAAI,CAAC,CAAA;QAClC,IAAI,CAAC,QAAQ,GAAG,UAAU,CAAC,QAAQ,IAAI,CAAC,CAAA;QACxC,IAAI,CAAC,QAAQ,GAAG,UAAU,CAAC,QAAQ,IAAI,CAAC,CAAA;QACxC,IAAI,CAAC,KAAK,GAAG,UAAU,CAAC,KAAK,IAAI,CAAC,CAAA;QAClC,IAAI,CAAC,MAAM,GAAG,UAAU,CAAC,MAAM,IAAI,EAAE,CAAA;QACrC,IAAI,CAAC,OAAO,GAAG,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC,GAAG,EAAE,GAAG,CAAC,CAAA;QACjG,IAAI,CAAC,MAAM,GAAG,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,eAAe,CAAC,SAAS,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,CAAA;IAC5G,CAAC;;AAEL,eAAe,CAAC,QAAQ,CAAC,mBAAmB,CAAC,CAAA;AAE7C,OAAO,EAAE,mBAAmB,EAAE,CAAA"}
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import { Descriptor, DeserializationObject } from '@vyr/engine';
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declare enum MaterialSide {
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FrontSide,
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BackSide,
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DoubleSide
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}
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declare enum MaterialDepthFunc {
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NeverDepth,
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AlwaysDepth,
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LessDepth,
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LessEqualDepth,
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GreaterEqualDepth,
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GreaterDepth,
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NotEqualDepth
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}
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declare enum MaterialDlending {
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NoBlending,
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NormalBlending,
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AdditiveBlending,
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SubtractiveBlending,
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MultiplyBlending
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}
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declare enum MaterialCombine {
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MultiplyOperation,
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MixOperation,
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AddOperation
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}
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declare enum MaterialNormalMapType {
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TangentSpaceNormalMap,
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ObjectSpaceNormalMap
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}
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declare class MaterialDescriptor extends Descriptor {
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static type: string;
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/**透明度测试 */
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alphaTest: number;
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/**材质是否透明 */
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transparent: boolean;
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/**材质类型 */
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side: MaterialSide;
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/**是否渲染材质的颜色 */
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colorWrite: boolean;
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/**是否启用深度测试 */
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depthTest: boolean;
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/**是否写入深度 */
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depthrWrite: boolean;
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/**深度函数*/
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depthFunc: MaterialDepthFunc;
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/** 混合函数,混合效果见 https://threejs.org/examples/#webgl_materials_blending */
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blending: MaterialDlending;
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/**是否使用顶点着色 */
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vertexColors: boolean;
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constructor(descriptor?: Partial<DeserializationObject<MaterialDescriptor>>);
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}
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export { MaterialSide, MaterialDepthFunc, MaterialDlending, MaterialCombine, MaterialNormalMapType, MaterialDescriptor, };
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import * as THREE from 'three';
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import { Descriptor } from '@vyr/engine';
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var MaterialSide;
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(function (MaterialSide) {
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MaterialSide[MaterialSide["FrontSide"] = THREE.FrontSide] = "FrontSide";
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MaterialSide[MaterialSide["BackSide"] = THREE.BackSide] = "BackSide";
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MaterialSide[MaterialSide["DoubleSide"] = THREE.DoubleSide] = "DoubleSide";
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})(MaterialSide || (MaterialSide = {}));
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var MaterialDepthFunc;
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(function (MaterialDepthFunc) {
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MaterialDepthFunc[MaterialDepthFunc["NeverDepth"] = THREE.NeverDepth] = "NeverDepth";
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MaterialDepthFunc[MaterialDepthFunc["AlwaysDepth"] = THREE.AlwaysDepth] = "AlwaysDepth";
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MaterialDepthFunc[MaterialDepthFunc["LessDepth"] = THREE.LessDepth] = "LessDepth";
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MaterialDepthFunc[MaterialDepthFunc["LessEqualDepth"] = THREE.LessEqualDepth] = "LessEqualDepth";
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MaterialDepthFunc[MaterialDepthFunc["GreaterEqualDepth"] = THREE.GreaterEqualDepth] = "GreaterEqualDepth";
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MaterialDepthFunc[MaterialDepthFunc["GreaterDepth"] = THREE.GreaterDepth] = "GreaterDepth";
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MaterialDepthFunc[MaterialDepthFunc["NotEqualDepth"] = THREE.NotEqualDepth] = "NotEqualDepth";
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})(MaterialDepthFunc || (MaterialDepthFunc = {}));
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var MaterialDlending;
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(function (MaterialDlending) {
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MaterialDlending[MaterialDlending["NoBlending"] = THREE.NoBlending] = "NoBlending";
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MaterialDlending[MaterialDlending["NormalBlending"] = THREE.NormalBlending] = "NormalBlending";
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MaterialDlending[MaterialDlending["AdditiveBlending"] = THREE.AdditiveBlending] = "AdditiveBlending";
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MaterialDlending[MaterialDlending["SubtractiveBlending"] = THREE.SubtractiveBlending] = "SubtractiveBlending";
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MaterialDlending[MaterialDlending["MultiplyBlending"] = THREE.MultiplyBlending] = "MultiplyBlending";
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})(MaterialDlending || (MaterialDlending = {}));
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var MaterialCombine;
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(function (MaterialCombine) {
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MaterialCombine[MaterialCombine["MultiplyOperation"] = THREE.MultiplyOperation] = "MultiplyOperation";
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MaterialCombine[MaterialCombine["MixOperation"] = THREE.MixOperation] = "MixOperation";
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MaterialCombine[MaterialCombine["AddOperation"] = THREE.AddOperation] = "AddOperation";
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})(MaterialCombine || (MaterialCombine = {}));
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var MaterialNormalMapType;
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(function (MaterialNormalMapType) {
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MaterialNormalMapType[MaterialNormalMapType["TangentSpaceNormalMap"] = THREE.TangentSpaceNormalMap] = "TangentSpaceNormalMap";
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MaterialNormalMapType[MaterialNormalMapType["ObjectSpaceNormalMap"] = THREE.ObjectSpaceNormalMap] = "ObjectSpaceNormalMap";
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})(MaterialNormalMapType || (MaterialNormalMapType = {}));
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class MaterialDescriptor extends Descriptor {
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static type = 'Material';
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/**透明度测试 */
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alphaTest;
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/**材质是否透明 */
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transparent;
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/**材质类型 */
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side;
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/**是否渲染材质的颜色 */
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colorWrite;
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/**是否启用深度测试 */
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depthTest;
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/**是否写入深度 */
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depthrWrite;
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/**深度函数*/
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depthFunc;
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/** 混合函数,混合效果见 https://threejs.org/examples/#webgl_materials_blending */
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blending;
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/**是否使用顶点着色 */
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vertexColors;
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constructor(descriptor = {}) {
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super(descriptor);
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this.alphaTest = descriptor.alphaTest ?? 0;
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this.transparent = descriptor.transparent ?? false;
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this.side = descriptor.side ?? MaterialSide.FrontSide;
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this.colorWrite = descriptor.colorWrite ?? true;
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this.depthTest = descriptor.depthTest ?? true;
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this.depthrWrite = descriptor.depthrWrite ?? true;
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this.depthFunc = descriptor.depthFunc ?? MaterialDepthFunc.LessEqualDepth;
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this.blending = descriptor.blending ?? MaterialDlending.NormalBlending;
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this.vertexColors = descriptor.vertexColors ?? false;
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}
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}
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Descriptor.register(MaterialDescriptor);
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export { MaterialSide, MaterialDepthFunc, MaterialDlending, MaterialCombine, MaterialNormalMapType, MaterialDescriptor, };
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//# sourceMappingURL=MaterialDescriptor.js.map
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{"version":3,"file":"MaterialDescriptor.js","sourceRoot":"","sources":["../../../src/descriptor/material/MaterialDescriptor.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,OAAO,EAAE,UAAU,EAAyB,MAAM,aAAa,CAAA;AAE/D,IAAK,YAIJ;AAJD,WAAK,YAAY;IACb,yCAAY,KAAK,CAAC,SAAS,eAAA,CAAA;IAC3B,wCAAW,KAAK,CAAC,QAAQ,cAAA,CAAA;IACzB,0CAAa,KAAK,CAAC,UAAU,gBAAA,CAAA;AACjC,CAAC,EAJI,YAAY,KAAZ,YAAY,QAIhB;AAED,IAAK,iBAQJ;AARD,WAAK,iBAAiB;IAClB,oDAAa,KAAK,CAAC,UAAU,gBAAA,CAAA;IAC7B,qDAAc,KAAK,CAAC,WAAW,iBAAA,CAAA;IAC/B,mDAAY,KAAK,CAAC,SAAS,eAAA,CAAA;IAC3B,wDAAiB,KAAK,CAAC,cAAc,oBAAA,CAAA;IACrC,2DAAoB,KAAK,CAAC,iBAAiB,uBAAA,CAAA;IAC3C,sDAAe,KAAK,CAAC,YAAY,kBAAA,CAAA;IACjC,uDAAgB,KAAK,CAAC,aAAa,mBAAA,CAAA;AACvC,CAAC,EARI,iBAAiB,KAAjB,iBAAiB,QAQrB;AAED,IAAK,gBAMJ;AAND,WAAK,gBAAgB;IACjB,kDAAa,KAAK,CAAC,UAAU,gBAAA,CAAA;IAC7B,sDAAiB,KAAK,CAAC,cAAc,oBAAA,CAAA;IACrC,wDAAmB,KAAK,CAAC,gBAAgB,sBAAA,CAAA;IACzC,2DAAsB,KAAK,CAAC,mBAAmB,yBAAA,CAAA;IAC/C,wDAAmB,KAAK,CAAC,gBAAgB,sBAAA,CAAA;AAC7C,CAAC,EANI,gBAAgB,KAAhB,gBAAgB,QAMpB;AAED,IAAK,eAIJ;AAJD,WAAK,eAAe;IAChB,uDAAoB,KAAK,CAAC,iBAAiB,uBAAA,CAAA;IAC3C,kDAAe,KAAK,CAAC,YAAY,kBAAA,CAAA;IACjC,kDAAe,KAAK,CAAC,YAAY,kBAAA,CAAA;AACrC,CAAC,EAJI,eAAe,KAAf,eAAe,QAInB;AAED,IAAK,qBAGJ;AAHD,WAAK,qBAAqB;IACtB,uEAAwB,KAAK,CAAC,qBAAqB,2BAAA,CAAA;IACnD,sEAAuB,KAAK,CAAC,oBAAoB,0BAAA,CAAA;AACrD,CAAC,EAHI,qBAAqB,KAArB,qBAAqB,QAGzB;AAED,MAAM,kBAAmB,SAAQ,UAAU;IACvC,MAAM,CAAC,IAAI,GAAG,UAAU,CAAA;IAExB,WAAW;IACX,SAAS,CAAQ;IACjB,YAAY;IACZ,WAAW,CAAS;IACpB,UAAU;IACV,IAAI,CAAc;IAClB,eAAe;IACf,UAAU,CAAS;IACnB,cAAc;IACd,SAAS,CAAS;IAClB,YAAY;IACZ,WAAW,CAAS;IACpB,SAAS;IACT,SAAS,CAAmB;IAC5B,wEAAwE;IACxE,QAAQ,CAAkB;IAC1B,cAAc;IACd,YAAY,CAAS;IAErB,YAAY,aAAiE,EAAE;QAC3E,KAAK,CAAC,UAAU,CAAC,CAAA;QACjB,IAAI,CAAC,SAAS,GAAG,UAAU,CAAC,SAAS,IAAI,CAAC,CAAA;QAC1C,IAAI,CAAC,WAAW,GAAG,UAAU,CAAC,WAAW,IAAI,KAAK,CAAA;QAClD,IAAI,CAAC,IAAI,GAAG,UAAU,CAAC,IAAI,IAAI,YAAY,CAAC,SAAS,CAAA;QACrD,IAAI,CAAC,UAAU,GAAG,UAAU,CAAC,UAAU,IAAI,IAAI,CAAA;QAC/C,IAAI,CAAC,SAAS,GAAG,UAAU,CAAC,SAAS,IAAI,IAAI,CAAA;QAC7C,IAAI,CAAC,WAAW,GAAG,UAAU,CAAC,WAAW,IAAI,IAAI,CAAA;QACjD,IAAI,CAAC,SAAS,GAAG,UAAU,CAAC,SAAS,IAAI,iBAAiB,CAAC,cAAc,CAAA;QACzE,IAAI,CAAC,QAAQ,GAAG,UAAU,CAAC,QAAQ,IAAI,gBAAgB,CAAC,cAAc,CAAA;QACtE,IAAI,CAAC,YAAY,GAAG,UAAU,CAAC,YAAY,IAAI,KAAK,CAAA;IACxD,CAAC;;AAGL,UAAU,CAAC,QAAQ,CAAC,kBAAkB,CAAC,CAAA;AAEvC,OAAO,EACH,YAAY,EACZ,iBAAiB,EACjB,gBAAgB,EAChB,eAAe,EACf,qBAAqB,EACrB,kBAAkB,GACrB,CAAA"}
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import { DefaultStyleColor, DeserializationObject } from "@vyr/engine";
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import { MaterialCombine, MaterialDescriptor } from "./MaterialDescriptor";
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declare class MeshBasicMaterialDescriptor extends MaterialDescriptor {
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static type: string;
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/**漫反射颜色 */
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color: DefaultStyleColor;
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/**漫反射贴图 */
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map: string;
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/**透明度贴图 */
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alphaMap: string;
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/**表面颜色与环境贴图如何结合
|
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* - 1 它将环境贴图和物体表面颜色进行相乘
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* - 2 使用反射率来混和两种颜色
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* - 3 用于对两种颜色进行相加
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*/
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combine: MaterialCombine;
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/**环境贴图对表面的影响程度 */
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reflectivity: number;
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/**空气折射率 */
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refractionRatio: number;
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/**烘焙光的强度 */
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lightMapIntensity: number;
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/**环境贴图 */
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envMap: string;
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/**光照贴图 */
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lightMap: string;
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27
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/**高光贴图 */
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specularMap: string;
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/**材质是否受雾影响。默认为true。 */
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fog: boolean;
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31
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/**将几何体渲染为线框。默认值为false */
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wireframe: boolean;
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constructor(descriptor?: Partial<DeserializationObject<MeshBasicMaterialDescriptor>>);
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34
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}
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export { MeshBasicMaterialDescriptor };
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@@ -0,0 +1,51 @@
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1
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import { DefaultStyleColor } from "@vyr/engine";
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2
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+
import { MaterialCombine, MaterialDescriptor } from "./MaterialDescriptor";
|
|
3
|
+
class MeshBasicMaterialDescriptor extends MaterialDescriptor {
|
|
4
|
+
static type = 'MeshBasicMaterial';
|
|
5
|
+
/**漫反射颜色 */
|
|
6
|
+
color;
|
|
7
|
+
/**漫反射贴图 */
|
|
8
|
+
map;
|
|
9
|
+
/**透明度贴图 */
|
|
10
|
+
alphaMap;
|
|
11
|
+
/**表面颜色与环境贴图如何结合
|
|
12
|
+
* - 1 它将环境贴图和物体表面颜色进行相乘
|
|
13
|
+
* - 2 使用反射率来混和两种颜色
|
|
14
|
+
* - 3 用于对两种颜色进行相加
|
|
15
|
+
*/
|
|
16
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+
combine;
|
|
17
|
+
/**环境贴图对表面的影响程度 */
|
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18
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+
reflectivity;
|
|
19
|
+
/**空气折射率 */
|
|
20
|
+
refractionRatio;
|
|
21
|
+
/**烘焙光的强度 */
|
|
22
|
+
lightMapIntensity;
|
|
23
|
+
/**环境贴图 */
|
|
24
|
+
envMap;
|
|
25
|
+
/**光照贴图 */
|
|
26
|
+
lightMap;
|
|
27
|
+
/**高光贴图 */
|
|
28
|
+
specularMap;
|
|
29
|
+
/**材质是否受雾影响。默认为true。 */
|
|
30
|
+
fog;
|
|
31
|
+
/**将几何体渲染为线框。默认值为false */
|
|
32
|
+
wireframe;
|
|
33
|
+
constructor(descriptor = {}) {
|
|
34
|
+
super(descriptor);
|
|
35
|
+
this.color = descriptor.color ? new DefaultStyleColor(descriptor.color) : new DefaultStyleColor({ value: '#ffffff' });
|
|
36
|
+
this.map = descriptor.map ?? '';
|
|
37
|
+
this.alphaMap = descriptor.alphaMap ?? '';
|
|
38
|
+
this.combine = descriptor.combine ?? MaterialCombine.MultiplyOperation;
|
|
39
|
+
this.reflectivity = descriptor.reflectivity ?? 1;
|
|
40
|
+
this.refractionRatio = descriptor.refractionRatio ?? 0.98;
|
|
41
|
+
this.lightMapIntensity = descriptor.lightMapIntensity ?? 1;
|
|
42
|
+
this.envMap = descriptor.envMap ?? '';
|
|
43
|
+
this.lightMap = descriptor.lightMap ?? '';
|
|
44
|
+
this.specularMap = descriptor.specularMap ?? '';
|
|
45
|
+
this.fog = descriptor.fog ?? true;
|
|
46
|
+
this.wireframe = descriptor.wireframe ?? false;
|
|
47
|
+
}
|
|
48
|
+
}
|
|
49
|
+
MaterialDescriptor.register(MeshBasicMaterialDescriptor);
|
|
50
|
+
export { MeshBasicMaterialDescriptor };
|
|
51
|
+
//# sourceMappingURL=MeshBasicMaterialDescriptor.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"MeshBasicMaterialDescriptor.js","sourceRoot":"","sources":["../../../src/descriptor/material/MeshBasicMaterialDescriptor.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,iBAAiB,EAAyB,MAAM,aAAa,CAAA;AACtE,OAAO,EAAE,eAAe,EAAE,kBAAkB,EAAE,MAAM,sBAAsB,CAAA;AAE1E,MAAM,2BAA4B,SAAQ,kBAAkB;IACxD,MAAM,CAAC,IAAI,GAAG,mBAAmB,CAAA;IACjC,WAAW;IACX,KAAK,CAAmB;IACxB,WAAW;IACX,GAAG,CAAQ;IACX,WAAW;IACX,QAAQ,CAAQ;IAChB;;;;OAIG;IACH,OAAO,CAAiB;IACxB,kBAAkB;IAClB,YAAY,CAAQ;IACpB,WAAW;IACX,eAAe,CAAQ;IACvB,YAAY;IACZ,iBAAiB,CAAQ;IACzB,UAAU;IACV,MAAM,CAAQ;IACd,UAAU;IACV,QAAQ,CAAQ;IAChB,UAAU;IACV,WAAW,CAAQ;IACnB,uBAAuB;IACvB,GAAG,CAAS;IACZ,yBAAyB;IACzB,SAAS,CAAS;IAElB,YAAY,aAA0E,EAAE;QACpF,KAAK,CAAC,UAAU,CAAC,CAAA;QACjB,IAAI,CAAC,KAAK,GAAG,UAAU,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,iBAAiB,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,iBAAiB,CAAC,EAAE,KAAK,EAAE,SAAS,EAAE,CAAC,CAAA;QACrH,IAAI,CAAC,GAAG,GAAG,UAAU,CAAC,GAAG,IAAI,EAAE,CAAA;QAC/B,IAAI,CAAC,QAAQ,GAAG,UAAU,CAAC,QAAQ,IAAI,EAAE,CAAA;QACzC,IAAI,CAAC,OAAO,GAAG,UAAU,CAAC,OAAO,IAAI,eAAe,CAAC,iBAAiB,CAAA;QACtE,IAAI,CAAC,YAAY,GAAG,UAAU,CAAC,YAAY,IAAI,CAAC,CAAA;QAChD,IAAI,CAAC,eAAe,GAAG,UAAU,CAAC,eAAe,IAAI,IAAI,CAAA;QACzD,IAAI,CAAC,iBAAiB,GAAG,UAAU,CAAC,iBAAiB,IAAI,CAAC,CAAA;QAC1D,IAAI,CAAC,MAAM,GAAG,UAAU,CAAC,MAAM,IAAI,EAAE,CAAA;QACrC,IAAI,CAAC,QAAQ,GAAG,UAAU,CAAC,QAAQ,IAAI,EAAE,CAAA;QACzC,IAAI,CAAC,WAAW,GAAG,UAAU,CAAC,WAAW,IAAI,EAAE,CAAA;QAC/C,IAAI,CAAC,GAAG,GAAG,UAAU,CAAC,GAAG,IAAI,IAAI,CAAA;QACjC,IAAI,CAAC,SAAS,GAAG,UAAU,CAAC,SAAS,IAAI,KAAK,CAAA;IAClD,CAAC;;AAEL,kBAAkB,CAAC,QAAQ,CAAC,2BAA2B,CAAC,CAAA;AAExD,OAAO,EAAE,2BAA2B,EAAE,CAAA"}
|
|
@@ -0,0 +1,65 @@
|
|
|
1
|
+
import { DefaultStyleColor, DeserializationObject, Euler, Vector2 } from "@vyr/engine";
|
|
2
|
+
import { MaterialCombine, MaterialDescriptor, MaterialNormalMapType } from "./MaterialDescriptor";
|
|
3
|
+
declare class MeshPhongMaterialDescriptor extends MaterialDescriptor {
|
|
4
|
+
static type: string;
|
|
5
|
+
/**材质的颜色(Color),默认值为白色 (0xffffff)。 */
|
|
6
|
+
color: DefaultStyleColor;
|
|
7
|
+
/**颜色贴图。可以选择包括一个alpha通道,通常与.transparent 或.alphaTest。默认为null。 纹理贴图颜色由漫反射颜色.color调节。 */
|
|
8
|
+
map: string;
|
|
9
|
+
/**alpha贴图是一张灰度纹理,用于控制整个表面的不透明度。(黑色:完全透明;白色:完全不透明)。 默认值为null。 */
|
|
10
|
+
alphaMap: string;
|
|
11
|
+
/**如何将表面颜色的结果与环境贴图(如果有)结合起来。 */
|
|
12
|
+
combine: MaterialCombine;
|
|
13
|
+
/**环境贴图对表面的影响程度。默认值为1,有效范围介于0(无反射)和1(完全反射)之间。 */
|
|
14
|
+
reflectivity: number;
|
|
15
|
+
/**空气的折射率(IOR)(约为1)除以材质的折射率。 */
|
|
16
|
+
refractionRatio: number;
|
|
17
|
+
/**环境贴图。默认值为null。 */
|
|
18
|
+
envMap: string;
|
|
19
|
+
/**光照贴图。默认值为null。lightMap需要第二组UV。 */
|
|
20
|
+
lightMap: string;
|
|
21
|
+
/**烘焙光的强度。默认值为1。 */
|
|
22
|
+
lightMapIntensity: number;
|
|
23
|
+
/**镜面反射贴图值会影响镜面高光以及环境贴图对表面的影响程度。 */
|
|
24
|
+
specularMap: string;
|
|
25
|
+
/**环境贴图的旋转(以弧度为单位)。默认值为 (0,0,0)。 */
|
|
26
|
+
envMapRotation: Euler;
|
|
27
|
+
/**该纹理的红色通道用作环境遮挡贴图。默认值为null。aoMap需要第二组UV。 */
|
|
28
|
+
aoMap: string;
|
|
29
|
+
/**环境遮挡效果的强度。默认值为1。零是不遮挡效果。 */
|
|
30
|
+
aoMapIntensity: number;
|
|
31
|
+
/**用于创建凹凸贴图的纹理。黑色和白色值映射到与光照相关的感知深度。凹凸实际上不会影响对象的几何形状,只影响光照。如果定义了法线贴图,则将忽略该贴图。 */
|
|
32
|
+
bumpMap: string;
|
|
33
|
+
/**凹凸贴图会对材质产生多大影响。典型范围是0-1。默认值为1。 */
|
|
34
|
+
bumpScale: number;
|
|
35
|
+
/**位移贴图会影响网格顶点的位置,与仅影响材质的光照和阴影的其他贴图不同,移位的顶点可以投射阴影,阻挡其他对象, 以及充当真实的几何体。位移纹理是指:网格的所有顶点被映射为图像中每个像素的值(白色是最高的),并且被重定位。 */
|
|
36
|
+
displacementMap: string;
|
|
37
|
+
/**位移贴图对网格的影响程度(黑色是无位移,白色是最大位移)。如果没有设置位移贴图,则不会应用此值。默认值为1。 */
|
|
38
|
+
displacementScale: number;
|
|
39
|
+
/**位移贴图在网格顶点上的偏移量。如果没有设置位移贴图,则不会应用此值。默认值为0。 */
|
|
40
|
+
displacementBias: number;
|
|
41
|
+
/**材质的放射(光)颜色,基本上是不受其他光照影响的固有颜色。默认为黑色。 */
|
|
42
|
+
emissive: string;
|
|
43
|
+
/**设置放射(发光)贴图。默认值为null。放射贴图颜色由放射颜色和强度所调节。 如果你有一个放射贴图,请务必将放射颜色设置为黑色以外的其他颜色。 */
|
|
44
|
+
emissiveMap: string;
|
|
45
|
+
/**放射光强度。调节发光颜色。默认为1。 */
|
|
46
|
+
emissiveIntensity: number;
|
|
47
|
+
/**用于创建法线贴图的纹理。RGB 值会影响每个像素片段的曲面法线,并更改颜色照亮的方式。法线贴图不会改变曲面的实际形状,只会改变光照。 如果材质的法线贴图使用左手惯例编写,则应将 normalScale 的 y 分量取反以补偿不同的手性。 */
|
|
48
|
+
normalMap: string;
|
|
49
|
+
/**法线贴图的类型。*/
|
|
50
|
+
normalMapType: MaterialNormalMapType;
|
|
51
|
+
/**法线贴图对材质的影响程度。典型范围是0-1。 */
|
|
52
|
+
normalScale: Vector2;
|
|
53
|
+
/**specular高亮的程度,越高的值越闪亮。默认值为 30 */
|
|
54
|
+
shininess: number;
|
|
55
|
+
/**材质的高光颜色。默认值为0x111111(深灰色)的颜色Color */
|
|
56
|
+
specular: string;
|
|
57
|
+
/**定义材质是否使用平面着色进行渲染。默认值为false。 */
|
|
58
|
+
flatShading: boolean;
|
|
59
|
+
/**材质是否受雾影响。默认为true。 */
|
|
60
|
+
fog: boolean;
|
|
61
|
+
/**将几何体渲染为线框。默认值为false */
|
|
62
|
+
wireframe: boolean;
|
|
63
|
+
constructor(descriptor?: Partial<DeserializationObject<MeshPhongMaterialDescriptor>>);
|
|
64
|
+
}
|
|
65
|
+
export { MeshPhongMaterialDescriptor };
|
|
@@ -0,0 +1,98 @@
|
|
|
1
|
+
import { DefaultStyleColor, Euler, Vector2 } from "@vyr/engine";
|
|
2
|
+
import { MaterialCombine, MaterialDescriptor, MaterialNormalMapType } from "./MaterialDescriptor";
|
|
3
|
+
class MeshPhongMaterialDescriptor extends MaterialDescriptor {
|
|
4
|
+
static type = 'MeshPhongMaterial';
|
|
5
|
+
/**材质的颜色(Color),默认值为白色 (0xffffff)。 */
|
|
6
|
+
color;
|
|
7
|
+
/**颜色贴图。可以选择包括一个alpha通道,通常与.transparent 或.alphaTest。默认为null。 纹理贴图颜色由漫反射颜色.color调节。 */
|
|
8
|
+
map;
|
|
9
|
+
/**alpha贴图是一张灰度纹理,用于控制整个表面的不透明度。(黑色:完全透明;白色:完全不透明)。 默认值为null。 */
|
|
10
|
+
alphaMap;
|
|
11
|
+
/**如何将表面颜色的结果与环境贴图(如果有)结合起来。 */
|
|
12
|
+
combine;
|
|
13
|
+
/**环境贴图对表面的影响程度。默认值为1,有效范围介于0(无反射)和1(完全反射)之间。 */
|
|
14
|
+
reflectivity;
|
|
15
|
+
/**空气的折射率(IOR)(约为1)除以材质的折射率。 */
|
|
16
|
+
refractionRatio;
|
|
17
|
+
/**环境贴图。默认值为null。 */
|
|
18
|
+
envMap;
|
|
19
|
+
/**光照贴图。默认值为null。lightMap需要第二组UV。 */
|
|
20
|
+
lightMap;
|
|
21
|
+
/**烘焙光的强度。默认值为1。 */
|
|
22
|
+
lightMapIntensity;
|
|
23
|
+
/**镜面反射贴图值会影响镜面高光以及环境贴图对表面的影响程度。 */
|
|
24
|
+
specularMap;
|
|
25
|
+
/**环境贴图的旋转(以弧度为单位)。默认值为 (0,0,0)。 */
|
|
26
|
+
envMapRotation;
|
|
27
|
+
/**该纹理的红色通道用作环境遮挡贴图。默认值为null。aoMap需要第二组UV。 */
|
|
28
|
+
aoMap;
|
|
29
|
+
/**环境遮挡效果的强度。默认值为1。零是不遮挡效果。 */
|
|
30
|
+
aoMapIntensity;
|
|
31
|
+
/**用于创建凹凸贴图的纹理。黑色和白色值映射到与光照相关的感知深度。凹凸实际上不会影响对象的几何形状,只影响光照。如果定义了法线贴图,则将忽略该贴图。 */
|
|
32
|
+
bumpMap;
|
|
33
|
+
/**凹凸贴图会对材质产生多大影响。典型范围是0-1。默认值为1。 */
|
|
34
|
+
bumpScale;
|
|
35
|
+
/**位移贴图会影响网格顶点的位置,与仅影响材质的光照和阴影的其他贴图不同,移位的顶点可以投射阴影,阻挡其他对象, 以及充当真实的几何体。位移纹理是指:网格的所有顶点被映射为图像中每个像素的值(白色是最高的),并且被重定位。 */
|
|
36
|
+
displacementMap;
|
|
37
|
+
/**位移贴图对网格的影响程度(黑色是无位移,白色是最大位移)。如果没有设置位移贴图,则不会应用此值。默认值为1。 */
|
|
38
|
+
displacementScale;
|
|
39
|
+
/**位移贴图在网格顶点上的偏移量。如果没有设置位移贴图,则不会应用此值。默认值为0。 */
|
|
40
|
+
displacementBias;
|
|
41
|
+
/**材质的放射(光)颜色,基本上是不受其他光照影响的固有颜色。默认为黑色。 */
|
|
42
|
+
emissive;
|
|
43
|
+
/**设置放射(发光)贴图。默认值为null。放射贴图颜色由放射颜色和强度所调节。 如果你有一个放射贴图,请务必将放射颜色设置为黑色以外的其他颜色。 */
|
|
44
|
+
emissiveMap;
|
|
45
|
+
/**放射光强度。调节发光颜色。默认为1。 */
|
|
46
|
+
emissiveIntensity;
|
|
47
|
+
/**用于创建法线贴图的纹理。RGB 值会影响每个像素片段的曲面法线,并更改颜色照亮的方式。法线贴图不会改变曲面的实际形状,只会改变光照。 如果材质的法线贴图使用左手惯例编写,则应将 normalScale 的 y 分量取反以补偿不同的手性。 */
|
|
48
|
+
normalMap;
|
|
49
|
+
/**法线贴图的类型。*/
|
|
50
|
+
normalMapType;
|
|
51
|
+
/**法线贴图对材质的影响程度。典型范围是0-1。 */
|
|
52
|
+
normalScale;
|
|
53
|
+
/**specular高亮的程度,越高的值越闪亮。默认值为 30 */
|
|
54
|
+
shininess;
|
|
55
|
+
/**材质的高光颜色。默认值为0x111111(深灰色)的颜色Color */
|
|
56
|
+
specular;
|
|
57
|
+
/**定义材质是否使用平面着色进行渲染。默认值为false。 */
|
|
58
|
+
flatShading;
|
|
59
|
+
/**材质是否受雾影响。默认为true。 */
|
|
60
|
+
fog;
|
|
61
|
+
/**将几何体渲染为线框。默认值为false */
|
|
62
|
+
wireframe;
|
|
63
|
+
constructor(descriptor = {}) {
|
|
64
|
+
super(descriptor);
|
|
65
|
+
this.alphaMap = descriptor.alphaMap ?? '';
|
|
66
|
+
this.aoMap = descriptor.aoMap ?? '';
|
|
67
|
+
this.aoMapIntensity = descriptor.aoMapIntensity ?? 1;
|
|
68
|
+
this.bumpMap = descriptor.bumpMap ?? '';
|
|
69
|
+
this.bumpScale = descriptor.bumpScale ?? 1;
|
|
70
|
+
this.color = descriptor.color ? new DefaultStyleColor(descriptor.color) : new DefaultStyleColor({ value: '#ffffff' });
|
|
71
|
+
this.combine = descriptor.combine ?? MaterialCombine.MultiplyOperation;
|
|
72
|
+
this.displacementMap = descriptor.displacementMap ?? '';
|
|
73
|
+
this.displacementScale = descriptor.displacementScale ?? 1;
|
|
74
|
+
this.displacementBias = descriptor.displacementBias ?? 0;
|
|
75
|
+
this.emissive = descriptor.emissive ?? '#000000';
|
|
76
|
+
this.emissiveMap = descriptor.emissiveMap ?? '';
|
|
77
|
+
this.emissiveIntensity = descriptor.emissiveIntensity ?? 1;
|
|
78
|
+
this.envMap = descriptor.envMap ?? '';
|
|
79
|
+
this.envMapRotation = Euler.create(descriptor.envMapRotation);
|
|
80
|
+
this.flatShading = descriptor.flatShading ?? false;
|
|
81
|
+
this.lightMap = descriptor.lightMap ?? '';
|
|
82
|
+
this.lightMapIntensity = descriptor.lightMapIntensity ?? 1;
|
|
83
|
+
this.map = descriptor.map ?? '';
|
|
84
|
+
this.normalMap = descriptor.normalMap ?? '';
|
|
85
|
+
this.normalMapType = descriptor.normalMapType ?? MaterialNormalMapType.TangentSpaceNormalMap;
|
|
86
|
+
this.normalScale = descriptor.normalScale ? Vector2.create(descriptor.normalScale) : Vector2.create(1, 1);
|
|
87
|
+
this.reflectivity = descriptor.reflectivity ?? 1;
|
|
88
|
+
this.refractionRatio = descriptor.refractionRatio ?? 0.98;
|
|
89
|
+
this.shininess = descriptor.shininess ?? 30;
|
|
90
|
+
this.specular = descriptor.specular ?? '#111111';
|
|
91
|
+
this.specularMap = descriptor.specularMap ?? '';
|
|
92
|
+
this.fog = descriptor.fog ?? true;
|
|
93
|
+
this.wireframe = descriptor.wireframe ?? false;
|
|
94
|
+
}
|
|
95
|
+
}
|
|
96
|
+
MaterialDescriptor.register(MeshPhongMaterialDescriptor);
|
|
97
|
+
export { MeshPhongMaterialDescriptor };
|
|
98
|
+
//# sourceMappingURL=MeshPhongMaterialDescriptor.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"MeshPhongMaterialDescriptor.js","sourceRoot":"","sources":["../../../src/descriptor/material/MeshPhongMaterialDescriptor.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,iBAAiB,EAAyB,KAAK,EAAE,OAAO,EAAE,MAAM,aAAa,CAAA;AACtF,OAAO,EAAE,eAAe,EAAE,kBAAkB,EAAE,qBAAqB,EAAE,MAAM,sBAAsB,CAAA;AAEjG,MAAM,2BAA4B,SAAQ,kBAAkB;IACxD,MAAM,CAAC,IAAI,GAAG,mBAAmB,CAAA;IACjC,qCAAqC;IACrC,KAAK,CAAmB;IACxB,qFAAqF;IACrF,GAAG,CAAQ;IACX,gEAAgE;IAChE,QAAQ,CAAQ;IAChB,+BAA+B;IAC/B,OAAO,CAAiB;IACxB,gDAAgD;IAChD,YAAY,CAAQ;IACpB,+BAA+B;IAC/B,eAAe,CAAQ;IACvB,oBAAoB;IACpB,MAAM,CAAQ;IACd,oCAAoC;IACpC,QAAQ,CAAQ;IAChB,mBAAmB;IACnB,iBAAiB,CAAQ;IACzB,mCAAmC;IACnC,WAAW,CAAQ;IAEnB,mCAAmC;IACnC,cAAc,CAAO;IACrB,6CAA6C;IAC7C,KAAK,CAAQ;IACb,8BAA8B;IAC9B,cAAc,CAAQ;IACtB,+EAA+E;IAC/E,OAAO,CAAQ;IACf,oCAAoC;IACpC,SAAS,CAAQ;IACjB,mHAAmH;IACnH,eAAe,CAAQ;IACvB,4DAA4D;IAC5D,iBAAiB,CAAQ;IACzB,8CAA8C;IAC9C,gBAAgB,CAAQ;IACxB,yCAAyC;IACzC,QAAQ,CAAQ;IAChB,6EAA6E;IAC7E,WAAW,CAAQ;IACnB,wBAAwB;IACxB,iBAAiB,CAAQ;IACzB,4HAA4H;IAC5H,SAAS,CAAQ;IACjB,aAAa;IACb,aAAa,CAAuB;IACpC,4BAA4B;IAC5B,WAAW,CAAS;IACpB,mCAAmC;IACnC,SAAS,CAAQ;IACjB,uCAAuC;IACvC,QAAQ,CAAQ;IAChB,iCAAiC;IACjC,WAAW,CAAS;IAEpB,uBAAuB;IACvB,GAAG,CAAS;IACZ,yBAAyB;IACzB,SAAS,CAAS;IAElB,YAAY,aAA0E,EAAE;QACpF,KAAK,CAAC,UAAU,CAAC,CAAA;QACjB,IAAI,CAAC,QAAQ,GAAG,UAAU,CAAC,QAAQ,IAAI,EAAE,CAAA;QACzC,IAAI,CAAC,KAAK,GAAG,UAAU,CAAC,KAAK,IAAI,EAAE,CAAA;QACnC,IAAI,CAAC,cAAc,GAAG,UAAU,CAAC,cAAc,IAAI,CAAC,CAAA;QACpD,IAAI,CAAC,OAAO,GAAG,UAAU,CAAC,OAAO,IAAI,EAAE,CAAA;QACvC,IAAI,CAAC,SAAS,GAAG,UAAU,CAAC,SAAS,IAAI,CAAC,CAAA;QAC1C,IAAI,CAAC,KAAK,GAAG,UAAU,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,iBAAiB,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,iBAAiB,CAAC,EAAE,KAAK,EAAE,SAAS,EAAE,CAAC,CAAA;QACrH,IAAI,CAAC,OAAO,GAAG,UAAU,CAAC,OAAO,IAAI,eAAe,CAAC,iBAAiB,CAAA;QACtE,IAAI,CAAC,eAAe,GAAG,UAAU,CAAC,eAAe,IAAI,EAAE,CAAA;QACvD,IAAI,CAAC,iBAAiB,GAAG,UAAU,CAAC,iBAAiB,IAAI,CAAC,CAAA;QAC1D,IAAI,CAAC,gBAAgB,GAAG,UAAU,CAAC,gBAAgB,IAAI,CAAC,CAAA;QACxD,IAAI,CAAC,QAAQ,GAAG,UAAU,CAAC,QAAQ,IAAI,SAAS,CAAA;QAChD,IAAI,CAAC,WAAW,GAAG,UAAU,CAAC,WAAW,IAAI,EAAE,CAAA;QAC/C,IAAI,CAAC,iBAAiB,GAAG,UAAU,CAAC,iBAAiB,IAAI,CAAC,CAAA;QAC1D,IAAI,CAAC,MAAM,GAAG,UAAU,CAAC,MAAM,IAAI,EAAE,CAAA;QACrC,IAAI,CAAC,cAAc,GAAG,KAAK,CAAC,MAAM,CAAC,UAAU,CAAC,cAAc,CAAC,CAAA;QAC7D,IAAI,CAAC,WAAW,GAAG,UAAU,CAAC,WAAW,IAAI,KAAK,CAAA;QAClD,IAAI,CAAC,QAAQ,GAAG,UAAU,CAAC,QAAQ,IAAI,EAAE,CAAA;QACzC,IAAI,CAAC,iBAAiB,GAAG,UAAU,CAAC,iBAAiB,IAAI,CAAC,CAAA;QAC1D,IAAI,CAAC,GAAG,GAAG,UAAU,CAAC,GAAG,IAAI,EAAE,CAAA;QAC/B,IAAI,CAAC,SAAS,GAAG,UAAU,CAAC,SAAS,IAAI,EAAE,CAAA;QAC3C,IAAI,CAAC,aAAa,GAAG,UAAU,CAAC,aAAa,IAAI,qBAAqB,CAAC,qBAAqB,CAAA;QAC5F,IAAI,CAAC,WAAW,GAAG,UAAU,CAAC,WAAW,CAAC,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC,UAAU,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAA;QACzG,IAAI,CAAC,YAAY,GAAG,UAAU,CAAC,YAAY,IAAI,CAAC,CAAA;QAChD,IAAI,CAAC,eAAe,GAAG,UAAU,CAAC,eAAe,IAAI,IAAI,CAAA;QACzD,IAAI,CAAC,SAAS,GAAG,UAAU,CAAC,SAAS,IAAI,EAAE,CAAA;QAC3C,IAAI,CAAC,QAAQ,GAAG,UAAU,CAAC,QAAQ,IAAI,SAAS,CAAA;QAChD,IAAI,CAAC,WAAW,GAAG,UAAU,CAAC,WAAW,IAAI,EAAE,CAAA;QAC/C,IAAI,CAAC,GAAG,GAAG,UAAU,CAAC,GAAG,IAAI,IAAI,CAAA;QACjC,IAAI,CAAC,SAAS,GAAG,UAAU,CAAC,SAAS,IAAI,KAAK,CAAA;IAClD,CAAC;;AAEL,kBAAkB,CAAC,QAAQ,CAAC,2BAA2B,CAAC,CAAA;AAExD,OAAO,EAAE,2BAA2B,EAAE,CAAA"}
|
|
@@ -0,0 +1,63 @@
|
|
|
1
|
+
import { DefaultStyleColor, DeserializationObject, Euler, Vector2 } from "@vyr/engine";
|
|
2
|
+
import { MaterialDescriptor } from "./MaterialDescriptor";
|
|
3
|
+
declare class MeshStandardMaterialDescriptor extends MaterialDescriptor {
|
|
4
|
+
static type: string;
|
|
5
|
+
/**漫反射颜色 */
|
|
6
|
+
color: DefaultStyleColor;
|
|
7
|
+
/**漫反射贴图 */
|
|
8
|
+
map: string;
|
|
9
|
+
/**透明度贴图 */
|
|
10
|
+
alphaMap: string;
|
|
11
|
+
/**环境贴图 */
|
|
12
|
+
envMap: string;
|
|
13
|
+
/**环境贴图强度 */
|
|
14
|
+
envMapIntensity: number;
|
|
15
|
+
/**光照贴图 */
|
|
16
|
+
lightMap: string;
|
|
17
|
+
/**烘焙光的强度 */
|
|
18
|
+
lightMapIntensity: number;
|
|
19
|
+
/**环境贴图的旋转(以弧度为单位)。默认值为 (0,0,0)。 */
|
|
20
|
+
envMapRotation: Euler;
|
|
21
|
+
/**该纹理的红色通道用作环境遮挡贴图。默认值为null。aoMap需要第二组UV。 */
|
|
22
|
+
aoMap: string;
|
|
23
|
+
/**环境遮挡效果的强度。默认值为1。零是不遮挡效果。 */
|
|
24
|
+
aoMapIntensity: number;
|
|
25
|
+
/**凹凸贴图 */
|
|
26
|
+
bumpMap: string;
|
|
27
|
+
/**凹凸贴图会对材质产生多大影响 */
|
|
28
|
+
bumpScale: number;
|
|
29
|
+
/**位移贴图会影响网格顶点的位置,与仅影响材质的光照和阴影的其他贴图不同,移位的顶点可以投射阴影,阻挡其他对象, 以及充当真实的几何体。位移纹理是指:网格的所有顶点被映射为图像中每个像素的值(白色是最高的),并且被重定位。 */
|
|
30
|
+
displacementMap: string;
|
|
31
|
+
/**位移贴图对网格的影响程度(黑色是无位移,白色是最大位移)。如果没有设置位移贴图,则不会应用此值。默认值为1。 */
|
|
32
|
+
displacementScale: number;
|
|
33
|
+
/**位移贴图在网格顶点上的偏移量。如果没有设置位移贴图,则不会应用此值。默认值为0。 */
|
|
34
|
+
displacementBias: number;
|
|
35
|
+
/**材质的放射(光)颜色 */
|
|
36
|
+
emissive: string;
|
|
37
|
+
/**放射(发光)贴图 */
|
|
38
|
+
emissiveMap: string;
|
|
39
|
+
/**放射光强度 */
|
|
40
|
+
emissiveIntensity: number;
|
|
41
|
+
/**材质的金属度贴图 */
|
|
42
|
+
metalnessMap: string;
|
|
43
|
+
/**材质与金属的相似度.木材或石材,使用0.0,金属使用1.0 */
|
|
44
|
+
metalness: number;
|
|
45
|
+
/**材质的法线贴图 */
|
|
46
|
+
normalMap: string;
|
|
47
|
+
/**法线贴图的类型。*/
|
|
48
|
+
normalMapType: number;
|
|
49
|
+
/**法线贴图对材质的影响程度 */
|
|
50
|
+
normalScale: Vector2;
|
|
51
|
+
/**材质的粗糙程度 */
|
|
52
|
+
roughness: number;
|
|
53
|
+
/**材质的粗糙度贴图 */
|
|
54
|
+
roughnessMap: string;
|
|
55
|
+
/**定义材质是否使用平面着色进行渲染。默认值为false。 */
|
|
56
|
+
flatShading: boolean;
|
|
57
|
+
/**材质是否受雾影响。默认为true。 */
|
|
58
|
+
fog: boolean;
|
|
59
|
+
/**将几何体渲染为线框。默认值为false */
|
|
60
|
+
wireframe: boolean;
|
|
61
|
+
constructor(descriptor?: Partial<DeserializationObject<MeshStandardMaterialDescriptor>>);
|
|
62
|
+
}
|
|
63
|
+
export { MeshStandardMaterialDescriptor };
|
|
@@ -0,0 +1,95 @@
|
|
|
1
|
+
import { DefaultStyleColor, Euler, Vector2 } from "@vyr/engine";
|
|
2
|
+
import { MaterialDescriptor, MaterialNormalMapType } from "./MaterialDescriptor";
|
|
3
|
+
class MeshStandardMaterialDescriptor extends MaterialDescriptor {
|
|
4
|
+
static type = 'MeshStandardMaterial';
|
|
5
|
+
/**漫反射颜色 */
|
|
6
|
+
color;
|
|
7
|
+
/**漫反射贴图 */
|
|
8
|
+
map;
|
|
9
|
+
/**透明度贴图 */
|
|
10
|
+
alphaMap;
|
|
11
|
+
/**环境贴图 */
|
|
12
|
+
envMap;
|
|
13
|
+
/**环境贴图强度 */
|
|
14
|
+
envMapIntensity;
|
|
15
|
+
/**光照贴图 */
|
|
16
|
+
lightMap;
|
|
17
|
+
/**烘焙光的强度 */
|
|
18
|
+
lightMapIntensity;
|
|
19
|
+
/**环境贴图的旋转(以弧度为单位)。默认值为 (0,0,0)。 */
|
|
20
|
+
envMapRotation;
|
|
21
|
+
/**该纹理的红色通道用作环境遮挡贴图。默认值为null。aoMap需要第二组UV。 */
|
|
22
|
+
aoMap;
|
|
23
|
+
/**环境遮挡效果的强度。默认值为1。零是不遮挡效果。 */
|
|
24
|
+
aoMapIntensity;
|
|
25
|
+
/**凹凸贴图 */
|
|
26
|
+
bumpMap;
|
|
27
|
+
/**凹凸贴图会对材质产生多大影响 */
|
|
28
|
+
bumpScale;
|
|
29
|
+
/**位移贴图会影响网格顶点的位置,与仅影响材质的光照和阴影的其他贴图不同,移位的顶点可以投射阴影,阻挡其他对象, 以及充当真实的几何体。位移纹理是指:网格的所有顶点被映射为图像中每个像素的值(白色是最高的),并且被重定位。 */
|
|
30
|
+
displacementMap;
|
|
31
|
+
/**位移贴图对网格的影响程度(黑色是无位移,白色是最大位移)。如果没有设置位移贴图,则不会应用此值。默认值为1。 */
|
|
32
|
+
displacementScale;
|
|
33
|
+
/**位移贴图在网格顶点上的偏移量。如果没有设置位移贴图,则不会应用此值。默认值为0。 */
|
|
34
|
+
displacementBias;
|
|
35
|
+
/**材质的放射(光)颜色 */
|
|
36
|
+
emissive;
|
|
37
|
+
/**放射(发光)贴图 */
|
|
38
|
+
emissiveMap;
|
|
39
|
+
/**放射光强度 */
|
|
40
|
+
emissiveIntensity;
|
|
41
|
+
/**材质的金属度贴图 */
|
|
42
|
+
metalnessMap;
|
|
43
|
+
/**材质与金属的相似度.木材或石材,使用0.0,金属使用1.0 */
|
|
44
|
+
metalness;
|
|
45
|
+
/**材质的法线贴图 */
|
|
46
|
+
normalMap;
|
|
47
|
+
/**法线贴图的类型。*/
|
|
48
|
+
normalMapType;
|
|
49
|
+
/**法线贴图对材质的影响程度 */
|
|
50
|
+
normalScale;
|
|
51
|
+
/**材质的粗糙程度 */
|
|
52
|
+
roughness;
|
|
53
|
+
/**材质的粗糙度贴图 */
|
|
54
|
+
roughnessMap;
|
|
55
|
+
/**定义材质是否使用平面着色进行渲染。默认值为false。 */
|
|
56
|
+
flatShading;
|
|
57
|
+
/**材质是否受雾影响。默认为true。 */
|
|
58
|
+
fog;
|
|
59
|
+
/**将几何体渲染为线框。默认值为false */
|
|
60
|
+
wireframe;
|
|
61
|
+
constructor(descriptor = {}) {
|
|
62
|
+
super(descriptor);
|
|
63
|
+
this.color = descriptor.color ? new DefaultStyleColor(descriptor.color) : new DefaultStyleColor({ value: '#ffffff' });
|
|
64
|
+
this.map = descriptor.map ?? '';
|
|
65
|
+
this.alphaMap = descriptor.alphaMap ?? '';
|
|
66
|
+
this.envMapIntensity = descriptor.envMapIntensity ?? 1;
|
|
67
|
+
this.lightMapIntensity = descriptor.lightMapIntensity ?? 1;
|
|
68
|
+
this.envMap = descriptor.envMap ?? '';
|
|
69
|
+
this.lightMap = descriptor.lightMap ?? '';
|
|
70
|
+
this.envMapRotation = Euler.create(descriptor.envMapRotation);
|
|
71
|
+
this.aoMap = descriptor.aoMap ?? '';
|
|
72
|
+
this.aoMapIntensity = descriptor.aoMapIntensity ?? 1;
|
|
73
|
+
this.bumpMap = descriptor.bumpMap ?? '';
|
|
74
|
+
this.bumpScale = descriptor.bumpScale ?? 1;
|
|
75
|
+
this.displacementMap = descriptor.displacementMap ?? '';
|
|
76
|
+
this.displacementScale = descriptor.displacementScale ?? 1;
|
|
77
|
+
this.displacementBias = descriptor.displacementBias ?? 0;
|
|
78
|
+
this.emissive = descriptor.emissive ?? '#000000';
|
|
79
|
+
this.emissiveMap = descriptor.emissiveMap ?? '';
|
|
80
|
+
this.emissiveIntensity = descriptor.emissiveIntensity ?? 1;
|
|
81
|
+
this.metalness = descriptor.metalness ?? 0;
|
|
82
|
+
this.metalnessMap = descriptor.metalnessMap ?? '';
|
|
83
|
+
this.normalMap = descriptor.normalMap ?? '';
|
|
84
|
+
this.normalMapType = descriptor.normalMapType ?? MaterialNormalMapType.TangentSpaceNormalMap;
|
|
85
|
+
this.normalScale = descriptor.normalScale ? Vector2.create(descriptor.normalScale) : Vector2.create(1, 1);
|
|
86
|
+
this.roughness = descriptor.roughness ?? 1;
|
|
87
|
+
this.roughnessMap = descriptor.roughnessMap ?? '';
|
|
88
|
+
this.flatShading = descriptor.flatShading ?? false;
|
|
89
|
+
this.fog = descriptor.fog ?? true;
|
|
90
|
+
this.wireframe = descriptor.wireframe ?? false;
|
|
91
|
+
}
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}
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93
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+
MaterialDescriptor.register(MeshStandardMaterialDescriptor);
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94
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+
export { MeshStandardMaterialDescriptor };
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//# sourceMappingURL=MeshStandardMaterialDescriptor.js.map
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@@ -0,0 +1 @@
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1
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|
|
@@ -0,0 +1,19 @@
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|
|
1
|
+
import { DefaultStyleColor, DeserializationObject } from "@vyr/engine";
|
|
2
|
+
import { MaterialDescriptor } from "./MaterialDescriptor";
|
|
3
|
+
declare class PointsMaterialDescriptor extends MaterialDescriptor {
|
|
4
|
+
static type: string;
|
|
5
|
+
/**漫反射颜色 */
|
|
6
|
+
color: DefaultStyleColor;
|
|
7
|
+
/**漫反射贴图 */
|
|
8
|
+
map: string;
|
|
9
|
+
/**透明度贴图 */
|
|
10
|
+
alphaMap: string;
|
|
11
|
+
/**点的的大小 */
|
|
12
|
+
size: number;
|
|
13
|
+
/**点的大小是否会被相机深度衰减 */
|
|
14
|
+
sizeAttenuation: boolean;
|
|
15
|
+
/**材质是否受雾影响。默认为true。 */
|
|
16
|
+
fog: boolean;
|
|
17
|
+
constructor(descriptor?: Partial<DeserializationObject<PointsMaterialDescriptor>>);
|
|
18
|
+
}
|
|
19
|
+
export { PointsMaterialDescriptor };
|