@vyr/three-browser 0.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (102) hide show
  1. package/package.json +25 -0
  2. package/src/common/index.ts +2 -0
  3. package/src/common/provider.ts +14 -0
  4. package/src/common/validate.ts +10 -0
  5. package/src/fragment/GeoMapFragment.vue +129 -0
  6. package/src/fragment/InstancedMeshFragment.vue +29 -0
  7. package/src/fragment/MeshFragment.vue +98 -0
  8. package/src/fragment/ModelFragment.vue +28 -0
  9. package/src/fragment/NodeFragment.vue +93 -0
  10. package/src/fragment/ParticleFragment.vue +147 -0
  11. package/src/fragment/PointsFragment.vue +34 -0
  12. package/src/fragment/SpriteFragment.vue +38 -0
  13. package/src/fragment/TextFragment.vue +98 -0
  14. package/src/fragment/animation/AnimationActionFragment.vue +110 -0
  15. package/src/fragment/geometry/BoxGeometryFragment.vue +44 -0
  16. package/src/fragment/geometry/BufferGeometryFragment.vue +26 -0
  17. package/src/fragment/geometry/CircleGeometryFragment.vue +35 -0
  18. package/src/fragment/geometry/CylinderGeometryFragment.vue +60 -0
  19. package/src/fragment/geometry/ExtrudeGeometryFragment.vue +111 -0
  20. package/src/fragment/geometry/PlaneGeometryFragment.vue +35 -0
  21. package/src/fragment/geometry/RingGeometryFragment.vue +45 -0
  22. package/src/fragment/geometry/SphereGeometryFragment.vue +51 -0
  23. package/src/fragment/geometry/SurfaceGeometryFragment.vue +18 -0
  24. package/src/fragment/geometry/TubeGeometryFragment.vue +65 -0
  25. package/src/fragment/light/AmbientLightFragment.vue +27 -0
  26. package/src/fragment/light/DirectionalLightFragment.vue +86 -0
  27. package/src/fragment/light/HemisphereLightFragment.vue +34 -0
  28. package/src/fragment/light/PointLightFragment.vue +68 -0
  29. package/src/fragment/light/RectAreaLightFragment.vue +48 -0
  30. package/src/fragment/light/SpotLightFragment.vue +96 -0
  31. package/src/fragment/material/MaterialFragment.vue +53 -0
  32. package/src/fragment/material/MeshBasicMaterialFragment.vue +126 -0
  33. package/src/fragment/material/MeshPhongMaterialFragment.vue +263 -0
  34. package/src/fragment/material/MeshStandardMaterialFragment.vue +256 -0
  35. package/src/fragment/material/PointsMaterialFragment.vue +81 -0
  36. package/src/fragment/material/ShaderMaterialFragment.vue +61 -0
  37. package/src/fragment/material/ShadowMaterialFragment.vue +49 -0
  38. package/src/fragment/material/SpriteMaterialFragment.vue +79 -0
  39. package/src/fragment/texture/TextureFragment.vue +131 -0
  40. package/src/index.ts +4 -0
  41. package/src/locale/Language.ts +10 -0
  42. package/src/locale/LanguageProvider.ts +655 -0
  43. package/src/locale/index.ts +2 -0
  44. package/src/option/Animation.ts +17 -0
  45. package/src/option/Geometry.ts +22 -0
  46. package/src/option/Material.ts +42 -0
  47. package/src/option/Mesh.ts +10 -0
  48. package/src/option/Shadow.ts +18 -0
  49. package/src/option/Texture.ts +55 -0
  50. package/src/option/index.ts +6 -0
  51. package/src/service/footer/action/geometry/index.ts +73 -0
  52. package/src/service/footer/action/index.ts +9 -0
  53. package/src/service/footer/action/material/index.ts +70 -0
  54. package/src/service/footer/action/texture/index.ts +63 -0
  55. package/src/service/global/index.ts +1 -0
  56. package/src/service/global/scripts/index.ts +12 -0
  57. package/src/service/index.ts +79 -0
  58. package/src/service/inspector/GeoMapViewer.vue +32 -0
  59. package/src/service/inspector/HTMLConvertViewer.vue +31 -0
  60. package/src/service/inspector/InstanceMeshViewer.vue +33 -0
  61. package/src/service/inspector/MeshViewer.vue +33 -0
  62. package/src/service/inspector/ModelViewer.vue +34 -0
  63. package/src/service/inspector/NodeViewer.vue +30 -0
  64. package/src/service/inspector/ParticleViewer.vue +37 -0
  65. package/src/service/inspector/PerspectiveCameraViewer.vue +62 -0
  66. package/src/service/inspector/PointsViewer.vue +33 -0
  67. package/src/service/inspector/ServiceViewer.vue +92 -0
  68. package/src/service/inspector/SpriteViewer.vue +34 -0
  69. package/src/service/inspector/TextViewer.vue +34 -0
  70. package/src/service/inspector/animation/AnimationActionViewer.vue +31 -0
  71. package/src/service/inspector/geometry/BoxGeometryViewer.vue +32 -0
  72. package/src/service/inspector/geometry/BufferGeometryViewer.vue +33 -0
  73. package/src/service/inspector/geometry/CircleGeometryViewer.vue +32 -0
  74. package/src/service/inspector/geometry/CylinderGeometryViewer.vue +32 -0
  75. package/src/service/inspector/geometry/ExtrudeGeometryViewer.vue +32 -0
  76. package/src/service/inspector/geometry/PlaneGeometryViewer.vue +32 -0
  77. package/src/service/inspector/geometry/RingGeometryViewer.vue +32 -0
  78. package/src/service/inspector/geometry/SphereGeometryViewer.vue +32 -0
  79. package/src/service/inspector/geometry/SurfaceGeometryViewer.vue +32 -0
  80. package/src/service/inspector/geometry/TubeGeometryViewer.vue +32 -0
  81. package/src/service/inspector/index.ts +50 -0
  82. package/src/service/inspector/light/AmbientLightViewer.vue +33 -0
  83. package/src/service/inspector/light/DirectionalLightViewer.vue +33 -0
  84. package/src/service/inspector/light/HemisphereLightViewer.vue +33 -0
  85. package/src/service/inspector/light/PointLightViewer.vue +33 -0
  86. package/src/service/inspector/light/RectAreaLightViewer.vue +33 -0
  87. package/src/service/inspector/light/SpotLightViewer.vue +33 -0
  88. package/src/service/inspector/material/MeshBasicMaterialViewer.vue +34 -0
  89. package/src/service/inspector/material/MeshPhongMaterialViewer.vue +34 -0
  90. package/src/service/inspector/material/MeshStandardMaterialViewer.vue +34 -0
  91. package/src/service/inspector/material/PointsMaterialViewer.vue +33 -0
  92. package/src/service/inspector/material/ShaderMaterialViewer.vue +34 -0
  93. package/src/service/inspector/material/ShadowMaterialViewer.vue +34 -0
  94. package/src/service/inspector/material/SpriteMaterialViewer.vue +34 -0
  95. package/src/service/inspector/texture/TextureViewer.vue +32 -0
  96. package/src/service/sidebar/asset/action/AddAnimationAction.ts +66 -0
  97. package/src/service/sidebar/asset/action/AddLightAction.ts +66 -0
  98. package/src/service/sidebar/asset/action/index.ts +7 -0
  99. package/src/service/sidebar/scene/action/AddAnimationAction.ts +64 -0
  100. package/src/service/sidebar/scene/action/AddLightAction.ts +66 -0
  101. package/src/service/sidebar/scene/action/index.ts +7 -0
  102. package/src/shims-vue.d.ts +10 -0
@@ -0,0 +1,655 @@
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+ import { LanguageProvider } from '@vyr/locale'
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+
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+ interface ZhCNLanguageProvider extends LanguageProvider {
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+ 'descriptor.type.BoxGeometry': string
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+ 'descriptor.type.CircleGeometry': string
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+ 'descriptor.type.CylinderGeometry': string
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+ 'descriptor.type.PlaneGeometry': string
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+ 'descriptor.type.RingGeometry': string
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+ 'descriptor.type.SphereGeometry': string
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+ 'descriptor.type.ExtrudeGeometry': string
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+ 'descriptor.type.SurfaceGeometry': string
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+ 'descriptor.type.TubeGeometry': string
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+ 'descriptor.type.BufferGeometry': string
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+ 'descriptor.type.MeshBasicMaterial': string
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+ 'descriptor.type.MeshPhongMaterial': string
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+ 'descriptor.type.MeshStandardMaterial': string
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+ 'descriptor.type.PointsMaterial': string
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+ 'descriptor.type.ParticleMaterial': string
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+ 'descriptor.type.SpriteMaterial': string
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+ 'descriptor.type.ShadowMaterial': string
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+ 'descriptor.type.ShaderMaterial': string
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+ 'descriptor.type.Texture': string
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+ 'descriptor.type.AnimationUnit': string
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+ 'descriptor.type.AnimationAction': string
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+ 'descriptor.type.AmbientLight': string
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+ 'descriptor.type.DirectionalLight': string
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+ 'descriptor.type.HemisphereLight': string
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+ 'descriptor.type.PointLight': string
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+ 'descriptor.type.RectAreaLight': string
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+ 'descriptor.type.SpotLight': string
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+ 'descriptor.type.SceneService': string
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+ 'descriptor.type.ComposerService': string
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+ 'descriptor.type.Node': string
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+ 'descriptor.type.Points': string
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+ 'descriptor.type.Mesh': string
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+ 'descriptor.type.InstancedMesh': string
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+ 'descriptor.type.Text': string
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+ 'descriptor.type.Sprite': string
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+ 'descriptor.type.Particle': string
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+ 'descriptor.type.GeoMap': string
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+ 'descriptor.type.Model': string
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+ 'descriptor.type.HTMLConvert': string
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+ 'descriptor.type.Pass': string
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+ 'descriptor.type.PerspectiveCamera': string
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+ 'descriptor.type.OrthographicCamera': string
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+
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+ 'option.AnimationAction.loop.one': string
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+ 'option.AnimationAction.loop.repeat': string
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+ 'option.AnimationAction.loop.recirculation': string
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+
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+ 'option.AnimationAction.blendMode.norm': string
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+ 'option.AnimationAction.blendMode.overlay': string
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+
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+ 'option.Geometry.cylinder.true': string
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+ 'option.Geometry.cylinder.false': string
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+
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+ 'option.Geometry.extrudeUv.true': string
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+ 'option.Geometry.extrudeUv.false': string
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+
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+ 'option.Geometry.tube.true': string
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+ 'option.Geometry.tube.false': string
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+
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+ 'option.Material.combine.multiply': string
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+ 'option.Material.combine.blend': string
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+ 'option.Material.combine.add': string
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+
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+ 'option.Material.normalType.tangentialSpace': string
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+ 'option.Material.normalType.objectSpace': string
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+
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+ 'option.Material.side.back': string
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+ 'option.Material.side.front': string
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+ 'option.Material.side.double': string
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+
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+ 'option.Material.blending.disabled': string
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+ 'option.Material.blending.normal': string
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+ 'option.Material.blending.overlay': string
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+ 'option.Material.blending.subtractive': string
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+ 'option.Material.blending.multiplicative': string
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+
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+ 'option.Material.depthFunc.never': string
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+ 'option.Material.depthFunc.always': string
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+ 'option.Material.depthFunc.less': string
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+ 'option.Material.depthFunc.less/equal': string
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+ 'option.Material.depthFunc.greater/equal': string
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+ 'option.Material.depthFunc.greater': string
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+ 'option.Material.depthFunc.notEqual': string
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+
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+ 'option.Mesh.type.one': string
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+ 'option.Mesh.type.multiple': string
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+
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+ 'option.shadow.type.basicShadowMap': string
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+ 'option.shadow.type.PCFShadowMap': string
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+ 'option.shadow.type.PCFSoftShadowMap': string
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+ 'option.shadow.type.VSMShadowMap': string
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+
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+ 'option.shadow.update.auto': string
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+ 'option.shadow.update.manual': string
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+
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+ 'option.Texture.mapping.UVMapping': string
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+ 'option.Texture.mapping.cubeReflectionMapping': string
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+ 'option.Texture.mapping.cubeRefractionMapping': string
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+ 'option.Texture.mapping.equirectangularReflectionMapping': string
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+ 'option.Texture.mapping.equirectangularRefractionMapping': string
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+ 'option.Texture.mapping.cubeUVReflectionMapping': string
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+
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+ 'option.Texture.wrap.repeatWrapping': string
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+ 'option.Texture.wrap.clampToEdgeWrapping': string
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+ 'option.Texture.wrap.mirroredRepeatWrapping': string
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+
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+ 'option.Texture.ftype.unsignedByteType': string
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+ 'option.Texture.ftype.byteType': string
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+ 'option.Texture.ftype.shortType': string
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+ 'option.Texture.ftype.unsignedShortType': string
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+ 'option.Texture.ftype.intType': string
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+ 'option.Texture.ftype.unsignedIntType': string
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+ 'option.Texture.ftype.floatType': string
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+ 'option.Texture.ftype.halfFloatType': string
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+ 'option.Texture.ftype.unsignedShort4444Type': string
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+ 'option.Texture.ftype.unsignedShort5551Type': string
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+ 'option.Texture.ftype.unsignedInt248Type': string
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+ 'option.Texture.ftype.unsignedInt5999Type': string
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+
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+ 'option.Texture.format.alphaFormat': string
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+ 'option.Texture.format.redFormat': string
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+ 'option.Texture.format.redIntegerFormat': string
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+ 'option.Texture.format.RGFormat': string
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+ 'option.Texture.format.RGIntegerFormat': string
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+ 'option.Texture.format.RGBFormat': string
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+ 'option.Texture.format.RGBAFormat': string
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+ 'option.Texture.format.RGBAIntegerFormat': string
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+ 'option.Texture.format.depthFormat': string
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+ 'option.Texture.format.depthStencilFormat': string
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+
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+ 'option.Texture.colorSpace.no': string
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+ 'option.Texture.colorSpace.SRGB': string
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+ 'option.Texture.colorSpace.linearSRGB': string
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+
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+ 'footer.action.addGeometry.label': string
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+ 'footer.action.addMaterial.label': string
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+ 'footer.action.addTexture.label': string
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+ 'sidebar.asset.action.addAnimation.label': string
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+ 'sidebar.asset.action.addLight.label': string
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+ 'sidebar.scene.action.addAnimation.label': string
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+ 'sidebar.scene.action.addLight.label': string
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+
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+ 'inspector.AnimationAction.clip': string
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+ 'inspector.AnimationAction.play': string
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+ 'inspector.AnimationAction.enabled': string
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+ 'inspector.AnimationAction.duration': string
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+ 'inspector.AnimationAction.startTime': string
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+ 'inspector.AnimationAction.weight': string
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+ 'inspector.AnimationAction.repetitions': string
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+ 'inspector.AnimationAction.loop': string
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+ 'inspector.AnimationAction.blendMode': string
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+ 'inspector.AnimationAction.zeroSlopeAtStart': string
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+ 'inspector.AnimationAction.zeroSlopeAtEnd': string
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+
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+ 'inspector.Geometry.width': string
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+ 'inspector.Geometry.height': string
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+ 'inspector.Geometry.depth': string
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+ 'inspector.Geometry.radius': string
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+ 'inspector.Geometry.offset': string
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+ 'inspector.Geometry.curveSegments': string
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+ 'inspector.Geometry.steps': string
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+ 'inspector.Geometry.flattenUVsToPlane': string
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+
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+ 'inspector.BufferGeometry.buffer': string
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+
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+ 'inspector.CircleGeometry.theta': string
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+
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+ 'inspector.CylinderGeometry.radial': string
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+ 'inspector.CylinderGeometry.theta': string
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+ 'inspector.CylinderGeometry.openEnded': string
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+
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+ 'inspector.ExtrudeGeometry.shapes': string
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+ 'inspector.ExtrudeGeometry.bevelEnabled': string
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+ 'inspector.ExtrudeGeometry.bevelThickness': string
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+ 'inspector.ExtrudeGeometry.bevelSegments': string
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+ 'inspector.ExtrudeGeometry.bevelSize': string
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+ 'inspector.ExtrudeGeometry.bevelOffset': string
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+
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+ 'inspector.RingGeometry.sgments': string
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+ 'inspector.RingGeometry.theta': string
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+
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+ 'inspector.SphereGeometry.segments': string
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+ 'inspector.SphereGeometry.phi': string
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+ 'inspector.SphereGeometry.theta': string
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+
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+ 'inspector.TubeGeometry.track': string
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+ 'inspector.TubeGeometry.tubular': string
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+ 'inspector.TubeGeometry.radial': string
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+ 'inspector.TubeGeometry.closed': string
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+
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+ 'inspector.Light.color': string
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+ 'inspector.Light.intensity': string
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+ 'inspector.Light.target': string
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+ 'inspector.Light.basic': string
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+ 'inspector.Light.mapSize': string
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+ 'inspector.Light.camera': string
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+ 'inspector.Light.cameraRange': string
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+ 'inspector.Light.decay': string
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+ 'inspector.Light.power': string
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+ 'inspector.Light.groundColor': string
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+ 'inspector.Light.distance': string
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+ 'inspector.Light.width': string
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+ 'inspector.Light.height': string
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+ 'inspector.Light.angle': string
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+ 'inspector.Light.penumbra': string
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+
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+ 'inspector.Material.side': string
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+ 'inspector.Material.blending': string
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+ 'inspector.Material.depthTest': string
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+ 'inspector.Material.depthrWrite': string
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+ 'inspector.Material.vertexColors': string
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+
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+ 'inspector.Material.color': string
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+ 'inspector.Material.map': string
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+ 'inspector.Material.refractionRatio': string
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+ 'inspector.Material.transparent': string
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+ 'inspector.Material.alphaMap': string
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+ 'inspector.Material.alphaTest': string
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+ 'inspector.Material.envMap': string
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+ 'inspector.Material.combine': string
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+ 'inspector.Material.reflectivity': string
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+ 'inspector.Material.lightMap': string
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+ 'inspector.Material.lightMapIntensity': string
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+ 'inspector.Material.specularMap': string
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+ 'inspector.Material.fog': string
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+ 'inspector.Material.wireframe': string
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+
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+ 'inspector.Material.envMapRotation': string
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+ 'inspector.Material.specular': string
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+ 'inspector.Material.shininess': string
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+ 'inspector.Material.aoMap': string
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+ 'inspector.Material.aoMapIntensity': string
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+ 'inspector.Material.bumpMap': string
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+ 'inspector.Material.bumpScale': string
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+ 'inspector.Material.displacementMap': string
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+ 'inspector.Material.displacementScale': string
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+ 'inspector.Material.displacementBias': string
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+ 'inspector.Material.emissive': string
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+ 'inspector.Material.emissiveMap': string
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+ 'inspector.Material.emissiveIntensity': string
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+ 'inspector.Material.normalMap': string
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+ 'inspector.Material.normalMapType': string
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+ 'inspector.Material.normalScale': string
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+ 'inspector.Material.flatShading': string
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+
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+ 'inspector.Material.envMapIntensity': string
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+ 'inspector.Material.metalnessMap': string
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+ 'inspector.Material.metalness': string
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+ 'inspector.Material.roughnessMap': string
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+ 'inspector.Material.roughness': string
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+
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+ 'inspector.Material.size': string
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+ 'inspector.Material.sizeAttenuation': string
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+
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+ 'inspector.Material.shader': string
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+ 'inspector.Material.lights': string
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+
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+ 'inspector.Material.rotation': string
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+
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+ 'inspector.Texture.url': string
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+ 'inspector.Texture.mapping': string
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+ 'inspector.Texture.ftype': string
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+ 'inspector.Texture.format': string
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+ 'inspector.Texture.colorSpace': string
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+ 'inspector.Texture.wrap': string
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+ 'inspector.Texture.offset': string
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+ 'inspector.Texture.repeat': string
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+ 'inspector.Texture.center': string
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+ 'inspector.Texture.rotation': string
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+ 'inspector.Texture.flipY': string
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+ 'inspector.Texture.premultiplyAlpha': string
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+ 'inspector.Texture.generateMipmaps': string
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+
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+ 'inspector.Node.layer': string
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+ 'inspector.Node.renderOrder': string
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+ 'inspector.Node.position': string
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+ 'inspector.Node.rotation': string
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+ 'inspector.Node.scale': string
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+ 'inspector.Node.castShadow': string
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+ 'inspector.Node.receiveShadow': string
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+ 'inspector.Node.geometry': string
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+ 'inspector.Node.material': string
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+ 'inspector.Node.material.type': string
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+ 'inspector.Node.material.index': string
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+
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+ 'inspector.InstancedMesh.setting': string
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+
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+ 'inspector.Text.font': string
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+ 'inspector.Text.size': string
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+ 'inspector.Text.maxWidth': string
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+ 'inspector.Text.lineHeight': string
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+ 'inspector.Text.letterSpacing': string
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+ 'inspector.Text.text': string
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+
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+ 'inspector.Particle.count': string
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+ 'inspector.Particle.track': string
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+ 'inspector.Particle.duration': string
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+ 'inspector.Particle.size': string
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+ 'inspector.Particle.minTrackOffset': string
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+ 'inspector.Particle.maxTrackOffset': string
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+ 'inspector.Particle.minTrackRotation': string
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+ 'inspector.Particle.maxTrackRotation': string
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+ 'inspector.Particle.minTrackScale': string
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+ 'inspector.Particle.maxTrackScale': string
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+
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+ 'inspector.GeoMap.geojsonRegion': string
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+ 'inspector.GeoMap.geojsonBorder': string
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+ 'inspector.GeoMap.label': string
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+ 'inspector.GeoMap.borderMaterial': string
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+ 'inspector.GeoMap.shadowMaterial': string
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+
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+ 'inspector.Model.url': string
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+
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+ 'inspector.Service.shadowMap': string
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+ 'inspector.Service.shadowMap.type': string
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+ 'inspector.Service.shadowMap.update': string
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+ 'inspector.Service.background': string
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+ 'inspector.Service.multisampling': string
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+ 'inspector.Service.frameBufferType': string
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+ 'inspector.Service.depthBuffer': string
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+ 'inspector.Service.stencilBuffer': string
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+
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+ 'inspector.Sprite.center': string
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+ }
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+
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+ const zhCnLanguageProvider: ZhCNLanguageProvider = {
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+ id: 'zh_CN',
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+ name: '@vyr/three-browser',
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+
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+ 'descriptor.type.BoxGeometry': '立方体几何',
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+ 'descriptor.type.CircleGeometry': '圆形几何',
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+ 'descriptor.type.CylinderGeometry': '圆柱几何',
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+ 'descriptor.type.PlaneGeometry': '平面几何',
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+ 'descriptor.type.RingGeometry': '环形几何',
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+ 'descriptor.type.SphereGeometry': '球体几何',
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+ 'descriptor.type.ExtrudeGeometry': '挤出几何',
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+ 'descriptor.type.SurfaceGeometry': '曲面几何',
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+ 'descriptor.type.TubeGeometry': '管状几何',
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+ 'descriptor.type.BufferGeometry': '缓冲几何',
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+ 'descriptor.type.MeshBasicMaterial': '基础网格材质',
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+ 'descriptor.type.MeshPhongMaterial': 'Phong网格材质',
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+ 'descriptor.type.MeshStandardMaterial': '标准网格材质',
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+ 'descriptor.type.PointsMaterial': '点材质',
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+ 'descriptor.type.ParticleMaterial': '粒子材质',
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+ 'descriptor.type.SpriteMaterial': '精灵材质',
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+ 'descriptor.type.ShadowMaterial': '阴影材质',
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+ 'descriptor.type.ShaderMaterial': '着色器材质',
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+ 'descriptor.type.Texture': '纹理',
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+ 'descriptor.type.AnimationUnit': '动画单元',
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+ 'descriptor.type.AnimationAction': '动画动作',
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+ 'descriptor.type.AmbientLight': '环境光',
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+ 'descriptor.type.DirectionalLight': '方向光',
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+ 'descriptor.type.HemisphereLight': '半球光',
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+ 'descriptor.type.PointLight': '点光源',
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+ 'descriptor.type.RectAreaLight': '矩形区域光',
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+ 'descriptor.type.SpotLight': '聚光灯',
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+ 'descriptor.type.SceneService': '三维服务',
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+ 'descriptor.type.ComposerService': '后处理服务',
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+ 'descriptor.type.Node': '三维节点',
363
+ 'descriptor.type.Points': '三维点',
364
+ 'descriptor.type.Mesh': '三维网格',
365
+ 'descriptor.type.InstancedMesh': '实例化网格',
366
+ 'descriptor.type.Text': '三维字体',
367
+ 'descriptor.type.Sprite': '精灵',
368
+ 'descriptor.type.Particle': '粒子',
369
+ 'descriptor.type.GeoMap': '几何地图',
370
+ 'descriptor.type.Model': '三维模型',
371
+ 'descriptor.type.HTMLConvert': '三维视图',
372
+ 'descriptor.type.Pass': '后处理通道',
373
+ 'descriptor.type.PerspectiveCamera': '透视相机',
374
+ 'descriptor.type.OrthographicCamera': '正交相机',
375
+
376
+ 'option.AnimationAction.loop.one': '单次播放',
377
+ 'option.AnimationAction.loop.repeat': '循环重复',
378
+ 'option.AnimationAction.loop.recirculation': '往返循环',
379
+
380
+ 'option.AnimationAction.blendMode.norm': '标准模式',
381
+ 'option.AnimationAction.blendMode.overlay': '叠加模式',
382
+
383
+ 'option.Geometry.cylinder.true': '隐藏圆柱的顶面和地面',
384
+ 'option.Geometry.cylinder.false': '展示圆柱的顶面和地面',
385
+
386
+ 'option.Geometry.extrudeUv.true': '使用四至更新UV映射',
387
+ 'option.Geometry.extrudeUv.false': '使用默认UV',
388
+
389
+ 'option.Geometry.tube.true': '展示横截面',
390
+ 'option.Geometry.tube.false': '隐藏横截面',
391
+
392
+ 'option.Material.combine.multiply': '环境贴图和物体表面颜色进行相乘',
393
+ 'option.Material.combine.blend': '使用反射率来混和两种颜色',
394
+ 'option.Material.combine.add': '对两种颜色进行相加',
395
+
396
+ 'option.Material.normalType.tangentialSpace': '切线空间法线贴图',
397
+ 'option.Material.normalType.objectSpace': '对象空间法线贴图',
398
+
399
+ 'option.Material.side.back': '背面材质',
400
+ 'option.Material.side.front': '前面材质',
401
+ 'option.Material.side.double': '双面材质',
402
+
403
+ 'option.Material.blending.disabled': '禁用混合',
404
+ 'option.Material.blending.normal': '正常混合',
405
+ 'option.Material.blending.overlay': '叠加混合',
406
+ 'option.Material.blending.subtractive': '减去混合',
407
+ 'option.Material.blending.multiplicative': '乘法混合',
408
+
409
+ 'option.Material.depthFunc.never': '永不通过深度测试',
410
+ 'option.Material.depthFunc.always': '强制通过深度测试',
411
+ 'option.Material.depthFunc.less': '小于时通过深度测试',
412
+ 'option.Material.depthFunc.less/equal': '小于或等于时通过深度测试',
413
+ 'option.Material.depthFunc.greater/equal': '大于或等于时通过深度测试',
414
+ 'option.Material.depthFunc.greater': '大于时通过深度测试',
415
+ 'option.Material.depthFunc.notEqual': '不等于时通过深度测试',
416
+
417
+ 'option.Mesh.type.one': '单材质渲染',
418
+ 'option.Mesh.type.multiple': '多材质渲染',
419
+
420
+ 'option.shadow.type.basicShadowMap': '基础阴影映射',
421
+ 'option.shadow.type.PCFShadowMap': '抗锯齿阴影映射',
422
+ 'option.shadow.type.PCFSoftShadowMap': '柔和抗锯齿阴影映射',
423
+ 'option.shadow.type.VSMShadowMap': 'VSM阴影映射',
424
+
425
+ 'option.shadow.update.auto': '自动更新',
426
+ 'option.shadow.update.manual': '手动更新',
427
+
428
+ 'option.Texture.mapping.UVMapping': 'UV 映射',
429
+ 'option.Texture.mapping.cubeReflectionMapping': '立方体反射映射',
430
+ 'option.Texture.mapping.cubeRefractionMapping': '立方体折射映射',
431
+ 'option.Texture.mapping.equirectangularReflectionMapping': '等距柱状反射映射',
432
+ 'option.Texture.mapping.equirectangularRefractionMapping': '等距柱状折射映射',
433
+ 'option.Texture.mapping.cubeUVReflectionMapping': '立方体UV反射映射',
434
+
435
+ 'option.Texture.wrap.repeatWrapping': '重复环绕',
436
+ 'option.Texture.wrap.clampToEdgeWrapping': '钳制到边缘环绕',
437
+ 'option.Texture.wrap.mirroredRepeatWrapping': '镜像重复环绕',
438
+
439
+ 'option.Texture.ftype.unsignedByteType': '无符号字节类型',
440
+ 'option.Texture.ftype.byteType': '字节类型',
441
+ 'option.Texture.ftype.shortType': '短整型',
442
+ 'option.Texture.ftype.unsignedShortType': '无符号短整型',
443
+ 'option.Texture.ftype.intType': '整型',
444
+ 'option.Texture.ftype.unsignedIntType': '无符号整型',
445
+ 'option.Texture.ftype.floatType': '浮点型',
446
+ 'option.Texture.ftype.halfFloatType': '半精度浮点型',
447
+ 'option.Texture.ftype.unsignedShort4444Type': '无符号短整型4444',
448
+ 'option.Texture.ftype.unsignedShort5551Type': '无符号短整型5551',
449
+ 'option.Texture.ftype.unsignedInt248Type': '无符号整型248',
450
+ 'option.Texture.ftype.unsignedInt5999Type': '无符号整型5999',
451
+
452
+ 'option.Texture.format.alphaFormat': 'Alpha格式',
453
+ 'option.Texture.format.redFormat': '红色格式',
454
+ 'option.Texture.format.redIntegerFormat': '红色整数格式',
455
+ 'option.Texture.format.RGFormat': 'RG格式',
456
+ 'option.Texture.format.RGIntegerFormat': 'RG整数格式',
457
+ 'option.Texture.format.RGBFormat': 'RGB格式',
458
+ 'option.Texture.format.RGBAFormat': 'RGBA格式',
459
+ 'option.Texture.format.RGBAIntegerFormat': 'RGBA整数格式',
460
+ 'option.Texture.format.depthFormat': '深度格式',
461
+ 'option.Texture.format.depthStencilFormat': '深度模板格式',
462
+
463
+ 'option.Texture.colorSpace.no': '无',
464
+ 'option.Texture.colorSpace.SRGB': 'sRGB色彩空间',
465
+ 'option.Texture.colorSpace.linearSRGB': '线性sRGB色彩空间',
466
+
467
+ 'footer.action.addGeometry.label': '几何体',
468
+ 'footer.action.addMaterial.label': '材质',
469
+ 'footer.action.addTexture.label': '纹理',
470
+ 'sidebar.asset.action.addAnimation.label': '新增动画',
471
+ 'sidebar.asset.action.addLight.label': '新增光源',
472
+ 'sidebar.scene.action.addAnimation.label': '新增动画',
473
+ 'sidebar.scene.action.addLight.label': '新增光源',
474
+
475
+ 'inspector.AnimationAction.clip': '片段',
476
+ 'inspector.AnimationAction.play': '状态',
477
+ 'inspector.AnimationAction.enabled': '控制',
478
+ 'inspector.AnimationAction.duration': '持续时间',
479
+ 'inspector.AnimationAction.startTime': '开始时间',
480
+ 'inspector.AnimationAction.weight': '动作权重',
481
+ 'inspector.AnimationAction.repetitions': '播放次数',
482
+ 'inspector.AnimationAction.loop': '循环模式',
483
+ 'inspector.AnimationAction.blendMode': '混合模式',
484
+ 'inspector.AnimationAction.zeroSlopeAtStart': '起始平滑',
485
+ 'inspector.AnimationAction.zeroSlopeAtEnd': '结束平滑',
486
+
487
+ 'inspector.Geometry.width': '宽度',
488
+ 'inspector.Geometry.height': '高度',
489
+ 'inspector.Geometry.depth': '深度',
490
+ 'inspector.Geometry.radius': '半径',
491
+ 'inspector.Geometry.offset': '偏移',
492
+ 'inspector.Geometry.curveSegments': '轮廓分段数',
493
+ 'inspector.Geometry.steps': '截面分段数',
494
+ 'inspector.Geometry.flattenUVsToPlane': 'UV设置',
495
+
496
+ 'inspector.BufferGeometry.buffer': '几何数据',
497
+
498
+ 'inspector.CircleGeometry.theta': '起始',
499
+
500
+ 'inspector.CylinderGeometry.radial': '分段数',
501
+ 'inspector.CylinderGeometry.theta': '起始',
502
+ 'inspector.CylinderGeometry.openEnded': '横截面状态',
503
+
504
+ 'inspector.ExtrudeGeometry.shapes': '形状',
505
+ 'inspector.ExtrudeGeometry.bevelEnabled': '斜角状态',
506
+ 'inspector.ExtrudeGeometry.bevelThickness': '斜角厚度',
507
+ 'inspector.ExtrudeGeometry.bevelSegments': '斜角分段数',
508
+ 'inspector.ExtrudeGeometry.bevelSize': '延伸距离',
509
+ 'inspector.ExtrudeGeometry.bevelOffset': '斜面距离',
510
+
511
+ 'inspector.RingGeometry.sgments': '分段数',
512
+ 'inspector.RingGeometry.theta': '起始',
513
+
514
+ 'inspector.SphereGeometry.segments': '分段数',
515
+ 'inspector.SphereGeometry.phi': '水平起始',
516
+ 'inspector.SphereGeometry.theta': '垂直起始',
517
+
518
+ 'inspector.TubeGeometry.track': '轨迹',
519
+ 'inspector.TubeGeometry.tubular': '路径分段数',
520
+ 'inspector.TubeGeometry.radial': '截面分段数',
521
+ 'inspector.TubeGeometry.closed': '横截面状态',
522
+
523
+ 'inspector.Light.color': '颜色',
524
+ 'inspector.Light.intensity': '强度',
525
+ 'inspector.Light.target': '目标',
526
+ 'inspector.Light.basic': '阴影偏差',
527
+ 'inspector.Light.mapSize': '阴影贴图',
528
+ 'inspector.Light.camera': '阴影相机',
529
+ 'inspector.Light.cameraRange': '阴影范围',
530
+ 'inspector.Light.decay': '衰减',
531
+ 'inspector.Light.power': '功率',
532
+ 'inspector.Light.groundColor': '背景色',
533
+ 'inspector.Light.distance': '距离',
534
+ 'inspector.Light.width': '宽度',
535
+ 'inspector.Light.height': '高度',
536
+ 'inspector.Light.angle': '范围',
537
+ 'inspector.Light.penumbra': '半影',
538
+
539
+ 'inspector.Material.side': '类型',
540
+ 'inspector.Material.blending': '混合',
541
+ 'inspector.Material.depthTest': '深度测试',
542
+ 'inspector.Material.depthrWrite': '深度写入',
543
+ 'inspector.Material.vertexColors': '顶点着色',
544
+ 'inspector.Material.color': '漫反射颜色',
545
+ 'inspector.Material.map': '漫反射贴图',
546
+ 'inspector.Material.refractionRatio': '折射率',
547
+ 'inspector.Material.transparent': '透明度',
548
+ 'inspector.Material.alphaMap': '透明度贴图',
549
+ 'inspector.Material.alphaTest': '透明度测试',
550
+ 'inspector.Material.envMap': '环境贴图',
551
+ 'inspector.Material.combine': '环境混合',
552
+ 'inspector.Material.reflectivity': '环境强度',
553
+ 'inspector.Material.lightMap': '光照贴图',
554
+ 'inspector.Material.lightMapIntensity': '光照强度',
555
+ 'inspector.Material.specularMap': '高光贴图',
556
+ 'inspector.Material.fog': '材质雾',
557
+ 'inspector.Material.wireframe': '线框渲染',
558
+ 'inspector.Material.envMapRotation': '旋转环境贴图',
559
+ 'inspector.Material.specular': '高光颜色',
560
+ 'inspector.Material.shininess': '高光强度',
561
+ 'inspector.Material.aoMap': '遮挡贴图',
562
+ 'inspector.Material.aoMapIntensity': '遮挡强度',
563
+ 'inspector.Material.bumpMap': '凹凸贴图',
564
+ 'inspector.Material.bumpScale': '凹凸强度',
565
+ 'inspector.Material.displacementMap': '位移贴图',
566
+ 'inspector.Material.displacementScale': '位移强度',
567
+ 'inspector.Material.displacementBias': '位移偏移量',
568
+ 'inspector.Material.emissive': '放射颜色',
569
+ 'inspector.Material.emissiveMap': '放射贴图',
570
+ 'inspector.Material.emissiveIntensity': '放射强度',
571
+ 'inspector.Material.normalMap': '法线贴图',
572
+ 'inspector.Material.normalMapType': '法线类型',
573
+ 'inspector.Material.normalScale': '法线强度',
574
+ 'inspector.Material.flatShading': '平面着色',
575
+ 'inspector.Material.envMapIntensity': '环境强度',
576
+ 'inspector.Material.metalnessMap': '金属度贴图',
577
+ 'inspector.Material.metalness': '金属相似度',
578
+ 'inspector.Material.roughnessMap': '粗糙度贴图',
579
+ 'inspector.Material.roughness': '粗糙程度',
580
+ 'inspector.Material.size': '标准尺寸',
581
+ 'inspector.Material.sizeAttenuation': '深度衰减',
582
+ 'inspector.Material.shader': '深度衰减',
583
+ 'inspector.Material.lights': '着色器',
584
+ 'inspector.Material.rotation': '转动弧度',
585
+
586
+ 'inspector.Texture.url': '图片',
587
+ 'inspector.Texture.mapping': '映射',
588
+ 'inspector.Texture.ftype': '着色类型',
589
+ 'inspector.Texture.format': '着色格式',
590
+ 'inspector.Texture.colorSpace': '色彩空间',
591
+ 'inspector.Texture.wrap': '包裹类型',
592
+ 'inspector.Texture.offset': '纹理偏移',
593
+ 'inspector.Texture.repeat': '纹理重复',
594
+ 'inspector.Texture.center': '纹理中心',
595
+ 'inspector.Texture.rotation': '纹理旋转',
596
+ 'inspector.Texture.flipY': '纹理翻转',
597
+ 'inspector.Texture.premultiplyAlpha': '纹理预乘',
598
+ 'inspector.Texture.generateMipmaps': '多级纹理',
599
+
600
+ 'inspector.Node.layer': '图层',
601
+ 'inspector.Node.renderOrder': '渲染顺序',
602
+ 'inspector.Node.position': '位置',
603
+ 'inspector.Node.rotation': '旋转',
604
+ 'inspector.Node.scale': '缩放',
605
+ 'inspector.Node.castShadow': '投射阴影',
606
+ 'inspector.Node.receiveShadow': '接收阴影',
607
+ 'inspector.Node.geometry': '几何体',
608
+ 'inspector.Node.material': '材质',
609
+ 'inspector.Node.material.type': '类型',
610
+ 'inspector.Node.material.index': '索引',
611
+
612
+ 'inspector.InstancedMesh.setting': '实例化数据',
613
+
614
+ 'inspector.Text.font': '字体家族',
615
+ 'inspector.Text.size': '字体大小',
616
+ 'inspector.Text.maxWidth': '最大宽度',
617
+ 'inspector.Text.lineHeight': '文本行高',
618
+ 'inspector.Text.letterSpacing': '文本间距',
619
+ 'inspector.Text.text': '文本内容',
620
+
621
+ 'inspector.Particle.count': '粒子数量',
622
+ 'inspector.Particle.duration': '持续时间',
623
+ 'inspector.Particle.track': '粒子轨迹',
624
+ 'inspector.Particle.size': '粒子尺寸',
625
+ 'inspector.Particle.minTrackOffset': '最小轨迹偏移',
626
+ 'inspector.Particle.maxTrackOffset': '最大轨迹偏移',
627
+ 'inspector.Particle.minTrackRotation': '最小轨迹旋转',
628
+ 'inspector.Particle.maxTrackRotation': '最大轨迹旋转',
629
+ 'inspector.Particle.minTrackScale': '最小轨迹缩放',
630
+ 'inspector.Particle.maxTrackScale': '最大轨迹缩放',
631
+
632
+ 'inspector.GeoMap.geojsonRegion': '区域JSON',
633
+ 'inspector.GeoMap.geojsonBorder': '边框JSON',
634
+ 'inspector.GeoMap.label': '属性标签',
635
+ 'inspector.GeoMap.borderMaterial': '边界材质',
636
+ 'inspector.GeoMap.shadowMaterial': '阴影材质',
637
+
638
+ 'inspector.Model.url': '资产',
639
+
640
+ 'inspector.Service.shadowMap': '阴影贴图',
641
+ 'inspector.Service.shadowMap.type': '阴影类型',
642
+ 'inspector.Service.shadowMap.update': '阴影更新',
643
+ 'inspector.Service.background': '背景贴图',
644
+ 'inspector.Service.multisampling': '采样率',
645
+ 'inspector.Service.frameBufferType': '缓冲帧',
646
+ 'inspector.Service.depthBuffer': '深度缓冲',
647
+ 'inspector.Service.stencilBuffer': '模板缓冲',
648
+
649
+ 'inspector.Sprite.center': '中心',
650
+ }
651
+
652
+ export {
653
+ ZhCNLanguageProvider,
654
+ zhCnLanguageProvider,
655
+ }
@@ -0,0 +1,2 @@
1
+ export * from './LanguageProvider'
2
+ export * from './Language'
@@ -0,0 +1,17 @@
1
+ import { ActionBlendMode, ActionLoop } from '@vyr/three'
2
+ import { language } from '../locale'
3
+
4
+ const loopOptions = [
5
+ { label: language.get('option.AnimationAction.loop.one'), value: ActionLoop.LoopOnce },
6
+ { label: language.get('option.AnimationAction.loop.repeat'), value: ActionLoop.LoopRepeat },
7
+ { label: language.get('option.AnimationAction.loop.recirculation'), value: ActionLoop.LoopPingPong },
8
+ ]
9
+ const blendModeOptions = [
10
+ { label: language.get('option.AnimationAction.blendMode.norm'), value: ActionBlendMode.NormalAnimationBlendMode },
11
+ { label: language.get('option.AnimationAction.blendMode.overlay'), value: ActionBlendMode.AdditiveAnimationBlendMode },
12
+ ]
13
+
14
+ export {
15
+ loopOptions,
16
+ blendModeOptions,
17
+ }