@vyr/three 0.0.15 → 0.0.16
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/actor/ComposerServiceActor.d.ts +23 -0
- package/build/actor/ComposerServiceActor.js +93 -0
- package/build/actor/ComposerServiceActor.js.map +1 -0
- package/build/actor/GeometryActor.d.ts +7 -0
- package/build/actor/GeometryActor.js +10 -0
- package/build/actor/GeometryActor.js.map +1 -0
- package/build/actor/HTMLConvertActor.d.ts +14 -0
- package/build/actor/HTMLConvertActor.js +52 -0
- package/build/actor/HTMLConvertActor.js.map +1 -0
- package/build/actor/MaterialActor.d.ts +7 -0
- package/build/actor/MaterialActor.js +10 -0
- package/build/actor/MaterialActor.js.map +1 -0
- package/build/actor/NodeActor.d.ts +9 -0
- package/build/actor/NodeActor.js +21 -0
- package/build/actor/NodeActor.js.map +1 -0
- package/build/actor/OrbitControllerActor.d.ts +20 -0
- package/build/actor/OrbitControllerActor.js +103 -0
- package/build/actor/OrbitControllerActor.js.map +1 -0
- package/build/actor/PassActor.d.ts +8 -0
- package/build/actor/PassActor.js +16 -0
- package/build/actor/PassActor.js.map +1 -0
- package/build/actor/SceneServiceActor.d.ts +21 -0
- package/build/actor/SceneServiceActor.js +112 -0
- package/build/actor/SceneServiceActor.js.map +1 -0
- package/build/actor/TextureActor.d.ts +7 -0
- package/build/actor/TextureActor.js +10 -0
- package/build/actor/TextureActor.js.map +1 -0
- package/build/actor/TransformControllerActor.d.ts +10 -0
- package/build/actor/TransformControllerActor.js +19 -0
- package/build/actor/TransformControllerActor.js.map +1 -0
- package/build/actor/index.d.ts +8 -0
- package/build/actor/index.js +11 -0
- package/build/actor/index.js.map +1 -0
- package/build/asset/index.d.ts +1 -0
- package/build/asset/index.js +219 -0
- package/build/asset/index.js.map +1 -0
- package/build/controls/CameraControls.d.ts +647 -0
- package/build/controls/CameraControls.js +2332 -0
- package/build/controls/CameraControls.js.map +1 -0
- package/build/controls/TransformControls.d.ts +72 -0
- package/build/controls/TransformControls.js +1359 -0
- package/build/controls/TransformControls.js.map +1 -0
- package/build/controls/index.d.ts +2 -0
- package/build/controls/index.js +3 -0
- package/build/controls/index.js.map +1 -0
- package/build/descriptor/ComposerServiceDescriptor.d.ts +33 -0
- package/build/descriptor/ComposerServiceDescriptor.js +42 -0
- package/build/descriptor/ComposerServiceDescriptor.js.map +1 -0
- package/build/descriptor/GeoMapDescriptor.d.ts +12 -0
- package/build/descriptor/GeoMapDescriptor.js +22 -0
- package/build/descriptor/GeoMapDescriptor.js.map +1 -0
- package/build/descriptor/HTMLConvertDescriptor.d.ts +6 -0
- package/build/descriptor/HTMLConvertDescriptor.js +10 -0
- package/build/descriptor/HTMLConvertDescriptor.js.map +1 -0
- package/build/descriptor/InstancedMeshDescriptor.d.ts +12 -0
- package/build/descriptor/InstancedMeshDescriptor.js +12 -0
- package/build/descriptor/InstancedMeshDescriptor.js.map +1 -0
- package/build/descriptor/MeshDescriptor.d.ts +8 -0
- package/build/descriptor/MeshDescriptor.js +14 -0
- package/build/descriptor/MeshDescriptor.js.map +1 -0
- package/build/descriptor/ModelDescriptor.d.ts +7 -0
- package/build/descriptor/ModelDescriptor.js +12 -0
- package/build/descriptor/ModelDescriptor.js.map +1 -0
- package/build/descriptor/OrbitControllerDescriptor.d.ts +54 -0
- package/build/descriptor/OrbitControllerDescriptor.js +73 -0
- package/build/descriptor/OrbitControllerDescriptor.js.map +1 -0
- package/build/descriptor/OrthographicCameraDescriptor.d.ts +6 -0
- package/build/descriptor/OrthographicCameraDescriptor.js +10 -0
- package/build/descriptor/OrthographicCameraDescriptor.js.map +1 -0
- package/build/descriptor/ParticleDescriptor.d.ts +55 -0
- package/build/descriptor/ParticleDescriptor.js +85 -0
- package/build/descriptor/ParticleDescriptor.js.map +1 -0
- package/build/descriptor/PassDescriptor.d.ts +16 -0
- package/build/descriptor/PassDescriptor.js +23 -0
- package/build/descriptor/PassDescriptor.js.map +1 -0
- package/build/descriptor/PerspectiveCameraDescriptor.d.ts +7 -0
- package/build/descriptor/PerspectiveCameraDescriptor.js +12 -0
- package/build/descriptor/PerspectiveCameraDescriptor.js.map +1 -0
- package/build/descriptor/PointsDescriptor.d.ts +8 -0
- package/build/descriptor/PointsDescriptor.js +14 -0
- package/build/descriptor/PointsDescriptor.js.map +1 -0
- package/build/descriptor/SceneServiceDescriptor.d.ts +20 -0
- package/build/descriptor/SceneServiceDescriptor.js +35 -0
- package/build/descriptor/SceneServiceDescriptor.js.map +1 -0
- package/build/descriptor/SpriteDescriptor.d.ts +8 -0
- package/build/descriptor/SpriteDescriptor.js +14 -0
- package/build/descriptor/SpriteDescriptor.js.map +1 -0
- package/build/descriptor/TextDescriptor.d.ts +21 -0
- package/build/descriptor/TextDescriptor.js +37 -0
- package/build/descriptor/TextDescriptor.js.map +1 -0
- package/build/descriptor/TransformControllerDescriptor.d.ts +20 -0
- package/build/descriptor/TransformControllerDescriptor.js +22 -0
- package/build/descriptor/TransformControllerDescriptor.js.map +1 -0
- package/build/descriptor/animation/AnimationActionDescriptor.d.ts +27 -0
- package/build/descriptor/animation/AnimationActionDescriptor.js +46 -0
- package/build/descriptor/animation/AnimationActionDescriptor.js.map +1 -0
- package/build/descriptor/geometry/BoxGeometryDescriptor.d.ts +14 -0
- package/build/descriptor/geometry/BoxGeometryDescriptor.js +23 -0
- package/build/descriptor/geometry/BoxGeometryDescriptor.js.map +1 -0
- package/build/descriptor/geometry/BufferGeometryDescriptor.d.ts +8 -0
- package/build/descriptor/geometry/BufferGeometryDescriptor.js +12 -0
- package/build/descriptor/geometry/BufferGeometryDescriptor.js.map +1 -0
- package/build/descriptor/geometry/CircleGeometryDescriptor.d.ts +12 -0
- package/build/descriptor/geometry/CircleGeometryDescriptor.js +19 -0
- package/build/descriptor/geometry/CircleGeometryDescriptor.js.map +1 -0
- package/build/descriptor/geometry/CylinderGeometryDescriptor.d.ts +16 -0
- package/build/descriptor/geometry/CylinderGeometryDescriptor.js +27 -0
- package/build/descriptor/geometry/CylinderGeometryDescriptor.js.map +1 -0
- package/build/descriptor/geometry/ExtrudeGeometryDescriptor.d.ts +18 -0
- package/build/descriptor/geometry/ExtrudeGeometryDescriptor.js +33 -0
- package/build/descriptor/geometry/ExtrudeGeometryDescriptor.js.map +1 -0
- package/build/descriptor/geometry/GeometryDescriptor.d.ts +5 -0
- package/build/descriptor/geometry/GeometryDescriptor.js +7 -0
- package/build/descriptor/geometry/GeometryDescriptor.js.map +1 -0
- package/build/descriptor/geometry/PlaneGeometryDescriptor.d.ts +12 -0
- package/build/descriptor/geometry/PlaneGeometryDescriptor.js +19 -0
- package/build/descriptor/geometry/PlaneGeometryDescriptor.js.map +1 -0
- package/build/descriptor/geometry/RingGeometryDescriptor.d.ts +14 -0
- package/build/descriptor/geometry/RingGeometryDescriptor.js +23 -0
- package/build/descriptor/geometry/RingGeometryDescriptor.js.map +1 -0
- package/build/descriptor/geometry/SphereGeometryDescriptor.d.ts +14 -0
- package/build/descriptor/geometry/SphereGeometryDescriptor.js +24 -0
- package/build/descriptor/geometry/SphereGeometryDescriptor.js.map +1 -0
- package/build/descriptor/geometry/SurfaceGeometryDescriptor.d.ts +8 -0
- package/build/descriptor/geometry/SurfaceGeometryDescriptor.js +12 -0
- package/build/descriptor/geometry/SurfaceGeometryDescriptor.js.map +1 -0
- package/build/descriptor/geometry/TubeGeometryDescriptor.d.ts +13 -0
- package/build/descriptor/geometry/TubeGeometryDescriptor.js +23 -0
- package/build/descriptor/geometry/TubeGeometryDescriptor.js.map +1 -0
- package/build/descriptor/helper/AxesHelperDescriptor.d.ts +5 -0
- package/build/descriptor/helper/AxesHelperDescriptor.js +7 -0
- package/build/descriptor/helper/AxesHelperDescriptor.js.map +1 -0
- package/build/descriptor/index.d.ts +43 -0
- package/build/descriptor/index.js +46 -0
- package/build/descriptor/index.js.map +1 -0
- package/build/descriptor/light/AmbientLightDescriptor.d.ts +5 -0
- package/build/descriptor/light/AmbientLightDescriptor.js +7 -0
- package/build/descriptor/light/AmbientLightDescriptor.js.map +1 -0
- package/build/descriptor/light/DirectionalLightDescriptor.d.ts +20 -0
- package/build/descriptor/light/DirectionalLightDescriptor.js +21 -0
- package/build/descriptor/light/DirectionalLightDescriptor.js.map +1 -0
- package/build/descriptor/light/HemisphereLightDescriptor.d.ts +8 -0
- package/build/descriptor/light/HemisphereLightDescriptor.js +12 -0
- package/build/descriptor/light/HemisphereLightDescriptor.js.map +1 -0
- package/build/descriptor/light/LightDescriptor.d.ts +8 -0
- package/build/descriptor/light/LightDescriptor.js +14 -0
- package/build/descriptor/light/LightDescriptor.js.map +1 -0
- package/build/descriptor/light/PointLightDescriptor.d.ts +15 -0
- package/build/descriptor/light/PointLightDescriptor.js +21 -0
- package/build/descriptor/light/PointLightDescriptor.js.map +1 -0
- package/build/descriptor/light/RectAreaLightDescriptor.d.ts +10 -0
- package/build/descriptor/light/RectAreaLightDescriptor.js +16 -0
- package/build/descriptor/light/RectAreaLightDescriptor.js.map +1 -0
- package/build/descriptor/light/SpotLightDescriptor.d.ts +18 -0
- package/build/descriptor/light/SpotLightDescriptor.js +27 -0
- package/build/descriptor/light/SpotLightDescriptor.js.map +1 -0
- package/build/descriptor/material/MaterialDescriptor.d.ts +54 -0
- package/build/descriptor/material/MaterialDescriptor.js +73 -0
- package/build/descriptor/material/MaterialDescriptor.js.map +1 -0
- package/build/descriptor/material/MeshBasicMaterialDescriptor.d.ts +35 -0
- package/build/descriptor/material/MeshBasicMaterialDescriptor.js +51 -0
- package/build/descriptor/material/MeshBasicMaterialDescriptor.js.map +1 -0
- package/build/descriptor/material/MeshPhongMaterialDescriptor.d.ts +65 -0
- package/build/descriptor/material/MeshPhongMaterialDescriptor.js +98 -0
- package/build/descriptor/material/MeshPhongMaterialDescriptor.js.map +1 -0
- package/build/descriptor/material/MeshStandardMaterialDescriptor.d.ts +63 -0
- package/build/descriptor/material/MeshStandardMaterialDescriptor.js +95 -0
- package/build/descriptor/material/MeshStandardMaterialDescriptor.js.map +1 -0
- package/build/descriptor/material/PointsMaterialDescriptor.d.ts +19 -0
- package/build/descriptor/material/PointsMaterialDescriptor.js +29 -0
- package/build/descriptor/material/PointsMaterialDescriptor.js.map +1 -0
- package/build/descriptor/material/ShaderMaterialDescriptor.d.ts +24 -0
- package/build/descriptor/material/ShaderMaterialDescriptor.js +26 -0
- package/build/descriptor/material/ShaderMaterialDescriptor.js.map +1 -0
- package/build/descriptor/material/ShadowMaterialDescriptor.d.ts +11 -0
- package/build/descriptor/material/ShadowMaterialDescriptor.js +17 -0
- package/build/descriptor/material/ShadowMaterialDescriptor.js.map +1 -0
- package/build/descriptor/material/SpriteMaterialDescriptor.d.ts +19 -0
- package/build/descriptor/material/SpriteMaterialDescriptor.js +29 -0
- package/build/descriptor/material/SpriteMaterialDescriptor.js.map +1 -0
- package/build/descriptor/texture/TextureDescriptor.d.ts +80 -0
- package/build/descriptor/texture/TextureDescriptor.js +103 -0
- package/build/descriptor/texture/TextureDescriptor.js.map +1 -0
- package/build/index.d.ts +9 -0
- package/build/index.js +10 -0
- package/build/index.js.map +1 -0
- package/build/interpreter/ComposerServiceInterpreter.d.ts +0 -0
- package/build/interpreter/ComposerServiceInterpreter.js +22 -0
- package/build/interpreter/ComposerServiceInterpreter.js.map +1 -0
- package/build/interpreter/GeoMapInterpreter.d.ts +36 -0
- package/build/interpreter/GeoMapInterpreter.js +216 -0
- package/build/interpreter/GeoMapInterpreter.js.map +1 -0
- package/build/interpreter/HTMLConvertInterpreter.d.ts +12 -0
- package/build/interpreter/HTMLConvertInterpreter.js +25 -0
- package/build/interpreter/HTMLConvertInterpreter.js.map +1 -0
- package/build/interpreter/InstancedMeshInterpreter.d.ts +19 -0
- package/build/interpreter/InstancedMeshInterpreter.js +67 -0
- package/build/interpreter/InstancedMeshInterpreter.js.map +1 -0
- package/build/interpreter/MeshInterpreter.d.ts +9 -0
- package/build/interpreter/MeshInterpreter.js +21 -0
- package/build/interpreter/MeshInterpreter.js.map +1 -0
- package/build/interpreter/ModelInterpreter.d.ts +16 -0
- package/build/interpreter/ModelInterpreter.js +52 -0
- package/build/interpreter/ModelInterpreter.js.map +1 -0
- package/build/interpreter/NodeInterpreter.d.ts +18 -0
- package/build/interpreter/NodeInterpreter.js +53 -0
- package/build/interpreter/NodeInterpreter.js.map +1 -0
- package/build/interpreter/OrbitControllerInterpreter.d.ts +13 -0
- package/build/interpreter/OrbitControllerInterpreter.js +38 -0
- package/build/interpreter/OrbitControllerInterpreter.js.map +1 -0
- package/build/interpreter/OrthographicCameraInterpreter.d.ts +8 -0
- package/build/interpreter/OrthographicCameraInterpreter.js +9 -0
- package/build/interpreter/OrthographicCameraInterpreter.js.map +1 -0
- package/build/interpreter/ParticleInterpreter.d.ts +24 -0
- package/build/interpreter/ParticleInterpreter.js +180 -0
- package/build/interpreter/ParticleInterpreter.js.map +1 -0
- package/build/interpreter/PassInterpreter.d.ts +0 -0
- package/build/interpreter/PassInterpreter.js +36 -0
- package/build/interpreter/PassInterpreter.js.map +1 -0
- package/build/interpreter/PerspectiveCameraInterpreter.d.ts +13 -0
- package/build/interpreter/PerspectiveCameraInterpreter.js +26 -0
- package/build/interpreter/PerspectiveCameraInterpreter.js.map +1 -0
- package/build/interpreter/PointsInterpreter.d.ts +17 -0
- package/build/interpreter/PointsInterpreter.js +54 -0
- package/build/interpreter/PointsInterpreter.js.map +1 -0
- package/build/interpreter/SceneServiceInterpreter.d.ts +27 -0
- package/build/interpreter/SceneServiceInterpreter.js +95 -0
- package/build/interpreter/SceneServiceInterpreter.js.map +1 -0
- package/build/interpreter/ServiceSchedulerInterpreter.d.ts +9 -0
- package/build/interpreter/ServiceSchedulerInterpreter.js +19 -0
- package/build/interpreter/ServiceSchedulerInterpreter.js.map +1 -0
- package/build/interpreter/SpriteInterpreter.d.ts +14 -0
- package/build/interpreter/SpriteInterpreter.js +38 -0
- package/build/interpreter/SpriteInterpreter.js.map +1 -0
- package/build/interpreter/TextInterpreter.d.ts +16 -0
- package/build/interpreter/TextInterpreter.js +68 -0
- package/build/interpreter/TextInterpreter.js.map +1 -0
- package/build/interpreter/TransformControllerInterpreter.d.ts +12 -0
- package/build/interpreter/TransformControllerInterpreter.js +36 -0
- package/build/interpreter/TransformControllerInterpreter.js.map +1 -0
- package/build/interpreter/animation/AnimationActionInterpreter.d.ts +13 -0
- package/build/interpreter/animation/AnimationActionInterpreter.js +57 -0
- package/build/interpreter/animation/AnimationActionInterpreter.js.map +1 -0
- package/build/interpreter/geometry/BoxGeometryInterpreter.d.ts +12 -0
- package/build/interpreter/geometry/BoxGeometryInterpreter.js +29 -0
- package/build/interpreter/geometry/BoxGeometryInterpreter.js.map +1 -0
- package/build/interpreter/geometry/BufferGeometryInterpreter.d.ts +13 -0
- package/build/interpreter/geometry/BufferGeometryInterpreter.js +43 -0
- package/build/interpreter/geometry/BufferGeometryInterpreter.js.map +1 -0
- package/build/interpreter/geometry/CircleGeometryInterpreter.d.ts +12 -0
- package/build/interpreter/geometry/CircleGeometryInterpreter.js +29 -0
- package/build/interpreter/geometry/CircleGeometryInterpreter.js.map +1 -0
- package/build/interpreter/geometry/CylinderGeometryInterpreter.d.ts +12 -0
- package/build/interpreter/geometry/CylinderGeometryInterpreter.js +29 -0
- package/build/interpreter/geometry/CylinderGeometryInterpreter.js.map +1 -0
- package/build/interpreter/geometry/ExtrudeGeometryInterpreter.d.ts +13 -0
- package/build/interpreter/geometry/ExtrudeGeometryInterpreter.js +48 -0
- package/build/interpreter/geometry/ExtrudeGeometryInterpreter.js.map +1 -0
- package/build/interpreter/geometry/PlaneGeometryInterpreter.d.ts +12 -0
- package/build/interpreter/geometry/PlaneGeometryInterpreter.js +29 -0
- package/build/interpreter/geometry/PlaneGeometryInterpreter.js.map +1 -0
- package/build/interpreter/geometry/RingGeometryInterpreter.d.ts +12 -0
- package/build/interpreter/geometry/RingGeometryInterpreter.js +29 -0
- package/build/interpreter/geometry/RingGeometryInterpreter.js.map +1 -0
- package/build/interpreter/geometry/SphereGeometryInterpreter.d.ts +12 -0
- package/build/interpreter/geometry/SphereGeometryInterpreter.js +29 -0
- package/build/interpreter/geometry/SphereGeometryInterpreter.js.map +1 -0
- package/build/interpreter/geometry/SurfaceGeometryInterpreter.d.ts +16 -0
- package/build/interpreter/geometry/SurfaceGeometryInterpreter.js +29 -0
- package/build/interpreter/geometry/SurfaceGeometryInterpreter.js.map +1 -0
- package/build/interpreter/geometry/TubeGeometryInterpreter.d.ts +13 -0
- package/build/interpreter/geometry/TubeGeometryInterpreter.js +36 -0
- package/build/interpreter/geometry/TubeGeometryInterpreter.js.map +1 -0
- package/build/interpreter/helper/AxesHelperInterpreter.d.ts +12 -0
- package/build/interpreter/helper/AxesHelperInterpreter.js +32 -0
- package/build/interpreter/helper/AxesHelperInterpreter.js.map +1 -0
- package/build/interpreter/index.d.ts +43 -0
- package/build/interpreter/index.js +46 -0
- package/build/interpreter/index.js.map +1 -0
- package/build/interpreter/light/AmbientLightInterpreter.d.ts +13 -0
- package/build/interpreter/light/AmbientLightInterpreter.js +24 -0
- package/build/interpreter/light/AmbientLightInterpreter.js.map +1 -0
- package/build/interpreter/light/DirectionalLightInterpreter.d.ts +16 -0
- package/build/interpreter/light/DirectionalLightInterpreter.js +75 -0
- package/build/interpreter/light/DirectionalLightInterpreter.js.map +1 -0
- package/build/interpreter/light/HemisphereLightInterpreter.d.ts +13 -0
- package/build/interpreter/light/HemisphereLightInterpreter.js +25 -0
- package/build/interpreter/light/HemisphereLightInterpreter.js.map +1 -0
- package/build/interpreter/light/PointLightInterpreter.d.ts +14 -0
- package/build/interpreter/light/PointLightInterpreter.js +37 -0
- package/build/interpreter/light/PointLightInterpreter.js.map +1 -0
- package/build/interpreter/light/RectAreaLightInterpreter.d.ts +13 -0
- package/build/interpreter/light/RectAreaLightInterpreter.js +27 -0
- package/build/interpreter/light/RectAreaLightInterpreter.js.map +1 -0
- package/build/interpreter/light/SpotLightInterpreter.d.ts +15 -0
- package/build/interpreter/light/SpotLightInterpreter.js +63 -0
- package/build/interpreter/light/SpotLightInterpreter.js.map +1 -0
- package/build/interpreter/material/MaterialInterpreter.d.ts +9 -0
- package/build/interpreter/material/MaterialInterpreter.js +28 -0
- package/build/interpreter/material/MaterialInterpreter.js.map +1 -0
- package/build/interpreter/material/MeshBasicMaterialInterpreter.d.ts +11 -0
- package/build/interpreter/material/MeshBasicMaterialInterpreter.js +37 -0
- package/build/interpreter/material/MeshBasicMaterialInterpreter.js.map +1 -0
- package/build/interpreter/material/MeshPhongMaterialInterpreter.d.ts +11 -0
- package/build/interpreter/material/MeshPhongMaterialInterpreter.js +56 -0
- package/build/interpreter/material/MeshPhongMaterialInterpreter.js.map +1 -0
- package/build/interpreter/material/MeshStandardMaterialInterpreter.d.ts +11 -0
- package/build/interpreter/material/MeshStandardMaterialInterpreter.js +52 -0
- package/build/interpreter/material/MeshStandardMaterialInterpreter.js.map +1 -0
- package/build/interpreter/material/PointsMaterialInterpreter.d.ts +11 -0
- package/build/interpreter/material/PointsMaterialInterpreter.js +30 -0
- package/build/interpreter/material/PointsMaterialInterpreter.js.map +1 -0
- package/build/interpreter/material/ShaderMaterialInterpreter.d.ts +14 -0
- package/build/interpreter/material/ShaderMaterialInterpreter.js +46 -0
- package/build/interpreter/material/ShaderMaterialInterpreter.js.map +1 -0
- package/build/interpreter/material/ShadowMaterialInterpreter.d.ts +11 -0
- package/build/interpreter/material/ShadowMaterialInterpreter.js +25 -0
- package/build/interpreter/material/ShadowMaterialInterpreter.js.map +1 -0
- package/build/interpreter/material/SpriteMaterialInterpreter.d.ts +11 -0
- package/build/interpreter/material/SpriteMaterialInterpreter.js +30 -0
- package/build/interpreter/material/SpriteMaterialInterpreter.js.map +1 -0
- package/build/interpreter/texture/TextureInterpreter.d.ts +13 -0
- package/build/interpreter/texture/TextureInterpreter.js +54 -0
- package/build/interpreter/texture/TextureInterpreter.js.map +1 -0
- package/build/locale/Language.d.ts +3 -0
- package/build/locale/Language.js +6 -0
- package/build/locale/Language.js.map +1 -0
- package/build/locale/LanguageProvider.d.ts +6 -0
- package/build/locale/LanguageProvider.js +7 -0
- package/build/locale/LanguageProvider.js.map +1 -0
- package/build/locale/index.d.ts +2 -0
- package/build/locale/index.js +3 -0
- package/build/locale/index.js.map +1 -0
- package/build/preset/execute/GeoMap/drilldown.d.ts +16 -0
- package/build/preset/execute/GeoMap/drilldown.js +45 -0
- package/build/preset/execute/GeoMap/drilldown.js.map +1 -0
- package/build/preset/execute/GeoMap/index.d.ts +1 -0
- package/build/preset/execute/GeoMap/index.js +2 -0
- package/build/preset/execute/GeoMap/index.js.map +1 -0
- package/build/preset/execute/index.d.ts +1 -0
- package/build/preset/execute/index.js +2 -0
- package/build/preset/execute/index.js.map +1 -0
- package/build/preset/index.d.ts +3 -0
- package/build/preset/index.js +4 -0
- package/build/preset/index.js.map +1 -0
- package/build/preset/interaction/GeoMap/drilldown.d.ts +5 -0
- package/build/preset/interaction/GeoMap/drilldown.js +19 -0
- package/build/preset/interaction/GeoMap/drilldown.js.map +1 -0
- package/build/preset/interaction/GeoMap/index.d.ts +1 -0
- package/build/preset/interaction/GeoMap/index.js +2 -0
- package/build/preset/interaction/GeoMap/index.js.map +1 -0
- package/build/preset/interaction/index.d.ts +1 -0
- package/build/preset/interaction/index.js +2 -0
- package/build/preset/interaction/index.js.map +1 -0
- package/build/utils/dispose/index.d.ts +3 -0
- package/build/utils/dispose/index.js +22 -0
- package/build/utils/dispose/index.js.map +1 -0
- package/build/utils/geometry/index.d.ts +19 -0
- package/build/utils/geometry/index.js +61 -0
- package/build/utils/geometry/index.js.map +1 -0
- package/build/utils/index.d.ts +7 -0
- package/build/utils/index.js +8 -0
- package/build/utils/index.js.map +1 -0
- package/build/utils/material/index.d.ts +7 -0
- package/build/utils/material/index.js +46 -0
- package/build/utils/material/index.js.map +1 -0
- package/build/utils/pickup/index.d.ts +5 -0
- package/build/utils/pickup/index.js +14 -0
- package/build/utils/pickup/index.js.map +1 -0
- package/build/utils/random/index.d.ts +2 -0
- package/build/utils/random/index.js +5 -0
- package/build/utils/random/index.js.map +1 -0
- package/build/utils/text/index.d.ts +98 -0
- package/build/utils/text/index.js +379 -0
- package/build/utils/text/index.js.map +1 -0
- package/build/utils/texture/index.d.ts +4 -0
- package/build/utils/texture/index.js +17 -0
- package/build/utils/texture/index.js.map +1 -0
- package/package.json +25 -1
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@@ -0,0 +1,23 @@
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1
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import { EffectComposer } from 'postprocessing';
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2
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import { Actor } from '@vyr/engine';
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3
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import { ComposerServiceDescriptor } from '../descriptor/ComposerServiceDescriptor';
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import { SceneServiceActor } from "./SceneServiceActor";
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import { PassActor } from './PassActor';
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import { Camera } from 'three';
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import { NodeActor } from './NodeActor';
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declare class ComposerServiceActor extends SceneServiceActor {
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private _cacheKey;
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private _composer;
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private _renderPass;
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private _antiAliasPass;
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readonly passQueue: PassActor[];
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constructor(descriptor: ComposerServiceDescriptor);
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getEffectComposer(descriptor: ComposerServiceDescriptor): EffectComposer;
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add(actor: Actor): void;
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remove(actor: Actor): void;
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update(descriptor: ComposerServiceDescriptor): void;
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render(service: ComposerServiceDescriptor, camera: NodeActor<Camera>): void;
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reset(): void;
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dispose(): void;
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}
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export { ComposerServiceActor };
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import { EffectComposer, RenderPass, EffectPass, SMAAEffect, SMAAPreset, EdgeDetectionMode, PredicationMode } from 'postprocessing';
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import { Actor, ArrayUtils, Descriptor } from '@vyr/engine';
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import { SceneServiceActor } from "./SceneServiceActor";
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import { PassActor } from './PassActor';
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class ComposerServiceActor extends SceneServiceActor {
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_cacheKey = '';
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_composer = null;
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_renderPass;
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_antiAliasPass;
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passQueue = [];
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constructor(descriptor) {
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super(descriptor.uuid, 'high-performance', false);
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this._renderPass = new RenderPass();
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const smaa = new SMAAEffect({
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preset: SMAAPreset.HIGH, // 高质量
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edgeDetectionMode: EdgeDetectionMode.COLOR, // 默认值
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predicationMode: PredicationMode.DISABLED // 默认值
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});
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this._antiAliasPass = new EffectPass(undefined, smaa);
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}
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getEffectComposer(descriptor) {
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const cacheKey = `${descriptor.frameBufferType}_${descriptor.depthBuffer}_${descriptor.stencilBuffer}`;
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if (this._composer === null) {
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this._cacheKey = cacheKey;
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this._composer = new EffectComposer(this.pipeline, {
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frameBufferType: descriptor.frameBufferType,
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depthBuffer: true,
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stencilBuffer: descriptor.stencilBuffer,
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});
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this._composer.autoRenderToScreen = true;
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}
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32
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if (cacheKey !== this._cacheKey) {
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this.reset();
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34
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this._cacheKey = cacheKey;
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35
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this._composer = new EffectComposer(this.pipeline, {
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36
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frameBufferType: descriptor.frameBufferType,
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depthBuffer: descriptor.depthBuffer,
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stencilBuffer: descriptor.stencilBuffer,
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});
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40
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this._composer.autoRenderToScreen = true;
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}
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42
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return this._composer;
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43
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}
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44
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add(actor) {
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45
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+
if (actor instanceof PassActor) {
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46
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ArrayUtils.insert(this.passQueue, actor);
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47
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}
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48
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else {
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super.add(actor);
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}
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}
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52
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remove(actor) {
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53
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if (actor instanceof PassActor) {
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54
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ArrayUtils.remove(this.passQueue, actor);
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55
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}
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else {
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super.remove(actor);
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}
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}
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update(descriptor) {
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super.update(descriptor);
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const graphics = Actor.getGraphics(this);
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const camera = Descriptor.get(graphics.scheduler.camera);
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const cameraActor = graphics.getActor(camera);
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const composer = this.getEffectComposer(descriptor);
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composer.addPass(this._renderPass);
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// for (const pass of this.passQueue) composer.addPass(pass.effect)
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composer.addPass(this._antiAliasPass);
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composer.multisampling = descriptor.multisampling;
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composer.setRenderer(this.pipeline);
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composer.setMainScene(this.scene);
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composer.setMainCamera(cameraActor.object);
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}
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render(service, camera) {
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const graphics = SceneServiceActor.getGraphics(this);
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const composer = this.getEffectComposer(service);
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composer.render(graphics.args.delta);
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this.screenPipeline.render(this.scene, camera.object);
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}
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reset() {
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if (this._composer === null)
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return;
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this._cacheKey = '';
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this._composer.dispose();
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this._composer.passes.length = 0;
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}
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dispose() {
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super.dispose();
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this.reset();
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}
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}
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export { ComposerServiceActor };
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//# sourceMappingURL=ComposerServiceActor.js.map
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{"version":3,"file":"ComposerServiceActor.js","sourceRoot":"","sources":["../../src/actor/ComposerServiceActor.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,cAAc,EAAE,UAAU,EAAE,UAAU,EAAE,UAAU,EAAE,UAAU,EAAE,iBAAiB,EAAE,eAAe,EAAE,MAAM,gBAAgB,CAAA;AACnI,OAAO,EAAE,KAAK,EAAE,UAAU,EAAE,UAAU,EAAE,MAAM,aAAa,CAAC;AAE5D,OAAO,EAAE,iBAAiB,EAAE,MAAM,qBAAqB,CAAC;AACxD,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AAIxC,MAAM,oBAAqB,SAAQ,iBAAiB;IACxC,SAAS,GAAG,EAAE,CAAA;IACd,SAAS,GAA0B,IAAI,CAAA;IACvC,WAAW,CAAA;IACX,cAAc,CAAA;IACb,SAAS,GAAgB,EAAE,CAAA;IAEpC,YAAY,UAAqC;QAC7C,KAAK,CAAC,UAAU,CAAC,IAAI,EAAE,kBAAkB,EAAE,KAAK,CAAC,CAAA;QACjD,IAAI,CAAC,WAAW,GAAG,IAAI,UAAU,EAAE,CAAA;QACnC,MAAM,IAAI,GAAG,IAAI,UAAU,CAAC;YACxB,MAAM,EAAE,UAAU,CAAC,IAAI,EAAa,MAAM;YAC1C,iBAAiB,EAAE,iBAAiB,CAAC,KAAK,EAAG,MAAM;YACnD,eAAe,EAAE,eAAe,CAAC,QAAQ,CAAI,MAAM;SACtD,CAAC,CAAA;QACF,IAAI,CAAC,cAAc,GAAG,IAAI,UAAU,CAAC,SAAS,EAAE,IAAI,CAAC,CAAA;IACzD,CAAC;IAED,iBAAiB,CAAC,UAAqC;QACnD,MAAM,QAAQ,GAAG,GAAG,UAAU,CAAC,eAAe,IAAI,UAAU,CAAC,WAAW,IAAI,UAAU,CAAC,aAAa,EAAE,CAAA;QACtG,IAAI,IAAI,CAAC,SAAS,KAAK,IAAI,EAAE,CAAC;YAC1B,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAA;YACzB,IAAI,CAAC,SAAS,GAAG,IAAI,cAAc,CAAC,IAAI,CAAC,QAAQ,EAAE;gBAC/C,eAAe,EAAE,UAAU,CAAC,eAAe;gBAC3C,WAAW,EAAE,IAAI;gBACjB,aAAa,EAAE,UAAU,CAAC,aAAa;aAC1C,CAAC,CAAA;YACF,IAAI,CAAC,SAAS,CAAC,kBAAkB,GAAG,IAAI,CAAA;QAC5C,CAAC;QAED,IAAI,QAAQ,KAAK,IAAI,CAAC,SAAS,EAAE,CAAC;YAC9B,IAAI,CAAC,KAAK,EAAE,CAAA;YACZ,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAA;YACzB,IAAI,CAAC,SAAS,GAAG,IAAI,cAAc,CAAC,IAAI,CAAC,QAAQ,EAAE;gBAC/C,eAAe,EAAE,UAAU,CAAC,eAAe;gBAC3C,WAAW,EAAE,UAAU,CAAC,WAAW;gBACnC,aAAa,EAAE,UAAU,CAAC,aAAa;aAC1C,CAAC,CAAA;YACF,IAAI,CAAC,SAAS,CAAC,kBAAkB,GAAG,IAAI,CAAA;QAC5C,CAAC;QACD,OAAO,IAAI,CAAC,SAAS,CAAA;IACzB,CAAC;IAED,GAAG,CAAC,KAAY;QACZ,IAAI,KAAK,YAAY,SAAS,EAAE,CAAC;YAC7B,UAAU,CAAC,MAAM,CAAC,IAAI,CAAC,SAAS,EAAE,KAAK,CAAC,CAAA;QAC5C,CAAC;aAAM,CAAC;YACJ,KAAK,CAAC,GAAG,CAAC,KAAK,CAAC,CAAA;QACpB,CAAC;IACL,CAAC;IAED,MAAM,CAAC,KAAY;QACf,IAAI,KAAK,YAAY,SAAS,EAAE,CAAC;YAC7B,UAAU,CAAC,MAAM,CAAC,IAAI,CAAC,SAAS,EAAE,KAAK,CAAC,CAAA;QAC5C,CAAC;aAAM,CAAC;YACJ,KAAK,CAAC,MAAM,CAAC,KAAK,CAAC,CAAA;QACvB,CAAC;IACL,CAAC;IAED,MAAM,CAAC,UAAqC;QACxC,KAAK,CAAC,MAAM,CAAC,UAAU,CAAC,CAAA;QAExB,MAAM,QAAQ,GAAG,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,CAAA;QACxC,MAAM,MAAM,GAAG,UAAU,CAAC,GAAG,CAAa,QAAQ,CAAC,SAAS,CAAC,MAAM,CAAC,CAAA;QACpE,MAAM,WAAW,GAAG,QAAQ,CAAC,QAAQ,CAAoB,MAAM,CAAC,CAAA;QAEhE,MAAM,QAAQ,GAAG,IAAI,CAAC,iBAAiB,CAAC,UAAU,CAAC,CAAA;QACnD,QAAQ,CAAC,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,CAAA;QAClC,mEAAmE;QACnE,QAAQ,CAAC,OAAO,CAAC,IAAI,CAAC,cAAc,CAAC,CAAA;QAErC,QAAQ,CAAC,aAAa,GAAG,UAAU,CAAC,aAAa,CAAA;QACjD,QAAQ,CAAC,WAAW,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAA;QACnC,QAAQ,CAAC,YAAY,CAAC,IAAI,CAAC,KAAK,CAAC,CAAA;QACjC,QAAQ,CAAC,aAAa,CAAC,WAAW,CAAC,MAAM,CAAC,CAAA;IAC9C,CAAC;IAED,MAAM,CAAC,OAAkC,EAAE,MAAyB;QAChE,MAAM,QAAQ,GAAG,iBAAiB,CAAC,WAAW,CAAC,IAAI,CAAC,CAAA;QACpD,MAAM,QAAQ,GAAG,IAAI,CAAC,iBAAiB,CAAC,OAAO,CAAC,CAAA;QAChD,QAAQ,CAAC,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,CAAA;QACpC,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,EAAE,MAAM,CAAC,MAAM,CAAC,CAAA;IACzD,CAAC;IAED,KAAK;QACD,IAAI,IAAI,CAAC,SAAS,KAAK,IAAI;YAAE,OAAM;QACnC,IAAI,CAAC,SAAS,GAAG,EAAE,CAAA;QACnB,IAAI,CAAC,SAAS,CAAC,OAAO,EAAE,CAAA;QACxB,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC;IACrC,CAAC;IAED,OAAO;QACH,KAAK,CAAC,OAAO,EAAE,CAAA;QACf,IAAI,CAAC,KAAK,EAAE,CAAA;IAChB,CAAC;CACJ;AAED,OAAO,EACH,oBAAoB,EACvB,CAAA"}
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{"version":3,"file":"GeometryActor.js","sourceRoot":"","sources":["../../src/actor/GeometryActor.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,aAAa,CAAA;AAGnC,MAAM,aAAyD,SAAQ,KAAK;IAC/D,MAAM,CAAG;IAElB,YAAY,MAAS;QACjB,KAAK,EAAE,CAAA;QACP,IAAI,CAAC,MAAM,GAAG,MAAM,CAAA;IACxB,CAAC;CACJ;AAED,OAAO,EAAE,aAAa,EAAE,CAAA"}
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@@ -0,0 +1,14 @@
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import { Object3D } from 'three';
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import { Actor, Descriptor, Interpreter } from "@vyr/engine";
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import { NodeActor } from "./NodeActor";
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declare class HTMLConvertActor extends NodeActor {
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object: Object3D;
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private _spriteCollection;
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private _sprite;
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private _collection;
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9
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overrideUpdate: (descriptor: Descriptor, interpreter: Interpreter) => void;
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add(actor: Actor): void;
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remove(actor: Actor): void;
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clear(): void;
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}
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export { HTMLConvertActor };
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@@ -0,0 +1,52 @@
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1
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import { CSS3DSprite } from 'three/examples/jsm/renderers/CSS3DRenderer.js';
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2
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import { ArrayUtils, HTMLActor } from "@vyr/engine";
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3
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import { NodeActor } from "./NodeActor";
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4
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class HTMLConvertActor extends NodeActor {
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5
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_spriteCollection = new Map();
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_sprite = null;
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7
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_collection = [];
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8
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overrideUpdate = (descriptor, interpreter) => {
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9
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interpreter.update(descriptor);
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10
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const actor = interpreter.getActor(descriptor);
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11
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const wrapper = actor.getWrapper();
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if (wrapper === null)
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return;
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14
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wrapper.style.position = '';
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wrapper.style.top = '';
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16
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wrapper.style.left = '';
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17
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if (this._spriteCollection.has(descriptor.uuid))
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18
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return;
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const sprite = new CSS3DSprite(wrapper);
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20
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this._spriteCollection.set(descriptor.uuid, sprite);
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21
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this.object.add(sprite);
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22
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};
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23
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add(actor) {
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24
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const graphics = NodeActor.getGraphics(this);
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25
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ArrayUtils.insert(this._collection, actor);
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26
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if (actor instanceof HTMLActor) {
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27
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graphics.setOverrideByUpdate(actor.uuid, this.overrideUpdate);
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28
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+
}
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29
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+
}
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30
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remove(actor) {
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31
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const graphics = NodeActor.getGraphics(this);
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32
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ArrayUtils.remove(this._collection, actor);
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33
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+
if (actor instanceof HTMLActor) {
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34
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+
graphics.deleteOverrideByUpdate(actor.uuid);
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35
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const sprite = this._spriteCollection.get(actor.uuid);
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36
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if (sprite === undefined)
|
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37
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return;
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38
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+
this.object.remove(sprite);
|
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39
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+
sprite.element.remove();
|
|
40
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+
}
|
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41
|
+
}
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42
|
+
clear() {
|
|
43
|
+
while (this._collection.length > 0) {
|
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44
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+
const actor = this._collection.pop();
|
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45
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+
if (actor === undefined)
|
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46
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+
continue;
|
|
47
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+
this.remove(actor);
|
|
48
|
+
}
|
|
49
|
+
}
|
|
50
|
+
}
|
|
51
|
+
export { HTMLConvertActor };
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52
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//# sourceMappingURL=HTMLConvertActor.js.map
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1
|
+
{"version":3,"file":"HTMLConvertActor.js","sourceRoot":"","sources":["../../src/actor/HTMLConvertActor.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,WAAW,EAAE,MAAM,+CAA+C,CAAA;AAC3E,OAAO,EAAS,UAAU,EAAc,SAAS,EAAe,MAAM,aAAa,CAAA;AACnF,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAA;AAEvC,MAAM,gBAAiB,SAAQ,SAAS;IAE5B,iBAAiB,GAAG,IAAI,GAAG,EAAuB,CAAA;IAClD,OAAO,GAAuB,IAAI,CAAA;IAClC,WAAW,GAAY,EAAE,CAAA;IAEjC,cAAc,GAAG,CAAC,UAAsB,EAAE,WAAwB,EAAE,EAAE;QAClE,WAAW,CAAC,MAAM,CAAC,UAAU,CAAC,CAAA;QAC9B,MAAM,KAAK,GAAG,WAAW,CAAC,QAAQ,CAAY,UAAU,CAAC,CAAA;QACzD,MAAM,OAAO,GAAG,KAAK,CAAC,UAAU,EAAE,CAAA;QAClC,IAAI,OAAO,KAAK,IAAI;YAAE,OAAM;QAC5B,OAAO,CAAC,KAAK,CAAC,QAAQ,GAAG,EAAE,CAAA;QAC3B,OAAO,CAAC,KAAK,CAAC,GAAG,GAAG,EAAE,CAAA;QACtB,OAAO,CAAC,KAAK,CAAC,IAAI,GAAG,EAAE,CAAA;QACvB,IAAI,IAAI,CAAC,iBAAiB,CAAC,GAAG,CAAC,UAAU,CAAC,IAAI,CAAC;YAAE,OAAM;QACvD,MAAM,MAAM,GAAG,IAAI,WAAW,CAAC,OAAO,CAAC,CAAA;QACvC,IAAI,CAAC,iBAAiB,CAAC,GAAG,CAAC,UAAU,CAAC,IAAI,EAAE,MAAM,CAAC,CAAA;QACnD,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,MAAM,CAAC,CAAA;IAC3B,CAAC,CAAA;IAED,GAAG,CAAC,KAAY;QACZ,MAAM,QAAQ,GAAG,SAAS,CAAC,WAAW,CAAC,IAAI,CAAC,CAAA;QAC5C,UAAU,CAAC,MAAM,CAAC,IAAI,CAAC,WAAW,EAAE,KAAK,CAAC,CAAA;QAC1C,IAAI,KAAK,YAAY,SAAS,EAAE,CAAC;YAC7B,QAAQ,CAAC,mBAAmB,CAAC,KAAK,CAAC,IAAI,EAAE,IAAI,CAAC,cAAc,CAAC,CAAA;QACjE,CAAC;IACL,CAAC;IAED,MAAM,CAAC,KAAY;QACf,MAAM,QAAQ,GAAG,SAAS,CAAC,WAAW,CAAC,IAAI,CAAC,CAAA;QAC5C,UAAU,CAAC,MAAM,CAAC,IAAI,CAAC,WAAW,EAAE,KAAK,CAAC,CAAA;QAC1C,IAAI,KAAK,YAAY,SAAS,EAAE,CAAC;YAC7B,QAAQ,CAAC,sBAAsB,CAAC,KAAK,CAAC,IAAI,CAAC,CAAA;YAC3C,MAAM,MAAM,GAAG,IAAI,CAAC,iBAAiB,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,CAAC,CAAA;YACrD,IAAI,MAAM,KAAK,SAAS;gBAAE,OAAM;YAChC,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,MAAM,CAAC,CAAA;YAC1B,MAAM,CAAC,OAAO,CAAC,MAAM,EAAE,CAAA;QAC3B,CAAC;IACL,CAAC;IAED,KAAK;QACD,OAAO,IAAI,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;YACjC,MAAM,KAAK,GAAG,IAAI,CAAC,WAAW,CAAC,GAAG,EAAE,CAAA;YACpC,IAAI,KAAK,KAAK,SAAS;gBAAE,SAAQ;YACjC,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,CAAA;QACtB,CAAC;IACL,CAAC;CACJ;AAED,OAAO,EAAE,gBAAgB,EAAE,CAAA"}
|
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@@ -0,0 +1 @@
|
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1
|
+
{"version":3,"file":"MaterialActor.js","sourceRoot":"","sources":["../../src/actor/MaterialActor.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,aAAa,CAAA;AAGnC,MAAM,aAA6C,SAAQ,KAAK;IACnD,MAAM,CAAG;IAElB,YAAY,MAAS;QACjB,KAAK,EAAE,CAAA;QACP,IAAI,CAAC,MAAM,GAAG,MAAM,CAAA;IACxB,CAAC;CACJ;AAED,OAAO,EAAE,aAAa,EAAE,CAAA"}
|
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@@ -0,0 +1,9 @@
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|
|
1
|
+
import { Actor } from "@vyr/engine";
|
|
2
|
+
import { Object3D } from "three";
|
|
3
|
+
declare class NodeActor<T extends Object3D = Object3D> extends Actor {
|
|
4
|
+
readonly object: T;
|
|
5
|
+
constructor(object: T);
|
|
6
|
+
add(actor: Actor): void;
|
|
7
|
+
remove(actor: Actor): void;
|
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8
|
+
}
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9
|
+
export { NodeActor };
|
|
@@ -0,0 +1,21 @@
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1
|
+
import { Actor } from "@vyr/engine";
|
|
2
|
+
import { Object3D } from "three";
|
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3
|
+
class NodeActor extends Actor {
|
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4
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+
object;
|
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5
|
+
constructor(object) {
|
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6
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+
super();
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7
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+
this.object = object;
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8
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+
}
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9
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+
add(actor) {
|
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10
|
+
if (actor.object instanceof Object3D) {
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+
this.object.add(actor.object);
|
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+
}
|
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13
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+
}
|
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14
|
+
remove(actor) {
|
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15
|
+
if (actor.object instanceof Object3D) {
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|
+
this.object.remove(actor.object);
|
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+
}
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18
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+
}
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19
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+
}
|
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20
|
+
export { NodeActor };
|
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21
|
+
//# sourceMappingURL=NodeActor.js.map
|
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@@ -0,0 +1 @@
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1
|
+
{"version":3,"file":"NodeActor.js","sourceRoot":"","sources":["../../src/actor/NodeActor.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,aAAa,CAAA;AACnC,OAAO,EAAE,QAAQ,EAAE,MAAM,OAAO,CAAA;AAEhC,MAAM,SAAyC,SAAQ,KAAK;IAC/C,MAAM,CAAG;IAElB,YAAY,MAAS;QACjB,KAAK,EAAE,CAAA;QACP,IAAI,CAAC,MAAM,GAAG,MAAM,CAAA;IACxB,CAAC;IAED,GAAG,CAAC,KAAY;QACZ,IAAI,KAAK,CAAC,MAAM,YAAY,QAAQ,EAAE,CAAC;YACnC,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,KAAK,CAAC,MAAM,CAAC,CAAA;QACjC,CAAC;IACL,CAAC;IAED,MAAM,CAAC,KAAY;QACf,IAAI,KAAK,CAAC,MAAM,YAAY,QAAQ,EAAE,CAAC;YACnC,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,MAAM,CAAC,CAAA;QACpC,CAAC;IACL,CAAC;CACJ;AAED,OAAO,EAAE,SAAS,EAAE,CAAA"}
|
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@@ -0,0 +1,20 @@
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|
|
1
|
+
import { Object3D } from "three";
|
|
2
|
+
import { Actor, Graphics } from "@vyr/engine";
|
|
3
|
+
import { OrbitControllerDescriptor } from "../descriptor";
|
|
4
|
+
import { CameraControls } from '../controls';
|
|
5
|
+
declare class OrbitControllerActor extends Actor {
|
|
6
|
+
readonly controls: CameraControls;
|
|
7
|
+
readonly uuid: string;
|
|
8
|
+
readonly object: Object3D<import("three").Object3DEventMap>;
|
|
9
|
+
constructor(uuid: string, graphics: Graphics);
|
|
10
|
+
private _getCameraDescriptor;
|
|
11
|
+
private _getWrapper;
|
|
12
|
+
private _onBeforeRender;
|
|
13
|
+
private _onUpdate;
|
|
14
|
+
getCamera(graphics: Graphics): any;
|
|
15
|
+
listen(descriptor: OrbitControllerDescriptor, graphics: Graphics): void;
|
|
16
|
+
unlisten(descriptor: OrbitControllerDescriptor, graphics: Graphics): void;
|
|
17
|
+
update(descriptor: OrbitControllerDescriptor, graphics: Graphics): void;
|
|
18
|
+
dispose(): void;
|
|
19
|
+
}
|
|
20
|
+
export { OrbitControllerActor };
|
|
@@ -0,0 +1,103 @@
|
|
|
1
|
+
import { Object3D } from "three";
|
|
2
|
+
import { Actor } from "@vyr/engine";
|
|
3
|
+
import { SceneServiceDescriptor } from "../descriptor";
|
|
4
|
+
import { CameraControls } from '../controls';
|
|
5
|
+
class OrbitControllerActor extends Actor {
|
|
6
|
+
controls;
|
|
7
|
+
uuid;
|
|
8
|
+
object = new Object3D();
|
|
9
|
+
constructor(uuid, graphics) {
|
|
10
|
+
super();
|
|
11
|
+
this.uuid = uuid;
|
|
12
|
+
this.controls = new CameraControls(graphics);
|
|
13
|
+
this.controls.addEventListener('update', this._onUpdate);
|
|
14
|
+
}
|
|
15
|
+
_getCameraDescriptor(uuid, graphics) {
|
|
16
|
+
return graphics.variableProxy.get(uuid, graphics);
|
|
17
|
+
}
|
|
18
|
+
_getWrapper(descriptor, graphics) {
|
|
19
|
+
let wrapper;
|
|
20
|
+
const service = graphics.traceService(descriptor);
|
|
21
|
+
if (service instanceof SceneServiceDescriptor) {
|
|
22
|
+
const interpreter = graphics.getInterpreter(service);
|
|
23
|
+
const actor = interpreter.getActor(service);
|
|
24
|
+
wrapper = actor.getWrapper();
|
|
25
|
+
}
|
|
26
|
+
return wrapper;
|
|
27
|
+
}
|
|
28
|
+
_onBeforeRender = (args) => {
|
|
29
|
+
this.controls.update(args.delta);
|
|
30
|
+
};
|
|
31
|
+
_onUpdate = () => {
|
|
32
|
+
const graphics = Actor.getGraphics(this);
|
|
33
|
+
const camera = this._getCameraDescriptor(graphics.scheduler.camera, graphics);
|
|
34
|
+
if (camera === null)
|
|
35
|
+
return;
|
|
36
|
+
camera.position.x = this.controls.camera.position.x;
|
|
37
|
+
camera.position.y = this.controls.camera.position.y;
|
|
38
|
+
camera.position.z = this.controls.camera.position.z;
|
|
39
|
+
camera.rotation.x = this.controls.camera.rotation.x;
|
|
40
|
+
camera.rotation.y = this.controls.camera.rotation.y;
|
|
41
|
+
camera.rotation.z = this.controls.camera.rotation.z;
|
|
42
|
+
camera.scale.x = this.controls.camera.scale.x;
|
|
43
|
+
camera.scale.y = this.controls.camera.scale.y;
|
|
44
|
+
camera.scale.z = this.controls.camera.scale.z;
|
|
45
|
+
};
|
|
46
|
+
getCamera(graphics) {
|
|
47
|
+
const camera = this._getCameraDescriptor(graphics.scheduler.camera, graphics);
|
|
48
|
+
const interpreter = graphics.getInterpreter(camera);
|
|
49
|
+
interpreter.update(camera);
|
|
50
|
+
const actor = interpreter.getActor(camera);
|
|
51
|
+
return actor.object;
|
|
52
|
+
}
|
|
53
|
+
listen(descriptor, graphics) {
|
|
54
|
+
this.controls.minZoom = descriptor.minZoom;
|
|
55
|
+
this.controls.maxZoom = descriptor.maxZoom;
|
|
56
|
+
this.controls.minPolarAngle = descriptor.minPolarAngle;
|
|
57
|
+
this.controls.maxPolarAngle = descriptor.maxPolarAngle;
|
|
58
|
+
this.controls.minAzimuthAngle = descriptor.minAzimuthAngle;
|
|
59
|
+
this.controls.maxAzimuthAngle = descriptor.maxAzimuthAngle;
|
|
60
|
+
this.controls.maxAzimuthAngle = descriptor.maxAzimuthAngle;
|
|
61
|
+
this.controls.maxAzimuthAngle = descriptor.maxAzimuthAngle;
|
|
62
|
+
this.controls.maxAzimuthAngle = descriptor.maxAzimuthAngle;
|
|
63
|
+
this.controls.maxAzimuthAngle = descriptor.maxAzimuthAngle;
|
|
64
|
+
this.controls.maxAzimuthAngle = descriptor.maxAzimuthAngle;
|
|
65
|
+
this.controls.maxAzimuthAngle = descriptor.maxAzimuthAngle;
|
|
66
|
+
this.controls.maxAzimuthAngle = descriptor.maxAzimuthAngle;
|
|
67
|
+
this.controls.maxAzimuthAngle = descriptor.maxAzimuthAngle;
|
|
68
|
+
this.controls.boundaryFriction = descriptor.boundaryFriction;
|
|
69
|
+
this.controls.boundaryEnclosesCamera = descriptor.boundaryEnclosesCamera;
|
|
70
|
+
this.controls.smoothTime = descriptor.smoothTime;
|
|
71
|
+
this.controls.draggingSmoothTime = descriptor.draggingSmoothTime;
|
|
72
|
+
this.controls.azimuthRotateSpeed = descriptor.azimuthRotateSpeed;
|
|
73
|
+
this.controls.polarRotateSpeed = descriptor.polarRotateSpeed;
|
|
74
|
+
this.controls.dollySpeed = descriptor.dollySpeed;
|
|
75
|
+
this.controls.truckSpeed = descriptor.truckSpeed;
|
|
76
|
+
this.controls.dollyToCursor = descriptor.dollyToCursor;
|
|
77
|
+
this.controls.dollyDragInverted = descriptor.dollyDragInverted;
|
|
78
|
+
this.controls.infinityDolly = descriptor.infinityDolly;
|
|
79
|
+
this.controls.restThreshold = descriptor.restThreshold;
|
|
80
|
+
const camera = this.getCamera(graphics);
|
|
81
|
+
if (this.controls.camera !== camera)
|
|
82
|
+
this.controls.listen(camera);
|
|
83
|
+
this.controls.connect(this._getWrapper(descriptor, graphics));
|
|
84
|
+
graphics.engine.listen('beforeRender', this._onBeforeRender);
|
|
85
|
+
}
|
|
86
|
+
unlisten(descriptor, graphics) {
|
|
87
|
+
this.controls.disconnect();
|
|
88
|
+
graphics.engine.unlisten('beforeRender', this._onBeforeRender);
|
|
89
|
+
}
|
|
90
|
+
update(descriptor, graphics) {
|
|
91
|
+
this.unlisten(descriptor, graphics);
|
|
92
|
+
if (descriptor.enabled === false)
|
|
93
|
+
return;
|
|
94
|
+
this.listen(descriptor, graphics);
|
|
95
|
+
}
|
|
96
|
+
dispose() {
|
|
97
|
+
const graphics = Actor.getGraphics(this);
|
|
98
|
+
graphics.engine.unlisten('beforeRender', this._onBeforeRender);
|
|
99
|
+
this.controls.dispose();
|
|
100
|
+
}
|
|
101
|
+
}
|
|
102
|
+
export { OrbitControllerActor };
|
|
103
|
+
//# sourceMappingURL=OrbitControllerActor.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"OrbitControllerActor.js","sourceRoot":"","sources":["../../src/actor/OrbitControllerActor.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,OAAO,CAAC;AACjC,OAAO,EAAE,KAAK,EAAwC,MAAM,aAAa,CAAA;AACzE,OAAO,EAA6B,sBAAsB,EAAE,MAAM,eAAe,CAAC;AAClF,OAAO,EAAE,cAAc,EAAE,MAAM,aAAa,CAAA;AAI5C,MAAM,oBAAqB,SAAQ,KAAK;IAC7B,QAAQ,CAAA;IACR,IAAI,CAAQ;IACZ,MAAM,GAAG,IAAI,QAAQ,EAAE,CAAA;IAEhC,YAAY,IAAY,EAAE,QAAkB;QAC1C,KAAK,EAAE,CAAA;QACP,IAAI,CAAC,IAAI,GAAG,IAAI,CAAA;QAChB,IAAI,CAAC,QAAQ,GAAG,IAAI,cAAc,CAAC,QAAQ,CAAC,CAAA;QAC5C,IAAI,CAAC,QAAQ,CAAC,gBAAgB,CAAC,QAAQ,EAAE,IAAI,CAAC,SAAS,CAAC,CAAA;IAC1D,CAAC;IAEO,oBAAoB,CAAC,IAAY,EAAE,QAAkB;QAC3D,OAAO,QAAQ,CAAC,aAAa,CAAC,GAAG,CAAmB,IAAI,EAAE,QAAQ,CAAC,CAAA;IACrE,CAAC;IACO,WAAW,CAAC,UAAqC,EAAE,QAAkB;QAC3E,IAAI,OAAO,CAAA;QACX,MAAM,OAAO,GAAG,QAAQ,CAAC,YAAY,CAAC,UAAU,CAAC,CAAA;QACjD,IAAI,OAAO,YAAY,sBAAsB,EAAE,CAAC;YAC9C,MAAM,WAAW,GAAG,QAAQ,CAAC,cAAc,CAAC,OAAO,CAAC,CAAA;YACpD,MAAM,KAAK,GAAG,WAAW,CAAC,QAAQ,CAAoB,OAAO,CAAC,CAAA;YAC9D,OAAO,GAAG,KAAK,CAAC,UAAU,EAAE,CAAA;QAC9B,CAAC;QACD,OAAO,OAAsB,CAAA;IAC/B,CAAC;IACO,eAAe,GAAG,CAAC,IAAc,EAAE,EAAE;QAC3C,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,CAAA;IAClC,CAAC,CAAA;IACO,SAAS,GAAG,GAAG,EAAE;QACvB,MAAM,QAAQ,GAAG,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,CAAA;QACxC,MAAM,MAAM,GAAG,IAAI,CAAC,oBAAoB,CAAC,QAAQ,CAAC,SAAS,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAA;QAC7E,IAAI,MAAM,KAAK,IAAI;YAAE,OAAM;QAC3B,MAAM,CAAC,QAAQ,CAAC,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAA;QACnD,MAAM,CAAC,QAAQ,CAAC,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAA;QACnD,MAAM,CAAC,QAAQ,CAAC,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAA;QACnD,MAAM,CAAC,QAAQ,CAAC,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAA;QACnD,MAAM,CAAC,QAAQ,CAAC,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAA;QACnD,MAAM,CAAC,QAAQ,CAAC,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAA;QACnD,MAAM,CAAC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,CAAA;QAC7C,MAAM,CAAC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,CAAA;QAC7C,MAAM,CAAC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,CAAA;IAC/C,CAAC,CAAA;IACD,SAAS,CAAC,QAAkB;QAC1B,MAAM,MAAM,GAAG,IAAI,CAAC,oBAAoB,CAAC,QAAQ,CAAC,SAAS,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAA;QAC7E,MAAM,WAAW,GAAG,QAAQ,CAAC,cAAc,CAAC,MAAM,CAAC,CAAA;QACnD,WAAW,CAAC,MAAM,CAAC,MAAM,CAAC,CAAA;QAC1B,MAAM,KAAK,GAAG,WAAW,CAAC,QAAQ,CAAiB,MAAM,CAAC,CAAA;QAC1D,OAAO,KAAK,CAAC,MAAM,CAAA;IACrB,CAAC;IAED,MAAM,CAAC,UAAqC,EAAE,QAAkB;QAC9D,IAAI,CAAC,QAAQ,CAAC,OAAO,GAAG,UAAU,CAAC,OAAO,CAAA;QAC1C,IAAI,CAAC,QAAQ,CAAC,OAAO,GAAG,UAAU,CAAC,OAAO,CAAA;QAC1C,IAAI,CAAC,QAAQ,CAAC,aAAa,GAAG,UAAU,CAAC,aAAa,CAAA;QACtD,IAAI,CAAC,QAAQ,CAAC,aAAa,GAAG,UAAU,CAAC,aAAa,CAAA;QACtD,IAAI,CAAC,QAAQ,CAAC,eAAe,GAAG,UAAU,CAAC,eAAe,CAAA;QAC1D,IAAI,CAAC,QAAQ,CAAC,eAAe,GAAG,UAAU,CAAC,eAAe,CAAA;QAC1D,IAAI,CAAC,QAAQ,CAAC,eAAe,GAAG,UAAU,CAAC,eAAe,CAAA;QAC1D,IAAI,CAAC,QAAQ,CAAC,eAAe,GAAG,UAAU,CAAC,eAAe,CAAA;QAC1D,IAAI,CAAC,QAAQ,CAAC,eAAe,GAAG,UAAU,CAAC,eAAe,CAAA;QAC1D,IAAI,CAAC,QAAQ,CAAC,eAAe,GAAG,UAAU,CAAC,eAAe,CAAA;QAC1D,IAAI,CAAC,QAAQ,CAAC,eAAe,GAAG,UAAU,CAAC,eAAe,CAAA;QAC1D,IAAI,CAAC,QAAQ,CAAC,eAAe,GAAG,UAAU,CAAC,eAAe,CAAA;QAC1D,IAAI,CAAC,QAAQ,CAAC,eAAe,GAAG,UAAU,CAAC,eAAe,CAAA;QAC1D,IAAI,CAAC,QAAQ,CAAC,eAAe,GAAG,UAAU,CAAC,eAAe,CAAA;QAC1D,IAAI,CAAC,QAAQ,CAAC,gBAAgB,GAAG,UAAU,CAAC,gBAAgB,CAAA;QAC5D,IAAI,CAAC,QAAQ,CAAC,sBAAsB,GAAG,UAAU,CAAC,sBAAsB,CAAA;QACxE,IAAI,CAAC,QAAQ,CAAC,UAAU,GAAG,UAAU,CAAC,UAAU,CAAA;QAChD,IAAI,CAAC,QAAQ,CAAC,kBAAkB,GAAG,UAAU,CAAC,kBAAkB,CAAA;QAChE,IAAI,CAAC,QAAQ,CAAC,kBAAkB,GAAG,UAAU,CAAC,kBAAkB,CAAA;QAChE,IAAI,CAAC,QAAQ,CAAC,gBAAgB,GAAG,UAAU,CAAC,gBAAgB,CAAA;QAC5D,IAAI,CAAC,QAAQ,CAAC,UAAU,GAAG,UAAU,CAAC,UAAU,CAAA;QAChD,IAAI,CAAC,QAAQ,CAAC,UAAU,GAAG,UAAU,CAAC,UAAU,CAAA;QAChD,IAAI,CAAC,QAAQ,CAAC,aAAa,GAAG,UAAU,CAAC,aAAa,CAAA;QACtD,IAAI,CAAC,QAAQ,CAAC,iBAAiB,GAAG,UAAU,CAAC,iBAAiB,CAAA;QAC9D,IAAI,CAAC,QAAQ,CAAC,aAAa,GAAG,UAAU,CAAC,aAAa,CAAA;QACtD,IAAI,CAAC,QAAQ,CAAC,aAAa,GAAG,UAAU,CAAC,aAAa,CAAA;QAEtD,MAAM,MAAM,GAAG,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAA;QACvC,IAAI,IAAI,CAAC,QAAQ,CAAC,MAAM,KAAK,MAAM;YAAE,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,MAAM,CAAC,CAAA;QACjE,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,UAAU,EAAE,QAAQ,CAAC,CAAC,CAAA;QAC7D,QAAQ,CAAC,MAAM,CAAC,MAAM,CAAC,cAAc,EAAE,IAAI,CAAC,eAAe,CAAC,CAAA;IAC9D,CAAC;IAED,QAAQ,CAAC,UAAqC,EAAE,QAAkB;QAChE,IAAI,CAAC,QAAQ,CAAC,UAAU,EAAE,CAAA;QAC1B,QAAQ,CAAC,MAAM,CAAC,QAAQ,CAAC,cAAc,EAAE,IAAI,CAAC,eAAe,CAAC,CAAA;IAChE,CAAC;IAED,MAAM,CAAC,UAAqC,EAAE,QAAkB;QAC9D,IAAI,CAAC,QAAQ,CAAC,UAAU,EAAE,QAAQ,CAAC,CAAA;QACnC,IAAI,UAAU,CAAC,OAAO,KAAK,KAAK;YAAE,OAAM;QACxC,IAAI,CAAC,MAAM,CAAC,UAAU,EAAE,QAAQ,CAAC,CAAA;IACnC,CAAC;IAED,OAAO;QACL,MAAM,QAAQ,GAAG,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,CAAA;QACxC,QAAQ,CAAC,MAAM,CAAC,QAAQ,CAAC,cAAc,EAAE,IAAI,CAAC,eAAe,CAAC,CAAA;QAC9D,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAA;IACzB,CAAC;CACF;AAED,OAAO,EAAE,oBAAoB,EAAE,CAAA"}
|
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@@ -0,0 +1,8 @@
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1
|
+
import { Actor } from "@vyr/engine";
|
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2
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+
import { PassDescriptor } from "../descriptor/PassDescriptor";
|
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3
|
+
declare class PassActor extends Actor {
|
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4
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+
constructor(descriptor: PassDescriptor);
|
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5
|
+
update(descriptor: PassDescriptor): void;
|
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6
|
+
dispose(): void;
|
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7
|
+
}
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8
|
+
export { PassActor };
|
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@@ -0,0 +1,16 @@
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1
|
+
import { Actor } from "@vyr/engine";
|
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2
|
+
//TODO 继续实现渲染通道
|
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3
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+
// 添加效果描述器,效果分别由 描边 辉光 等。
|
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4
|
+
// pass 负责组合效果,一旦pass在更新时发现效果发生了变更(数量,类型,顺序),就重新创建pass,且将旧的从composer里替换掉
|
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5
|
+
// SelectiveBloomEffect 选择的对象必须关闭深度写入,且自身不能被其他对象遮挡
|
|
6
|
+
class PassActor extends Actor {
|
|
7
|
+
constructor(descriptor) {
|
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8
|
+
super();
|
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9
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+
}
|
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10
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+
update(descriptor) {
|
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11
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+
}
|
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12
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+
dispose() {
|
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13
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+
}
|
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14
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+
}
|
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15
|
+
export { PassActor };
|
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16
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+
//# sourceMappingURL=PassActor.js.map
|
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@@ -0,0 +1 @@
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1
|
+
{"version":3,"file":"PassActor.js","sourceRoot":"","sources":["../../src/actor/PassActor.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,KAAK,EAAc,MAAM,aAAa,CAAA;AAG/C,eAAe;AACf,yBAAyB;AACzB,wEAAwE;AACxE,kDAAkD;AAElD,MAAM,SAAU,SAAQ,KAAK;IAEzB,YAAY,UAA0B;QAClC,KAAK,EAAE,CAAA;IACX,CAAC;IAED,MAAM,CAAC,UAA0B;IACjC,CAAC;IAED,OAAO;IACP,CAAC;CACJ;AAED,OAAO,EAAE,SAAS,EAAE,CAAA"}
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
import { Camera, Scene, WebGLRenderer } from "three";
|
|
2
|
+
import { CSS3DRenderer } from 'three/examples/jsm/renderers/CSS3DRenderer.js';
|
|
3
|
+
import { HTMLActor, Actor } from "@vyr/engine";
|
|
4
|
+
import { SceneServiceDescriptor } from "../descriptor";
|
|
5
|
+
import { NodeActor } from "./NodeActor";
|
|
6
|
+
declare class SceneServiceActor extends HTMLActor {
|
|
7
|
+
private _wrapper;
|
|
8
|
+
readonly scene: Scene;
|
|
9
|
+
readonly pipeline: WebGLRenderer;
|
|
10
|
+
readonly screenPipeline: CSS3DRenderer;
|
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11
|
+
constructor(uuid: string, powerPreference?: WebGLPowerPreference, antialias?: boolean);
|
|
12
|
+
protected createWrapper(): HTMLDivElement;
|
|
13
|
+
getWrapper(): HTMLElement;
|
|
14
|
+
add(actor: Actor): void;
|
|
15
|
+
remove(actor: Actor): void;
|
|
16
|
+
setBackground(descriptor: SceneServiceDescriptor): void;
|
|
17
|
+
update(descriptor: SceneServiceDescriptor): void;
|
|
18
|
+
render(service: SceneServiceDescriptor, camera: NodeActor<Camera>): void;
|
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19
|
+
dispose(): void;
|
|
20
|
+
}
|
|
21
|
+
export { SceneServiceActor };
|
|
@@ -0,0 +1,112 @@
|
|
|
1
|
+
import { LinearToneMapping, Object3D, Scene, SRGBColorSpace, WebGLRenderer } from "three";
|
|
2
|
+
import { CSS3DRenderer } from 'three/examples/jsm/renderers/CSS3DRenderer.js';
|
|
3
|
+
import { HTMLActor, Actor, Asset } from "@vyr/engine";
|
|
4
|
+
import { TextureDescriptor } from "../descriptor";
|
|
5
|
+
class SceneServiceActor extends HTMLActor {
|
|
6
|
+
_wrapper = null;
|
|
7
|
+
scene;
|
|
8
|
+
pipeline;
|
|
9
|
+
screenPipeline;
|
|
10
|
+
constructor(uuid, powerPreference = 'default', antialias = true) {
|
|
11
|
+
super(uuid);
|
|
12
|
+
this.scene = new Scene();
|
|
13
|
+
this.scene.matrixAutoUpdate = false;
|
|
14
|
+
this.pipeline = new WebGLRenderer({
|
|
15
|
+
antialias,
|
|
16
|
+
powerPreference,
|
|
17
|
+
alpha: true,
|
|
18
|
+
//需要截图,必须开启。后续可以优化
|
|
19
|
+
preserveDrawingBuffer: true
|
|
20
|
+
});
|
|
21
|
+
this.pipeline.outputColorSpace = SRGBColorSpace;
|
|
22
|
+
this.pipeline.toneMapping = LinearToneMapping;
|
|
23
|
+
this.pipeline.toneMappingExposure = 1;
|
|
24
|
+
this.pipeline.domElement.setAttribute(HTMLActor.uuidKey, uuid);
|
|
25
|
+
this.pipeline.setClearColor(0, 0);
|
|
26
|
+
this.pipeline.clear();
|
|
27
|
+
this.pipeline.autoClear = false;
|
|
28
|
+
this.pipeline.domElement.style.width = '100%';
|
|
29
|
+
this.pipeline.domElement.style.height = '100%';
|
|
30
|
+
this.pipeline.domElement.style.position = 'relative';
|
|
31
|
+
this.screenPipeline = new CSS3DRenderer();
|
|
32
|
+
this.screenPipeline.domElement.style.position = 'absolute';
|
|
33
|
+
this.screenPipeline.domElement.style.left = '0px';
|
|
34
|
+
this.screenPipeline.domElement.style.top = '0px';
|
|
35
|
+
this.screenPipeline.domElement.style.transformOrigin = '0 0 0';
|
|
36
|
+
this.screenPipeline.domElement.style.backgroundColor = 'transparent';
|
|
37
|
+
const wrapper = this.getWrapper();
|
|
38
|
+
wrapper.appendChild(this.pipeline.domElement);
|
|
39
|
+
wrapper.appendChild(this.screenPipeline.domElement);
|
|
40
|
+
}
|
|
41
|
+
createWrapper() {
|
|
42
|
+
const wrapper = document.createElement('div');
|
|
43
|
+
wrapper.setAttribute('class', HTMLActor.className);
|
|
44
|
+
wrapper.setAttribute(HTMLActor.uuidKey, this.uuid);
|
|
45
|
+
return wrapper;
|
|
46
|
+
}
|
|
47
|
+
getWrapper() {
|
|
48
|
+
if (this._wrapper === null) {
|
|
49
|
+
this._wrapper = this.createWrapper();
|
|
50
|
+
}
|
|
51
|
+
return this._wrapper;
|
|
52
|
+
}
|
|
53
|
+
add(actor) {
|
|
54
|
+
if (actor instanceof HTMLActor) {
|
|
55
|
+
const wrapper = actor.getWrapper();
|
|
56
|
+
if (wrapper === null)
|
|
57
|
+
return;
|
|
58
|
+
const selfWrapper = this.getWrapper();
|
|
59
|
+
if (selfWrapper.contains(wrapper))
|
|
60
|
+
return;
|
|
61
|
+
selfWrapper.appendChild(wrapper);
|
|
62
|
+
}
|
|
63
|
+
else {
|
|
64
|
+
if (actor.object instanceof Object3D) {
|
|
65
|
+
this.scene.add(actor.object);
|
|
66
|
+
}
|
|
67
|
+
}
|
|
68
|
+
}
|
|
69
|
+
remove(actor) {
|
|
70
|
+
if (actor instanceof HTMLActor) {
|
|
71
|
+
const wrapper = actor.getWrapper();
|
|
72
|
+
if (wrapper === null)
|
|
73
|
+
return;
|
|
74
|
+
const selfWrapper = this.getWrapper();
|
|
75
|
+
if (selfWrapper.contains(wrapper) === false)
|
|
76
|
+
return;
|
|
77
|
+
selfWrapper.removeChild(wrapper);
|
|
78
|
+
}
|
|
79
|
+
else {
|
|
80
|
+
if (actor.object instanceof Object3D) {
|
|
81
|
+
this.scene.remove(actor.object);
|
|
82
|
+
}
|
|
83
|
+
}
|
|
84
|
+
}
|
|
85
|
+
setBackground(descriptor) {
|
|
86
|
+
if (descriptor.background) {
|
|
87
|
+
const graphics = Actor.getGraphics(this);
|
|
88
|
+
const texture = Asset.get(descriptor.background);
|
|
89
|
+
const actor = graphics.getActor(texture);
|
|
90
|
+
this.scene.background = texture instanceof TextureDescriptor ? actor.object : null;
|
|
91
|
+
}
|
|
92
|
+
else {
|
|
93
|
+
this.scene.background = null;
|
|
94
|
+
}
|
|
95
|
+
}
|
|
96
|
+
update(descriptor) {
|
|
97
|
+
const wrapper = this.getWrapper();
|
|
98
|
+
this.setHTMLStyle(wrapper, this.getWrapperStyle(descriptor));
|
|
99
|
+
this.setHTMLStyle(this.pipeline.domElement, this.getLayoutStyle(descriptor));
|
|
100
|
+
this.setStyleClass(this.pipeline.domElement, this.getStyleClass(descriptor));
|
|
101
|
+
this.setBackground(descriptor);
|
|
102
|
+
}
|
|
103
|
+
render(service, camera) {
|
|
104
|
+
this.pipeline.render(this.scene, camera.object);
|
|
105
|
+
this.screenPipeline.render(this.scene, camera.object);
|
|
106
|
+
}
|
|
107
|
+
dispose() {
|
|
108
|
+
this.pipeline.dispose();
|
|
109
|
+
}
|
|
110
|
+
}
|
|
111
|
+
export { SceneServiceActor };
|
|
112
|
+
//# sourceMappingURL=SceneServiceActor.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"SceneServiceActor.js","sourceRoot":"","sources":["../../src/actor/SceneServiceActor.ts"],"names":[],"mappings":"AAAA,OAAO,EAAU,iBAAiB,EAAE,QAAQ,EAAE,KAAK,EAAE,cAAc,EAAE,aAAa,EAAE,MAAM,OAAO,CAAA;AACjG,OAAO,EAAE,aAAa,EAAE,MAAM,+CAA+C,CAAA;AAC7E,OAAO,EAAE,SAAS,EAAE,KAAK,EAAE,KAAK,EAAE,MAAM,aAAa,CAAA;AACrD,OAAO,EAA0B,iBAAiB,EAAE,MAAM,eAAe,CAAA;AAIzE,MAAM,iBAAkB,SAAQ,SAAS;IAC7B,QAAQ,GAAuB,IAAI,CAAA;IAClC,KAAK,CAAA;IACL,QAAQ,CAAA;IACR,cAAc,CAAA;IAEvB,YAAY,IAAY,EAAE,kBAAwC,SAAS,EAAE,SAAS,GAAG,IAAI;QACzF,KAAK,CAAC,IAAI,CAAC,CAAA;QACX,IAAI,CAAC,KAAK,GAAG,IAAI,KAAK,EAAE,CAAA;QACxB,IAAI,CAAC,KAAK,CAAC,gBAAgB,GAAG,KAAK,CAAA;QAEnC,IAAI,CAAC,QAAQ,GAAG,IAAI,aAAa,CAAC;YAC9B,SAAS;YACT,eAAe;YACf,KAAK,EAAE,IAAI;YACX,kBAAkB;YAClB,qBAAqB,EAAE,IAAI;SAC9B,CAAC,CAAA;QACF,IAAI,CAAC,QAAQ,CAAC,gBAAgB,GAAG,cAAc,CAAA;QAC/C,IAAI,CAAC,QAAQ,CAAC,WAAW,GAAG,iBAAiB,CAAA;QAC7C,IAAI,CAAC,QAAQ,CAAC,mBAAmB,GAAG,CAAC,CAAA;QACrC,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,YAAY,CAAC,SAAS,CAAC,OAAO,EAAE,IAAI,CAAC,CAAA;QAC9D,IAAI,CAAC,QAAQ,CAAC,aAAa,CAAC,CAAC,EAAE,CAAC,CAAC,CAAA;QACjC,IAAI,CAAC,QAAQ,CAAC,KAAK,EAAE,CAAA;QACrB,IAAI,CAAC,QAAQ,CAAC,SAAS,GAAG,KAAK,CAAA;QAE/B,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,KAAK,CAAC,KAAK,GAAG,MAAM,CAAA;QAC7C,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,KAAK,CAAC,MAAM,GAAG,MAAM,CAAA;QAC9C,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,KAAK,CAAC,QAAQ,GAAG,UAAU,CAAA;QAEpD,IAAI,CAAC,cAAc,GAAG,IAAI,aAAa,EAAE,CAAA;QACzC,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,KAAK,CAAC,QAAQ,GAAG,UAAU,CAAA;QAC1D,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,KAAK,CAAC,IAAI,GAAG,KAAK,CAAA;QACjD,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,KAAK,CAAC,GAAG,GAAG,KAAK,CAAA;QAChD,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,KAAK,CAAC,eAAe,GAAG,OAAO,CAAA;QAC9D,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,KAAK,CAAC,eAAe,GAAG,aAAa,CAAA;QAEpE,MAAM,OAAO,GAAG,IAAI,CAAC,UAAU,EAAE,CAAA;QACjC,OAAO,CAAC,WAAW,CAAC,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,CAAA;QAC7C,OAAO,CAAC,WAAW,CAAC,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,CAAA;IACvD,CAAC;IAES,aAAa;QACnB,MAAM,OAAO,GAAG,QAAQ,CAAC,aAAa,CAAC,KAAK,CAAC,CAAA;QAC7C,OAAO,CAAC,YAAY,CAAC,OAAO,EAAE,SAAS,CAAC,SAAS,CAAC,CAAA;QAClD,OAAO,CAAC,YAAY,CAAC,SAAS,CAAC,OAAO,EAAE,IAAI,CAAC,IAAI,CAAC,CAAA;QAClD,OAAO,OAAO,CAAA;IAClB,CAAC;IAED,UAAU;QACN,IAAI,IAAI,CAAC,QAAQ,KAAK,IAAI,EAAE,CAAC;YACzB,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,aAAa,EAAE,CAAA;QACxC,CAAC;QAED,OAAO,IAAI,CAAC,QAAQ,CAAA;IACxB,CAAC;IAED,GAAG,CAAC,KAAY;QACZ,IAAI,KAAK,YAAY,SAAS,EAAE,CAAC;YAC7B,MAAM,OAAO,GAAG,KAAK,CAAC,UAAU,EAAE,CAAA;YAClC,IAAI,OAAO,KAAK,IAAI;gBAAE,OAAM;YAC5B,MAAM,WAAW,GAAG,IAAI,CAAC,UAAU,EAAE,CAAA;YACrC,IAAI,WAAW,CAAC,QAAQ,CAAC,OAAO,CAAC;gBAAE,OAAM;YACzC,WAAW,CAAC,WAAW,CAAC,OAAO,CAAC,CAAA;QACpC,CAAC;aAAM,CAAC;YACJ,IAAI,KAAK,CAAC,MAAM,YAAY,QAAQ,EAAE,CAAC;gBACnC,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,KAAK,CAAC,MAAM,CAAC,CAAA;YAChC,CAAC;QACL,CAAC;IACL,CAAC;IAED,MAAM,CAAC,KAAY;QACf,IAAI,KAAK,YAAY,SAAS,EAAE,CAAC;YAC7B,MAAM,OAAO,GAAG,KAAK,CAAC,UAAU,EAAE,CAAA;YAClC,IAAI,OAAO,KAAK,IAAI;gBAAE,OAAM;YAC5B,MAAM,WAAW,GAAG,IAAI,CAAC,UAAU,EAAE,CAAA;YACrC,IAAI,WAAW,CAAC,QAAQ,CAAC,OAAO,CAAC,KAAK,KAAK;gBAAE,OAAM;YACnD,WAAW,CAAC,WAAW,CAAC,OAAO,CAAC,CAAA;QACpC,CAAC;aAAM,CAAC;YACJ,IAAI,KAAK,CAAC,MAAM,YAAY,QAAQ,EAAE,CAAC;gBACnC,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,KAAK,CAAC,MAAM,CAAC,CAAA;YACnC,CAAC;QACL,CAAC;IACL,CAAC;IAED,aAAa,CAAC,UAAkC;QAC5C,IAAI,UAAU,CAAC,UAAU,EAAE,CAAC;YACxB,MAAM,QAAQ,GAAG,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,CAAA;YACxC,MAAM,OAAO,GAAG,KAAK,CAAC,GAAG,CAAoB,UAAU,CAAC,UAAU,CAAC,CAAA;YACnE,MAAM,KAAK,GAAG,QAAQ,CAAC,QAAQ,CAAe,OAAO,CAAC,CAAA;YACtD,IAAI,CAAC,KAAK,CAAC,UAAU,GAAG,OAAO,YAAY,iBAAiB,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CAAA;QACtF,CAAC;aAAM,CAAC;YACJ,IAAI,CAAC,KAAK,CAAC,UAAU,GAAG,IAAI,CAAA;QAChC,CAAC;IACL,CAAC;IAED,MAAM,CAAC,UAAkC;QACrC,MAAM,OAAO,GAAG,IAAI,CAAC,UAAU,EAAE,CAAA;QACjC,IAAI,CAAC,YAAY,CAAC,OAAO,EAAE,IAAI,CAAC,eAAe,CAAC,UAAU,CAAC,CAAC,CAAA;QAC5D,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,QAAQ,CAAC,UAAU,EAAE,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,CAAC,CAAA;QAC5E,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,QAAQ,CAAC,UAAU,EAAE,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,CAAC,CAAA;QAC5E,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,CAAA;IAClC,CAAC;IAED,MAAM,CAAC,OAA+B,EAAE,MAAyB;QAC7D,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,EAAE,MAAM,CAAC,MAAM,CAAC,CAAA;QAC/C,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,EAAE,MAAM,CAAC,MAAM,CAAC,CAAA;IACzD,CAAC;IAED,OAAO;QACH,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAA;IAC3B,CAAC;CACJ;AAED,OAAO,EAAE,iBAAiB,EAAE,CAAA"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"TextureActor.js","sourceRoot":"","sources":["../../src/actor/TextureActor.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,aAAa,CAAA;AAGnC,MAAM,YAA0C,SAAQ,KAAK;IAChD,MAAM,CAAG;IAElB,YAAY,MAAS;QACjB,KAAK,EAAE,CAAA;QACP,IAAI,CAAC,MAAM,GAAG,MAAM,CAAA;IACxB,CAAC;CACJ;AAED,OAAO,EAAE,YAAY,EAAE,CAAA"}
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
import { Actor, Graphics } from "@vyr/engine";
|
|
2
|
+
import { TransformControllerDescriptor } from "../descriptor";
|
|
3
|
+
import { TransformControls } from "../controls";
|
|
4
|
+
declare class TransformControllerActor extends Actor {
|
|
5
|
+
readonly object: TransformControls;
|
|
6
|
+
update(descriptor: TransformControllerDescriptor, graphics: Graphics): void;
|
|
7
|
+
unlisten(graphics: Graphics): void;
|
|
8
|
+
dispose(graphics: Graphics): void;
|
|
9
|
+
}
|
|
10
|
+
export { TransformControllerActor };
|