@vworlds/vecs-physics 1.0.16
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/adapter/disposal.d.ts +8 -0
- package/adapter/disposal.js +14 -0
- package/adapter/disposal.js.map +1 -0
- package/adapter/runtime.d.ts +4 -0
- package/adapter/runtime.js +27 -0
- package/adapter/runtime.js.map +1 -0
- package/adapter/state.d.ts +79 -0
- package/adapter/state.js +89 -0
- package/adapter/state.js.map +1 -0
- package/components/body.d.ts +34 -0
- package/components/body.js +53 -0
- package/components/body.js.map +1 -0
- package/components/body_tuning.d.ts +21 -0
- package/components/body_tuning.js +33 -0
- package/components/body_tuning.js.map +1 -0
- package/components/events.d.ts +32 -0
- package/components/events.js +25 -0
- package/components/events.js.map +1 -0
- package/components/force.d.ts +22 -0
- package/components/force.js +35 -0
- package/components/force.js.map +1 -0
- package/components/geometry.d.ts +55 -0
- package/components/geometry.js +74 -0
- package/components/geometry.js.map +1 -0
- package/components/material.d.ts +18 -0
- package/components/material.js +32 -0
- package/components/material.js.map +1 -0
- package/components/shape_pose.d.ts +9 -0
- package/components/shape_pose.js +16 -0
- package/components/shape_pose.js.map +1 -0
- package/components/target.d.ts +13 -0
- package/components/target.js +21 -0
- package/components/target.js.map +1 -0
- package/index.d.ts +10 -0
- package/index.js +23 -0
- package/index.js.map +1 -0
- package/install.d.ts +30 -0
- package/install.js +139 -0
- package/install.js.map +1 -0
- package/package.json +22 -0
- package/systems/debug.d.ts +5 -0
- package/systems/debug.js +266 -0
- package/systems/debug.js.map +1 -0
- package/systems/event_opt_in_sync.d.ts +3 -0
- package/systems/event_opt_in_sync.js +41 -0
- package/systems/event_opt_in_sync.js.map +1 -0
- package/systems/events.d.ts +3 -0
- package/systems/events.js +217 -0
- package/systems/events.js.map +1 -0
- package/systems/forces.d.ts +3 -0
- package/systems/forces.js +26 -0
- package/systems/forces.js.map +1 -0
- package/systems/impulse_accumulate.d.ts +4 -0
- package/systems/impulse_accumulate.js +70 -0
- package/systems/impulse_accumulate.js.map +1 -0
- package/systems/impulse_zero.d.ts +3 -0
- package/systems/impulse_zero.js +25 -0
- package/systems/impulse_zero.js.map +1 -0
- package/systems/index.d.ts +16 -0
- package/systems/index.js +81 -0
- package/systems/index.js.map +1 -0
- package/systems/kinematic.d.ts +3 -0
- package/systems/kinematic.js +88 -0
- package/systems/kinematic.js.map +1 -0
- package/systems/lifecycle.d.ts +3 -0
- package/systems/lifecycle.js +99 -0
- package/systems/lifecycle.js.map +1 -0
- package/systems/mass_recompute.d.ts +3 -0
- package/systems/mass_recompute.js +36 -0
- package/systems/mass_recompute.js.map +1 -0
- package/systems/material_filter_sync.d.ts +3 -0
- package/systems/material_filter_sync.js +64 -0
- package/systems/material_filter_sync.js.map +1 -0
- package/systems/pose_sync_in.d.ts +3 -0
- package/systems/pose_sync_in.js +52 -0
- package/systems/pose_sync_in.js.map +1 -0
- package/systems/pose_sync_out.d.ts +3 -0
- package/systems/pose_sync_out.js +50 -0
- package/systems/pose_sync_out.js.map +1 -0
- package/systems/shape_lifecycle.d.ts +4 -0
- package/systems/shape_lifecycle.js +281 -0
- package/systems/shape_lifecycle.js.map +1 -0
- package/systems/shape_pose_sync.d.ts +3 -0
- package/systems/shape_pose_sync.js +18 -0
- package/systems/shape_pose_sync.js.map +1 -0
- package/systems/step.d.ts +3 -0
- package/systems/step.js +13 -0
- package/systems/step.js.map +1 -0
- package/util/resolve_body.d.ts +6 -0
- package/util/resolve_body.js +16 -0
- package/util/resolve_body.js.map +1 -0
- package/util/warn.d.ts +21 -0
- package/util/warn.js +42 -0
- package/util/warn.js.map +1 -0
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import { Body } from "../components/body.js";
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import { KinematicTargetPosition, KinematicTargetRotation } from "../components/target.js";
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export function installKinematicTargets(world, state, phase) {
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const targetFilter = world.filter({
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all: [Body, { any: [KinematicTargetPosition, KinematicTargetRotation] }],
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});
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return world
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.system("PhysicsKinematicTargets")
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.phase(phase)
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.run(() => {
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const dt = state.fixedTimeStep;
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if (dt <= 0) {
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return;
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}
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targetFilter.forEach((entity) => {
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const bodyId = state.bodyByEntityWasm.get(entity.eid);
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if (bodyId === undefined || !isKinematicBody(state, bodyId)) {
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return;
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}
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drivePositionTarget(state, bodyId, entity.get(KinematicTargetPosition), dt);
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driveRotationTarget(state, bodyId, entity.get(KinematicTargetRotation), dt);
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});
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});
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}
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function drivePositionTarget(state, bodyId, target, dt) {
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if (target === undefined) {
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return;
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}
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const position = state.box2d.b2Body_GetPosition(bodyId);
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try {
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const dx = target.x - position.x;
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const dy = target.y - position.y;
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const dist = Math.hypot(dx, dy);
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if (dist > target.tolerance) {
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let vx = dx / dt;
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let vy = dy / dt;
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const speed = Math.hypot(vx, vy);
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if (speed > state.maximumLinearSpeed) {
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const scale = state.maximumLinearSpeed / speed;
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vx *= scale;
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vy *= scale;
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}
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setLinearVelocity(state, bodyId, vx, vy);
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if (target.wake) {
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state.box2d.b2Body_SetAwake(bodyId, true);
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}
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}
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else {
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setLinearVelocity(state, bodyId, 0, 0);
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}
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}
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finally {
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position.delete();
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}
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}
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function driveRotationTarget(state, bodyId, target, dt) {
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if (target === undefined) {
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return;
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}
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const rotation = state.box2d.b2Body_GetRotation(bodyId);
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try {
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const da = wrap(target.angle - rotation.GetAngle(), -Math.PI, Math.PI);
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if (Math.abs(da) > target.tolerance) {
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state.box2d.b2Body_SetAngularVelocity(bodyId, da / dt);
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if (target.wake) {
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state.box2d.b2Body_SetAwake(bodyId, true);
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}
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}
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else {
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state.box2d.b2Body_SetAngularVelocity(bodyId, 0);
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}
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}
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finally {
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rotation.delete();
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}
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}
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function isKinematicBody(state, bodyId) {
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return state.box2d.b2Body_GetType(bodyId) === state.box2d.b2BodyType.b2_kinematicBody;
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}
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function setLinearVelocity(state, bodyId, x, y) {
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state.scratchVec2.Set(x, y);
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state.box2d.b2Body_SetLinearVelocity(bodyId, state.scratchVec2);
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}
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function wrap(value, min, max) {
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const range = max - min;
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return ((((value - min) % range) + range) % range) + min;
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}
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//# sourceMappingURL=kinematic.js.map
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@@ -0,0 +1 @@
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import { AngularVelocity, Body, BodyType, LinearVelocity, Position, Rotation, } from "../components/body.js";
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import { Damping, GravityScale, MotionLocks, Sleep } from "../components/body_tuning.js";
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import { withAllocated } from "../adapter/disposal.js";
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export function installBodyLifecycle(world, state, phase) {
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const system = world.system("PhysicsBodyLifecycle").requires(Body).phase(phase);
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system.enter((entity) => {
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const body = entity.get(Body);
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const bodyId = createWasmBodyId(state, entity, body);
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state.bodyByEntityWasm.set(entity.eid, bodyId);
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state.entityByBodyIndex.set(bodyId.index1, entity.eid);
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});
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system.exit((entity) => {
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const bodyId = state.bodyByEntityWasm.get(entity.eid);
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if (bodyId === undefined) {
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return;
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}
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state.box2d.b2DestroyBody(bodyId);
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state.bodyByEntityWasm.delete(entity.eid);
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state.entityByBodyIndex.delete(bodyId.index1);
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});
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system.update(Body, (entity, body) => {
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const bodyId = state.bodyByEntityWasm.get(entity.eid);
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if (bodyId === undefined) {
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return;
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}
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state.box2d.b2Body_SetType(bodyId, bodyTypeToBox2D(state.box2d, body.type));
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if (body.enabled) {
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state.box2d.b2Body_Enable(bodyId);
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}
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else {
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state.box2d.b2Body_Disable(bodyId);
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}
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state.box2d.b2Body_SetBullet(bodyId, body.bullet);
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});
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system.update(MotionLocks, (entity, locks) => {
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const bodyId = state.bodyByEntityWasm.get(entity.eid);
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if (bodyId === undefined) {
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return;
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}
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withAllocated(() => new state.box2d.b2MotionLocks(), (motionLocks) => {
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motionLocks.linearX = locks.x;
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motionLocks.linearY = locks.y;
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motionLocks.angularZ = locks.rotation;
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state.box2d.b2Body_SetMotionLocks(bodyId, motionLocks);
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});
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});
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system.update(Sleep, (entity, sleep) => {
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const bodyId = state.bodyByEntityWasm.get(entity.eid);
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if (bodyId === undefined) {
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return;
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}
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state.box2d.b2Body_EnableSleep(bodyId, sleep.enabled);
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state.box2d.b2Body_SetAwake(bodyId, sleep.awake);
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state.box2d.b2Body_SetSleepThreshold(bodyId, sleep.threshold);
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});
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return system;
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}
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function createWasmBodyId(state, entity, body) {
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const box2d = state.box2d;
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return withAllocated(box2d.b2DefaultBodyDef, (def) => {
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const position = entity.get(Position);
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const rotation = entity.get(Rotation);
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const linearVelocity = entity.get(LinearVelocity);
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const angularVelocity = entity.get(AngularVelocity);
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const damping = entity.get(Damping);
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const gravityScale = entity.get(GravityScale);
|
|
67
|
+
const motionLocks = entity.get(MotionLocks);
|
|
68
|
+
const sleep = entity.get(Sleep);
|
|
69
|
+
def.type = bodyTypeToBox2D(box2d, body.type);
|
|
70
|
+
def.position.Set(position?.x ?? 0, position?.y ?? 0);
|
|
71
|
+
def.rotation.SetAngle(rotation?.angle ?? 0);
|
|
72
|
+
def.linearVelocity.Set(linearVelocity?.x ?? 0, linearVelocity?.y ?? 0);
|
|
73
|
+
def.angularVelocity = angularVelocity?.value ?? 0;
|
|
74
|
+
def.linearDamping = damping?.linear ?? 0;
|
|
75
|
+
def.angularDamping = damping?.angular ?? 0;
|
|
76
|
+
def.gravityScale = gravityScale?.value ?? 1;
|
|
77
|
+
def.motionLocks.linearX = motionLocks?.x ?? false;
|
|
78
|
+
def.motionLocks.linearY = motionLocks?.y ?? false;
|
|
79
|
+
def.motionLocks.angularZ = motionLocks?.rotation ?? false;
|
|
80
|
+
def.enableSleep = sleep?.enabled ?? true;
|
|
81
|
+
def.isAwake = sleep?.awake ?? true;
|
|
82
|
+
def.sleepThreshold = sleep?.threshold ?? 0.05;
|
|
83
|
+
def.isEnabled = body.enabled;
|
|
84
|
+
def.isBullet = body.bullet;
|
|
85
|
+
def.allowFastRotation = body.allowFastRotation;
|
|
86
|
+
return box2d.b2CreateBody(state.worldId, def);
|
|
87
|
+
});
|
|
88
|
+
}
|
|
89
|
+
function bodyTypeToBox2D(box2d, type) {
|
|
90
|
+
switch (type) {
|
|
91
|
+
case BodyType.Static:
|
|
92
|
+
return box2d.b2BodyType.b2_staticBody;
|
|
93
|
+
case BodyType.Kinematic:
|
|
94
|
+
return box2d.b2BodyType.b2_kinematicBody;
|
|
95
|
+
case BodyType.Dynamic:
|
|
96
|
+
return box2d.b2BodyType.b2_dynamicBody;
|
|
97
|
+
}
|
|
98
|
+
}
|
|
99
|
+
//# sourceMappingURL=lifecycle.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"lifecycle.js","sourceRoot":"","sources":["../../../../src/systems/lifecycle.ts"],"names":[],"mappings":"AAEA,OAAO,EACL,eAAe,EACf,IAAI,EACJ,QAAQ,EACR,cAAc,EACd,QAAQ,EACR,QAAQ,GACT,MAAM,uBAAuB,CAAC;AAC/B,OAAO,EAAE,OAAO,EAAE,YAAY,EAAE,WAAW,EAAE,KAAK,EAAE,MAAM,8BAA8B,CAAC;AAGzF,OAAO,EAAE,aAAa,EAAE,MAAM,wBAAwB,CAAC;AAEvD,MAAM,UAAU,oBAAoB,CAAC,KAAY,EAAE,KAAmB,EAAE,KAAa;IACnF,MAAM,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC,sBAAsB,CAAC,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;IAEhF,MAAM,CAAC,KAAK,CAAC,CAAC,MAAM,EAAE,EAAE;QACtB,MAAM,IAAI,GAAG,MAAM,CAAC,GAAG,CAAC,IAAI,CAAE,CAAC;QAC/B,MAAM,MAAM,GAAG,gBAAgB,CAAC,KAAK,EAAE,MAAM,EAAE,IAAI,CAAC,CAAC;QACrD,KAAK,CAAC,gBAAgB,CAAC,GAAG,CAAC,MAAM,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC;QAC/C,KAAK,CAAC,iBAAiB,CAAC,GAAG,CAAC,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,GAAG,CAAC,CAAC;IACzD,CAAC,CAAC,CAAC;IAEH,MAAM,CAAC,IAAI,CAAC,CAAC,MAAM,EAAE,EAAE;QACrB,MAAM,MAAM,GAAG,KAAK,CAAC,gBAAgB,CAAC,GAAG,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;QACtD,IAAI,MAAM,KAAK,SAAS,EAAE,CAAC;YACzB,OAAO;QACT,CAAC;QACD,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC;QAClC,KAAK,CAAC,gBAAgB,CAAC,MAAM,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;QAC1C,KAAK,CAAC,iBAAiB,CAAC,MAAM,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;IAChD,CAAC,CAAC,CAAC;IAEH,MAAM,CAAC,MAAM,CAAC,IAAI,EAAE,CAAC,MAAM,EAAE,IAAI,EAAE,EAAE;QACnC,MAAM,MAAM,GAAG,KAAK,CAAC,gBAAgB,CAAC,GAAG,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;QACtD,IAAI,MAAM,KAAK,SAAS,EAAE,CAAC;YACzB,OAAO;QACT,CAAC;QACD,KAAK,CAAC,KAAK,CAAC,cAAc,CAAC,MAAM,EAAE,eAAe,CAAC,KAAK,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;QAC5E,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;YACjB,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC;QACpC,CAAC;aAAM,CAAC;YACN,KAAK,CAAC,KAAK,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC;QACrC,CAAC;QACD,KAAK,CAAC,KAAK,CAAC,gBAAgB,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;IACpD,CAAC,CAAC,CAAC;IAEH,MAAM,CAAC,MAAM,CAAC,WAAW,EAAE,CAAC,MAAM,EAAE,KAAK,EAAE,EAAE;QAC3C,MAAM,MAAM,GAAG,KAAK,CAAC,gBAAgB,CAAC,GAAG,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;QACtD,IAAI,MAAM,KAAK,SAAS,EAAE,CAAC;YACzB,OAAO;QACT,CAAC;QACD,aAAa,CACX,GAAG,EAAE,CAAC,IAAI,KAAK,CAAC,KAAK,CAAC,aAAa,EAAE,EACrC,CAAC,WAAW,EAAE,EAAE;YACd,WAAW,CAAC,OAAO,GAAG,KAAK,CAAC,CAAC,CAAC;YAC9B,WAAW,CAAC,OAAO,GAAG,KAAK,CAAC,CAAC,CAAC;YAC9B,WAAW,CAAC,QAAQ,GAAG,KAAK,CAAC,QAAQ,CAAC;YACtC,KAAK,CAAC,KAAK,CAAC,qBAAqB,CAAC,MAAM,EAAE,WAAW,CAAC,CAAC;QACzD,CAAC,CACF,CAAC;IACJ,CAAC,CAAC,CAAC;IAEH,MAAM,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC,MAAM,EAAE,KAAK,EAAE,EAAE;QACrC,MAAM,MAAM,GAAG,KAAK,CAAC,gBAAgB,CAAC,GAAG,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;QACtD,IAAI,MAAM,KAAK,SAAS,EAAE,CAAC;YACzB,OAAO;QACT,CAAC;QACD,KAAK,CAAC,KAAK,CAAC,kBAAkB,CAAC,MAAM,EAAE,KAAK,CAAC,OAAO,CAAC,CAAC;QACtD,KAAK,CAAC,KAAK,CAAC,eAAe,CAAC,MAAM,EAAE,KAAK,CAAC,KAAK,CAAC,CAAC;QACjD,KAAK,CAAC,KAAK,CAAC,wBAAwB,CAAC,MAAM,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;IAChE,CAAC,CAAC,CAAC;IAEH,OAAO,MAAM,CAAC;AAChB,CAAC;AAED,SAAS,gBAAgB,CAAC,KAAmB,EAAE,MAAc,EAAE,IAAU;IACvE,MAAM,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;IAC1B,OAAO,aAAa,CAAC,KAAK,CAAC,gBAAgB,EAAE,CAAC,GAAG,EAAE,EAAE;QACnD,MAAM,QAAQ,GAAG,MAAM,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;QACtC,MAAM,QAAQ,GAAG,MAAM,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;QACtC,MAAM,cAAc,GAAG,MAAM,CAAC,GAAG,CAAC,cAAc,CAAC,CAAC;QAClD,MAAM,eAAe,GAAG,MAAM,CAAC,GAAG,CAAC,eAAe,CAAC,CAAC;QACpD,MAAM,OAAO,GAAG,MAAM,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;QACpC,MAAM,YAAY,GAAG,MAAM,CAAC,GAAG,CAAC,YAAY,CAAC,CAAC;QAC9C,MAAM,WAAW,GAAG,MAAM,CAAC,GAAG,CAAC,WAAW,CAAC,CAAC;QAC5C,MAAM,KAAK,GAAG,MAAM,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;QAEhC,GAAG,CAAC,IAAI,GAAG,eAAe,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;QAC7C,GAAG,CAAC,QAAQ,CAAC,GAAG,CAAC,QAAQ,EAAE,CAAC,IAAI,CAAC,EAAE,QAAQ,EAAE,CAAC,IAAI,CAAC,CAAC,CAAC;QACrD,GAAG,CAAC,QAAQ,CAAC,QAAQ,CAAC,QAAQ,EAAE,KAAK,IAAI,CAAC,CAAC,CAAC;QAC5C,GAAG,CAAC,cAAc,CAAC,GAAG,CAAC,cAAc,EAAE,CAAC,IAAI,CAAC,EAAE,cAAc,EAAE,CAAC,IAAI,CAAC,CAAC,CAAC;QACvE,GAAG,CAAC,eAAe,GAAG,eAAe,EAAE,KAAK,IAAI,CAAC,CAAC;QAClD,GAAG,CAAC,aAAa,GAAG,OAAO,EAAE,MAAM,IAAI,CAAC,CAAC;QACzC,GAAG,CAAC,cAAc,GAAG,OAAO,EAAE,OAAO,IAAI,CAAC,CAAC;QAC3C,GAAG,CAAC,YAAY,GAAG,YAAY,EAAE,KAAK,IAAI,CAAC,CAAC;QAC5C,GAAG,CAAC,WAAW,CAAC,OAAO,GAAG,WAAW,EAAE,CAAC,IAAI,KAAK,CAAC;QAClD,GAAG,CAAC,WAAW,CAAC,OAAO,GAAG,WAAW,EAAE,CAAC,IAAI,KAAK,CAAC;QAClD,GAAG,CAAC,WAAW,CAAC,QAAQ,GAAG,WAAW,EAAE,QAAQ,IAAI,KAAK,CAAC;QAC1D,GAAG,CAAC,WAAW,GAAG,KAAK,EAAE,OAAO,IAAI,IAAI,CAAC;QACzC,GAAG,CAAC,OAAO,GAAG,KAAK,EAAE,KAAK,IAAI,IAAI,CAAC;QACnC,GAAG,CAAC,cAAc,GAAG,KAAK,EAAE,SAAS,IAAI,IAAI,CAAC;QAC9C,GAAG,CAAC,SAAS,GAAG,IAAI,CAAC,OAAO,CAAC;QAC7B,GAAG,CAAC,QAAQ,GAAG,IAAI,CAAC,MAAM,CAAC;QAC3B,GAAG,CAAC,iBAAiB,GAAG,IAAI,CAAC,iBAAiB,CAAC;QAE/C,OAAO,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,OAAO,EAAE,GAAG,CAAC,CAAC;IAChD,CAAC,CAAC,CAAC;AACL,CAAC;AAED,SAAS,eAAe,CACtB,KAAkB,EAClB,IAAc;IAEd,QAAQ,IAAI,EAAE,CAAC;QACb,KAAK,QAAQ,CAAC,MAAM;YAClB,OAAO,KAAK,CAAC,UAAU,CAAC,aAAa,CAAC;QACxC,KAAK,QAAQ,CAAC,SAAS;YACrB,OAAO,KAAK,CAAC,UAAU,CAAC,gBAAgB,CAAC;QAC3C,KAAK,QAAQ,CAAC,OAAO;YACnB,OAAO,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC;IAC3C,CAAC;AACH,CAAC"}
|
|
@@ -0,0 +1,36 @@
|
|
|
1
|
+
import { Body, BodyType } from "../components/body.js";
|
|
2
|
+
const CODE_DYNAMIC_BODY_WITHOUT_DENSITY = "dynamic-body-without-density";
|
|
3
|
+
export function installMassRecompute(world, state, phase) {
|
|
4
|
+
return world
|
|
5
|
+
.system("PhysicsMassRecompute")
|
|
6
|
+
.phase(phase)
|
|
7
|
+
.run(() => {
|
|
8
|
+
for (const eid of state.dirtyMassBodies) {
|
|
9
|
+
const bodyId = state.bodyByEntityWasm.get(eid);
|
|
10
|
+
if (bodyId !== undefined) {
|
|
11
|
+
state.box2d.b2Body_ApplyMassFromShapes(bodyId);
|
|
12
|
+
}
|
|
13
|
+
}
|
|
14
|
+
state.dirtyMassBodies.clear();
|
|
15
|
+
if (state.debug) {
|
|
16
|
+
warnOnMasslessDynamicBodies(world, state);
|
|
17
|
+
}
|
|
18
|
+
});
|
|
19
|
+
}
|
|
20
|
+
function warnOnMasslessDynamicBodies(world, state) {
|
|
21
|
+
for (const [eid, bodyId] of state.bodyByEntityWasm) {
|
|
22
|
+
const entity = world.getEntity(eid);
|
|
23
|
+
const body = entity?.get(Body);
|
|
24
|
+
if (body?.type !== BodyType.Dynamic) {
|
|
25
|
+
state.warn.rearm(eid, CODE_DYNAMIC_BODY_WITHOUT_DENSITY);
|
|
26
|
+
continue;
|
|
27
|
+
}
|
|
28
|
+
if (state.box2d.b2Body_GetMass(bodyId) === 0) {
|
|
29
|
+
state.warn.warnOnce(eid, CODE_DYNAMIC_BODY_WITHOUT_DENSITY, `Entity${eid} is a dynamic body with zero mass after recompute; it will not fall.`);
|
|
30
|
+
}
|
|
31
|
+
else {
|
|
32
|
+
state.warn.rearm(eid, CODE_DYNAMIC_BODY_WITHOUT_DENSITY);
|
|
33
|
+
}
|
|
34
|
+
}
|
|
35
|
+
}
|
|
36
|
+
//# sourceMappingURL=mass_recompute.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"mass_recompute.js","sourceRoot":"","sources":["../../../../src/systems/mass_recompute.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,IAAI,EAAE,QAAQ,EAAE,MAAM,uBAAuB,CAAC;AAGvD,MAAM,iCAAiC,GAAG,8BAA8B,CAAC;AAEzE,MAAM,UAAU,oBAAoB,CAAC,KAAY,EAAE,KAAmB,EAAE,KAAa;IACnF,OAAO,KAAK;SACT,MAAM,CAAC,sBAAsB,CAAC;SAC9B,KAAK,CAAC,KAAK,CAAC;SACZ,GAAG,CAAC,GAAG,EAAE;QACR,KAAK,MAAM,GAAG,IAAI,KAAK,CAAC,eAAe,EAAE,CAAC;YACxC,MAAM,MAAM,GAAG,KAAK,CAAC,gBAAgB,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YAC/C,IAAI,MAAM,KAAK,SAAS,EAAE,CAAC;gBACzB,KAAK,CAAC,KAAK,CAAC,0BAA0B,CAAC,MAAM,CAAC,CAAC;YACjD,CAAC;QACH,CAAC;QACD,KAAK,CAAC,eAAe,CAAC,KAAK,EAAE,CAAC;QAE9B,IAAI,KAAK,CAAC,KAAK,EAAE,CAAC;YAChB,2BAA2B,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;QAC5C,CAAC;IACH,CAAC,CAAC,CAAC;AACP,CAAC;AAED,SAAS,2BAA2B,CAAC,KAAY,EAAE,KAAmB;IACpE,KAAK,MAAM,CAAC,GAAG,EAAE,MAAM,CAAC,IAAI,KAAK,CAAC,gBAAgB,EAAE,CAAC;QACnD,MAAM,MAAM,GAAG,KAAK,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC;QACpC,MAAM,IAAI,GAAG,MAAM,EAAE,GAAG,CAAC,IAAI,CAAC,CAAC;QAC/B,IAAI,IAAI,EAAE,IAAI,KAAK,QAAQ,CAAC,OAAO,EAAE,CAAC;YACpC,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,EAAE,iCAAiC,CAAC,CAAC;YACzD,SAAS;QACX,CAAC;QAED,IAAI,KAAK,CAAC,KAAK,CAAC,cAAc,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC;YAC7C,KAAK,CAAC,IAAI,CAAC,QAAQ,CACjB,GAAG,EACH,iCAAiC,EACjC,SAAS,GAAG,sEAAsE,CACnF,CAAC;QACJ,CAAC;aAAM,CAAC;YACN,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,EAAE,iCAAiC,CAAC,CAAC;QAC3D,CAAC;IACH,CAAC;AACH,CAAC"}
|
|
@@ -0,0 +1,64 @@
|
|
|
1
|
+
import { Body } from "../components/body.js";
|
|
2
|
+
import { Box, Capsule, Chain, Circle, Polygon, Segment } from "../components/geometry.js";
|
|
3
|
+
import { CollisionFilter, Material, Sensor } from "../components/material.js";
|
|
4
|
+
import { withAllocated } from "../adapter/disposal.js";
|
|
5
|
+
import { recreateShapeForEntity } from "./shape_lifecycle.js";
|
|
6
|
+
export function installMaterialFilterSync(world, state, phase) {
|
|
7
|
+
const system = world
|
|
8
|
+
.system("PhysicsMaterialFilterSync")
|
|
9
|
+
.query({ all: [{ any: [Box, Circle, Capsule, Segment, Polygon, Chain] }, { parent: Body }] })
|
|
10
|
+
.phase(phase);
|
|
11
|
+
system.update(Material, (entity, material) => {
|
|
12
|
+
if (requiresMaterialRecreate(state, entity, material)) {
|
|
13
|
+
// box2d3-wasm@5.2.0 exposes no shape setters for rollingResistance,
|
|
14
|
+
// tangentSpeed, or userMaterialId, so those updates recreate the shape.
|
|
15
|
+
recreateShapeForEntity(state, entity);
|
|
16
|
+
return;
|
|
17
|
+
}
|
|
18
|
+
const shapeId = state.shapeByEntityWasm.get(entity.eid);
|
|
19
|
+
if (shapeId !== undefined) {
|
|
20
|
+
state.box2d.b2Shape_SetDensity(shapeId, material.density, true);
|
|
21
|
+
state.box2d.b2Shape_SetFriction(shapeId, material.friction);
|
|
22
|
+
state.box2d.b2Shape_SetRestitution(shapeId, material.restitution);
|
|
23
|
+
}
|
|
24
|
+
if (state.chainByEntity.has(entity.eid)) {
|
|
25
|
+
recreateShapeForEntity(state, entity);
|
|
26
|
+
}
|
|
27
|
+
});
|
|
28
|
+
system.update(CollisionFilter, (entity, filter) => {
|
|
29
|
+
const shapeId = state.shapeByEntityWasm.get(entity.eid);
|
|
30
|
+
if (shapeId !== undefined) {
|
|
31
|
+
withAllocated(() => new state.box2d.b2Filter(), (wasmFilter) => {
|
|
32
|
+
// Public filters are 32-bit numbers; Box2D stores 64-bit masks. The
|
|
33
|
+
// decimal string setters zero-pad the upper 32 bits explicitly.
|
|
34
|
+
wasmFilter.setCategoryBits64(String(filter.categoryBits >>> 0));
|
|
35
|
+
wasmFilter.setMaskBits64(String(filter.maskBits >>> 0));
|
|
36
|
+
wasmFilter.groupIndex = filter.groupIndex;
|
|
37
|
+
state.box2d.b2Shape_SetFilter(shapeId, wasmFilter);
|
|
38
|
+
});
|
|
39
|
+
}
|
|
40
|
+
if (state.chainByEntity.has(entity.eid)) {
|
|
41
|
+
recreateShapeForEntity(state, entity);
|
|
42
|
+
}
|
|
43
|
+
});
|
|
44
|
+
system.update(Sensor, (entity) => {
|
|
45
|
+
recreateShapeForEntity(state, entity);
|
|
46
|
+
});
|
|
47
|
+
return system;
|
|
48
|
+
}
|
|
49
|
+
function requiresMaterialRecreate(state, entity, next) {
|
|
50
|
+
const shapeId = state.shapeByEntityWasm.get(entity.eid);
|
|
51
|
+
if (shapeId === undefined || !state.box2d.b2Shape_IsValid(shapeId)) {
|
|
52
|
+
return false;
|
|
53
|
+
}
|
|
54
|
+
const materialData = state.box2d.b2Shape_GetSurfaceMaterial(shapeId);
|
|
55
|
+
try {
|
|
56
|
+
return (materialData.rollingResistance !== next.rollingResistance ||
|
|
57
|
+
materialData.tangentSpeed !== next.tangentSpeed ||
|
|
58
|
+
Number(materialData.userMaterialId) !== next.userMaterialId);
|
|
59
|
+
}
|
|
60
|
+
finally {
|
|
61
|
+
materialData.delete();
|
|
62
|
+
}
|
|
63
|
+
}
|
|
64
|
+
//# sourceMappingURL=material_filter_sync.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"material_filter_sync.js","sourceRoot":"","sources":["../../../../src/systems/material_filter_sync.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,IAAI,EAAE,MAAM,uBAAuB,CAAC;AAC7C,OAAO,EAAE,GAAG,EAAE,OAAO,EAAE,KAAK,EAAE,MAAM,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,2BAA2B,CAAC;AAC1F,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,EAAE,MAAM,2BAA2B,CAAC;AAC9E,OAAO,EAAE,aAAa,EAAE,MAAM,wBAAwB,CAAC;AAEvD,OAAO,EAAE,sBAAsB,EAAE,MAAM,sBAAsB,CAAC;AAE9D,MAAM,UAAU,yBAAyB,CACvC,KAAY,EACZ,KAAmB,EACnB,KAAa;IAEb,MAAM,MAAM,GAAG,KAAK;SACjB,MAAM,CAAC,2BAA2B,CAAC;SACnC,KAAK,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,CAAC,GAAG,EAAE,MAAM,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,KAAK,CAAC,EAAE,EAAE,EAAE,MAAM,EAAE,IAAI,EAAE,CAAC,EAAE,CAAC;SAC5F,KAAK,CAAC,KAAK,CAAC,CAAC;IAEhB,MAAM,CAAC,MAAM,CAAC,QAAQ,EAAE,CAAC,MAAM,EAAE,QAAQ,EAAE,EAAE;QAC3C,IAAI,wBAAwB,CAAC,KAAK,EAAE,MAAM,EAAE,QAAQ,CAAC,EAAE,CAAC;YACtD,oEAAoE;YACpE,wEAAwE;YACxE,sBAAsB,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;YACtC,OAAO;QACT,CAAC;QAED,MAAM,OAAO,GAAG,KAAK,CAAC,iBAAiB,CAAC,GAAG,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;QACxD,IAAI,OAAO,KAAK,SAAS,EAAE,CAAC;YAC1B,KAAK,CAAC,KAAK,CAAC,kBAAkB,CAAC,OAAO,EAAE,QAAQ,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;YAChE,KAAK,CAAC,KAAK,CAAC,mBAAmB,CAAC,OAAO,EAAE,QAAQ,CAAC,QAAQ,CAAC,CAAC;YAC5D,KAAK,CAAC,KAAK,CAAC,sBAAsB,CAAC,OAAO,EAAE,QAAQ,CAAC,WAAW,CAAC,CAAC;QACpE,CAAC;QACD,IAAI,KAAK,CAAC,aAAa,CAAC,GAAG,CAAC,MAAM,CAAC,GAAG,CAAC,EAAE,CAAC;YACxC,sBAAsB,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;QACxC,CAAC;IACH,CAAC,CAAC,CAAC;IAEH,MAAM,CAAC,MAAM,CAAC,eAAe,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,EAAE;QAChD,MAAM,OAAO,GAAG,KAAK,CAAC,iBAAiB,CAAC,GAAG,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;QACxD,IAAI,OAAO,KAAK,SAAS,EAAE,CAAC;YAC1B,aAAa,CACX,GAAG,EAAE,CAAC,IAAI,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,EAChC,CAAC,UAAU,EAAE,EAAE;gBACb,oEAAoE;gBACpE,gEAAgE;gBAChE,UAAU,CAAC,iBAAiB,CAAC,MAAM,CAAC,MAAM,CAAC,YAAY,KAAK,CAAC,CAAC,CAAC,CAAC;gBAChE,UAAU,CAAC,aAAa,CAAC,MAAM,CAAC,MAAM,CAAC,QAAQ,KAAK,CAAC,CAAC,CAAC,CAAC;gBACxD,UAAU,CAAC,UAAU,GAAG,MAAM,CAAC,UAAU,CAAC;gBAC1C,KAAK,CAAC,KAAK,CAAC,iBAAiB,CAAC,OAAO,EAAE,UAAU,CAAC,CAAC;YACrD,CAAC,CACF,CAAC;QACJ,CAAC;QACD,IAAI,KAAK,CAAC,aAAa,CAAC,GAAG,CAAC,MAAM,CAAC,GAAG,CAAC,EAAE,CAAC;YACxC,sBAAsB,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;QACxC,CAAC;IACH,CAAC,CAAC,CAAC;IAEH,MAAM,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC,MAAM,EAAE,EAAE;QAC/B,sBAAsB,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;IACxC,CAAC,CAAC,CAAC;IAEH,OAAO,MAAM,CAAC;AAChB,CAAC;AAED,SAAS,wBAAwB,CAAC,KAAmB,EAAE,MAAc,EAAE,IAAc;IACnF,MAAM,OAAO,GAAG,KAAK,CAAC,iBAAiB,CAAC,GAAG,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;IACxD,IAAI,OAAO,KAAK,SAAS,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,eAAe,CAAC,OAAO,CAAC,EAAE,CAAC;QACnE,OAAO,KAAK,CAAC;IACf,CAAC;IAED,MAAM,YAAY,GAAG,KAAK,CAAC,KAAK,CAAC,0BAA0B,CAAC,OAAO,CAAC,CAAC;IACrE,IAAI,CAAC;QACH,OAAO,CACL,YAAY,CAAC,iBAAiB,KAAK,IAAI,CAAC,iBAAiB;YACzD,YAAY,CAAC,YAAY,KAAK,IAAI,CAAC,YAAY;YAC/C,MAAM,CAAC,YAAY,CAAC,cAAc,CAAC,KAAK,IAAI,CAAC,cAAc,CAC5D,CAAC;IACJ,CAAC;YAAS,CAAC;QACT,YAAY,CAAC,MAAM,EAAE,CAAC;IACxB,CAAC;AACH,CAAC"}
|
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
import { AngularVelocity, Body, LinearVelocity, Position, Rotation } from "../components/body.js";
|
|
2
|
+
import { PhysicsSystemTag } from "../adapter/state.js";
|
|
3
|
+
export function installPoseSyncIn(world, state, phase) {
|
|
4
|
+
const system = world.system("PhysicsPoseSyncIn").requires(Body).phase(phase);
|
|
5
|
+
system.ignoreSource([PhysicsSystemTag]);
|
|
6
|
+
system.update(Position, (entity, position) => {
|
|
7
|
+
const bodyId = state.bodyByEntityWasm.get(entity.eid);
|
|
8
|
+
if (bodyId === undefined) {
|
|
9
|
+
return;
|
|
10
|
+
}
|
|
11
|
+
const rotation = state.box2d.b2Body_GetRotation(bodyId);
|
|
12
|
+
try {
|
|
13
|
+
state.scratchVec2.Set(position.x, position.y);
|
|
14
|
+
state.box2d.b2Body_SetTransform(bodyId, state.scratchVec2, rotation);
|
|
15
|
+
}
|
|
16
|
+
finally {
|
|
17
|
+
rotation.delete();
|
|
18
|
+
}
|
|
19
|
+
});
|
|
20
|
+
system.update(Rotation, (entity, rotation) => {
|
|
21
|
+
const bodyId = state.bodyByEntityWasm.get(entity.eid);
|
|
22
|
+
if (bodyId === undefined) {
|
|
23
|
+
return;
|
|
24
|
+
}
|
|
25
|
+
const position = state.box2d.b2Body_GetPosition(bodyId);
|
|
26
|
+
const wasmRotation = state.box2d.b2MakeRot(rotation.angle);
|
|
27
|
+
try {
|
|
28
|
+
state.box2d.b2Body_SetTransform(bodyId, position, wasmRotation);
|
|
29
|
+
}
|
|
30
|
+
finally {
|
|
31
|
+
wasmRotation.delete();
|
|
32
|
+
position.delete();
|
|
33
|
+
}
|
|
34
|
+
});
|
|
35
|
+
system.update(LinearVelocity, (entity, velocity) => {
|
|
36
|
+
const bodyId = state.bodyByEntityWasm.get(entity.eid);
|
|
37
|
+
if (bodyId === undefined) {
|
|
38
|
+
return;
|
|
39
|
+
}
|
|
40
|
+
state.scratchVec2.Set(velocity.x, velocity.y);
|
|
41
|
+
state.box2d.b2Body_SetLinearVelocity(bodyId, state.scratchVec2);
|
|
42
|
+
});
|
|
43
|
+
system.update(AngularVelocity, (entity, velocity) => {
|
|
44
|
+
const bodyId = state.bodyByEntityWasm.get(entity.eid);
|
|
45
|
+
if (bodyId === undefined) {
|
|
46
|
+
return;
|
|
47
|
+
}
|
|
48
|
+
state.box2d.b2Body_SetAngularVelocity(bodyId, velocity.value);
|
|
49
|
+
});
|
|
50
|
+
return system;
|
|
51
|
+
}
|
|
52
|
+
//# sourceMappingURL=pose_sync_in.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"pose_sync_in.js","sourceRoot":"","sources":["../../../../src/systems/pose_sync_in.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,eAAe,EAAE,IAAI,EAAE,cAAc,EAAE,QAAQ,EAAE,QAAQ,EAAE,MAAM,uBAAuB,CAAC;AAClG,OAAO,EAAE,gBAAgB,EAAqB,MAAM,qBAAqB,CAAC;AAE1E,MAAM,UAAU,iBAAiB,CAAC,KAAY,EAAE,KAAmB,EAAE,KAAa;IAChF,MAAM,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC,mBAAmB,CAAC,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;IAE7E,MAAM,CAAC,YAAY,CAAC,CAAC,gBAAgB,CAAC,CAAC,CAAC;IAExC,MAAM,CAAC,MAAM,CAAC,QAAQ,EAAE,CAAC,MAAM,EAAE,QAAQ,EAAE,EAAE;QAC3C,MAAM,MAAM,GAAG,KAAK,CAAC,gBAAgB,CAAC,GAAG,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;QACtD,IAAI,MAAM,KAAK,SAAS,EAAE,CAAC;YACzB,OAAO;QACT,CAAC;QAED,MAAM,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,kBAAkB,CAAC,MAAM,CAAC,CAAC;QACxD,IAAI,CAAC;YACH,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC;YAC9C,KAAK,CAAC,KAAK,CAAC,mBAAmB,CAAC,MAAM,EAAE,KAAK,CAAC,WAAW,EAAE,QAAQ,CAAC,CAAC;QACvE,CAAC;gBAAS,CAAC;YACT,QAAQ,CAAC,MAAM,EAAE,CAAC;QACpB,CAAC;IACH,CAAC,CAAC,CAAC;IAEH,MAAM,CAAC,MAAM,CAAC,QAAQ,EAAE,CAAC,MAAM,EAAE,QAAQ,EAAE,EAAE;QAC3C,MAAM,MAAM,GAAG,KAAK,CAAC,gBAAgB,CAAC,GAAG,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;QACtD,IAAI,MAAM,KAAK,SAAS,EAAE,CAAC;YACzB,OAAO;QACT,CAAC;QAED,MAAM,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,kBAAkB,CAAC,MAAM,CAAC,CAAC;QACxD,MAAM,YAAY,GAAG,KAAK,CAAC,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;QAC3D,IAAI,CAAC;YACH,KAAK,CAAC,KAAK,CAAC,mBAAmB,CAAC,MAAM,EAAE,QAAQ,EAAE,YAAY,CAAC,CAAC;QAClE,CAAC;gBAAS,CAAC;YACT,YAAY,CAAC,MAAM,EAAE,CAAC;YACtB,QAAQ,CAAC,MAAM,EAAE,CAAC;QACpB,CAAC;IACH,CAAC,CAAC,CAAC;IAEH,MAAM,CAAC,MAAM,CAAC,cAAc,EAAE,CAAC,MAAM,EAAE,QAAQ,EAAE,EAAE;QACjD,MAAM,MAAM,GAAG,KAAK,CAAC,gBAAgB,CAAC,GAAG,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;QACtD,IAAI,MAAM,KAAK,SAAS,EAAE,CAAC;YACzB,OAAO;QACT,CAAC;QAED,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC;QAC9C,KAAK,CAAC,KAAK,CAAC,wBAAwB,CAAC,MAAM,EAAE,KAAK,CAAC,WAAW,CAAC,CAAC;IAClE,CAAC,CAAC,CAAC;IAEH,MAAM,CAAC,MAAM,CAAC,eAAe,EAAE,CAAC,MAAM,EAAE,QAAQ,EAAE,EAAE;QAClD,MAAM,MAAM,GAAG,KAAK,CAAC,gBAAgB,CAAC,GAAG,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;QACtD,IAAI,MAAM,KAAK,SAAS,EAAE,CAAC;YACzB,OAAO;QACT,CAAC;QAED,KAAK,CAAC,KAAK,CAAC,yBAAyB,CAAC,MAAM,EAAE,QAAQ,CAAC,KAAK,CAAC,CAAC;IAChE,CAAC,CAAC,CAAC;IAEH,OAAO,MAAM,CAAC;AAChB,CAAC"}
|
|
@@ -0,0 +1,50 @@
|
|
|
1
|
+
import { AngularVelocity, Body, BodyType, LinearVelocity, Position, Rotation, } from "../components/body.js";
|
|
2
|
+
export function installPoseSyncOut(world, state, phase) {
|
|
3
|
+
return world
|
|
4
|
+
.system("PhysicsPoseSyncOut")
|
|
5
|
+
.phase(phase)
|
|
6
|
+
.run(() => {
|
|
7
|
+
const bodyEvents = state.box2d.b2World_GetBodyEvents(state.worldId);
|
|
8
|
+
try {
|
|
9
|
+
for (let i = 0; i < bodyEvents.moveCount; i++) {
|
|
10
|
+
const move = bodyEvents.GetMoveEvent(i);
|
|
11
|
+
try {
|
|
12
|
+
const entityId = state.entityByBodyIndex.get(move.bodyId.index1);
|
|
13
|
+
if (entityId === undefined) {
|
|
14
|
+
continue;
|
|
15
|
+
}
|
|
16
|
+
const entity = world.entity(entityId);
|
|
17
|
+
const body = entity.get(Body);
|
|
18
|
+
if (body?.type !== BodyType.Dynamic) {
|
|
19
|
+
continue;
|
|
20
|
+
}
|
|
21
|
+
entity.set(Position, { x: move.transform.p.x, y: move.transform.p.y });
|
|
22
|
+
if (entity.get(Rotation) !== undefined) {
|
|
23
|
+
entity.set(Rotation, { angle: move.transform.q.GetAngle() });
|
|
24
|
+
}
|
|
25
|
+
if (entity.get(LinearVelocity) !== undefined) {
|
|
26
|
+
const linear = state.box2d.b2Body_GetLinearVelocity(move.bodyId);
|
|
27
|
+
try {
|
|
28
|
+
entity.set(LinearVelocity, { x: linear.x, y: linear.y });
|
|
29
|
+
}
|
|
30
|
+
finally {
|
|
31
|
+
linear.delete();
|
|
32
|
+
}
|
|
33
|
+
}
|
|
34
|
+
if (entity.get(AngularVelocity) !== undefined) {
|
|
35
|
+
entity.set(AngularVelocity, {
|
|
36
|
+
value: state.box2d.b2Body_GetAngularVelocity(move.bodyId),
|
|
37
|
+
});
|
|
38
|
+
}
|
|
39
|
+
}
|
|
40
|
+
finally {
|
|
41
|
+
move.delete();
|
|
42
|
+
}
|
|
43
|
+
}
|
|
44
|
+
}
|
|
45
|
+
finally {
|
|
46
|
+
bodyEvents.delete();
|
|
47
|
+
}
|
|
48
|
+
});
|
|
49
|
+
}
|
|
50
|
+
//# sourceMappingURL=pose_sync_out.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"pose_sync_out.js","sourceRoot":"","sources":["../../../../src/systems/pose_sync_out.ts"],"names":[],"mappings":"AAEA,OAAO,EACL,eAAe,EACf,IAAI,EACJ,QAAQ,EACR,cAAc,EACd,QAAQ,EACR,QAAQ,GACT,MAAM,uBAAuB,CAAC;AAG/B,MAAM,UAAU,kBAAkB,CAAC,KAAY,EAAE,KAAmB,EAAE,KAAa;IACjF,OAAO,KAAK;SACT,MAAM,CAAC,oBAAoB,CAAC;SAC5B,KAAK,CAAC,KAAK,CAAC;SACZ,GAAG,CAAC,GAAG,EAAE;QACR,MAAM,UAAU,GAAG,KAAK,CAAC,KAAK,CAAC,qBAAqB,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC;QACpE,IAAI,CAAC;YACH,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,CAAC,SAAS,EAAE,CAAC,EAAE,EAAE,CAAC;gBAC9C,MAAM,IAAI,GAAG,UAAU,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;gBACxC,IAAI,CAAC;oBACH,MAAM,QAAQ,GAAG,KAAK,CAAC,iBAAiB,CAAC,GAAG,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;oBACjE,IAAI,QAAQ,KAAK,SAAS,EAAE,CAAC;wBAC3B,SAAS;oBACX,CAAC;oBAED,MAAM,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;oBACtC,MAAM,IAAI,GAAG,MAAM,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;oBAC9B,IAAI,IAAI,EAAE,IAAI,KAAK,QAAQ,CAAC,OAAO,EAAE,CAAC;wBACpC,SAAS;oBACX,CAAC;oBAED,MAAM,CAAC,GAAG,CAAC,QAAQ,EAAE,EAAE,CAAC,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;oBACvE,IAAI,MAAM,CAAC,GAAG,CAAC,QAAQ,CAAC,KAAK,SAAS,EAAE,CAAC;wBACvC,MAAM,CAAC,GAAG,CAAC,QAAQ,EAAE,EAAE,KAAK,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,QAAQ,EAAE,EAAE,CAAC,CAAC;oBAC/D,CAAC;oBACD,IAAI,MAAM,CAAC,GAAG,CAAC,cAAc,CAAC,KAAK,SAAS,EAAE,CAAC;wBAC7C,MAAM,MAAM,GAAG,KAAK,CAAC,KAAK,CAAC,wBAAwB,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;wBACjE,IAAI,CAAC;4BACH,MAAM,CAAC,GAAG,CAAC,cAAc,EAAE,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC;wBAC3D,CAAC;gCAAS,CAAC;4BACT,MAAM,CAAC,MAAM,EAAE,CAAC;wBAClB,CAAC;oBACH,CAAC;oBACD,IAAI,MAAM,CAAC,GAAG,CAAC,eAAe,CAAC,KAAK,SAAS,EAAE,CAAC;wBAC9C,MAAM,CAAC,GAAG,CAAC,eAAe,EAAE;4BAC1B,KAAK,EAAE,KAAK,CAAC,KAAK,CAAC,yBAAyB,CAAC,IAAI,CAAC,MAAM,CAAC;yBAC1D,CAAC,CAAC;oBACL,CAAC;gBACH,CAAC;wBAAS,CAAC;oBACT,IAAI,CAAC,MAAM,EAAE,CAAC;gBAChB,CAAC;YACH,CAAC;QACH,CAAC;gBAAS,CAAC;YACT,UAAU,CAAC,MAAM,EAAE,CAAC;QACtB,CAAC;IACH,CAAC,CAAC,CAAC;AACP,CAAC"}
|
|
@@ -0,0 +1,4 @@
|
|
|
1
|
+
import { type Entity, type IPhase, type System, type World } from "@vworlds/vecs";
|
|
2
|
+
import { type PhysicsState } from "../adapter/state.js";
|
|
3
|
+
export declare function installShapeLifecycle(world: World, state: PhysicsState, phase: IPhase): System;
|
|
4
|
+
export declare function recreateShapeForEntity(state: PhysicsState, entity: Entity): void;
|