@vworlds/vecs 1.0.56 → 1.0.57-335-module-id-count.67
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- package/dist/package.json +1 -1
- package/docs/components.md +2 -0
- package/package.json +1 -1
package/dist/package.json
CHANGED
package/docs/components.md
CHANGED
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@@ -92,6 +92,8 @@ an entity and snapshots a new one under the same id is read in a fixed order, wh
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tells the two apart (see [State diffs](../../vecs-protocol/docs/state-diffs.md)). A recycled id is
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why a stored id is not a safe link between entities
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(see [Link with edges, not stored ids](./relationships.md#link-with-edges-not-stored-ids)).
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`NetworkWorld` uses the same component → module → entity layout, with `moduleIdCount` controlling
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the size of its module range (100 by default); see [Network world id layout](../../vecs-protocol/docs/network-world.md).
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`world.peekNextEid(poolName)` returns the next id a pool would allocate without reserving it. Id 0
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is reserved.
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